Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 22:38:22 Player: Diford Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (892) 892 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 2812 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 358/550 Matter 144/300 Energy 82/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (8) ---- Small Matter Pod (0) Medium Matter Pod (0) Light Armor Plating Reflective Plating Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Compact Battery Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Rocket Launcher Missile Launcher > --- INVENTORY -------- Medium Matter Pod Light Armor Plating Medium Laser Medium Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 23 | 7 2 6 8 Power 4 | 2 . 1 1 Engine 4 | 2 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 2 1 4 Device . | . . . . Storage 4 | . 1 . 3 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 10 | 3 . 4 3 Energy Gun 4 | 3 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 11 | . . 3 8 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 92 82 77 Engine 14 | . 14 12 16 Leg 21 | . 28 22 16 Storage 13 | . 12 11 16 Processor 3 | . . . 9 Protection 9 | . 8 16 1 Energy Gun 11 | . 28 11 . Ballistic Gun 3 | . . 2 8 Launcher 6 | . . 7 9 Peak Build Rating 19 | 5 7 13 19 Average Rating 10 | 3 6 10 15 On Entrance 6 | . 5 7 12 Naked Turns . | . . . . Heaviest Build 30 | 9 17 28 30 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 7 8 8 Most Carried 7 | 3 4 7 7 Average Carried 4 | . 2 4 4 Final Capacity 8 | 5 8 8 8 Final Carried 6 | 2 4 5 6 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 779 | 270 120 238 151 Remotely . | . . . . Salvage Created 736 | 41 . 437 258 Parts 63 | 1 . 48 14 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | 1 . 14 9 Guns 5 | 1 . 3 1 AOE 19 | . . 11 8 Classes Destroyed 8 | 1 . 6 1 Worker 2 | . . 1 1 Builder 4 | . . 4 . Hauler 2 | . . 1 1 Watcher 3 | . . 2 1 Swarmer 8 | . . 3 5 Grunt 11 | 1 . 8 2 Brawler 1 | . . . 1 Sentry 4 | . . 3 1 Best Kill Streak 16 | 1 . 16 5 Combat Bots Only 4 | 1 . 4 4 Max Kills in Single Turn 3 | 1 . 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 147 | 7 . 71 69 Missed 47 | 3 . 18 26 Damage Taken 1524 | 44 . 846 634 Core 440 | 22 . 226 192 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 91 91 43 . Volleys Fired 58 | 5 . 32 21 Largest 3 | 2 . 2 3 Hottest 100 | 100 . 100 92 Shots Fired 96 | 10 . 55 31 Gun 59 | 10 . 32 17 Cannon 4 | . . . 4 Launcher 33 | . . 23 10 Special . | . . . . Kinetic 27 | . . 10 17 Thermal 23 | 10 . 9 4 Explosive 33 | . . 23 10 Electromagnetic 13 | . . 13 . Robot Hit Streak 10 | 3 . 10 9 Robot Miss Streak 7 | 2 . 7 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 67 | 5 . 39 23 Core Hits 55 | 2 . 33 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2688 | 88 . 1683 917 Guns 625 | 88 . 311 226 Cannons 100 | . . . 100 Explosions 1958 | . . 1367 591 Melee . | . . . . Ramming 5 | . . 5 . Kinetic 348 | . . 122 226 Thermal 285 | 88 . 97 100 Explosive 1922 | . . 1331 591 Electromagnetic 128 | . . 128 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 81 | . . 17 64 Projectiles 3 | . . . 3 Explosions 78 | . . 17 61 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 305 | . . 196 109 Shots 10 | . . 6 4 Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 213 | 213 . 150 71 Average Temperature 48 | 110 . 42 22 Received Heat Transfer 537 | 24 . 288 225 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 642 | 259 . 235 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 516 | 20 25 507 516 Initial 195 | . 13 10 195 Average 166 | 5 21 165 317 Maximum Alert Level 2 | . . 2 2 Low Security (%) 63 | 100 100 61 30 Level 1 21 | . . 23 41 Level 2 14 | . . 15 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | 1 1 20 18 Peak Tracking Total 7 | 1 2 4 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . . 6 4 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 6 1 Successful 5 | . 1 3 1 Failed 7 | . 4 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 4 6 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 3 1 Record 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Alert Level 2 | . . 1 1 Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1166 | 124 222 472 348 Spaces Moved 628 | 79 181 222 146 Core 26 | 19 . . 7 Treads . | . . . . Legs 602 | 60 181 222 139 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 148 | 103 120 164 186 Slowest Speed 200 | 120 120 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 34 31 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 186 | . . 116 70 Melee . | . . . . Projectile . | . . . . AOE 186 | . . 116 70 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 768 | 112 186 278 192 Wait 23 | 13 . 4 6 Move 625 | 78 180 221 146 Hop . | . . . . Pick Up 24 | 7 4 7 6 Fast Attach . | . . . . Attach 23 | 7 2 6 8 Detach 9 | 2 . 3 4 Swap . | . . . . Drop 4 | . . 3 1 Fire 58 | 5 . 32 21 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 76 | -11/Scrapyard | Discovered new exit (range 8) 125 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 789 | -9/Materials | Core integrity fell below 50% 810 | -9/Materials | Discovered new exit (range 5) 819 | -9/Materials | Entered another Materials area 819 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1167 | -8/Materials | Self-destructed Last Messages --------------- Electrolysis Chamber disabled. K-01 Serf collects debris. Missile Launcher destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Lgt. Ion Engine destroyed. Imp. Assault Rifle destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. The unstable cave ceiling collapses. Acquired Hvy. Particle Cannon. Com. Battery destroyed. The unstable cave ceiling collapses. Destroyed Imp. Heat Sink. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. G-47 Trooper heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????# ???####??###??????????????????? | | ????????????????# ?### #### ########???????????? | | ????????????????# # # #% #???????????? | | ??????????####### # # # # #???????????? | | ???????? k = = #???????????? | | ???????? ## #???????????? | | ???????? = # # = #???????????? | | ???????????##+### % ## ### #???????????? | | ????????????????# ## #######?????? | | ????????????????# #g """ ###+## #?????? | | ????????????????# *%g""" # #?????? | | ????????????????# #% "" w #?????? | | ????????????????# #* s # #?????? | | ????????????????# # "" # !/ #?????? | | ????????????????## ### # @ """ # !/ ##?????? | | ?????????????????#+??# # "" # #??????? | | ?????????????????????# # # #??????? | | ?????????????????????# ########## #??????? | | ?????????????????????#^ #??????? | | ?????????????????????# #??????? | | ?????????????????????+ +??????? | | ?????????????????????# ! #??????? | | ?????????????????????# * #??????? | | ?????????????????????# #??????? | | ???????????????? # " "" +??????? | | ???????????????#! # ## * "" #??????? | | ???????????????#####?# ?# #??????? | | ????????????????????# ?# ########? | | ??????????????????? ??# # #? | | ?????????????????? ??# + """ #? | | ?????????????????! ??# ## """ #? | | ????????????????#! ??# ### """ #? | | ????????????????#! ###???####### ###?# #? | | ????????????????##! ????????????# #???########? | | ?????????????????##?????????????# ##########??? | | ????????????????????????????????# # #??? | | ????????????????????????????????# # #??? | | ????????????????????????????????# # ! #??? | | ????????????????????????????????# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control Loot Pinata Challenges ------------ None Game ------ Seed FlyingDisruptorExtrapolator Manual? 0 Play Time 00:27:42 Cumulative 1.3 hours Start 2025.03.23 @ 22:09:32 End 2025.03.23 @ 22:38:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 26da7974-bfdf-459c-b509-bc69978368ad