Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 00:43:16 Player: Danlar Scott Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (507) 507 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1597 Bonus ------- None Cogmind --------- Core Integrity 204/400 Matter 247/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine High-capacity Matter Pod (200) Sensor Array Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Sensor Array Terrain Scanner Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 36 | 8 21 7 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 9 | 4 1 4 Treads . | . . . Leg 7 | 2 1 4 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 3 | . 3 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 2 12 3 Energy Gun 4 | 2 2 . Energy Cannon 1 | . 1 . Ballistic Gun 6 | . 4 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 6 | . 5 1 Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 98 71 Engine 13 | . 13 10 Leg 27 | . 27 23 Device 13 | . 13 10 Storage 13 | . 14 11 Energy Gun 6 | . 7 . Ballistic Gun 15 | . 15 16 Special Melee Weapon 3 | . 4 . Naked Turns . | . . . Heaviest Build 17 | 12 17 14 Greatest Support 40 | 32 20 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 3 7 5 Final Capacity 8 | 8 8 5 Final Carried 7 | 6 7 4 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 624 | 200 424 . Remotely 98 | . 98 . Salvage Created 618 | . 534 84 Parts 47 | . 42 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | . 18 2 Guns 19 | . 17 2 Cannons 1 | . 1 . Classes Destroyed 5 | . 4 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 10 | . 9 1 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1255 | . 620 635 Core 328 | . 132 196 Absorbed by Shields . | . . . Regen/Repaired (Parts) 57 | . 57 . Core Remaining (%) 73 | 100 47 . Volleys Fired 89 | . 62 27 Largest 2 | . 2 2 Hottest 100 | . 100 40 Shots Fired 151 | . 107 44 Gun 144 | . 100 44 Cannon 7 | . 7 . Launcher . | . . . Special . | . . . Kinetic 98 | . 54 44 Thermal 53 | . 53 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 6 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 109 | . 79 30 Core Hits 40 | . 31 9 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 10 | . 9 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1024 | . 761 263 Guns 944 | . 691 253 Cannons 70 | . 70 . Explosions . | . . . Melee . | . . . Ramming 10 | . . 10 Kinetic 538 | . 285 253 Thermal 476 | . 476 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 400 | . 400 12 Average Temperature 98 | . 106 5 Received Heat Transfer 531 | . 228 303 Effects 5 | . 5 . Interference 4 | . 4 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1395 | . 1395 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 274 | . 274 220 Initial 115 | . . 115 Average 103 | . 107 165 Maximum Alert Level 1 | . 1 1 Low Security (%) 85 | 100 85 72 Level 1 14 | . 14 27 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 6 1 Investigation 4 | . 4 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 30 9 Peak Tracking Total 4 | . 4 4 Tactical Retreats 7 | . 5 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts 27 | . 27 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed 2 | . 2 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 19 | . 19 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 4 | . 4 . Prototype ID Bank 3 | . 3 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 6 | . 6 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter 217 | . 217 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . 2 1 Non-combat 1 | . 1 . Combat 2 | . 1 1 Robot Hacks Applied 5 | . 4 1 parse_system 3 | . 2 1 no_distress 1 | . 1 . check_alert 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1765 | 166 1424 175 Spaces Moved 907 | 133 715 59 Core 29 | 20 . 9 Treads . | . . . Legs 873 | 108 715 50 Wheels 5 | 5 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 118 | 108 120 118 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 8 85 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1458 | 151 1179 128 Wait 339 | 5 311 23 Move 905 | 132 714 59 Hop . | . . . Pick Up 28 | 4 19 5 Fast Attach 12 | 8 4 . Attach 10 | . 3 7 Detach 2 | 2 . . Swap 14 | . 14 . Drop 17 | . 16 1 Fire 89 | . 62 27 Melee 10 | . 9 1 Ram 5 | . . 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 27 | . 27 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 11) 922 | -10/Materials | Discovered new exit (range 16) 1009 | -10/Materials | Repaired Datajack 1036 | -10/Materials | Repaired Aluminum Leg 1461 | -10/Materials | Discovered new exit (range 8) 1567 | -10/Materials | Core integrity fell below 50% 1591 | -10/Materials | Entered another Materials area 1591 | -9/Materials | Evolved 2 slots: Propulsion x2 1766 | -9/Materials | Self-destructed Last Messages --------------- 01718_ G-34 Mercenary destroyed. 01718_ Switching to secondary target: G-34 Mercenary. 01728_ Lgt. Assault Rifle destroyed. 01732_ R-06 Scavenger collects Lgt. Armor Plating. 01748_ Aluminum Leg destroyed. 01749_ Jacked G-47 Trooper... >>parse_system Reading system data... 01750_ Datajack destroyed. 01750_ Slammed into G-47 Trooper. 01753_ Ion Engine destroyed. 01753_ ECM Suite destroyed. 01753_ Slammed into G-47 Trooper. 01754_ Destabilizing: Core damaged (-8). 01755_ Slammed into G-47 Trooper. 01755_ G-47 Trooper knocked back. 01756_ Slammed into G-47 Trooper. 01756_ Lgt. Assault Rifle destroyed. 01756_ System corrupted by crushing effect (+5). 01766_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????############??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# + #??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# @ # #??????????????? | | ???????????????????????# ########??????????????? | | ???????????????????????# #?#######?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# + """ #?????????????? | | ???????????????????????# # """ #?????????????? | | ???????????????????????#ggg# """ #?????????????? | | ???????????????????????# g #?#######?????????????? | | ???????????????????????## ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????######### #??????????????????????? | | ????????? !%! % #??????????????????????? | | ????????? #??????????????????????? | | ????????? #??????????????????????? | | ?????????? ########## #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed GaussDrainedArray Manual? 0 Play Time 01:23:00 Cumulative 8.5 hours Start 2022.07.06 @ 23:20:18 End 2022.07.08 @ 00:43:16 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d90d23cd-3c67-462a-8006-0957328899e0