Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 20:03:08 Player: Derk Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (180) 900 Value Destroyed (5740) 5740 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 10875 Bonus ------- High Alert Combat Kills 369 Follower Combat Kills 103 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 132/143 System Corruption 4% Temperature Cool (0) Movement Hovering (251) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear-Fission Core > --- PROPULSION (6) --- Hovering Gravmag-Aerolev Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Improved Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Gauss Rifle Energy Caster Construct/G Katana > --- INVENTORY (25) --- Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Disposable Heat Sink Energy Well (350) High-capacity Matter Pod (200) Advanced Terrain Scanner Authchip [R/Combat] Authchip [Armor] High-powered Tractor Beam Guided EMP Blaster Multitool Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg Hovering Gravmag-Aerolev Exoskeleton Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Targeting Computer > --- WEAPON ----------- Gatling Laser Ion Cannon Energy Caster Construct/G > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Disposable Heat Sink Energy Well High-capacity Matter Pod Improved Targeting Computer Heavy Armor Plating Improved Medium Armor Plating Authchip [R/Combat] Authchip [Armor] Heavy Laser Heavy Assault Rifle Gauss Rifle Guided EMP Blaster Improved Grenade Launcher Multitool Katana [Rating: 73] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Constructs Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Ion Cannon Energy Gun Constructs Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Multitool Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Slots Evolved 8 | . . . . 4 . . 4 Power . | . . . . . . . . Propulsion 4 | . . . . 2 . . 2 Utility 3 | . . . . 2 . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 101 | 8 7 1 7 15 19 8 36 Power 9 | 1 1 . . 1 2 2 2 Engine 9 | 1 1 . . 1 2 2 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 30 | 2 2 . 2 4 5 2 13 Treads 15 | 2 . . . 3 5 1 4 Leg 3 | . . . . . . . 3 Wheel 12 | . 2 . 2 1 . 1 6 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 3 3 1 1 7 4 2 10 Device 18 | 2 1 1 1 4 2 1 6 Storage 4 | 1 2 . . 1 . . . Processor 3 | . . . . 1 . . 2 Hackware . | . . . . . . . . Protection 6 | . . . . 1 2 1 2 Artifact . | . . . . . . . . Weapon 31 | 2 1 . 4 3 8 2 11 Energy Gun 13 | 1 . . 3 2 4 1 2 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 8 | 1 1 . . . 1 . 5 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 1 . 1 1 1 Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 2 . Corrupted Parts 1 | . . . . . 1 . . System Corruption 3 | . . . . . 3 . . Parts Lost 66 | . . . 2 1 17 3 43 Power 7 | . . . . . 2 1 4 Propulsion 28 | . . . 1 1 5 1 20 Utility 11 | . . . . . 5 1 5 Weapon 20 | . . . 1 . 5 . 14 Highest Loss Streak 7 | . . . 2 1 5 1 7 To Critical Strikes 2 | . . . . . 1 . 1 Average Backups 18 | 3 15 18 18 22 21 21 14 Power . | . . 1 1 . . . . Propulsion . | 1 1 2 1 1 . . . Utility 7 | . 6 8 7 7 5 6 8 Weapon 8 | . 6 6 7 11 13 12 4 Tool/Special . | . . . . . . . . Unused Backups 41 | . 5 2 2 5 2 8 17 Power 2 | . 1 . . . . 1 . Propulsion 3 | . 2 . . . . . 1 Utility 18 | . 1 1 1 1 2 2 10 Weapon 18 | . 1 1 1 4 . 5 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 99 90 89 66 Engine 8 | . 14 14 14 9 8 8 2 Treads 13 | . . . . 11 29 32 5 Leg 1 | . . . . . . . 4 Wheel 11 | . 27 28 28 24 2 2 3 Device 13 | . 14 14 14 19 13 10 13 Storage 9 | . 14 14 14 9 9 9 6 Processor 1 | . . . . 4 . . 4 Protection 3 | . . . . 3 8 7 . Energy Gun 9 | . 11 . 12 16 14 8 4 Energy Cannon 3 | . . . . . 2 9 3 Ballistic Gun 5 | . 16 28 9 . . . 6 Peak Build Rating 73 | 9 12 11 18 34 36 42 73 Average Rating 34 | 6 10 11 13 29 29 32 57 On Entrance 18 | . 7 11 11 13 33 31 41 Avg Prop Armor Cover (%) 12 | . . . . 11 10 15 12 Naked Turns . | . . . . . . . . Heaviest Build 115 | 13 50 50 55 111 114 115 109 Greatest Support 96 | 40 40 24 32 56 84 82 96 Greatest Overweight (x) 10 | . 2 2 2 4 9 5 10 Average Overweight (x) 2 | . 1 2 1 2 1 2 4 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 Average Capacity 23 | 7 18 20 20 22 25 25 25 Most Carried 25 | 6 20 20 20 25 25 25 21 Average Carried 19 | 4 15 19 19 22 22 23 16 Final Capacity 25 | 8 20 20 20 25 25 25 25 Final Carried 25 | 6 19 20 20 25 25 21 13 Scrap Engine Consumption 80 | . . . . . . 1 79 Constructs Created 8 | . . . . . . . 8 Constructs Modified 20 | . . . . . . . 20 Class Distribution -------------------- 62% | Mutant 17% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Gunner 4% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Matter Collected 2835 | 309 452 28 166 256 354 175 1095 Remotely 118 | . . . . 118 . . . Salvage Created 7525 | 164 649 18 229 955 2087 318 3105 Parts 427 | 13 50 2 14 73 97 9 169 Haulers Intercepted 8 | . 2 . . 2 3 . 1 Recyclers Shooed 5 | . 2 . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored 1 | . . . . . 1 . . Broken 1 | . . . . . 1 . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Combat Hostiles Destroyed 122 | . 12 1 5 17 31 7 49 Melee 1 | . . . . . 1 . . Guns 87 | . 12 1 3 16 20 4 31 Cannons 12 | . . . . . 4 2 6 AOE 14 | . . . 2 . 4 . 8 Classes Destroyed 17 | 3 5 . 1 5 1 . 2 Worker 15 | 2 1 . . 5 2 . 5 Builder 11 | . . . . 5 2 . 4 Tunneler 4 | 2 1 . . 1 . . . Hauler 8 | . 2 . . 2 3 . 1 Recycler 9 | 1 2 . . 1 1 . 4 Mechanic 6 | . . . . 1 3 . 2 Operator 2 | . 1 . . . . . 1 Watcher 3 | . 3 . . . . . . Swarmer 28 | . 9 1 . 8 . . 10 Grunt 41 | . 3 . . 3 19 1 15 Brawler 2 | . . . . . 2 . . Duelist 4 | . . . . 1 3 . . Sentry 15 | . . . . 3 7 1 4 Hunter 16 | . . . . 2 . . 14 Programmer 5 | . . . . . . . 5 Heavy 1 | . . . . . . . 1 Subdweller 10 | . . . 5 . . 5 . Best Kill Streak 8 | 3 3 1 2 8 5 1 7 Combat Bots Only 5 | . 3 1 2 4 5 1 4 Max Kills in Single Turn 5 | 1 2 1 2 1 2 1 5 Gunslinging 1 | . 1 . . . . . 1 Exploded 2 | . . . 2 . 1 . 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Hostile Shots Fired 1031 | . 36 3 29 83 183 41 656 Missed 303 | . 14 2 9 24 44 17 193 Hits 728 | . 22 1 20 59 139 24 463 Melee 21 | . . . . 2 19 . . Projectile 707 | . 22 1 20 57 120 24 463 Critical Strikes 30 | . . . . 2 14 2 12 Damage Taken 11800 | . 171 7 416 617 2703 449 7437 Core 1378 | . 31 . 148 62 254 19 864 Absorbed by Shields 256 | . . . . 221 35 . . Regen/Repaired (Parts) 1398 | . . . . 54 154 . 1190 Core Remaining (%) 55 | 100 . . 28 . . 39 . Volleys Fired 488 | 8 49 3 22 63 94 43 206 Largest 3 | 2 2 2 2 2 2 2 3 Hottest 176 | 60 60 40 135 138 135 116 176 Shots Fired 984 | 16 98 6 42 125 171 75 451 Gun 796 | 16 98 6 40 124 133 31 348 Cannon 169 | . . . . . 34 44 91 Launcher 19 | . . . 2 1 4 . 12 Special . | . . . . . . . . Kinetic 295 | 8 54 6 18 . . . 209 Thermal 538 | . . . 22 124 101 75 216 Explosive 10 | . . . 2 1 . . 7 Electromagnetic 141 | 8 44 . . . 70 . 19 Robot Hit Streak 36 | 5 7 3 36 14 29 9 17 Robot Miss Streak 6 | 1 5 2 2 4 4 5 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 11 | . 2 . . 1 3 . 5 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 Shots Hit Robots 668 | 9 44 3 37 83 137 38 317 Core Hits 320 | 6 26 1 8 43 77 11 148 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 16 | . . . . 2 6 2 6 Burn 10 | . . . . 2 5 2 1 Meltdown 1 | . . . . . . . 1 Destroy 3 | . . . . . . . 3 Corrupt 1 | . . . . . . . 1 Sever 1 | . . . . . 1 . . Melee Attacks 24 | . . . . . 14 . 10 Impact . | . . . . . . . . Slashing 24 | . . . . . 14 . 10 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15846 | 114 628 41 687 1688 3887 733 8068 Guns 10330 | 114 628 41 564 1631 1982 338 5032 Cannons 2400 | . . . . . 411 395 1594 Explosions 2545 | . . . 123 57 1153 . 1212 Melee 565 | . . . . . 341 . 224 Ramming 6 | . . . . . . . 6 Kinetic 3312 | 48 352 41 209 . . . 2662 Thermal 8509 | . . . 355 1631 1955 733 3835 Explosive 1269 | . . . 123 57 229 . 860 Electromagnetic 2185 | 66 276 . . . 1362 . 481 Impact . | . . . . . . . . Slashing 565 | . . . . . 341 . 224 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 9 9 4 Average Corruption 6 | . . . . . 7 9 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 108 | . . . . . 36 57 15 Message Errors 24 | . . . . . 9 11 4 Matter Fused 27 | . . . . . 11 9 7 Heat Flow Errors 10 | . . . . . 4 6 . Energy Discharges 10 | . . . . . 4 5 1 Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 21 | . . . . . 5 15 1 Data Loss (major) 5 | . . . . . 1 4 . Misfires 6 | . . . . . 1 4 1 Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 302 | . . . . . 21 1 280 Projectiles 64 | . . . . . . 1 63 Explosions 220 | . . . . . 3 . 217 Melee 18 | . . . . . 18 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 522 | . . . . 16 227 . 279 Shots 16 | . . . . 1 7 . 8 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 328 | . 6 . 84 328 289 239 276 Average Temperature 66 | . 6 . 25 85 72 58 54 Received Heat Transfer 2434 | . 12 . 120 172 1077 159 894 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . 2 . 1 Combat Hostiles 3 | . . . . . 2 . 1 Parts Fried 11 | . . . . . 7 . 4 Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . 1 . 1 3 Combat Hostiles 5 | . . . . 1 . 1 3 Parts Melted 32 | . . . . 8 4 5 15 Heat Transferred 14741 | . . . 570 3331 3469 1517 5854 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . . . . . 11 . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Maximum Alert Level 3 | . . . . 1 2 . 3 Low Security (%) 59 | 100 100 100 . 96 29 100 21 Level 1 23 | . . . . 3 60 . 33 Level 2 14 | . . . . . 10 . 37 Level 3 2 | . . . . . . . 7 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 831 | 10 115 32 . 221 504 187 831 Initial 362 | . . 7 . . 31 187 362 Average 207 | 1 49 6 . 73 283 36 385 Influence Increases 4528 | 25 403 32 . 581 1201 250 2036 Destroy 0b10 Robot/C 2300 | . 240 20 . 340 680 40 980 Destroy 0b10 Robot/NC 290 | 25 50 . . 75 55 . 85 Destroy Leader 552 | . 60 10 . 84 146 . 252 Allied During Kill 13 | . . 2 . . 11 . . Successful Hack 84 | . 36 . . 6 20 22 . Select Force Hacks 150 | . . . . . . 150 . Disable Machine 300 | . 15 . . 60 90 30 105 Destroy Structure 219 | . 2 . . 16 64 8 129 Advance Influence 350 | . . . . . . . 350 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 255 | . . . . . 135 . 120 Influence Decreases 3710 | 25 384 49 2 505 797 699 1249 Entered New Map 371 | . . 12 2 . 45 293 19 Time Decay 2419 | 25 384 37 . 345 542 386 700 Search Patrol Dispatched 100 | . . . . . . . 100 Lost Part 630 | . . . . 10 170 20 430 Lost Ally 40 | . . . . . 40 . . Purge Threat 150 | . . . . 150 . . . Squads Dispatched 32 | . 3 1 . 1 10 . 17 Investigation 4 | . 1 . . 1 2 . . Extermination 5 | . . . . . . . 5 Reinforcement 14 | . 2 . . . 3 . 9 Assault 3 | . . 1 . . 2 . . Garrison 6 | . . . . . 3 . 3 Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . 2 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Distress Signals 12 | . 1 . . 1 2 4 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | . 18 3 5 22 48 8 80 Peak Tracking Total 6 | . 4 2 2 5 6 2 5 Tactical Retreats 13 | . . . . . 6 1 6 Traps | -11 -10 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Traps Triggered 6 | . 1 . . 1 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . 2 . . . . Traps Extracted . | . . . . . . . . Installed 4 | . . . 4 . . . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Machines Disabled 21 | . 2 . . 4 6 2 7 Max in Single Turn 5 | . 1 . . 1 1 1 5 Machines Repaired 1 | . . . . 1 . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Machines Accessed 29 | . 6 . . 6 6 11 . Terminals 20 | . 6 . . 4 5 5 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 1 . . Recycling Units 5 | . . . . . . 5 . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 92 | . 26 . . 18 17 31 . Successful 45 | . 15 . . 8 7 15 . Failed 45 | . 10 . . 9 10 16 . Catastrophic 12 | . 5 . . . 4 3 . Database Lockouts 2 | . 1 . . 1 . . . Manual 30 | . 9 . . 4 2 15 . Terminals 73 | . 26 . . 13 14 20 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 2 3 . . Recycling Units 8 | . . . . . . 8 . Scanalyzers 3 | . . . . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 28 | . 13 . . 2 5 8 . Record 1 | . . . . . . 1 . Part Schematic 1 | . . . . . . 1 . Robot Analysis 3 | . 2 . . . 1 . . Prototype ID Bank 6 | . 4 . . . . 2 . Open Door 3 | . . . . . 3 . . Branch Access Points 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 4 | . 4 . . . . . . Patrol Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 4 | . 1 . . . 1 2 . Release Object 2 | . . . . . . 2 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . Scan Component 2 | . . . . 1 1 . . Repair 2 | . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 2 . . 2 . 7 . Terminals 6 | . 2 . . 2 . 2 . Track 2 | . . . . . . 2 . Botnet 3 | . 1 . . 2 . . . Disrupt 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . 5 . Tunnel 5 | . . . . . . 5 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 6 . . 3 5 6 . Full Trace Events 4 | . . . . . 2 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired 2 | . . . . 1 1 . . Time 88 | . . . . 50 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Total Allies 3 | . . 1 . . 2 . . Largest Group 2 | . . 1 1 . 2 . . Highest-Rated Group 62 | . . 31 31 . 62 . . Highest-Rated Ally 31 | . . 31 31 . 31 . . Total Orders . | . . . . . . . . Ally Attacks 23 | . . 5 1 . 17 . . Total Damage 359 | . . 43 22 . 294 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted 2 | . . . . . 1 . 1 Intel | -11 -10 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Active Infowar (turns) 2902 | 113 769 225 542 660 593 . . Terrain 14 | 14 . . . . . . . Seismic 2670 | 99 769 225 542 442 593 . . Machine Analysis 465 | . . . . 465 . . . Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 3 | . . 1 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Turns Passed 9448 | 183 961 225 930 1002 1540 1619 2988 Spaces Moved 4376 | 87 679 168 660 550 480 695 1057 Core 2 | 2 . . . . . . . Treads 1159 | 85 5 . . . 418 395 256 Legs 14 | . . . . . . . 14 Wheels 3152 | . 674 168 660 550 62 300 738 Hover 49 | . . . . . . . 49 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 120 112 95 150 150 145 Average Speed 168 | 157 112 120 119 123 227 210 211 Slowest Speed 480 | 160 160 120 120 150 312 465 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 5 88 56 31 55 75 92 25 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . . . 1 . . 5 . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 8 | . . . . . . 4 4 Terrain Destroyed 242 | . . . 22 10 62 7 141 Melee 4 | . . . . . . . 4 Projectile 18 | . . . . . 4 7 7 AOE 220 | . . . 22 10 58 . 130 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Total 5521 | 114 780 187 759 753 735 787 1406 Wait 267 | 6 14 7 46 76 80 8 30 Move 4369 | 86 678 167 659 549 479 694 1057 Hop . | . . . . . . . . Pick Up 121 | 5 18 5 9 25 19 13 27 Fast Attach 33 | 8 3 . . 2 5 3 12 Attach 63 | . . . 2 8 16 5 32 Detach 12 | 1 . . . . . 1 10 Swap 47 | . 6 1 10 11 11 3 5 Drop 82 | . 12 4 7 17 9 17 16 Fire 488 | 8 49 3 22 63 94 43 206 Melee 24 | . . . . . 14 . 10 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire . | . . . . . . . . Trap 4 | . . . 4 . . . . Miscellaneous 2 | . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 184 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Discovered new exit (range 3) 764 | -10/Materials | Central database locked down 877 | -10/Materials | Discovered new exit (range 8) 1145 | -10/Materials | Entered Mines 1234 | -10/Mines | Discovered new exit (range 15) 1236 | -10/Mines | Met a Derelict testing a Signal Generator 1309 | -10/Mines | Discovered new exit (range 10) 1331 | -10/Mines | Found a hidden stash of uninstalled traps 1370 | -10/Mines | Entered Subcaves 1370 | -10/Subcaves | Accompanied by 1 ally 1371 | -10/Subcaves | Approached by a straggling Scientist 1371 | -10/Subcaves | Identified exit to Recycling 1772 | -10/Subcaves | Ambushed by Subdweller buried in earth 1779 | -10/Subcaves | Core integrity fell below 50% 1988 | -10/Subcaves | Learned location of Zion (-6) 2201 | -10/Subcaves | Learned 4 Materials zone layouts 2280 | -10/Subcaves | Discovered new exit (range 9) 2300 | -10/Subcaves | Entered Materials 2300 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2301 | -8/Materials | Identified exit to Factory 2446 | -8/Materials | Central database locked down 2585 | -8/Materials | Identified exit to Storage 2659 | -8/Materials | Build established: Scavenger-Mutant 3076 | -8/Materials | Build established: Mutant 3102 | -8/Materials | Discovered exit to Factory (range 3) 3239 | -8/Materials | Repaired Beamcaster 3302 | -8/Materials | Entered Storage 3321 | -8/Storage | Met a pair of Derelict thieves 3943 | -8/Storage | Garrison activated, responded to threat 4044 | -8/Storage | Discovered exit to Factory (range 5) 4060 | -8/Storage | Core integrity fell below 50% 4141 | -8/Storage | Repaired Adv. Treads 4479 | -8/Storage | Lost 5 parts (1p1n1u2w) 4832 | -8/Storage | Used back door to open Recycling access 4832 | -8/Storage | Discovered exit to Recycling (range 5) 4842 | -8/Storage | Entered Recycling 5985 | -8/Recycling | Build established: Scavenger-Mutant 6047 | -8/Recycling | Entered Scraplab 6128 | -8/Recycling | Found Prototype Device 6141 | -8/Recycling | Identified Scrap Engine 6425 | -8/Recycling | Discovered new exit (range 15) 6461 | -8/Recycling | Entered Factory 6461 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6731 | -6/Factory | Lost 3 parts (2n1w) 6811 | -6/Factory | Search patrols dispatched 7040 | -6/Factory | Lost 6 parts (1p3n1u1w) 7345 | -6/Factory | Build established: Gunner 7357 | -6/Factory | Garrison activated, responded to threat 7425 | -6/Factory | Lost 4 parts (2n1u1w) 8203 | -6/Factory | Core integrity fell below 50% 8244 | -6/Factory | Lost 7 parts (1p3n1u2w) 8531 | -6/Factory | Lost 6 parts (1p2n1u2w) 8765 | -6/Factory | Allied Derelicts emerged from ambush trap array 8773 | -6/Factory | Build established: Mutant 8858 | -6/Factory | Core integrity fell below 20% 8902 | -6/Factory | Lost 3 allies 9382 | -6/Factory | Build established: Construct 9449 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09384_ Com. Wheel destroyed. 09389_ G-50 Soldier destroyed. 09398_ Arm. Scrap Engine consumes Hvy. Laser. 09402_ Arm. Scrap Engine consumes Corrupted Autogun. 09405_ Arm. Scrap Engine consumes Lgt. Angular Momentum Engine. 09407_ Arm. Scrap Engine consumes Corrupted Unknown Power Core. 09414_ Arm. Scrap Engine consumes Corrupted Carbon-fiber Leg. 09416_ System corrupted: Matter fused (-10). 09417_ Arm. Scrap Engine consumes Corrupted Carbon-fiber Leg. 09423_ Arm. Scrap Engine consumes Corrupted VTOL Module. 09424_ Acquired 10 matter. 09429_ Slug penetrates P-60 Hacker. 09431_ Penetrated by Slug. 09432_ Acquired 24 matter. 09442_ Slug penetrates P-60 Hacker. 09445_ Destroyed Shock Rifle. 09448_ Slug penetrates Wall. 09449_ Hovering Gravmag-Aerolev Exoskeleton destroyed. 09449_ Hovering Gravmag-Aerolev Exoskeleton core remains intact and functional. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????? ??????? | | ?????????????????????????????? #?????? | | ?????????????????????????????? #?????? | | ?????????????????????????????# #?????? | | #####?##?????????????????????# ####??? | | #?????????????????????+ #??? | | """"" #?????????????????????# #??? | | """"" #?????????????????????# #??? | | """"" #?????????????????????# #??? | | """"" #?????????????????????# #??? | | #?????????????????????+ #??? | | """"" #?#########???????????# #??? | | """"" #?# #???????????# #??? | | """"" #?# """ #???????????#^^^^^^#??? | | """"" #?# """ #???????????# #??? | | #?# """ #???????????# #??? | | #??? ?????????????# #??? | | ####+########+################ % #??? | | k @ hp = #??? | | ###############=h! #??? | | """ %"" #???###########%= #??? | | """ """ #???# # #??? | | """ """ #???# # #??? | | """ """ #???# # #??? | | #???# """ """ + #??? | | """ """ ####???# """ """ # #??? | | """ """ #??????# """ """ # #??? | | """ """ #??????# # #??? | | """ """ #??????# # #??? | | ? #???????###+##+### #??? | | """ ?"" ???????????????? #??? | | "?? ??" ##???????????????### #??? | | "?? ??" ???????????????????# #??? | | ??????" ???????????????????# #??? | | ???????? ???????????????????# #??? | | ?????????????????????????????# #??? | | ?????????????????????????????# #??? | | ??????????????????????????????##### #??? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Targeting Accuracy 11 Recoil Reduction 4 Particle Charging 15 Authchip Count 3 Item Schematics ----------------- Arm. Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 40% | -8/Materials Adv. Treads | 9% | -8/Storage Studied --------- Rocket Launcher | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fixer-Upper Challenges ------------ None Game ------ Seed IntegratedTripodInterrupter Manual? 0 Play Time 01:30:34 Cumulative 546.3 hours Start 2025.12.13 @ 18:17:02 End 2025.12.13 @ 20:03:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 17 Types 15/0/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 77 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5466b4c6-d7bf-45fd-8e9c-241d1da00d66