Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.25 @ 15:17:20 Player: Kitarik02 Result: Destroyed by as-10908 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (457) 457 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 977 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Ion Engine Light Treads Light Treads High-capacity Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Wheel Compact Wheel Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 17 2 Power 4 | 1 3 . Engine 2 | 1 1 . Core 2 | . 2 . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 5 | 2 3 . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 8 | 1 7 . Device 3 | . 3 . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 93 97 Engine 6 | . 7 . Core 7 | . 5 13 Leg 25 | . 24 27 Wheel 2 | . 3 . Device 9 | . 9 13 Storage 14 | . 14 14 Energy Gun 13 | . 14 13 Ballistic Gun 6 | . 6 5 Ballistic Cannon 7 | . 7 8 Naked Turns . | . . . Heaviest Build 90 | 12 90 15 Greatest Support 26 | 20 26 20 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 8 Average Capacity 8 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 6 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 597 | 204 311 82 Remotely . | . . . Salvage Created 446 | . 333 113 Parts 27 | . 19 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 16 | . 8 8 Guns 7 | . 4 3 Cannons 6 | . 4 2 AOE 3 | . . 3 Classes Destroyed 4 | . 2 2 Watcher 3 | . 3 . Swarmer 3 | . . 3 Grunt 10 | . 8 2 Assembled 3 | . . 3 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1117 | . 700 417 Core 250 | . 151 99 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | . 53 21 Largest 2 | . 2 2 Hottest 75 | . 75 75 Shots Fired 148 | . 106 42 Gun 104 | . 76 28 Cannon 43 | . 30 13 Launcher 1 | . . 1 Special . | . . . Kinetic 74 | . 53 21 Thermal 73 | . 53 20 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 4 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | . 62 23 Core Hits 36 | . 24 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1217 | . 794 423 Guns 583 | . 453 130 Cannons 514 | . 341 173 Explosions 109 | . . 109 Melee . | . . . Ramming 11 | . . 11 Kinetic 640 | . 444 196 Thermal 457 | . 350 107 Explosive 109 | . . 109 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 7 | . 6 1 Impact . | . . . Kinetic 6 | . 5 1 Secondary 1 | . 1 . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 150 | . 150 2 Average Temperature 49 | . 50 2 Received Heat Transfer 405 | . 396 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1050 | . 800 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 174 | . 165 174 Initial 39 | . . 39 Average 52 | . 46 107 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 14 18 Peak Tracking Total 17 | . 4 17 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 10 | . 10 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 8 | . 8 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 980 | 77 735 168 Spaces Moved 588 | 59 444 85 Core 16 | 16 . . Treads . | . . . Legs 512 | 43 384 85 Wheels 60 | . 60 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 119 | 101 121 120 Slowest Speed 400 | 120 400 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 61 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 724 | 76 536 112 Wait . | . . . Move 586 | 58 443 85 Hop . | . . . Pick Up 26 | 12 13 1 Fast Attach . | . . . Attach 10 | 6 3 1 Detach . | . . . Swap 15 | . 14 1 Drop 11 | . 10 1 Fire 74 | . 53 21 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 14) 78 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 489 | -10/Materials | Central database locked down 498 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Core integrity fell below 50% 677 | -10/Materials | Discovered new exit (range 4) 757 | -10/Materials | Discovered new exit (range 7) 813 | -10/Materials | Entered Mines 964 | -10/Mines | Assembled infested the area 969 | -10/Mines | Learned location of Zion (-7) 978 | -10/Mines | Core integrity fell below 20% 981 | -10/Mines | Destroyed by as-10908 with Assembled Heavy Rifle Last Messages --------------- 00918_ Acquired 9 matter. 00920_ R-06 Scavenger collects Lgt. Ion Engine. 00921_ Kicked R-06 Scavenger out of the way. 00930_ K-01 Serf collects debris. 00935_ G-47 Trooper destroyed. 00938_ K-01 Serf collects debris. 00941_ Acquired 36 matter. 00942_ K-01 Serf collects debris. 00964_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00964_ T-07 Excavator destroyed. 00969_ Acquired derelict log, extracted data. World map updated: -7/Zion. 00977_ Lgt. Nuclear Core destroyed. 00978_ Imp. Heat Sink destroyed. 00978_ Aluminum Leg destroyed. 00978_ Sml. Laser destroyed. 00980_ as-46716 destroyed. 00980_ as-39796 destroyed. 00980_ as-17906 destroyed. 00981_ A derelict emerges from the shadows. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????## ####???????????? | | ?????????????????????????????# ##??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# = #??????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????## ############? | | ??????????????????????????????## = = #? | | ???????????????????????????????## ########### #? | | ???????????????????####????????## ##?????????#]#? | | ???????????????????# ???????## #########???#*#? | | ???????????????????# #?????## ## ##??# #? | | ????????????????????# #?#### ## #### #? | | ?????????????????????# ## ## ## | | ?????????????????????# #### ## ## | | ?????????????????????## ## ##?# ### ##%## | | ??????????????????????## #### ##??# ##?# ##[#? | | ???????????????????????## #??# #???# #??## ## | | ????????????????????????# #### #???## ???# # | | ????????????????????????# #????# ???# | | ???????????????????????## ######????#????## % | | ???????????????????????# #???????????????## | | ???????????????????????# ##???????????????#### | | ???????????????????????# @% #??????????????????## | | ???????????????????? %% #???????????????????# | | ?????????????????# g = #???????????????????## | | ?????????????????## # %##????????????????????# | | ??????????????????### ## !#?????????????????????? | | ????????????????????# ?## #?????????????????????? | | ????????????????????#??? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#aa#?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? aa ?????????????????????? | | ???????????????????????? a ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullImprinterArray Manual? 0 Play Time 00:13:38 Cumulative 3.5 hours Start 2023.09.25 @ 15:04:53 End 2023.09.25 @ 15:17:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f067402d-6c22-4513-afe9-a89c9fb40f9b