Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 15:06:59 Player: Hunter104 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1882) 1882 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 5227 Bonus ------- Follower Combat Kills 325 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 300/300 System Corruption 24% Temperature Cool (47) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Signal Interpreter Improved Salvage Targeting Computer Target Analyzer > --- WEAPON (2) ------- Backup Laser III Ion Cannon > --- INVENTORY (5) ---- Enhanced Nuclear Core Heavy Treads Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Heavy Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Target Analyzer Core Analyzer Backup Plating III High-powered Tractor Beam > --- WEAPON ----------- Heavy Laser Ion Cannon > --- INVENTORY -------- Enhanced Nuclear Core Cargo Storage Unit Compact Battery Backup Laser III [Rating: 53] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 2 1 . . . Utility 3 | . . . 1 2 . . Weapon . | . . . . . . . Parts Attached 84 | 9 2 15 18 13 8 19 Power 9 | 1 . 2 2 3 1 . Engine 3 | 1 . 2 . . . . Core 6 | . . . 2 3 1 . Reactor . | . . . . . . . Propulsion 31 | 4 . 5 6 3 4 9 Treads 4 | 2 . . . . 2 . Leg 25 | 2 . 5 6 3 . 9 Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight 1 | . . . . . 1 . Utility 24 | 1 . 4 5 4 3 7 Device 5 | . . 1 . 1 1 2 Storage 3 | 1 . 1 . . 1 . Processor 11 | . . 1 3 3 1 3 Hackware . | . . . . . . . Protection 5 | . . 1 2 . . 2 Artifact . | . . . . . . . Weapon 20 | 3 2 4 5 3 . 3 Energy Gun 6 | 1 . 1 . 2 . 2 Energy Cannon 5 | . 1 1 1 1 . 1 Ballistic Gun 5 | 2 . 2 1 . . . Ballistic Cannon 2 | . 1 . 1 . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 7 | . . . 3 1 . 3 System Corruption 39 | . . . 16 1 . 22 Parts Lost 24 | . . 4 5 7 4 4 Power 4 | . . 1 1 1 1 . Propulsion 13 | . . 2 3 5 3 . Utility 5 | . . 1 . 1 . 3 Weapon 2 | . . . 1 . . 1 Highest Loss Streak 5 | . . 4 2 5 4 2 To Critical Strikes 1 | . . . . . 1 . Average Backups 9 | 5 7 10 14 12 7 4 Power 1 | 1 1 1 1 2 1 1 Propulsion 2 | 2 3 2 3 3 . . Utility 2 | . . 1 3 2 2 1 Weapon 3 | 1 1 4 4 3 3 1 Tool/Special . | . . . . . . . Unused Backups 16 | . 2 . 6 5 2 1 Power 1 | . . . . 1 . . Propulsion 4 | . 2 . 1 1 . . Utility 4 | . . . 2 1 . 1 Weapon 5 | . . . 3 1 1 . Tool/Special 2 | . . . . 1 1 . Average Slot Usage (%) 88 | . 85 95 97 94 56 86 Engine 3 | . 14 11 1 . . . Core 5 | . . . 7 6 5 7 Treads 2 | . . . . . 3 8 Leg 31 | . 28 42 43 35 10 17 Hover 1 | . . . . . 4 2 Flight 1 | . . . . . 3 2 Device 2 | . . 1 . . 2 8 Storage 6 | . 14 11 9 7 4 . Processor 11 | . . . 13 23 8 12 Protection 4 | . . 5 3 4 . 8 Energy Gun 5 | . 8 6 . 7 7 7 Energy Cannon 4 | . 3 6 4 4 2 6 Ballistic Gun 3 | . 10 3 7 2 . . Ballistic Cannon 2 | . 5 5 4 . . . Peak Build Rating 53 | 6 6 14 29 44 48 53 Average Rating 27 | 3 6 10 23 38 29 45 On Entrance 18 | . 6 6 14 25 37 40 Avg Prop Armor Cover (%) 8 | . . . 6 12 8 7 Naked Turns 6 | . . . . . 6 . Heaviest Build 46 | 11 14 36 45 46 40 23 Greatest Support 90 | 40 20 40 60 80 90 90 Greatest Overweight (x) 2 | . . 1 1 1 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 30 | 8 8 15 15 15 30 5 Average Capacity 11 | 7 8 13 15 15 11 5 Most Carried 15 | 8 8 15 15 15 15 5 Average Carried 9 | 5 7 10 14 13 8 4 Final Capacity 15 | 8 8 15 15 15 5 5 Final Carried 15 | 6 8 15 13 13 5 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1916 | 249 152 218 715 303 111 168 Remotely 120 | . . . . . . 120 Salvage Created 2046 | . 245 276 1030 328 . 167 Parts 129 | . 17 23 66 13 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 48 | . 9 9 21 4 . 5 Guns 21 | . 5 1 10 2 . 3 Cannons 26 | . 4 8 10 2 . 2 AOE 1 | . . . 1 . . . Classes Destroyed 12 | . 2 2 7 . . 1 Worker 2 | . . . 1 . . 1 Builder 2 | . . . 2 . . . Tunneler 1 | . . . 1 . . . Recycler 2 | . . . 1 1 . . Watcher 1 | . . . 1 . . . Swarmer 11 | . 2 4 2 . . 3 Cutter 2 | . . . 2 . . . Grunt 23 | . 7 2 10 3 . 1 Duelist 2 | . . 1 1 . . . Sentry 8 | . . 2 5 1 . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 2 4 5 4 . 2 Combat Bots Only 4 | . 2 4 4 3 . 1 Max Kills in Single Turn 3 | . 1 1 3 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 346 | . 41 50 104 73 4 74 Missed 106 | . 18 9 36 18 . 25 Hits 240 | . 23 41 68 55 4 49 Melee 16 | . . 7 5 . 4 . Projectile 224 | . 23 34 63 55 . 49 Critical Strikes 7 | . . 1 3 1 1 1 Damage Taken 4334 | . 256 569 1213 1167 204 925 Core 1207 | . 75 87 340 515 135 55 Absorbed by Shields . | . . . . . . . Redirected to Shielding 306 | . . . 98 . . 208 Regen/Repaired (Parts) 576 | . . . 61 . 394 121 Core Remaining (%) 71 | 100 70 78 38 . . . Volleys Fired 182 | . 32 29 67 22 . 32 Largest 2 | . 2 2 2 2 . 2 Hottest 145 | . 90 116 112 145 . 129 Shots Fired 349 | . 64 58 130 44 . 53 Gun 152 | . 32 19 49 28 . 24 Cannon 187 | . 32 39 71 16 . 29 Launcher 10 | . . . 10 . . . Special . | . . . . . . . Kinetic 157 | . 36 17 91 13 . . Thermal 167 | . 28 41 29 16 . 53 Explosive 1 | . . . 1 . . . Electromagnetic 24 | . . . 9 15 . . Robot Hit Streak 14 | . 4 7 13 14 . 3 Robot Miss Streak 10 | . 5 4 7 2 . 10 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 201 | . 28 32 92 34 . 15 Core Hits 115 | . 13 12 69 12 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . . . 1 1 . 3 Burn 3 | . . . . . . 3 Destroy 1 | . . . 1 . . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4261 | . 408 546 2181 762 . 364 Guns 1326 | . 167 129 509 346 . 175 Cannons 2460 | . 241 417 1197 416 . 189 Explosions 475 | . . . 475 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1705 | . 219 166 1181 139 . . Thermal 1874 | . 189 380 525 416 . 364 Explosive . | . . . . . . . Electromagnetic 682 | . . . 475 207 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . . 16 1 1 24 Average Corruption 6 | . . . 15 1 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . 14 . 4 22 Message Errors 5 | . . . 2 . 1 2 Matter Fused 10 | . . . 4 . 1 5 Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 3 | . . . . . . 3 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 4 | . . . 3 . . 1 Data Loss (major) 2 | . . . . . 1 1 Misfires 2 | . . . 1 . . 1 Alerts 1 | . . . 1 . . . Weapon Failures 9 | . . . 1 . . 8 Overload Shots 4 | . . . . 4 . . Effects 1 | . . . . 1 . . Heat Surge 1 | . . . . 1 . . Overflow Damage 25 | . . 16 7 2 . . Projectiles 25 | . . 16 7 2 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 25 | . . 3 22 . . . Impact . | . . . . . . . Kinetic 21 | . . 3 18 . . . Secondary 4 | . . . 4 . . . Self-Inflicted Damage 72 | . . . 72 . . . Shots 4 | . . . 4 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 769 | . 178 494 390 769 . 291 Average Temperature 156 | . 67 161 125 362 . 90 Received Heat Transfer 1116 | . 117 69 495 372 . 63 Effects 35 | . . 3 1 31 . . Shutdowns 7 | . . 1 1 5 . . Energy Bleed 2 | . . . . 2 . . Interference 5 | . . 2 . 3 . . Matter Decay 2 | . . . . 2 . . Short Circuit 3 | . . . . 3 . . Damage (minor) 4 | . . . . 4 . . Damage (major) 8 | . . . . 8 . . Damage (core) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 3 . . . 3 Heat Transferred 3384 | . 409 851 777 496 . 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 96 100 100 100 Level 1 1 | . . . 3 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 212 | . 176 154 212 51 27 153 Initial 74 | . . 74 20 51 3 . Average 55 | . 68 93 78 16 1 50 Influence Increases 1745 | . 306 220 663 121 30 405 Destroy 0b10 Robot/C 1040 | . 180 180 420 80 . 180 Destroy 0b10 Robot/NC 60 | . . . 35 5 . 20 Destroy Leader 246 | . 50 40 112 20 . 24 Allied During Kill 45 | . . . . . . 45 Successful Hack 6 | . . . 6 . . . Disable Machine 105 | . 30 . . . . 75 Destroy Structure 63 | . 1 . 15 1 30 16 Lose Combat Pursuer 180 | . 45 . 75 15 . 45 Influence Decreases 1663 | . 130 348 597 226 39 323 Entered New Map 199 | . . 102 28 63 6 . Time Decay 1044 | . 130 206 379 113 13 203 Lost Part 170 | . . 40 40 50 . 40 Lost Ally 100 | . . . . . 20 80 Purge Threat 150 | . . . 150 . . . Squads Dispatched 14 | . 4 . 7 1 . 2 Investigation 4 | . 1 . 3 . . . Extermination 2 | . . . . 1 . 1 Reinforcement 5 | . 3 . 1 . . 1 Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 6 | . 1 . 4 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 15 11 34 6 5 19 Peak Tracking Total 5 | . 4 4 5 4 5 4 Tactical Retreats 10 | . 2 . 4 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 7 | . 1 . 2 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . 1 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . 2 . . . . 5 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 13 | . . 3 6 2 . 2 Terminals 7 | . . 3 3 . . 1 Fabricators 2 | . . . . 1 . 1 Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 38 | . . 6 21 8 . 3 Successful 23 | . . 4 14 4 . 1 Failed 15 | . . 2 7 4 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . . 6 8 . . 2 Fabricators 2 | . . . . 1 . 1 Repair Stations 12 | . . . 12 . . . Recycling Units 7 | . . . . 7 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . 4 5 . . . Record 2 | . . 1 1 . . . Alert Level 3 | . . 1 2 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . 1 . . . . Disarm Traps 1 | . . 1 . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 9 | . . . 9 . . . Scan Component 5 | . . . 5 . . . Repair 4 | . . . 4 . . . Recycling Unit Hacks 4 | . . . . 4 . . Recycle Component 1 | . . . . 1 . . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 4 1 . 1 Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . . . 4 . . . Time 143 | . . . 143 . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 1 | . . . . 1 . . Retrieved Matter 1 | . . . . 1 . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 19 | . . . . . 19 . Largest Group 18 | . . . . . 18 7 Highest-Rated Group 444 | . . . . . 444 195 Highest-Rated Ally 35 | . . . . . 35 35 Total Orders . | . . . . . . . Ally Attacks 157 | . . . . . 98 59 Total Damage 5448 | . . . . . 4382 1066 Kills 18 | . . . . . 11 7 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1394 | . . 104 550 111 . 629 Optics 586 | . . 36 550 . . . Sensors 697 | . . 68 . . . 629 Machine Analysis 111 | . . . . 111 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3536 | 78 316 422 1076 431 386 827 Spaces Moved 2058 | 54 167 229 588 241 266 513 Core 84 | 17 . . . . 67 . Treads 269 | 10 . . . . 63 196 Legs 1631 | 27 167 229 588 241 62 317 Wheels . | . . . . . . . Hover 32 | . . . . . 32 . Flight 42 | . . . . . 42 . Fastest Speed 35 | 50 120 120 120 120 35 120 Average Speed 128 | 105 120 123 124 135 131 135 Slowest Speed 240 | 160 120 190 190 200 240 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 27 26 33 7 82 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . . . 14 . . 2 Melee . | . . . . . . . Projectile 10 | . . . 8 . . 2 AOE 6 | . . . 6 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2603 | 72 219 307 814 303 303 585 Wait 136 | . 11 13 98 . 13 1 Move 2053 | 53 166 228 587 241 265 513 Hop . | . . . . . . . Pick Up 79 | 10 5 17 21 15 4 7 Fast Attach 15 | 2 . . 1 . 8 4 Attach 35 | 4 . 7 7 9 4 4 Detach 1 | . . . . . 1 . Swap 57 | 3 2 10 16 11 1 14 Drop 43 | . 3 3 15 5 7 10 Fire 182 | . 32 29 67 22 . 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 10) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x2 661 | -9/Materials | Lost 4 parts (1p2n1u) 800 | -9/Materials | Discovered new exit (range 10) 817 | -9/Materials | Entered another Materials area 817 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 932 | -8/Materials | Build established: Scavenger-Mutant 1316 | -8/Materials | Garrison activated, responded to threat 1559 | -8/Materials | Repaired Aluminum Leg? 1637 | -8/Materials | System corruption reached 10% 1653 | -8/Materials | Core integrity fell below 50% 1835 | -8/Materials | Repaired Aluminum Leg 1835 | -8/Materials | Repaired Imp. Propulsion Shielding 1851 | -8/Materials | Discovered new exit (range 9) 1888 | -8/Materials | Repaired Broken Carbon-fiber Leg? 1893 | -8/Materials | Entered Factory 1893 | -7/Factory | Evolved 2 slots: Utility x2 2240 | -7/Factory | Core integrity fell below 50% 2266 | -7/Factory | Lost 5 parts (1p3n1u) 2324 | -7/Factory | Sucked down chute 2324 | -7/Factory | Entered Waste 2325 | -7/Waste | Met a frightened Derelict 2330 | -7/Waste | Found Quantum Capacitor 2356 | -7/Waste | Build established: Mutant 2413 | -7/Waste | Spotted C-40 Crusher 2418 | -7/Waste | Spotted C-40 Crusher 2443 | -7/Waste | Spotted C-40 Crusher 2451 | -7/Waste | Spotted C-40 Crusher 2451 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2454 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2454 | -7/Waste | Spotted C-40 Crusher 2456 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2457 | -7/Waste | Core integrity fell below 20% 2463 | -7/Waste | Spotted C-40 Crusher 2476 | -7/Waste | Discovered new exit (range 12) 2482 | -7/Waste | Warlord forces began an assault 2487 | -7/Waste | Lost 4 parts (1p3n) 2498 | -7/Waste | Allies destroyed C-40 Crusher 2499 | -7/Waste | Allies destroyed C-40 Crusher 2506 | -7/Waste | Allies destroyed C-40 Crusher 2511 | -7/Waste | Allies destroyed C-40 Crusher 2514 | -7/Waste | Allies destroyed C-40 Crusher 2539 | -7/Waste | Lost 6 allies 2710 | -7/Waste | Entered Factory 2710 | -7/Factory | Accompanied by 7 allies 3324 | -7/Factory | System corruption reached 10% 3537 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. System corrupted: Hvy. Laser failed to cycle. U-05 Engineer lays Concrete. K-01 Serf collects debris. R5SCTQT7Z|ZWZO0T=EAYP&TNG2=ZTL HV8 VIAR K-01 Serf collects debris. System corrupted: Hvy. Laser failed to cycle. S-27 Virus destroyed. K-01 Serf collects debris. Acquired Imp. Salvage Targeting Computer. K-01 Serf collects debris. Dropped Com. Battery. Acquired Remote Datajack. K-01 Serf collects debris. Extracted 10 energy. K-01 Serf collects debris. System corrupted: Substantial component data lost. Hvy. Laser destroyed. Imp. Propulsion Shielding destroyed. 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[== #??????????????????? | | ??????????? ###%######????????????????? | | ??????????? # =% #????????????????? | | ???????????? # #????????????????? | | ????????????? ?# =% k #????????????????? | | ????????????? ?# !!|! #????????????????? | | ?????????????? ?# @ !! #????????????????? | | ?????????????? ??# ! !#????????????????? | | ???????????????###?????#sss #????????????????? | | ???????????????????????# s #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????##+#######????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 63% | -8/Materials Carbon-fiber Leg | 74% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Heavy Suspicion Organ Harvest Overwhelming Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed SegregatorProjectionSheargun Manual? 0 Play Time 00:39:40 Cumulative 12.6 hours Start 2026.03.09 @ 21:23:17 End 2026.03.10 @ 15:06:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27dabf49-4dc3-475d-b208-b6ece40ec3c4