Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 15:38:05 Player: Oldman Pu Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1431) 1431 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4156 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 142/300 Energy 89/100 System Corruption 3% Temperature Hot (202) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Armored Huge Wheel Heat Sink Compact Matter Pod (150) Particle Gun Gatling Laser Gatling Laser Gatling Laser Cooled Particle Cannon Cooled Particle Cannon Light Assault Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Weight Redist. System Improved Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Heat Sink Heat Sink Compact Matter Pod Hardened Light Armor Plating Particle Gun Particle Gun Gatling Laser Gatling Laser Gatling Laser Cooled Particle Cannon Cooled Particle Cannon Light Assault Rifle Gauss Cannon [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 51 | 6 8 2 6 29 Power 6 | 1 2 . 1 2 Engine 4 | 1 1 . 1 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 11 | 2 1 . 3 5 Treads . | . . . . . Leg . | . . . . . Wheel 11 | 2 1 . 3 5 Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 3 . 2 14 Device 10 | . 2 . . 8 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . . . 2 5 Artifact . | . . . . . Weapon 14 | 2 2 2 . 8 Energy Gun 4 | 1 . . . 3 Energy Cannon 4 | . 1 1 . 2 Ballistic Gun 4 | 1 1 1 . 1 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 . . 3 Parts Lost 23 | . 2 5 1 15 Power 3 | . . 1 . 2 Propulsion 7 | . 1 2 1 3 Utility 7 | . . . . 7 Weapon 6 | . 1 2 . 3 Highest Loss Streak 14 | . 1 5 1 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 96 64 76 89 Engine 6 | . 7 . 6 6 Core 1 | . 6 2 . . Wheel 16 | . 27 5 12 15 Device 10 | . 11 14 7 13 Storage 12 | . 14 14 14 7 Processor 1 | . . . . 6 Protection 6 | . . . 6 14 Energy Gun 1 | . . . . 3 Energy Cannon 12 | . 13 14 14 9 Ballistic Gun 11 | . 13 14 14 3 Ballistic Cannon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 113 | 12 91 91 97 113 Greatest Support 50 | 20 20 20 32 50 Greatest Overweight (x) 28 | 2 4 28 28 6 Average Overweight (x) 2 | . . 21 5 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 6 9 25 25 25 Most Carried 24 | 1 8 8 11 24 Average Carried 9 | . 7 6 7 17 Final Capacity 25 | 8 25 25 25 25 Final Carried 14 | . 8 6 11 14 Class Distribution -------------------- 76% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1070 | 239 221 29 89 492 Remotely . | . . . . . Salvage Created 1734 | . 678 108 300 648 Parts 104 | . 46 5 19 34 Haulers Intercepted 4 | . 2 . . 2 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 39 | . 16 4 2 17 Guns 7 | . 3 . . 4 Cannons 27 | . 13 4 1 9 AOE 4 | . . . . 4 Classes Destroyed 12 | . 5 1 2 4 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Hauler 4 | . 2 . . 2 Recycler 3 | . . . 3 . Mechanic 1 | . . . . 1 Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 17 | . 6 4 . 7 Grunt 16 | . 10 . . 6 Sentry 2 | . . . 2 . Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 6 6 2 7 Combat Bots Only 5 | . 5 4 1 5 Max Kills in Single Turn 6 | . 2 1 1 6 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 416 | . 69 87 18 242 Missed 121 | . 23 37 5 56 Damage Taken 3878 | . 458 348 193 2879 Core 915 | . 89 89 26 711 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . 6 46 Core Remaining (%) 59 | 100 . . 18 . Volleys Fired 132 | . 55 21 17 39 Largest 3 | . 2 2 2 3 Hottest 168 | . 88 88 88 168 Shots Fired 298 | . 109 40 34 115 Gun 125 | . 54 21 17 33 Cannon 173 | . 55 19 17 82 Launcher . | . . . . . Special . | . . . . . Kinetic 142 | . 54 21 17 50 Thermal 156 | . 55 19 17 65 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 4 9 10 Robot Miss Streak 4 | . 4 4 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 180 | . 64 19 19 78 Core Hits 79 | . 26 9 7 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4458 | . 1143 287 292 2736 Guns 915 | . 290 80 68 477 Cannons 2644 | . 839 207 224 1374 Explosions 885 | . . . . 885 Melee . | . . . . . Ramming 14 | . 14 . . . Kinetic 1157 | . 290 80 68 719 Thermal 3287 | . 839 207 224 2017 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 1 1 3 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 3 4 10 6 Message Errors 7 | . 1 1 4 1 Matter Fused 3 | . . 1 2 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 3 | . 1 1 1 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 3 | . 1 . 1 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 159 | . 1 . . 158 Projectiles 24 | . 1 . . 23 Explosions 135 | . . . . 135 Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 117 | . 7 . . 110 Shots 1 | . . . . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 377 | . 78 234 377 270 Average Temperature 72 | . 30 52 129 83 Received Heat Transfer 669 | . 156 234 81 198 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . 1 . 1 2 Heat Transferred 4538 | . 1517 370 407 2244 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 477 | . 315 . 477 244 Initial 477 | . . . 477 90 Average 195 | . 176 . 272 103 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 56 | 100 58 . 34 85 Level 1 32 | . 41 . 38 14 Level 2 11 | . . . 27 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 . . 9 Investigation 3 | . 1 . . 2 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 22 38 2 35 Peak Tracking Total 13 | . 4 4 2 13 Tactical Retreats 6 | . 1 4 . 1 Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 5 | . . 2 1 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 21 | . 6 . 10 5 Terminals 14 | . 6 . 5 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 5 | . . . 5 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 49 | . 12 . 21 16 Successful 24 | . 4 . 15 5 Failed 25 | . 8 . 6 11 Catastrophic 4 | . 1 . 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 33 | . 12 . 13 8 Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units 8 | . . . 8 . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 15 | . 4 . 10 1 Record 5 | . . . 5 . Prototype ID Bank 2 | . 1 . 1 . Open DSF 1 | . . . . 1 Level Access Points 1 | . 1 . . . Emergency Access Points 2 | . . . 2 . Garrison Index 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 2 | . . . . 2 Recycling Unit Hacks 5 | . . . 5 . Report Inventory 4 | . . . 4 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 . 5 4 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3634 | 34 966 210 1458 966 Spaces Moved 1751 | 29 742 15 475 490 Core 76 | 12 . 11 53 . Treads . | . . . . . Legs . | . . . . . Wheels 1675 | 17 742 4 422 490 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 140 130 130 Average Speed 160 | 84 83 1100 287 130 Slowest Speed 1450 | 150 140 1450 1450 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 96 2 98 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . . . 26 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 20 | . . . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 2311 | 35 982 37 533 724 Wait 323 | . 160 . 29 134 Move 1747 | 28 741 14 474 490 Hop . | . . . . . Pick Up 41 | 1 12 . 7 21 Fast Attach 10 | 5 . . 2 3 Attach 25 | 1 3 2 2 17 Detach . | . . . . . Swap 16 | . 5 . 2 9 Drop 16 | . 5 . . 11 Fire 132 | . 55 21 17 39 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 4) 331 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Discovered new exit (range 6) 629 | -10/Materials | Identified exit to Materials 792 | -10/Materials | Discovered new exit (range 3) 1001 | -10/Materials | Entered Subcaves 1031 | -10/Subcaves | Discovered new exit (range 8) 1036 | -10/Subcaves | Core integrity fell below 50% 1090 | -10/Subcaves | Lost 5 parts (1p2n2w) 1211 | -10/Subcaves | Entered Recycling 2230 | -9/Recycling | Core integrity fell below 20% 2600 | -9/Recycling | Discovered new exit (range 15) 2669 | -9/Recycling | Entered Factory 2669 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3190 | -7/Factory | Discovered new exit (range 15) 3259 | -7/Factory | Garrison activated, responded to threat 3368 | -7/Factory | Build established: Tank 3568 | -7/Factory | Cargo convoy interrupted 3607 | -7/Factory | Core integrity fell below 50% 3630 | -7/Factory | Core integrity fell below 20% 3635 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03630_ U-05 Engineer builds a Wall. 03631_ Nuclear Reactor explodes. 03631_ U-05 Engineer builds a Wall. 03632_ The unstable cave ceiling collapses. 03632_ Penetrated by Slug. 03632_ Particle Gun destroyed. 03632_ Penetrated by Slug. 03632_ U-05 Engineer lays Concrete. 03633_ Nuclear Reactor explodes. 03633_ System corrupted: Substantial component data lost. 03633_ The unstable cave ceiling collapses. 03633_ K-01 Serf collects debris. 03633_ U-05 Engineer lays Concrete. 03633_ K-01 Serf collects debris. 03633_ U-05 Engineer lays Concrete. 03633_ Lgt. Nuclear Core destroyed. 03634_ U-05 Engineer builds a Wall. 03635_ Nuclear Reactor explodes. 03635_ Slug penetrates Earth. 03635_ Penetrated by Slug. 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""""""""" | | ??????? =! | | ??????? = != | | ??????? !=! | | ?????????? ######### ##########+####### | | ???????????????????# #??????? ????# | | ?????? ????????# #????? ???? | | ?????# #???????# #???# ????#### | | ?????# #???????# #???# #??????? | | ?????# #???????# #???# #??????? | | ?????# #???????# #???# #??????? | | ?????# #???????# #???# #??????? | | ? ??# #???????# #???# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroAlertDiverter Manual? 0 Play Time 00:36:37 Cumulative 155.3 hours Start 2024.03.13 @ 14:48:55 End 2024.03.13 @ 15:38:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 93 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b330743b-56b1-4d62-a854-7de7b6c7a848