Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.23 @ 17:22:39 Player: Figgis Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (136) 680 Value Destroyed (5112) 5112 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (-344) -344 TOTAL SCORE: 11568 Bonus ------- High Alert Combat Kills 29 Friendly Fire -373 Cogmind --------- Core Integrity 0/1000 Matter 221/300 Energy 13/100 System Corruption 7% Temperature Cool (48) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector > --- WEAPON (4) ------- Beamcaster > --- INVENTORY (5) ---- Improved Matter Compressor (300) Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Matter Compressor 0b10 Alert Chip Advanced Melee Analysis Suite Armor Integrity Analyzer Improved Shield Generator > --- WEAPON ----------- Gamma Rifle Mass Driver Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System Improved Coolant Injector Armor Integrity Analyzer Microactuators Improved Reaction Control System Improved Reaction Control System Improved Medium Armor Plating Makeshift Armor Plating Makeshift Armor Plating Advanced Shield Generator System Restoration Module Improved Recalibrator Dimensional Node Initializer Autogun Flamer [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Makeshift Hover Unit Utility 0b10 Alert Chip Device Microactuators Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Core Shielding Weapon Chainsword Energy Gun Gamma Rifle Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Special Weapon Flamer Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 5 | . . . . . 2 1 . . 1 . . 1 . . Weapon 2 | . . . . . . 1 . . . . . 1 . . Parts Attached 188 | 3 5 2 6 . 8 10 . 28 6 12 11 46 29 22 Power 22 | 1 . . 1 . 1 1 . 2 2 2 2 7 3 . Engine 20 | 1 . . 1 . 1 1 . 2 2 2 2 7 1 . Core 2 | . . . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 57 | 2 . . 1 . 5 1 . 12 . 7 3 12 10 4 Treads 6 | 2 . . 1 . . . . . . . . . . 3 Leg 50 | . . . . . 5 1 . 12 . 7 3 12 10 . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 72 | . 3 . . . 2 4 . 12 3 3 5 19 11 10 Device 37 | . . . . . 1 2 . 9 2 . 3 11 5 4 Storage 7 | . 2 . . . . . . 1 . . 1 2 1 . Processor 4 | . . . . . . 1 . . . . . 1 2 . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 23 | . 1 . . . 1 1 . 2 1 3 1 5 2 6 Artifact . | . . . . . . . . . . . . . . . Weapon 37 | . 2 2 4 . . 4 . 2 1 . 1 8 5 8 Energy Gun 6 | . . . . . . 1 . . . . . 1 3 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 13 | . 2 2 . . . . . . . . . 2 1 6 Ballistic Cannon 4 | . . . . . . 1 . . . . . 3 . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . . . . 1 . . 1 Slashing Weapon 11 | . . . 4 . . 2 . 2 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . . 2 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . 2 Parts Lost 95 | . . . . . . . . 3 5 8 8 33 26 12 Power 16 | . . . . . . . . . 1 2 1 8 4 . Propulsion 32 | . . . . . . . . 2 . 4 4 10 9 3 Utility 26 | . . . . . . . . 1 3 2 3 8 4 5 Weapon 21 | . . . . . . . . . 1 . . 7 9 4 Highest Loss Streak 14 | . . . . . . . . 3 3 3 4 11 14 8 To Critical Strikes 2 | . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 90 | . 92 100 100 100 92 99 100 98 98 93 97 91 79 73 Engine 8 | . 14 14 14 14 9 7 7 6 12 12 11 8 3 . Treads 7 | . 28 28 28 28 3 . . . . . . . . 8 Leg 15 | . . . . . 28 30 30 29 26 25 25 21 17 . Device 8 | . . . . . 7 7 7 11 15 13 17 13 12 4 Storage 7 | . 13 14 14 14 9 7 7 7 6 6 6 6 7 . Processor 7 | . . . . . . 6 7 7 6 6 6 10 12 10 Protection 10 | . 7 14 14 14 15 15 15 9 8 6 7 4 2 21 Ballistic Gun 8 | . 27 28 14 . . . . . . . . 3 . 20 Ballistic Cannon 1 | . . . . . . 2 . . . . . 6 5 . Slashing Weapon 9 | . . . 13 28 18 19 23 23 20 20 18 7 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 107 | 3 28 28 29 29 38 47 47 68 83 91 87 107 100 54 Greatest Support 73 | 3 40 40 40 40 50 50 50 71 71 71 62 61 65 73 Greatest Overweight (x) 17 | . 1 . . . . . . 1 1 1 2 2 2 17 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 15 | 5 10 15 15 15 15 15 15 15 20 20 20 20 20 6 Most Carried 20 | 5 12 15 15 15 15 15 15 17 20 20 16 20 20 14 Average Carried 13 | 3 7 13 14 15 13 14 15 15 18 18 13 14 13 5 Final Capacity 20 | 5 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 5 12 15 15 15 15 15 15 17 20 17 15 12 14 2 Class Distribution -------------------- 51% | Mutant 31% | Scavenger-Mutant 6% | Derelict-Tank 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Tank | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Matter Collected 4434 | 222 293 84 106 . 80 100 . 361 181 190 99 1377 810 531 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6153 | . 382 35 447 . 95 233 . 835 179 354 325 2185 360 723 Parts 288 | . 21 2 17 . 6 13 . 49 12 9 17 101 17 24 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . . 8 21 . 14 24 Prevented 6 | . . . . . . . . . . . 3 . 1 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 111 | . 9 2 4 . 2 4 . 20 3 6 7 30 9 15 Melee 55 | . . . 4 . 2 4 . 20 3 6 7 9 . . Guns 39 | . 9 2 . . . . . . . . . 11 3 14 Cannons 16 | . . . . . . . . . . . . 10 6 . Classes Destroyed 11 | . 4 . 1 . . 2 . . . . 1 3 . . Worker 7 | . . . . . . . . . . . . 7 . . Builder 9 | . . . . . . . . . . . . 9 . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . 3 . . Watcher 4 | . 1 . . . . 1 . . . . . 2 . . Swarmer 32 | . 3 2 . . . . . 8 . 1 3 3 4 8 Grunt 52 | . 6 . 2 . 2 2 . 5 . 4 3 19 4 5 Brawler 1 | . . . . . . . . . . . 1 . . . Sentry 12 | . . . . . . 1 . 4 2 1 . 2 . 2 Hunter 7 | . . . 2 . . . . 1 1 . . 3 . . Programmer 7 | . . . . . . 1 . 2 . . . 3 1 . Savage 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 2 2 1 . 2 2 . 7 2 2 3 12 4 4 Combat Bots Only 8 | . 2 2 1 . 2 2 . 7 2 2 3 8 4 4 Max Kills in Single Turn 3 | . 1 1 1 . 1 1 . 1 1 1 1 3 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . 1 . 1 1 . 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Damage Taken 13404 | . 389 42 . . 32 207 . 1279 628 1782 667 4150 2295 1933 Core 1418 | . 35 13 . . . 20 . 166 40 75 63 428 275 303 Absorbed by Shields 1840 | . . . . . 13 91 . 346 . . 244 941 205 . Redirected to Shielding 74 | . 4 2 . . . 2 . 20 . . . . . 46 Regen/Repaired (Parts) 111 | . . . . . . . . 59 . . . 52 . . Core Remaining (%) 86 | 100 . . . 80 100 . . 73 . . 79 . . . Volleys Fired 189 | . 47 3 3 . . . . . . . . 64 43 29 Largest 4 | . 2 2 2 . . . . . . . . 4 4 4 Hottest 254 | . 40 40 40 . . . . . . . . 246 254 135 Shots Fired 511 | . 95 6 6 . . . . . . . . 201 92 111 Gun 392 | . 95 6 6 . . . . . . . . 115 59 111 Cannon 119 | . . . . . . . . . . . . 86 33 . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 466 | . 95 6 6 . . . . . . . . 197 52 110 Thermal 13 | . . . . . . . . . . . . . 12 1 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 32 | . . . . . . . . . . . . 4 28 . Robot Hit Streak 20 | . 8 12 13 . . . . . . . . 6 20 15 Robot Miss Streak 6 | . 6 . 1 . . . . . . . . 6 6 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . Secondary Targets 5 | . . . . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 492 | . 54 4 19 . 2 15 . 57 6 30 24 148 63 70 Core Hits 212 | . 19 2 10 . 2 6 . 23 4 9 11 75 22 29 Critical Kills 3 | . . . . . . . . . . . . 3 . . Critical Parts Destroyed 7 | . 1 . . . . . . . . . . 5 . 1 Critical Strikes 36 | . 1 . . . . 2 . 4 . 6 1 14 7 1 Burn 1 | . . . . . . . . . . . . . 1 . Destroy 9 | . 1 . . . . . . . . . . 8 . . Blast 10 | . . . . . . . . . . . . 4 6 . Smash 1 | . . . . . . . . . . . . . . 1 Sever 15 | . . . . . . 2 . 4 . 6 1 2 . . Melee Attacks 292 | . . . 15 . 8 22 11 82 10 42 37 61 . 4 Impact 12 | . . . . . . . . . . . 1 7 . 4 Slashing 280 | . . . 15 . 8 22 11 82 10 42 36 54 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 11 . . . . 1 . . . 2 . . Combat Hostiles 11 | . . . 11 . . . . . . . . . . . Follow-up Attacks 54 | . . . . . . 4 . 20 2 7 9 12 . . Damage Inflicted 15811 | . 703 54 783 . 71 530 . 2078 235 1142 794 6112 1658 1651 Guns 5383 | . 703 54 41 . . . . . . . . 2192 827 1566 Cannons 2455 | . . . . . . . . . . . . 1624 831 . Explosions 585 | . . . . . . . . . . . . 585 . . Melee 7368 | . . . 742 . 71 530 . 2078 235 1142 794 1691 . 85 Ramming 20 | . . . . . . . . . . . . 20 . . Kinetic 7289 | . 703 54 41 . . . . . . . . 3816 1109 1566 Thermal 542 | . . . . . . . . . . . . 302 240 . Explosive 283 | . . . . . . . . . . . . 283 . . Electromagnetic 309 | . . . . . . . . . . . . . 309 . Impact 265 | . . . . . . . . . . . 35 145 . 85 Slashing 7103 | . . . 742 . 71 530 . 2078 235 1142 759 1546 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 1 1 . . 18 19 . . 8 5 2 7 Average Corruption 5 | . 1 1 1 1 . . 10 15 . . 7 1 1 2 Corruption Purged 26 | . . . . . . . . 19 . . . 5 2 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 104 | . 4 4 9 . . . 1 67 . . 2 4 6 7 Message Errors 27 | . 1 2 3 . . . . 16 . . 1 . 1 3 Matter Fused 20 | . 1 1 1 . . . . 13 . . . 2 1 1 Heat Flow Errors 9 | . . . 2 . . . 1 5 . . . . 1 . Energy Discharges 15 | . 1 1 1 . . . . 10 . . . . 2 . Parts Rejected 3 | . . . 1 . . . . 1 . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . 1 . . Data Loss (minor) 17 | . . . . . . . . 14 . . 1 1 1 . Data Loss (major) 7 | . . . 1 . . . . 5 . . . . . 1 Misfires 2 | . 1 . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 420 | . . . 7 . . . . 137 . 21 8 181 31 35 Projectiles 68 | . . . . . . . . . . . . 37 31 . Explosions 43 | . . . . . . . . . . . . 43 . . Melee 309 | . . . 7 . . . . 137 . 21 8 101 . 35 Knockbacks 22 | . . . . . . . . . . . . 16 6 . Impact 2 | . . . . . . . . . . . . 2 . . Kinetic 18 | . . . . . . . . . . . . 13 5 . Secondary 2 | . . . . . . . . . . . . 1 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 448 | . 2 . 260 . . . 238 258 2 14 6 422 448 306 Average Temperature 101 | . 2 . 118 . . . 128 97 1 7 6 92 152 85 Received Heat Transfer 3215 | . 180 . . . 18 66 . 190 96 570 103 1199 450 343 Effects 8 | . . . . . . . . . . . . 4 3 1 Shutdowns 4 | . . . . . . . . . . . . 2 2 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . 1 1 . Matter Decay 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . Heat Transferred 774 | . . . . . . . . . . . . 200 574 . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Peak Influence 494 | . 196 50 . . 57 75 23 178 75 . . 494 . . Initial 37 | . . 27 . . . 25 21 16 37 . . . . . Average 70 | . 80 26 . . 24 37 22 77 41 . . 133 . . Maximum Alert Level 2 | . . . . . . . . . . . . 2 . . Low Security (%) 94 | 100 100 100 . 100 100 100 100 100 100 . . 74 . . Level 1 4 | . . . . . . . . . . . . 21 . . Level 2 . | . . . . . . . . . . . . 4 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 3 1 . 5 1 . . 13 . 1 Investigation 2 | . . . . . . . . 1 . . . 1 . . Extermination 4 | . . . . . . 1 . 2 . . . 1 . . Reinforcement 14 | . 2 . . . 3 . . 2 1 . . 6 . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . . . . . . 5 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 4 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Distress Signals 3 | . 1 . . . . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 180 | . 16 4 . . 4 5 4 30 5 11 10 40 22 29 Peak Tracking Total 9 | . 6 3 . . 2 2 4 6 2 4 4 6 7 9 Tactical Retreats 23 | . 2 . . . . . 1 1 1 5 1 3 6 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Traps Triggered 5 | . 2 . . . . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . 1 . . . Most Traps Carried 5 | . . 5 5 5 5 5 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Machines Disabled 5 | . . . . . . . . . . . . 4 1 . Max in Single Turn 1 | . . . . . . . . . . . . 1 1 . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Machines Accessed 35 | . 5 . 1 . 3 2 . 11 2 . . 8 2 1 Terminals 16 | . 5 . . . 2 2 . 6 . . . 1 . . Fabricators 3 | . . . . . . . . 1 . . . 2 . . Repair Stations 3 | . . . . . . . . 1 1 . . 1 . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . . . 1 . . 2 . . . 1 . . Garrison Access 4 | . . . . . . . . 1 1 . . 2 . . Total Hacks 66 | . 8 . 1 . 10 4 . 20 3 . . 17 2 1 Successful 32 | . 4 . 1 . 7 . . 10 . . . 7 2 1 Failed 34 | . 4 . . . 3 4 . 10 3 . . 10 . . Catastrophic 9 | . 1 . . . 1 1 . 3 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 5 . 1 . . . . 1 . . . 3 . . Terminals 33 | . 8 . . . 8 4 . 10 . . . 3 . . Fabricators 5 | . . . . . . . . 1 . . . 4 . . Repair Stations 8 | . . . . . . . . 3 2 . . 3 . . Recycling Units 2 | . . . . . . . . . . . . 2 . . Scanalyzers 8 | . . . . . 2 . . 5 . . . 1 . . Garrison Access 6 | . . . . . . . . 1 1 . . 4 . . Terminal Hacks 16 | . 4 . 1 . 5 . . 2 . . . 1 2 1 Record 1 | . . . . . . . . . . . . . 1 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . 1 . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . Locate Traps 4 | . 2 . . . 1 . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . 2 . . Repair Station Hacks 4 | . . . . . . . . 2 . . . 2 . . Scan Component 2 | . . . . . . . . 1 . . . 1 . . Repair 2 | . . . . . . . . 1 . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . 1 . . Scanalyzer 7 | . . . . . 2 . . 5 . . . . . . Insert Component 3 | . . . . . 1 . . 2 . . . . . . Analyze 4 | . . . . . 1 . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . . 3 2 . 9 2 . . 7 . . Full Trace Events 3 | . . . . . 1 . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . 1 . . Time 44 | . . . . . . . . 22 . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 2 . . 1 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Turns Passed 14536 | 26 964 1161 1015 96 335 794 134 1997 642 972 457 1628 2444 1871 Spaces Moved 7301 | 30 479 707 589 55 226 488 95 968 303 450 185 592 1255 879 Core 87 | 30 6 . . . . . . . . . . . . 51 Treads 2563 | . 473 707 589 55 40 . . . . . . . . 699 Legs 4568 | . . . . . 186 488 95 968 303 450 185 592 1255 46 Wheels . | . . . . . . . . . . . . . . . Hover 83 | . . . . . . . . . . . . . . 83 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 120 120 120 120 130 192 190 190 120 50 Average Speed 164 | 50 158 160 160 160 127 120 120 123 195 196 190 194 175 191 Slowest Speed 900 | 50 160 160 160 160 160 120 120 195 200 200 260 260 260 900 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 78 98 91 16 17 9 89 27 10 62 21 17 96 77 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 10 | . . 3 . 1 . . . . . 1 . . 2 3 Spaces Dug 11 | . . . . . 3 . 8 . . . . . . . Terrain Destroyed 112 | . . . . . 3 . 8 . . . . 90 11 . Melee 11 | . . . . . 3 . 8 . . . . . . . Projectile 79 | . . . . . . . . . . . . 68 11 . AOE 22 | . . . . . . . . . . . . 22 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Total 9192 | 39 588 732 628 63 269 685 102 1689 347 506 259 864 1424 997 Wait 1056 | . 47 10 . 9 16 139 . 604 24 2 31 69 63 42 Move 7288 | 29 478 706 588 54 225 488 94 967 302 449 184 591 1254 879 Hop . | . . . . . . . . . . . . . . . Pick Up 152 | 7 9 7 7 . 8 13 . 12 8 6 5 38 27 5 Fast Attach 43 | 1 3 . 1 . 1 3 . 13 . 1 . 2 1 17 Attach 98 | 2 1 . . . 4 2 . 2 6 8 8 38 22 5 Detach 7 | . . . . . 1 1 . . . 1 1 1 1 1 Swap 49 | . 1 2 5 . 3 5 . 13 . 3 3 7 7 . Drop 89 | . 2 4 8 . 5 19 . 21 . 4 . 7 6 13 Fire 189 | . 47 3 3 . . . . . . . . 64 43 29 Melee 217 | . . . 15 . 6 15 8 57 7 32 27 46 . 4 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . 1 . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Zhi]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 27 | -11/Junkyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 971 | -10/Materials | Discovered new exit (range 9) 991 | -10/Materials | Entered Mines 1083 | -10/Mines | Discovered new exit (range 10) 1198 | -10/Mines | Learned Materials trap positions 1219 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1491 | -10/Mines | Learned Materials emergency access door positions 1822 | -10/Mines | Discovered new exit (range 8) 1865 | -10/Mines | Received a Mining Laser from a helpful Derelict 2083 | -10/Mines | Found a hidden stash of uninstalled traps 2146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2146 | -10/Mines | Discovered new exit (range 5) 2152 | -10/Mines | Entered Exiles 2152 | -10/Exiles | Found Exiles lab destroyed 2455 | -10/Exiles | Opened EX-Vault 2473 | -10/Exiles | Found 0b10 Alert Chip 3154 | -10/Exiles | Discovered new exit (range 10) 3167 | -10/Exiles | Entered Mines 3192 | -9/Mines | Met a Derelict bent on vengeance 3194 | -9/Mines | Discovered new exit (range 11) 3263 | -9/Mines | Entered Materials 3263 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3264 | -8/Materials | Loaded intel: 20 trap records 3382 | -8/Materials | Identified exit to Factory 3598 | -8/Materials | Entered Factory 3598 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3615 | -7/Factory | Build established: Scavenger-Mutant 3837 | -7/Factory | Discovered new exit (range 7) 4392 | -7/Factory | Sucked down chute 4392 | -7/Factory | Entered Waste 4400 | -7/Waste | Spotted C-40 Crusher 4400 | -7/Waste | Spotted C-40 Crusher 4403 | -7/Waste | Spotted C-40 Crusher 4406 | -7/Waste | Spotted C-40 Crusher 4407 | -7/Waste | EMP discharged 4507 | -7/Waste | EMP discharged 4507 | -7/Waste | System corruption reached 10% 4510 | -7/Waste | Discovered new exit (range 14) 4526 | -7/Waste | Entered Factory 5290 | -7/Factory | Destroyed 7 combat bots 5299 | -7/Factory | Lost 3 parts (2n1u) 5528 | -7/Factory | Repaired Imp. Deuterium Engine 5647 | -7/Factory | Build established: Mutant 6293 | -7/Factory | Discovered new exit (range 15) 6523 | -7/Factory | Entered another Factory area 6523 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7068 | -6/Factory | Spotted B-75 Beast 7075 | -6/Factory | Lost 3 parts (1p1u1w) 7139 | -6/Factory | Discovered new exit (range 5) 7165 | -6/Factory | Entered Lower Caves 7263 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7345 | -6/Lower Caves | Learned location of 1 exit from Factory 7423 | -6/Lower Caves | Spotted B-75 Beast 7941 | -6/Lower Caves | Lost 3 parts (2n1u) 8079 | -6/Lower Caves | Discovered new exit (range 10) 8137 | -6/Lower Caves | Entered another Lower Caves area 8211 | -6/Lower Caves | Lost 3 parts (2n1u) 8246 | -6/Lower Caves | Discovered new exit (range 10) 8529 | -6/Lower Caves | Lost 4 parts (1p1n2u) 8594 | -6/Lower Caves | Entered Factory 8594 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8595 | -5/Factory | Identified exit to Factory 8905 | -5/Factory | Build established: Scavenger-Mutant 8926 | -5/Factory | Repaired Chainsword 9191 | -5/Factory | Garrison activated, responded to threat 9219 | -5/Factory | Lost 5 parts (2p1u2w) 9400 | -5/Factory | Lost 9 parts (4n3u2w) 9669 | -5/Factory | Garrison activated, responded to threat 9738 | -5/Factory | Destroyed 8 combat bots 9832 | -5/Factory | Garrison activated, responded to threat 9840 | -5/Factory | Build established: Scavenger-Tank 9968 | -5/Factory | Lost 11 parts (3p4n2u2w) 10026 | -5/Factory | Discovered new exit (range 5) 10222 | -5/Factory | Entered Upper Caves 10558 | -5/Upper Caves | Build established: Scavenger-Mutant 10677 | -5/Upper Caves | Found Alien Artifact 10678 | -5/Upper Caves | Identified Dimensional Node Initializer 10678 | -5/Upper Caves | Initialized slip node 10803 | -5/Upper Caves | Encountered a Warlord checkpoint 11025 | -5/Upper Caves | Learned location of Armory (-4) 11061 | -5/Upper Caves | Core integrity fell below 50% 11105 | -5/Upper Caves | Lost 5 parts (2n3w) 11217 | -5/Upper Caves | Spotted B-75 Beast 11297 | -5/Upper Caves | Lost 14 parts (2p4n3u5w) 12179 | -5/Upper Caves | Lost 4 parts (1p3n) 12409 | -5/Upper Caves | Build established: Mutant 12531 | -5/Upper Caves | Discovered new exit (range 15) 12641 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12666 | -5/Upper Caves | Entered another Upper Caves area 12783 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12821 | -5/Upper Caves | Core integrity fell below 20% 12848 | -5/Upper Caves | Lost 4 parts (1n2u1w) 13101 | -5/Upper Caves | Discovered new exit (range 7) 13180 | -5/Upper Caves | Build established: Tank 13728 | -5/Upper Caves | Learned Factory stockpile data 13851 | -5/Upper Caves | Build established: Derelict-Tank 14354 | -5/Upper Caves | Spotted B-75 Beast 14510 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14537 | -5/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 14531_ VTOL Module fries itself beyond repair. 14532_ C-30 ARC bursts open, deploying its payload. 14532_ G-67 Veteran unfolds itself. 14532_ G-50 Soldier unfolds itself. 14532_ B-60 Warrior unfolds itself. 14532_ E-15 Imp unfolds itself. 14533_ VTOL Module fries itself beyond repair. 14533_ Imp. Medium Treads blown off. 14533_ Hvy. Machine Gun blown off. 14533_ Mak. Armor Plating blown off. 14533_ E-15 Imp destroyed. 14534_ Particle Reactor fries itself beyond repair. 14534_ Mak. Hover Unit destroyed. 14534_ Armor Integrity Analyzer destroyed. 14534_ System corrupted by crushing effect (+2). 14535_ Dropped Imp. Core Shielding. 14535_ Dropped Mak. Armor Plating. 14536_ Dropped Imp. Core Shielding. 14537_ Hvy. Machine Gun destroyed. 14537_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ??????## #???????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | #???????????????##????##????????????????????? | | #?????????????? #### ?????????????????????? | | #????????????? ??????????????? ????? | | ??? ?????????? ??????????????? #???? | | ??????? ???##????# ??? ?????????? #???? | | ?????????????### #???# ???? ?????????# #???? | | ??????????#### ???# ????# ?????????# #???? | | ??????????? ??# ????## ?????????# #???? | | ????????????? ?## ?##?# ????????## #???? | | ??????????????## ## #? #?# ???????# ####? | | ????????###???# ##;### #???????# ## | | ???????## #???# ## ##??????? # | | ??????## #????# ![% g% #"####??# #? | | ?????## #????### =@!=g ##?# #? | | ?????# ####???### !!b gb= % ### #?? | | ?????# ##????## s %% % % #### | | ?????### ##????#s %## ##% # | | ???????## ##??## *#? s b# %%%### # | | ????????## #### #?% l# ##?## ### # | | ???####?## ## #?#++### ##???#####?# | | ???#"""## ## #?? ?# ##?????????## # | | ???#""" ### ## #?? # ##??????????# | | ???#""" ##??# ## #??""""# #???????????# # | | ???#""" #?### #### ######## ##????????? # | | ???#"""## ### #??# #?????#?# # | | ???####### #??## ## #?# ? | | ####### ##???## #???## ?# | | ##?????#### ##????####?? | | ##?????????# #??????????? | | #### #?###?????## #??????????? | | ###??# ### ###??## #??????????? | | ?????## ### #### ####### ##??????????? | | ??????## #?# ##??????####???????????? | | ????### #### #??????????????????????? | | #### ##### ##### #??????????????????????? | | ##?# ! ##??####??????????????????????? | | ###!!! ##???????????????????????????? | | ###!=! #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 31 Energy Capacity 480 Matter Stores 520 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Resistance: EX 25 Core Shielding 30 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 9 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed HeatEnergyMatter Manual? 0 Play Time 01:14:24 Cumulative 85.5 hours Start 2023.10.23 @ 16:04:31 End 2023.10.23 @ 17:22:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 140 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2d5cb05-ce06-4252-b690-0f2c4491f9bb