Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 02:58:20 Player: KamenAya Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1469) 1469 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2874 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 249/265 System Corruption 3% Temperature Cool (92) Movement Rolling (95) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Machine Analyzer Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Cooled Ion Engine Recalibrator Advanced Beam Cannon Ion Burst Cannon Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Machine Analyzer Signal Interpreter Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Shotgun > --- INVENTORY -------- Recalibrator Beam Rifle Particle Gun Autogun Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Seismic Detector Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 39 | 7 8 5 19 Power 6 | 1 2 . 3 Engine 4 | 1 . . 3 Core 2 | . 2 . . Reactor . | . . . . Propulsion 11 | 2 2 1 6 Treads 2 | 2 . . . Leg 3 | . 2 1 . Wheel 6 | . . . 6 Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 2 2 Device 4 | 2 1 . 1 Storage . | . . . . Processor 4 | . 1 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 2 2 8 Energy Gun 4 | . . . 4 Energy Cannon 3 | . . 1 2 Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 22 | . 3 2 17 Power 2 | . . . 2 Propulsion 8 | . 1 . 7 Utility 5 | . 1 2 2 Weapon 7 | . 1 . 6 Highest Loss Streak 7 | . 3 1 7 To Critical Strikes . | . . . . Average Backups 3 | 1 2 4 4 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 7 | . 2 2 3 Power 2 | . . 1 1 Propulsion . | . . . . Utility 3 | . 1 1 1 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 93 98 87 Engine 8 | . 10 . 10 Core 3 | . 3 11 . Treads 9 | . 22 . . Leg 6 | . 1 32 3 Wheel 9 | . . . 20 Device 13 | . 23 9 5 Processor 16 | . 2 22 26 Energy Gun 3 | . . . 7 Energy Cannon 3 | . . 4 5 Ballistic Gun 15 | . 26 15 6 Special Weapon 1 | . . . 2 Peak Build Rating 17 | 9 11 15 17 Average Rating 11 | 6 8 14 13 On Entrance 8 | . 9 11 15 Naked Turns . | . . . . Heaviest Build 16 | 7 9 12 16 Greatest Support 40 | 40 40 39 39 Greatest Overweight (x) 4 | . 2 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 1 2 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1182 | 316 253 239 374 Remotely . | . . . . Salvage Created 1736 | 160 327 281 968 Parts 100 | 10 16 22 52 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 36 | . 9 8 19 Guns 21 | . 8 1 12 Cannons 8 | . . 3 5 AOE 7 | . 1 4 2 Classes Destroyed 10 | 3 4 2 1 Worker 3 | 1 . . 2 Builder 2 | . 1 . 1 Tunneler 2 | 2 . . . Recycler 3 | 1 . . 2 Mechanic 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 6 | . 3 . 3 Grunt 16 | . 6 5 5 Duelist 1 | . . 1 . Sentry 13 | . . 2 11 Best Kill Streak 7 | 1 3 3 7 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 227 | . 62 18 147 Missed 65 | . 19 4 42 Hits 162 | . 43 14 105 Projectile 162 | . 43 14 105 Critical Strikes 8 | . . . 8 Damage Taken 2430 | . 584 177 1669 Core 567 | . 107 . 460 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 57 . . Volleys Fired 186 | 23 48 16 99 Largest 2 | 2 2 2 2 Hottest 136 | 40 100 93 136 Shots Fired 324 | 46 90 28 160 Gun 229 | 46 84 12 87 Cannon 52 | . . 9 43 Launcher 12 | . . 7 5 Special 31 | . 6 . 25 Kinetic 170 | 46 84 12 28 Thermal 122 | . 6 9 107 Explosive 12 | . . 7 5 Electromagnetic 20 | . . . 20 Robot Hit Streak 23 | 6 17 7 23 Robot Miss Streak 4 | 2 2 2 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 184 | 30 52 17 85 Core Hits 97 | 9 21 14 53 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3224 | 241 851 464 1668 Guns 1853 | 241 468 74 1070 Cannons 435 | . . 141 294 Explosions 936 | . 383 249 304 Melee . | . . . . Ramming . | . . . . Kinetic 1093 | 241 468 74 310 Thermal 1006 | . . 141 865 Explosive 849 | . 383 249 217 Electromagnetic 276 | . . . 276 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . 26 . 3 Projectiles . | . . . . Explosions 29 | . 26 . 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 191 | . 110 . 81 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 501 | . 40 129 501 Average Temperature 77 | . 9 51 94 Received Heat Transfer 885 | . 222 69 594 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . . 6 Heat Transferred 2383 | . . 296 2087 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 97 72 Level 1 11 | . . 2 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 269 | 5 106 200 269 Initial 76 | . . 34 76 Average 80 | . 26 75 148 Influence Increases 1405 | 20 312 290 783 Destroy 0b10 Robot/C 720 | . 180 160 380 Destroy 0b10 Robot/NC 65 | 20 10 . 35 Destroy Leader 194 | . 32 40 122 Successful Hack 3 | . 2 . 1 Disable Machine 195 | . 30 45 120 Destroy Structure 153 | . 28 45 80 Lose Combat Pursuer 75 | . 30 . 45 Influence Decreases 1186 | 20 230 192 744 Entered New Map 152 | . . 48 104 Time Decay 824 | 20 200 134 470 Lost Part 210 | . 30 10 170 Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 18 8 26 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 6 | . 4 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 13 | . 2 3 8 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 8 | . 2 . 6 Terminals 7 | . 2 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 . 9 Successful 11 | . 4 . 7 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 13 | . 5 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 . 6 Record 7 | . 3 . 4 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 2334 | 111 1034 226 963 Sensors 95 | . . 95 . Terrain 1477 | 111 816 . 550 Seismic 1309 | 111 973 225 . Machine Analysis 413 | . . . 413 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2887 | 280 1052 357 1198 Spaces Moved 1561 | 125 415 210 811 Core 57 | 12 19 . 26 Treads 480 | 113 367 . . Legs 298 | . 29 210 59 Wheels 726 | . . . 726 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 120 80 Average Speed 118 | 149 155 120 95 Slowest Speed 250 | 160 160 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 4 | . 4 . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 37 | 9 51 18 72 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 8 | . 5 . 3 Terrain Destroyed 190 | . 55 50 85 Melee . | . . . . Projectile 8 | . 5 . 3 AOE 182 | . 50 50 82 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2228 | 182 731 287 1028 Wait 357 | 19 231 40 67 Move 1558 | 124 414 209 811 Hop . | . . . . Pick Up 45 | 9 13 8 15 Fast Attach 9 | . 4 . 5 Attach 29 | 7 7 4 11 Detach 1 | . . . 1 Swap 28 | . 9 6 13 Drop 15 | . 5 4 6 Fire 186 | 23 48 16 99 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 281 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1139 | -10/Materials | Lost 3 parts (1n1u1w) 1235 | -10/Materials | Discovered new exit (range 10) 1310 | -10/Materials | Identified exit to Materials 1333 | -10/Materials | Entered another Materials area 1333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -9/Materials | Discovered new exit (range 6) 1589 | -9/Materials | Identified exit to Storage 1690 | -9/Materials | Entered Storage 1809 | -9/Storage | Core integrity fell below 50% 1842 | -9/Storage | Lost 7 parts (3n1u3w) 2167 | -9/Storage | Lost 3 parts (1p2n) 2375 | -9/Storage | Core integrity fell below 20% 2889 | -9/Storage | Crushed by falling debris 2889 | -9/Storage | Smashed by cave-in Last Messages --------------- 02756_ Dropped Beam Rifle. 02759_ Acquired Prototype Energy Cannon. 02772_ U-05 Engineer builds a Wall. 02776_ U-05 Engineer lays Concrete. 02776_ U-05 Engineer builds a Wall. 02777_ U-05 Engineer lays Concrete. 02778_ U-05 Engineer builds a Wall. 02779_ U-05 Engineer lays Concrete. 02781_ U-05 Engineer builds a Door. 02787_ Connecting with Terminal... 02802_ Connecting with Door Terminal... 02824_ Connecting with Garrison Access... 02830_ Connecting with Door Terminal... 02850_ Door Terminal disabled. 02855_ The unstable cave ceiling collapses. 02857_ U-05 Engineer builds a Wall. 02889_ The unstable cave ceiling collapses. 02889_ Crushed by falling debris. 02889_ Mining Laser destroyed. 02889_ System corrupted by crushing effect (+3). 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T# #? | | ?# """ G"#?# ## "T" ######? | | ?# """ "" #?# ## #?????? | | ?# ####?# #####/#####?????? | | ?# #???## ##?## ##########? | | ?###### #???# #### # #? | | ??????# ##??# # #? | | ?????## u #??# + #? | | ?????## @#??# ### # #? | | ????#"""""#??######?# # #? | | ????##????????????### # #? | | ????????????????###T# + #? | | ????????????????# [+ # #? | | ????????????????######## #? | | ???????????????????????##########? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed HugeHypertargetingDoomcannon Manual? 0 Play Time 00:33:51 Cumulative 13.0 hours Start 2025.07.25 @ 01:54:40 End 2025.07.25 @ 02:58:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f554e6b-1f7f-4ac1-bf1c-70bf57d7754e