Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.02 @ 14:36:43 Player: ktur Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (132) 660 Value Destroyed (3551) 3551 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1187) 1187 TOTAL SCORE: 12338 Bonus ------- High Alert Combat Kills 571 Follower Combat Kills 535 Met Data Miner 300 Met Imprinter 300 Friendly Fire -519 Cogmind --------- Core Integrity 1000/1000 Matter 198/300 Energy 158/160 System Corruption 0% Temperature Cool (5) Movement Flying (25) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Field Propulsion Drive Matter Compressor (0) Advanced Matter Compressor (0) Improved Cloaking Device Authchip [Processor] Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Precision Rocket Launcher Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Field Propulsion Drive Matter Compressor Advanced Matter Compressor Improved Cloaking Device Authchip [Processor] Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Precision Rocket Launcher Dirty Bomb Trap [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . . 2 . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 Utility 6 | . . . . . 3 . 1 . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 164 | 6 14 3 . 5 40 20 21 2 5 . 6 2 14 . 8 3 2 11 2 Power 9 | 1 . . . 2 3 . 1 . . . . 1 . . . . . 1 . Engine 7 | 1 . . . 2 3 . 1 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 4 2 . 1 7 6 6 1 . . . . 1 . . . 1 . 1 Treads 20 | 2 4 2 . 1 7 4 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . Flight 11 | . . . . . . 1 6 1 . . . . 1 . . . 1 . 1 Utility 72 | 1 5 1 . 1 15 3 12 1 2 . 4 1 10 . 8 3 1 4 . Device 40 | . 2 . . . 12 3 4 1 . . 4 . 4 . 5 3 . 2 . Storage 7 | 1 2 . . . 1 . . . . . . . 2 . . . 1 . . Processor 8 | . . . . . . . 5 . . . . 1 2 . . . . . . Hackware 12 | . . . . . . . 3 . 2 . . . 2 . 3 . . 2 . Protection 5 | . 1 1 . 1 2 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 5 . . 1 15 11 2 . 3 . 2 . 3 . . . . 6 1 Energy Gun 9 | . . . . . . 8 . . 1 . . . . . . . . . . Energy Cannon 11 | . . . . 1 10 . . . . . . . . . . . . . . Ballistic Gun 6 | 2 2 . . . 2 . . . . . . . . . . . . . . Ballistic Cannon 3 | . 3 . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 3 3 . . . . 1 . 1 . . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 . 2 . 1 . 2 . . . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 6 2 . . . 3 . . . . . 1 . . Parts Lost 22 | . . . . 4 12 1 1 . 1 . . . . . . . 1 2 . Power 3 | . . . . 1 1 . . . . . . . . . . . . 1 . Propulsion 7 | . . . . 1 4 . 1 . . . . . . . . . 1 . . Utility 9 | . . . . 1 6 1 . . 1 . . . . . . . . . . Weapon 3 | . . . . 1 1 . . . . . . . . . . . . 1 . Highest Loss Streak 4 | . . . . 4 3 1 1 . 1 . . . . . . . 1 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 90 96 99 78 92 91 92 92 92 86 93 91 87 86 91 84 Engine 8 | . 14 14 14 10 9 9 7 7 7 7 7 1 . . . . . . . Core 1 | . . . . . . . . . . . . 5 6 6 6 6 6 5 5 Treads 18 | . 27 28 28 27 26 27 . . . . . . . . . . . . . Flight 9 | . . . . . . . 29 30 30 30 30 30 26 26 26 26 26 26 27 Device 13 | . 3 . . . 25 35 9 17 17 7 10 15 6 6 6 6 6 6 5 Storage 8 | . 14 14 14 14 9 9 . . . . . . 5 6 6 6 6 6 5 Processor 3 | . . . . . . . 22 12 7 7 7 7 11 13 13 13 13 13 11 Hackware 6 | . . . . . . . 1 15 20 30 26 23 21 26 25 21 20 24 23 Protection 5 | . 10 14 14 13 8 . . . . . . . . . . . . . . Energy Gun 2 | . . . . . . 17 . . . . . . . . . . . . . Energy Cannon 3 | . . . . 3 16 . . . . . . . . . . . . . . Ballistic Gun 2 | . 12 . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 7 | . 15 28 28 20 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 5 7 6 7 7 7 5 6 6 6 6 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 14 54 55 55 55 74 69 17 21 21 16 21 21 21 21 21 50 21 21 23 Greatest Support 64 | 40 40 40 40 40 64 62 21 21 21 21 21 21 21 21 21 21 26 26 29 Greatest Overweight (x) 2 | 1 1 1 1 1 1 1 . . . . . . . . . 2 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 15 | 7 18 20 20 20 20 20 5 5 5 5 5 5 9 10 10 10 10 10 10 Most Carried 20 | 7 20 20 20 20 20 20 20 5 5 5 5 5 10 10 10 10 10 10 10 Average Carried 14 | 4 16 19 20 19 18 19 4 5 5 5 4 5 7 9 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 Final Carried 20 | 6 20 20 20 19 17 20 5 5 5 5 5 5 10 10 10 10 9 9 10 Class Distribution -------------------- 54% | Mutant 14% | Hacker-Sprinter 10% | Hacker-Scout 9% | Scavenger-Mutant 5% | Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Matter Collected 3363 | 239 634 86 . 234 505 419 165 . 136 . 60 20 557 . . 29 . 279 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4638 | . 708 80 . 253 1494 1234 134 . 71 . . . 635 . . 29 . . . Parts 279 | . 50 10 . 22 87 59 14 . 8 . . . 26 . . 3 . . . Haulers Intercepted 8 | . 2 . . . 2 2 2 . . . . . . . . . . . . Recyclers Shooed 6 | . 2 . . . 4 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . 6 . . . 12 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Combat Hostiles Destroyed 88 | . 15 5 . 13 36 18 . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Guns 26 | . 10 . . . 1 15 . . . . . . . . . . . . . Cannons 41 | . 5 5 . 11 20 . . . . . . . . . . . . . . AOE 18 | . . . . 2 14 2 . . . . . . . . . . . . . Classes Destroyed 17 | . 7 . . 1 4 2 1 . . . . . 1 . . 1 . . . Worker 10 | . 2 . . . 4 2 . . 1 . . . 1 . . . . . . Builder 3 | . . . . . 3 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler 8 | . 2 . . . 2 2 2 . . . . . . . . . . . . Recycler 7 | . 1 . . 1 . 1 . . . . . . 4 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . Operator 10 | . 2 . . . 1 2 2 . 2 . . . 1 . . . . . . Watcher 2 | . 1 . . . . . . . . . . . 1 . . . . . . Swarmer 26 | . 6 3 . 9 8 . . . . . . . . . . . . . . Grunt 44 | . 9 2 . 3 20 10 . . . . . . . . . . . . . Brawler 5 | . . . . 1 2 2 . . . . . . . . . . . . . Duelist 3 | . . . . . 3 . . . . . . . . . . . . . . Protector 2 | . . . . . 1 1 . . . . . . . . . . . . . Sentry 7 | . . . . . 2 5 . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 5 3 . 8 8 6 1 . 1 . . . 2 . . 1 . . . Combat Bots Only 7 | . 5 3 . 7 6 4 . . . . . . 1 . . . . . . Max Kills in Single Turn 5 | . 1 1 . 2 5 3 1 . 1 . . . 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 4 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Damage Taken 4919 | . 307 94 . 762 2186 743 121 . 22 . . 14 172 . 43 . 91 364 . Core 801 | . 65 14 . 96 281 47 46 . . . . 14 21 . 26 . 48 143 . Absorbed by Shields 97 | . . . . . 79 . . . . . . . . . . . . 18 . Regen/Repaired (Parts) 440 | . 275 . . . . . . . . . 75 . 90 . . . . . . Core Remaining (%) 66 | 100 . . . 30 . 40 . . . . . 91 . . . . . 72 . Volleys Fired 286 | . 68 7 . 29 116 61 . . . . . . 1 . . . . 4 . Largest 2 | . 2 2 . 2 2 2 . . . . . . 1 . . . . 1 . Hottest 145 | . 70 70 . 70 145 122 . . . . . . 43 . . . . 43 . Shots Fired 515 | . 116 14 . 51 207 122 . . . . . . 1 . . . . 4 . Gun 227 | . 102 . . . 6 119 . . . . . . . . . . . . . Cannon 273 | . 14 14 . 51 192 2 . . . . . . . . . . . . . Launcher 15 | . . . . . 9 1 . . . . . . 1 . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 187 | . 116 14 . 51 6 . . . . . . . . . . . . . . Thermal 313 | . . . . . 192 121 . . . . . . . . . . . . . Explosive 15 | . . . . . 9 1 . . . . . . 1 . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 15 5 . 6 10 19 . . . . . . . . . . . . . Robot Miss Streak 5 | . 4 2 . 5 4 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 348 | . 75 6 . 27 131 82 9 . 3 . . . 13 . . 1 1 . . Core Hits 171 | . 34 6 . 14 69 39 2 . 1 . . . 6 . . . . . . Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . . 3 1 11 . . . . . . . . . . . . . Burn 11 | . . . . . . 11 . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Blast 3 | . . . . 3 . . . . . . . . . . . . . . . Melee Attacks 113 | . . . . . . . 22 . 10 . 8 6 57 . 2 1 1 6 . Impact 9 | . . . . . . . 9 . . . . . . . . . . . . Slashing 104 | . . . . . . . 13 . 10 . 8 6 57 . 2 1 1 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . 4 . 2 . . . 6 . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11064 | . 1064 132 . 714 4867 1850 723 . 318 . . . 1168 . . 131 97 . . Guns 2503 | . 852 . . . 56 1595 . . . . . . . . . . . . . Cannons 4316 | . 167 132 . 593 3424 . . . . . . . . . . . . . . Explosions 1692 | . . . . 121 1346 225 . . . . . . . . . . . . . Melee 2437 | . . . . . . . 723 . 318 . . . 1168 . . 131 97 . . Ramming 116 | . 45 . . . 41 30 . . . . . . . . . . . . . Kinetic 1800 | . 1019 132 . 593 56 . . . . . . . . . . . . . . Thermal 5140 | . . . . 121 3424 1595 . . . . . . . . . . . . . Explosive 1571 | . . . . . 1346 225 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 518 | . . . . . . . 518 . . . . . . . . . . . . Slashing 1919 | . . . . . . . 205 . 318 . . . 1168 . . 131 97 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 3 4 2 7 7 7 7 . 2 2 2 2 2 2 . Average Corruption 2 | . . . . . 3 3 1 5 7 7 7 . 1 2 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . 15 24 5 2 9 . . . 4 2 . . 1 5 . Message Errors 15 | . . . . . 2 5 1 1 4 . . . . 1 . . . 1 . Matter Fused 11 | . . . . . 2 4 2 . 2 . . . . . . . . 1 . Heat Flow Errors 10 | . . . . . 2 2 . . . . . . 3 . . . 1 2 . Energy Discharges 10 | . . . . . 2 6 1 . 1 . . . . . . . . . . Parts Rejected 2 | . . . . . 1 . . 1 . . . . . . . . . . . Data Loss (minor) 9 | . . . . . 6 2 . . 1 . . . . . . . . . . Data Loss (major) 4 | . . . . . . 2 1 . . . . . . 1 . . . . . Misfires 3 | . . . . . . 3 . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . 1 . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 949 | . . . . 46 37 . 228 . 186 . . . 352 . . 91 . 9 . Projectiles 18 | . . . . 7 11 . . . . . . . . . . . . . . Explosions 74 | . . . . 39 26 . . . . . . . . . . . . 9 . Melee 857 | . . . . . . . 228 . 186 . . . 352 . . 91 . . . Knockbacks 10 | . 2 . . 6 . 1 1 . . . . . . . . . . . . Impact 2 | . . . . . . 1 1 . . . . . . . . . . . . Kinetic 8 | . 2 . . 6 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . . . 49 129 . . . . . . . 4 . . . . 107 . Shots 7 | . . . . 1 3 . . . . . . . 1 . . . . 2 . Rammed 22 | . 11 . . . 7 4 . . . . . . . . . . . . . Targets Rammed 24 | . 11 . . . 8 5 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . . . . . . . . . . . Highest Temperature 272 | . 108 72 . 255 272 165 . . . . . . 209 . . . 178 259 . Average Temperature 69 | . 46 37 . 82 50 70 . . . . . . 91 . . . 73 84 . Received Heat Transfer 1549 | . 90 18 . 153 910 306 . . . . . . . . 9 . . 63 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . Parts Melted 21 | . . . . . 7 14 . . . . . . . . . . . . . Heat Transferred 8720 | . . . . 150 4717 3853 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Peak Influence 1082 | . 226 162 . 431 924 1082 654 169 232 . . . 368 123 130 . . . 46 Initial 492 | . . 42 . . 167 390 492 139 104 . . . 31 63 86 . . . 46 Average 263 | . 60 112 . 279 254 717 498 156 167 . . . 200 102 97 . . . 46 Maximum Alert Level 3 | . 1 . . 2 3 3 2 . 1 . . . 1 . . . . . . Low Security (%) 60 | 100 95 100 . 22 65 . . 100 83 . . . 52 100 100 . . . 100 Level 1 14 | . 4 . . 45 11 1 36 . 16 . . . 47 . . . . . . Level 2 14 | . . . . 32 7 49 64 . . . . . . . . . . . . Level 3 10 | . . . . . 15 48 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 1 . . 9 5 4 . 1 . . . 5 . 2 . . . . Investigation 13 | . 2 1 . . 1 . 3 . 1 . . . 3 . 2 . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . . . 4 2 . . . . . . 2 . . . . . . Assault 4 | . . . . . 1 3 . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Distress Signals 30 | . 2 . . . 5 2 1 . . . . . 1 . . . . 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 33 4 . 24 55 41 9 6 5 . . 3 24 5 4 1 4 9 . Peak Tracking Total 9 | . 6 2 . 9 8 6 4 6 2 . . 4 5 5 4 1 4 9 . Tactical Retreats 31 | . 1 . . 6 7 2 5 . 1 . . . 7 . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Traps Triggered 10 | . . . . . . 2 4 . . . . . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 2 . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . 3 . . 1 . . . Triggered 3 | . . . . . . . . . . . . . 2 . . 1 . . . Fabricated Traps 5 | . . . . . . . . . . . . . 3 . . 1 . 1 . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . . . . 1 1 Exploded 1 | . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Machines Disabled 9 | . . . . 1 5 3 . . . . . . . . . . . . . Max in Single Turn 2 | . . . . 1 2 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . 2 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Machines Accessed 67 | . 10 1 4 . 7 7 9 . 5 . . . 13 . 5 . 4 . 2 Terminals 33 | . 7 . . . 6 5 4 . 4 . . . 5 . . . . . 2 Fabricators 8 | . . . . . . . 3 . . . . . 3 . 2 . . . . Repair Stations 7 | . 1 . . . . . 2 . . . . . 2 . 2 . . . . Recycling Units 4 | . 2 . . . . 1 . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . 2 . 1 . . . . Total Hacks 210 | . 43 1 4 . 19 15 20 . 18 . . . 41 . 14 . 29 . 6 Successful 136 | . 33 1 4 . 7 7 8 . 7 . . . 26 . 9 . 29 . 5 Failed 72 | . 9 . . . 12 8 12 . 11 . . . 14 . 5 . . . 1 Catastrophic 12 | . 1 . . . 2 1 5 . 3 . . . . . . . . . . Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . . . . Manual 76 | . 25 . . . 6 4 4 . 15 . . . 15 . 4 . . . 3 Terminals 107 | . 30 . . . 17 10 8 . 14 . . . 22 . . . . . 6 Fabricators 23 | . . . . . . . 9 . . . . . 6 . 8 . . . . Repair Stations 26 | . 11 . . . . . 3 . . . . . 7 . 5 . . . . Recycling Units 10 | . 2 . . . . 4 . . 4 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . Garrison Access 8 | . . . . . 2 1 . . . . . . 4 . 1 . . . . Terminal Hacks 71 | . 13 1 4 . 4 4 1 . 3 . . . 8 . . . 29 . 4 Record 15 | . . . 4 . . . . . . . . . . . . . 11 . . Part Schematic 14 | . 2 . . . . 1 . . . . . . 2 . . . 9 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 3 . . . 1 . . . . . . . 3 . . Open Door 3 | . . 1 . . . 2 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . . 1 . . 1 . . . 1 . . . . . 1 Unreport Threat 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . Locate Traps 6 | . 3 . . . . . . . . . . . 2 . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 12 | . . . . . . . 4 . . . . . 4 . 4 . . . . Load Schematic 9 | . . . . . . . 3 . . . . . 3 . 3 . . . . Build 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . Repair Station Hacks 17 | . 10 . . . . . 1 . . . . . 4 . 2 . . . . Scan Component 11 | . 5 . . . . . 1 . . . . . 3 . 2 . . . . Repair 6 | . 5 . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 2 . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . 2 . 1 . . . . Unauthorized Hacks 30 | . 10 . . . 3 2 2 . 4 . . . 6 . 2 . . . 1 Terminals 21 | . 8 . . . 3 1 1 . 3 . . . 4 . . . . . 1 Assimilate 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . Botnet 12 | . 5 . . . 2 . . . 1 . . . 3 . . . . . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . . . 1 1 . . 1 . . . 1 . . . . . . Fabricators 5 | . . . . . . . 1 . . . . . 2 . 2 . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . Recompile 4 | . . . . . . . 1 . . . . . 2 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . 1 . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 44 | . 5 . . . 7 5 8 . 5 . . . 9 . 3 . . . 2 Full Trace Events 5 | . . . . . 1 . 2 . . . . . 1 . 1 . . . . Feedback Events 2 | . . . . . . . 1 . . . . . 1 . . . . . . Corruption 2 | . . . . . . . 1 . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 2 . . . . 1 . . . . 13 . 3 . . . 9 . . Parts Built 2 | . . . . . . . 1 . . . . . . . 1 . . . . Authchips 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . Time 153 | . . . . . . . 47 . . . . . 53 . 53 . . . . Total Part Build Rating 11 | . . . . . . . 5 . . . . . . . 6 . . . . Parts Repaired 6 | . 5 . . . . . . . . . . . 1 . . . . . . Time 152 | . 130 . . . . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 1 1 . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 1 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Total Allies 17 | . 1 . . . . 10 1 1 1 . 3 . . . . . . . . Largest Group 10 | . 1 . . . . 10 1 1 1 . 3 3 . . . . . . . Highest-Rated Group 173 | . 9 . . . . 173 26 31 26 . 93 93 . . . . . . . Highest-Rated Ally 31 | . 9 . . . . 29 26 31 26 . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 129 | . . . . . . 108 . 6 . . . 15 . . . . . . . Total Damage 1788 | . . . . . . 1448 . 127 . . . 213 . . . . . . . Kills 19 | . . . . . . 15 . . . . . 4 . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 1 2 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Turns Passed 11419 | 77 2425 526 721 378 2277 1336 625 57 313 15 403 361 1087 26 179 106 35 448 24 Spaces Moved 10588 | 48 955 202 301 121 784 604 1279 196 794 50 1177 655 2212 74 450 144 116 353 73 Core 14 | 14 . . . . . . . . . . . . . . . . . . . Treads 3001 | 34 955 202 301 121 784 604 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7573 | . . . . . . . 1279 196 794 50 1177 655 2212 74 450 144 116 353 73 Fastest Speed 20 | 50 160 240 240 240 160 161 26 26 26 26 26 26 26 26 26 26 20 20 25 Average Speed 79 | 131 210 240 240 240 233 167 26 26 26 26 26 26 26 26 26 28 24 24 26 Slowest Speed 250 | 160 240 240 240 240 241 250 29 26 26 26 26 26 26 26 26 158 26 26 91 Overloaded Moves 84 | . . . . . . . . . . . . . . . . . 18 66 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . 6 . . . 15 . . . 3 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 100 37 60 15 59 71 31 85 18 7 85 69 53 75 13 22 82 50 3 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 8 | . 2 . . . . . . . 1 . 4 . . . . . 1 . . Known Exits Taken 9 | . . . . . 1 . . . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . . . . . . 2 2 . . . . . 2 . Spaces Dug 135 | . . . . . . . 9 . 7 . 3 6 54 . 2 . . 54 . Terrain Destroyed 274 | . . . . 12 106 6 9 . 7 . 3 6 54 . 2 . . 69 . Melee 73 | . . . . . . . 9 . 7 . 3 6 40 . 2 . . 6 . Projectile 53 | . . . . . 53 . . . . . . . . . . . . . . AOE 148 | . . . . 12 53 6 . . . . . . 14 . . . . 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Was Fac Low Dat Pro Fac Total 12853 | 60 1253 234 300 158 1011 815 1530 200 873 51 1258 832 2599 81 503 209 116 694 76 Wait 1453 | . 155 11 . 2 32 85 175 2 67 2 60 169 285 4 42 50 . 312 . Move 10524 | 47 954 201 300 120 783 603 1279 195 783 49 1176 654 2186 73 449 143 109 347 73 Hop 20 | . . . . . . . . . 4 . . . 11 . . . 3 2 . Pick Up 99 | 7 31 5 . 2 15 14 5 . . . 2 . 8 2 2 4 . 1 1 Fast Attach 70 | 5 6 1 . 1 9 10 11 2 5 . 4 1 7 . . . . 6 2 Attach 47 | 1 2 2 . 3 11 . 8 . . . 2 . 7 . 1 3 2 5 . Detach 19 | . 2 1 . . 1 1 1 . . . . . 7 . . 1 1 4 . Swap 47 | . 6 . . 1 20 10 2 . . . . 1 . . 7 . . . . Drop 128 | . 18 6 . . 16 26 27 1 4 . 6 1 9 2 . 6 . 6 . Fire 286 | . 68 7 . 29 116 61 . . . . . . 1 . . . . 4 . Melee 113 | . . . . . . . 22 . 10 . 8 6 57 . 2 1 1 6 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 24 | . 11 . . . 8 5 . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . 18 . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . 3 . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 3) 776 | -10/Materials | Central database locked down 878 | -10/Materials | Discovered new exit (range 7) 1002 | -10/Materials | Discovered new exit (range 15) 1649 | -10/Materials | Discovered new exit (range 5) 2273 | -10/Materials | Repaired Lgt. Treads 2299 | -10/Materials | Repaired Lgt. Treads 2325 | -10/Materials | Repaired Lgt. Treads 2352 | -10/Materials | Repaired Lgt. Treads 2379 | -10/Materials | Repaired Lgt. Treads 2503 | -10/Materials | Entered Mines 2525 | -10/Mines | Met a Derelict bent on vengeance 2537 | -10/Mines | Discovered new exit (range 15) 2640 | -10/Mines | Met a Derelict shopkeep closing up shop 2885 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3019 | -10/Mines | Discovered new exit (range 5) 3029 | -10/Mines | Entered Exiles 3029 | -10/Exiles | Found Exiles lab abandoned 3718 | -10/Exiles | Discovered new exit (range 14) 3750 | -10/Exiles | Entered Mines 3805 | -9/Mines | Discovered new exit (range 7) 3904 | -9/Mines | Core integrity fell below 50% 3950 | -9/Mines | Lost 4 parts (1p1n1u1w) 3952 | -9/Mines | Destroyed 7 combat bots 4128 | -9/Mines | Entered Materials 4128 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4365 | -8/Materials | Lost 3 parts (1n2u) 4965 | -8/Materials | Discovered new exit (range 16) 5362 | -8/Materials | Garrison activated, responded to threat 6027 | -8/Materials | Identified exit to Storage 6080 | -8/Materials | Core integrity fell below 50% 6165 | -8/Materials | Lost 3 parts (1n2u) 6405 | -8/Materials | Entered Storage 6805 | -8/Storage | First assault squad dispatched 6893 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7203 | -8/Storage | Build established: Commander-Mutant 7657 | -8/Storage | Build established: Scavenger-Mutant 7662 | -8/Storage | Discovered new exit (range 6) 7741 | -8/Storage | Entered Factory 7741 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7776 | -7/Factory | Garrison activated, responded to threat 7985 | -7/Factory | Discovered new exit (range 15) 8045 | -7/Factory | Build established: Sprinter 8222 | -7/Factory | Fabricated Adv. Sensor Array (x1) 8366 | -7/Factory | Manually triggered Chute Trap 8366 | -7/Factory | Sucked down chute 8366 | -7/Factory | Entered Waste 8367 | -7/Waste | Met a frightened Derelict 8370 | -7/Waste | Spotted C-40 Crusher 8370 | -7/Waste | Spotted C-40 Crusher 8374 | -7/Waste | Spotted C-40 Crusher 8381 | -7/Waste | EMP discharged 8383 | -7/Waste | Spotted C-40 Crusher 8383 | -7/Waste | Spotted C-40 Crusher 8385 | -7/Waste | Discovered new exit (range 16) 8386 | -7/Waste | Spotted C-40 Crusher 8422 | -7/Waste | Identified exit to Factory 8423 | -7/Waste | Entered Factory 8494 | -7/Factory | Discovered new exit (range 4) 8495 | -7/Factory | Identified exit to Lower Caves 8668 | -7/Factory | Build established: Hacker-Sprinter 8736 | -7/Factory | Entered Lower Caves 8737 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8742 | -7/Lower Caves | Identified exit to Zion 8746 | -7/Lower Caves | Spotted B-75 Beast 8751 | -7/Lower Caves | Entered Zion 8766 | -7/Zion | System corruption cleaned by Quarantine Array 8777 | -7/Zion | Discovered new exit (range 12) 8844 | -7/Zion | Gained Derelict followers 8860 | -7/Zion | Learned location of Armory (-4) 8899 | -7/Zion | Learned location of Warlord (-5) 8918 | -7/Zion | Visited the Megawrench Repair Shop 8918 | -7/Zion | Megawrench repaired 5 parts 8954 | -7/Zion | Found Prototype Device 8964 | -7/Zion | Identified Bomb Factory No. 2 8965 | -7/Zion | Found Prototype Device 8965 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9037 | -7/Zion | Discovered new exit (range 4) 9040 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9085 | -7/Zion | Identified exit to Proximity Caves 9154 | -7/Zion | Entered Proximity Caves 9154 | -6/Proximity Caves | Accompanied by 3 allies 9354 | -6/Proximity Caves | Learned Factory non-interactive machine intel 9355 | -6/Proximity Caves | Learned Factory non-interactive machine intel 9498 | -6/Proximity Caves | Discovered new exit (range 16) 9515 | -6/Proximity Caves | Identified exit to Factory 9515 | -6/Proximity Caves | Entered Factory 9515 | -6/Factory | Evolved 2 slots: Utility x2 9516 | -6/Factory | Loaded intel: 175 non-interactive machine locations 9923 | -6/Factory | Central database locked down 9964 | -6/Factory | Discovered new exit (range 15) 9968 | -6/Factory | Noticed a derelict Sapper rigging charges 9979 | -6/Factory | Identified exit to Factory 10078 | -6/Factory | Discovered new exit (range 5) 10082 | -6/Factory | Identified exit to Lower Caves 10173 | -6/Factory | Discovered exit to Lower Caves (range 19) 10271 | -6/Factory | Spotted B-75 Beast 10307 | -6/Factory | Repaired Greatsword 10376 | -6/Factory | Build established: Hacker-Scout 10442 | -6/Factory | Discovered exit to Factory (range 11) 10598 | -6/Factory | Discovered exit to Factory (range 5) 10602 | -6/Factory | Sucked down chute 10602 | -6/Factory | Entered Waste 10603 | -6/Waste | Spotted C-40 Crusher 10605 | -6/Waste | Spotted C-40 Crusher 10611 | -6/Waste | Spotted C-40 Crusher 10613 | -6/Waste | Spotted C-40 Crusher 10615 | -6/Waste | Spotted C-40 Crusher 10616 | -6/Waste | Discovered new exit (range 21) 10627 | -6/Waste | Spotted C-40 Crusher 10628 | -6/Waste | Identified exit to Factory 10628 | -6/Waste | Entered Factory 10629 | -6/Factory | Loaded intel: 176 non-interactive machine locations 10731 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10787 | -6/Factory | Discovered exit to Lower Caves (range 3) 10807 | -6/Factory | Entered Lower Caves 10910 | -6/Lower Caves | Encountered a Warlord checkpoint 10911 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10913 | -6/Lower Caves | Identified exit to Data Miner 10913 | -6/Lower Caves | Entered Data Miner 10913 | -6/Data Miner | Discovered new exit (range 6) 10917 | -6/Data Miner | Met Data Miner 10924 | -6/Data Miner | Learned location of Section 7 (-2) 10924 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10928 | -6/Data Miner | Received God Mode back door access code from Data Miner 10943 | -6/Data Miner | Data Conduit disabled 10947 | -6/Data Miner | Identified exit to Proximity Caves 10948 | -6/Data Miner | Entered Proximity Caves 11021 | -5/Proximity Caves | Learned Factory stockpile data 11057 | -5/Proximity Caves | Learned Factory stockpile data 11392 | -5/Proximity Caves | Discovered exit to Factory (range 20) 11396 | -5/Proximity Caves | Entered Factory 11396 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11420 | -5/Factory | Self-destructed Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security >>Traps(Locate) Found 6 traps in 1 array: 6x Segregator Trap Map updated. 11406_ Acquired Greatsword. 11409_ Acquired Field Propulsion Drive. 11420_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 26 terminals. Downloaded coordinate data. >>Index(Fabricators) Found 5 fabricators. Downloaded coordinate data. Map ----- +----------------------------------------------------+ | ???????????# ^ # """" # | | ???????????# # """" # | | ???????????+ """ """ # """" # | | ???????????# """ """ # """" # | | ???????????# """ """ # """" # | | ???????????# # """" # | | ???????????# """^""" # """" # | | ???????????# """ """ + # | | ???????????#^ """ """ # ! # | | ???????????# ^ # # | | ???????????# """ """ # # | | ???????????# """ """ # # | | ???????????# """ """ # / # | | ????######## ^ ^ # /= # | | ?? """ """ # # | | ??? """ """ # ! # | | ?? """ """ ######### | | ???????????# #???????? | | ???????????# #???????? | | ???????????# #???????? | | ???????????+ #???????? | | ???????????######## #???????? | | ??????????????????# ######### | | ??????????????????# # # | | ??????????????????# # T # | | ??????????????????# #@ # | | ??????????????????# # """ # | | ??????????????????# # """ # | | ??????????????????+ + """ # | | ??????????????????# # # | | ??????????????????# # """ # | | ??????????????????#u # """ # | | ??????????????????# # """ # | | ??????????????????# # # | | ??????????????????# ######### | | ?????????????k????+ #???????? | | ??????????????????# #???????? | | ??????????????????# #???????? | | ??????????????????# #???????? | | ??????????????????# ????????? | | ??????????????????# ????????? | | ??????????????????# ????????? | | ??????????????????# ????????? | | ??????????????????# ????????? | | ??????????????????# ????????? | | ??????????????????# ????????? | | ??????????????????# ????????? | | ??????????????????? ????????? | | ????????????????????? ????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Armor Coverage 300 Resistance: TH 10 Evasion (%) 65 Melee Accuracy 12 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 36 Defensive Hacking 21 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -8/Storage | Hacked Imp. Titanium Leg | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Drone Bay | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Cld. VTOL Module | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaBombardmentWell Manual? 0 Play Time 01:29:01 Cumulative 501.2 hours Start 2022.06.25 @ 15:48:23 End 2022.07.02 @ 14:36:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 468 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/2/4/2/0/0/0/1/0 Lore% 94 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8775f8e-d911-4004-969d-f19f428c942e