Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.27 @ 15:54:37 Player: Chad Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (1996) 1996 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3600) 3600 TOTAL SCORE: 14611 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 89/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Compact Battery (300) Improved Power Shielding Utility Shielding Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit 0b10 Alert Chip Improved Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Rifle Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Cryofiber Web Compact Battery Advanced Signal Interpreter Improved Power Shielding Improved Propulsion Shielding Utility Shielding Hacking Suite Tesla Rifle Heavy Plasma Cannon [Rating: 74] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Cannon Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 4 | . . . 2 . . . . 1 1 . . . Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 86 | 6 2 2 14 . 5 1 7 13 5 8 16 7 Power 12 | 1 . . 2 . 1 . 1 1 1 2 3 . Engine 5 | 1 . . 2 . 1 . . . 1 . . . Core 4 | . . . . . . . 1 1 . 2 . . Reactor 3 | . . . . . . . . . . . 3 . Propulsion 18 | 2 . 2 3 . . 1 2 4 . 2 2 . Treads 6 | . . . . . . . . 4 . 2 . . Leg 11 | 2 . 2 3 . . . 2 . . . 2 . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | 1 1 . 4 . 3 . 1 3 2 . 5 5 Device 8 | . . . . . 2 . 1 1 . . 3 1 Storage 2 | 1 . . . . . . . . 1 . . . Processor 6 | . 1 . 1 . 1 . . 1 . . . 2 Hackware 2 | . . . 1 . . . . . . . . 1 Protection 7 | . . . 2 . . . . 1 1 . 2 1 Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 1 . 5 . 1 . 3 5 2 4 6 2 Energy Gun 6 | . . . 1 . . . . . . 2 2 1 Energy Cannon 13 | . . . 2 . . . 2 5 . 1 2 1 Ballistic Gun 6 | 2 1 . . . 1 . 1 . . . 1 . Ballistic Cannon 3 | . . . . . . . . . 2 . 1 . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 3 . . . . . . . Parts Lost 44 | . . 1 3 5 . . 6 1 . 3 6 19 Power 6 | . . 1 . . . . 1 . . 1 1 2 Propulsion 10 | . . . . 2 . . 2 1 . . 2 3 Utility 11 | . . . 2 1 . . . . . . . 8 Weapon 17 | . . . 1 2 . . 3 . . 2 3 6 Highest Loss Streak 19 | . . 1 1 5 . . 4 1 . 2 3 19 Average Slot Usage (%) 80 | . 89 88 96 26 36 47 63 78 99 95 95 82 Engine 6 | . 14 2 11 2 8 11 4 . 5 6 4 . Core 2 | . . . . . . . 2 3 6 5 2 . Reactor 1 | . . . . . . . . . . . 5 10 Treads 8 | . . . . . . . . 13 20 20 12 4 Leg 6 | . 28 28 22 4 . . 8 2 . . 5 10 Device 4 | . . . . . . . 3 7 6 6 9 10 Storage 4 | . 14 14 11 2 . . . . 4 6 6 5 Processor 11 | . 4 14 20 2 8 11 9 14 13 13 8 7 Hackware 6 | . . . . 11 11 11 9 7 6 6 6 4 Protection 4 | . . . 8 . . . . 5 8 6 7 4 Energy Gun 2 | . . . . . . . . . . 5 8 10 Energy Cannon 9 | . . . 12 3 . . 13 22 13 7 6 4 Ballistic Gun 5 | . 28 28 6 . 8 11 11 . . . 4 4 Ballistic Cannon 3 | . . . . . . . . . 12 8 2 . Naked Turns 8 | . . . . . . . . . . . . 8 Heaviest Build 89 | 10 10 7 23 20 6 6 15 42 86 88 89 86 Greatest Support 78 | 20 20 20 20 20 3 6 25 68 68 78 78 35 Greatest Overweight (x) 4 | . . . 1 1 1 1 4 1 1 1 4 2 Average Overweight (x) . | . . . . . . . . . . . 1 1 Largest Inventory Capacity 12 | 6 6 6 6 6 4 4 4 4 12 12 12 12 Average Capacity 7 | 5 6 6 6 4 4 4 4 4 9 12 12 11 Most Carried 12 | 3 5 6 6 6 4 4 3 4 12 12 12 11 Average Carried 6 | . 1 5 5 4 3 3 1 2 6 11 10 9 Final Capacity 12 | 6 6 6 6 4 4 4 4 4 12 12 12 4 Final Carried 12 | 1 5 6 6 4 3 3 1 4 12 12 12 4 Class Distribution -------------------- 43% | Mutant 19% | Scavenger-Mutant 13% | Scavenger-Tank 9% | Scavenger-Gunner 5% | Pyromaniac-Skirmisher 4% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Pyromaniac-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Matter Collected 1770 | 232 . 124 418 . . 95 136 105 25 306 329 . Remotely . | . . . . . . . . . . . . . Salvage Created 2359 | . 36 91 572 . . 106 351 131 76 405 591 . Parts 108 | . 2 4 35 . . 2 18 7 4 20 16 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 16 8 . Prevented 7 | . . . . . . . . . . 4 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 46 | . 1 2 11 . . . 8 2 1 11 10 . Guns 19 | . 1 2 3 . . . 3 . . 4 6 . Cannons 24 | . . . 8 . . . 3 2 1 6 4 . AOE 1 | . . . . . . . . . . 1 . . Classes Destroyed 10 | . 1 . 6 . . 1 . . . 1 1 . Worker 2 | . . . . . . 1 1 . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 2 | . . . 1 . . 1 . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 11 | . . . 3 . . . 3 . . 5 . . Grunt 26 | . 1 2 7 . . . 5 . . 2 9 . Duelist 3 | . . . . . . . . . . 3 . . Sentry 5 | . . . 1 . . . . 2 1 1 . . Programmer 1 | . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . 1 . Best Kill Streak 7 | . 1 2 2 . . 2 6 1 1 7 5 . Combat Bots Only 7 | . 1 2 2 . . . 5 1 1 7 5 . Max Kills in Single Turn 2 | . 1 1 1 . . 1 2 1 1 2 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Damage Taken 6591 | . 230 166 635 504 . . 642 588 135 690 1030 1971 Core 1391 | . 47 27 70 174 . . 109 102 6 15 58 783 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 70 . . . 39 80 85 . . . . Volleys Fired 166 | 1 13 9 51 1 . 14 20 6 9 12 25 5 Largest 4 | 2 2 2 2 2 . 1 4 4 4 4 4 4 Hottest 320 | 40 40 40 136 136 . 23 155 320 261 271 278 262 Shots Fired 374 | 2 26 18 76 2 . 14 56 19 22 36 86 17 Gun 188 | 2 26 18 30 . . 14 32 . . 8 45 13 Cannon 185 | . . . 46 2 . . 24 19 22 27 41 4 Launcher 1 | . . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . . Kinetic 195 | 2 26 18 30 . . 14 32 . 10 18 41 4 Thermal 136 | . . . 46 2 . . . 19 12 9 36 12 Explosive 1 | . . . . . . . . . . 1 . . Electromagnetic 42 | . . . . . . . 24 . . 8 9 1 Robot Hit Streak 21 | 2 7 6 21 1 . 5 6 12 15 8 10 15 Robot Miss Streak 6 | . 3 2 2 1 . 2 4 1 2 6 2 1 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 3 | . 1 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . Shots Hit Robots 247 | 2 17 14 58 1 . 7 33 15 11 20 54 15 Core Hits 106 | . 3 5 21 . . 2 15 4 6 20 25 5 Critical Hits 9 | . 1 . 5 . . 1 1 . . 1 . . Critical Kills 5 | . . . 2 . . 1 1 . . 1 . . Critical Parts Destroyed 4 | . 1 . 3 . . . . . . . . . Melee Attacks 5 | . . . 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 5 | . . . 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . . . . Damage Inflicted 4988 | 19 130 157 890 . . 114 565 341 246 806 1403 317 Guns 1849 | 19 130 157 276 . . 114 174 . . 84 676 219 Cannons 2717 | . . . 516 . . . 391 341 246 411 727 85 Explosions 311 | . . . . . . . . . . 311 . . Melee 98 | . . . 98 . . . . . . . . . Ramming 13 | . . . . . . . . . . . . 13 Kinetic 1941 | 19 130 157 276 . . 114 174 . 92 223 651 105 Thermal 1952 | . . . 516 . . . . 341 154 188 569 184 Explosive 311 | . . . . . . . . . . 311 . . Electromagnetic 673 | . . . . . . . 391 . . 84 183 15 Impact . | . . . . . . . . . . . . . Slashing 98 | . . . 98 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 69 | . . . 3 . . . . . . 26 40 . Projectiles 44 | . . . 3 . . . . . . 1 40 . Explosions 25 | . . . . . . . . . . 25 . . Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 4 4 . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . 4 4 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . . . 28 . 6 Shots 1 | . . . . . . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 372 | . 29 19 326 69 . . 186 201 366 372 360 281 Average Temperature 122 | . 13 7 131 36 . . 57 80 124 212 144 142 Received Heat Transfer 1903 | . 132 93 246 100 . . 333 204 48 63 432 252 Effects 12 | . . . 5 . . . . . . 4 3 . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 3 | . . . 1 . . . . . . 1 1 . Interference 3 | . . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 4 | . . . 1 . . . . . . 1 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . 1 . . Heat Transferred 3830 | . . . 925 . . . . 650 300 350 1094 511 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Peak Influence 272 | . 20 47 272 57 . 25 214 197 75 . . . Average Influence 69 | . 13 41 121 11 . 5 138 125 26 . . . Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . Low Security (%) 93 | 100 100 100 79 100 . 100 76 100 100 . . . Level 1 6 | . . . 20 . . . 23 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . 3 . . . 1 1 . . . . Investigation 2 | . . . 1 . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Distress Signals 2 | . . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 93 | . 2 2 18 18 . . 19 2 3 11 14 4 Peak Tracking Total 16 | . 2 2 4 16 . . 10 1 1 7 5 4 Tactical Retreats 11 | . 1 . 3 2 . . 2 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Traps Triggered 2 | . . . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Disabled 6 | . . . 1 . . 1 1 . 3 . . . Max in Single Turn 1 | . . . 1 . . 1 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Accessed 9 | . . . 1 . . . 2 3 2 1 . . Terminals 8 | . . . 1 . . . 2 3 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 27 | . . . 2 . . . 9 8 7 1 . . Successful 12 | . . . 1 . . . 5 2 3 1 . . Failed 15 | . . . 1 . . . 4 6 4 . . . Catastrophic 3 | . . . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . . 2 . 1 . 7 1 2 . . . Terminals 26 | . . . 2 . . . 9 8 7 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 12 | . . . 1 . . . 5 2 3 1 . . Part Schematic 1 | . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . 1 1 1 . . . Open Door 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . Locate Traps 2 | . . . . . . . 1 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 8 | . . . 1 . . . 2 3 2 . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . Highest-Rated Group 50 | . . . . 50 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . . . Total Damage 40 | . . . . 40 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Robot Analysis Total 115 | . . . . . . . . . . . . 115 Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Turns Passed 3912 | 57 138 97 491 158 284 318 209 443 507 613 493 104 Spaces Moved 2639 | 50 75 53 230 262 341 338 141 298 266 315 212 58 Core 979 | 26 . . . 236 341 202 47 105 . . . 22 Treads 902 | . . . . . . . . 193 266 315 128 . Legs 569 | 24 75 53 230 26 . . 41 . . . 84 36 Wheels . | . . . . . . . . . . . . . Hover 189 | . . . . . . 136 53 . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 60 50 50 160 160 160 50 Average Speed 119 | 83 120 120 132 57 80 83 80 122 172 176 174 130 Slowest Speed 250 | 120 120 120 150 120 100 100 250 180 180 180 240 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 27 11 24 56 61 72 17 8 9 50 30 66 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 27 | . . . . . . . . . . . . 27 Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 . 1 1 . Scrap Searched 5 | . . 1 . . . 1 . . . 2 1 . Spaces Dug 2 | . . . . . . . . . 2 . . . Terrain Destroyed 23 | . . . . . . . . . 2 16 5 . Melee . | . . . . . . . . . . . . . Projectile 11 | . . . . . . . . . 2 4 5 . AOE 12 | . . . . . . . . . . 12 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Total 3094 | 63 99 70 337 268 350 357 195 364 298 344 275 74 Wait 95 | . 5 . 18 2 . 4 21 32 4 1 8 . Move 2627 | 49 74 52 229 261 340 337 140 297 265 314 211 58 Hop . | . . . . . . . . . . . . . Pick Up 70 | 7 5 4 9 . 1 1 5 13 12 3 10 . Fast Attach 15 | . . . 5 . 3 . . 1 1 4 1 . Attach 47 | 6 1 . 5 . 2 1 7 9 2 . 8 6 Detach 2 | . . . . . 2 . . . . . . . Swap 24 | . 1 2 4 . . . . 3 2 4 7 1 Drop 43 | . . 3 12 4 2 . 2 3 3 6 5 3 Fire 166 | 1 13 9 51 1 . 14 20 6 9 12 25 5 Melee 4 | . . . 4 . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Entered Mines 289 | -10/Mines | Discovered new exit (range 3) 293 | -10/Mines | Entered Materials 293 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 584 | -9/Materials | Discovered new exit (range 13) 745 | -9/Materials | Identified exit to Mines 745 | -9/Materials | Identified exit to Storage 784 | -9/Materials | Entered Mines 789 | -9/Mines | Assembled infested the area 790 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 798 | -9/Mines | Met a Derelict bent on vengeance 827 | -9/Mines | Core integrity fell below 50% 852 | -9/Mines | Lost 5 parts (2n1u2w) 866 | -9/Mines | Discovered new exit (range 8) 940 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 940 | -9/Mines | Discovered new exit (range 5) 942 | -9/Mines | Entered Exiles 954 | -9/Exiles | Met 8R-AWN 963 | -9/Exiles | Met EX-HEX 979 | -9/Exiles | Met EX-BIN 991 | -9/Exiles | Aligned with FarCom system 991 | -9/Exiles | Given EX-Vault access code 1003 | -9/Exiles | Opened EX-Vault 1005 | -9/Exiles | Found Prototype Device 1005 | -9/Exiles | Identified Trap Reconfigurator 1009 | -9/Exiles | Found Prototype Device 1009 | -9/Exiles | Identified PSU Rigger 1012 | -9/Exiles | Found Prototype Processor 1012 | -9/Exiles | Identified 0b10 Alert Chip 1036 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1149 | -9/Exiles | Met EX-DEC 1217 | -9/Exiles | Discovered new exit (range 10) 1226 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1226 | -9/Exiles | Entered Mines 1538 | -8/Mines | Discovered new exit (range 11) 1544 | -8/Mines | Entered Materials 1544 | -8/Materials | Evolved 2 slots: Weapon x2 1554 | -8/Materials | Identified exit to Factory 1752 | -8/Materials | Lost 4 parts (1n3w) 1753 | -8/Materials | Entered Factory 1753 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2057 | -7/Factory | Discovered new exit (range 10) 2196 | -7/Factory | Entered another Factory area 2196 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2471 | -6/Factory | Identified exit to Lower Caves 2703 | -6/Factory | Entered Lower Caves 2834 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2894 | -6/Lower Caves | Destroyed 7 combat bots 3297 | -6/Lower Caves | Discovered new exit (range 15) 3316 | -6/Lower Caves | Entered another Lower Caves area 3523 | -6/Lower Caves | Lost 3 parts (1p1n1w) 3623 | -6/Lower Caves | P-60 Hacker assimilated allied WC-20F(r) 3783 | -6/Lower Caves | Discovered new exit (range 7) 3801 | -6/Lower Caves | Build established: Scavenger-Tank 3809 | -6/Lower Caves | Entered Data Miner 3810 | -6/Data Miner | Discovered new exit (range 6) 3844 | -6/Data Miner | Met Data Miner 3869 | -6/Data Miner | Interfaced with the Data Conduit 3906 | -6/Data Miner | Core integrity fell below 50% 3910 | -6/Data Miner | Core integrity fell below 20% 3913 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 03890_ Enhanced Grunt overheating. 03891_ Lgt. Antimatter Reactor destroyed. 03891_ Hvy. Laser destroyed. 03891_ Carbon-fiber Leg destroyed. 03892_ Gauss Rifle destroyed. 03893_ Flexi-carbon Leg destroyed. 03894_ Imp. Medium Treads destroyed. 03896_ Lgt. Antimatter Reactor destroyed. 03896_ Critical hit. 03896_ Hvy. Plasma Cannon destroyed. 03897_ Tesla Rifle destroyed. 03898_ Dropped Imp. Propulsion Shielding. 03898_ Adv. Heat Sink destroyed. 03898_ Imp. Armor Integrity Analyzer destroyed. 03900_ Enhanced Grunt overheating. 03901_ Dropped Hcp. Storage Unit. 03901_ Adv. Signal Interpreter destroyed. 03901_ Hacking Suite destroyed. 03905_ Imp. Cryofiber Web destroyed. 03905_ 0b10 Alert Chip destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????####????????? | | ############????#########?### #????????? | | """""""""""###### # # # ### #????????? | | """" """"""""# # # # ## < ##????????? | | """" g @ ######???? | | " #???? | | " g g ] #???? | | g #???? | | " ! ##???? | | " ! """"""""""""""""#####????? | | "" """"###############????????? | | "" """""###??????????????????????? | | """ "#####????????????????????????? | | ###"## "#????????????????????????????? | | ??#"### "#????????????????????????????? | | ??#"#?# "#????????????????????????????? | | ??#"#? "#????????????????????????????? | | ??#"## "#????????????????????????????? | | ????? "#????????????????????????????? | | ????### "#????????????????????????????? | | ??????# "#????????????????????????????? | | ??????# "?????????????????????????????? | | ?????? "?????????????????????????????? | | ??????X "?????????????????????????????? | | ??????? ??????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 37 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 53 Targeting Accuracy 10 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed ChipIonFilter Manual? 0 Play Time 00:37:40 Cumulative 48.4 hours Start 2020.04.27 @ 15:19:09 End 2020.04.27 @ 15:54:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 36 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 35 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5345a67f-164c-4335-862b-eeb800161b8d