Cogmind - Beta 17 @@@ ROGUE MODE // 2026.09.17 @ 20:00:53 Player: December Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (269) 269 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 724 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 215/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Power Shielding > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Heat Sink Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Power Shielding > --- WEAPON ----------- Light Assault Rifle Welding Torch > --- INVENTORY -------- Heat Sink [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Power Shielding Device Improved Heat Sink Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 9 10 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 4 4 . Treads . | . . . Leg 5 | 2 3 . Wheel 2 | 2 . . Hover . | . . . Flight 1 | . 1 . Utility 4 | 2 2 . Device 3 | 2 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 3 | 2 3 5 Power . | . . 1 Propulsion . | 1 . 1 Utility . | . . 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 86 | . 86 95 Engine 11 | . 11 9 Leg 24 | . 24 28 Device 16 | . 17 14 Protection 9 | . 9 14 Ballistic Gun 14 | . 14 14 Launcher 5 | . 5 14 Special Weapon 1 | . 1 . Peak Build Rating 9 | 8 9 9 Average Rating 6 | 4 7 8 On Entrance 5 | . 8 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 11 | 7 11 11 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 2 3 5 Final Capacity 5 | 5 5 5 Final Carried 5 | 4 5 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 382 | 294 88 . Remotely . | . . . Salvage Created 321 | 77 244 . Parts 29 | 6 23 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | 1 8 . Guns 5 | 1 4 . AOE 4 | . 4 . Classes Destroyed 4 | 2 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Swarmer 3 | . 3 . Grunt 6 | 1 5 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | 1 3 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 115 | 2 102 11 Missed 38 | 1 34 3 Hits 77 | 1 68 8 Projectile 77 | 1 68 8 Critical Strikes 1 | . . 1 Actively Blocked 1 | . . 1 Damage Taken 854 | 11 757 86 Core 250 | 11 232 7 Absorbed by Shields . | . . . Redirected to Shielding 17 | . 9 8 Core Remaining (%) 95 | 95 . . Volleys Fired 57 | 4 52 1 Largest 2 | 2 1 1 Hottest 60 | 60 30 30 Shots Fired 61 | 8 52 1 Gun 58 | 8 50 . Cannon . | . . . Launcher 3 | . 2 1 Special . | . . . Kinetic 54 | 4 50 . Thermal . | . . . Explosive 3 | . 2 1 Electromagnetic 4 | 4 . . Robot Hit Streak 9 | 3 9 1 Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | 4 28 1 Core Hits 22 | 3 18 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 533 | 50 442 41 Guns 312 | 50 262 . Cannons . | . . . Explosions 221 | . 180 41 Melee . | . . . Ramming . | . . . Kinetic 272 | 10 262 . Thermal . | . . . Explosive 221 | . 180 41 Electromagnetic 40 | 40 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 3 1 Message Errors 2 | . 2 . Matter Fused 1 | . . 1 Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 26 | 26 5 . Average Temperature 12 | 16 3 . Received Heat Transfer 378 | 6 342 30 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 95 | 20 95 36 Initial 12 | . . 12 Average 23 | 3 27 22 Influence Increases 276 | 25 227 24 Destroy 0b10 Robot/C 180 | 20 160 . Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 20 | . 20 . Disable Machine 15 | . . 15 Destroy Structure 21 | . 12 9 Lose Combat Pursuer 30 | . 30 . Influence Decreases 260 | 25 196 39 Entered New Map 19 | . . 19 Time Decay 201 | 25 166 10 Lost Part 40 | . 30 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | 1 11 5 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 7 | . 7 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . 6 . Recycle Component 3 | . 3 . Process 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter 62 | . 62 . Retrieved Matter 62 | . 62 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 140 | 6 134 . Terrain 140 | 6 134 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 801 | 143 638 20 Spaces Moved 526 | 100 411 15 Core 32 | 24 8 . Treads . | . . . Legs 492 | 76 401 15 Wheels . | . . . Hover . | . . . Flight 2 | . 2 . Fastest Speed 50 | 50 50 120 Average Speed 116 | 103 119 120 Slowest Speed 200 | 120 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 9 35 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | . 11 9 Melee . | . . . Projectile . | . . . AOE 20 | . 11 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 666 | 134 516 16 Wait 38 | 7 31 . Move 524 | 99 410 15 Hop . | . . . Pick Up 20 | 11 9 . Fast Attach 3 | . 3 . Attach 14 | 9 5 . Detach 3 | 3 . . Swap 4 | . 4 . Drop 3 | 1 2 . Fire 57 | 4 52 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 144 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Lost 3 parts (1p1n1u) 338 | -10/Materials | Core integrity fell below 50% 357 | -10/Materials | Core integrity fell below 20% 710 | -10/Materials | Build established: Scavenger-Mutant 746 | -10/Materials | Discovered new exit (range 7) 782 | -10/Materials | Entered Mines 802 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger inserts Terrain Scan Processor into recycling unit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf cleans the Recycling Unit. EXIT=FOUND K-01 Serf cleans the Recycling Unit. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. [Achievement: Uninvited Guest] LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Pulverizer disabled. [Achievement: That Tickles] Ion Engine destroyed. System corrupted: Matter fused (-8). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????? #????????????????????????? | | ?????????????????? ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | | ?????????????##??## ##??????????????????????? | | ????????????## ## #??????????????????????? | | ????????????# ??????????????????????? | | ????????????# ??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????????? #??????????????????????? | | ?????????????????????# @#######????????????????? | | ?????????????????????# #????????????????? | | ??????????????????# ##### #????????????????? | | ?????????????????# #??## ####?????????????? | | ?????????????????# s #??# #?????????????? | | ????????????????# ##??# #?????????????? | | ????????????????#s #????# #?????????????? | | ??????????????? s ?????# #?????????????? | | ??????????????##### ?????# #?????????????? | | ??????????????????## ?????# #?????????????? | | ???????????????????# ??????# """ #?????????????? | | ??????????????????? ??????# " ?????????????? | | ???????????????????# ??????# " ?????????????? | | ???????????????????##??????# "" #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????## #????????????? | | ?????????????????????????????######????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Organ Harvest That Tickles There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed HardlightBoltSubcomponent Manual? 0 Play Time 00:26:39 Cumulative 0.4 hours Start 2026.09.17 @ 19:30:29 End 2026.09.17 @ 20:00:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 25x17 Zoom Use 68% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b21fde41-69eb-423b-8e5a-0010ca485a47