Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.26 @ 13:17:45 Player: alice_fexa Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (498) 2490 Value Destroyed (25824) 25824 Prototype IDs (97) 1940 Alien Tech Used (15) 3000 Bonus (18628) 18628 TOTAL SCORE: 63382 Bonus ------- High Alert Combat Kills 3319 Follower Combat Kills 614 Entered Garrisons 600 Used RIF Installer 1000 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2505 Cogmind --------- Core Integrity 0/1850 Matter 490/925 Energy 599/600 System Corruption 52% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Energy Well Experimental Matter Compressor Advanced Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Precision Phase Gun Enhanced Quantum Rifle Enhanced Nova Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Improved Kinecellerator Phase Shifter SHELL Armor Thermal Barrier Microwarp Drive > --- WEAPON ----------- Precision Phase Gun Sigix Quantum Sheargun Enhanced Nova Cannon Enhanced Nova Cannon Hardcell Cannon > --- INVENTORY -------- Improved Quantum Reactor Armored Heavy Treads Biometal Heavy Treads Experimental Heat Sink Advanced Cooling System Coolant Network Advanced Energy Well Experimental Matter Compressor High-powered Tractor Beam High-powered Transdimensional Reconstructor Integrity Redistributor Enhanced Quantum Rifle Enhanced Nova Cannon Improved Potential Cannon Compact Linear Accelerator Graviton Cannon Omega Cannon Tesla Bomb Launcher Ragnarok Missile Launcher [Rating: 245] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Artifact Microwarp Drive Weapon Enhanced Nova Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Point Singularity Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 11 | . . . 2 . . . 1 . . 1 . . . . 1 . . . 2 . . . . 1 . . . . . . 2 . . 1 . Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 853 | 7 13 6 8 3 . 2 53 6 43 4 3 7 2 17 27 12 1 14 26 21 87 3 3 64 7 11 4 16 62 55 15 72 104 50 25 Power 51 | 1 2 . 2 1 . . 3 . 4 . 1 1 . 1 2 2 . 2 2 4 3 . . 2 . . . . 4 2 . 4 6 1 1 Engine 15 | 1 2 . 2 . . . 3 . 1 . 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . Core 15 | . . . . 1 . . . . 3 . . . . . 1 1 . 1 2 2 2 . . 2 . . . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 4 2 . 4 6 1 1 Propulsion 89 | 2 3 2 . . . . 15 3 14 2 . 2 . 1 2 . . 2 3 7 5 . . 7 . . . 1 3 4 . 3 5 1 2 Treads 81 | 1 2 . . . . . 13 3 14 2 . 2 . 1 2 . . 2 3 7 5 . . 5 . . . 1 3 4 . 3 5 1 2 Leg 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Wheel 5 | 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 475 | 1 2 . 3 2 . 1 13 1 17 1 2 3 . 6 12 8 1 4 13 6 58 2 1 41 5 8 4 5 43 38 9 47 74 33 11 Device 357 | . 1 . 1 2 . 1 5 . 11 1 1 2 . 3 9 6 1 2 7 5 36 2 1 34 4 7 3 5 38 34 8 34 60 26 7 Storage 14 | 1 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . 1 3 . 1 1 . 2 Processor 17 | . . . 2 . . . 1 1 . . . . . . . . . . . . 2 . . 3 . . . . 1 1 . 2 2 2 . Hackware 10 | . . . . . . . . . 1 . . . . . . . . . 2 . 3 . . 1 . . . . 2 . . 1 . . . Protection 66 | . . . . . . . 5 . 5 . 1 1 . 3 3 2 . 2 4 1 16 . . 3 1 . 1 . 1 . 1 9 3 4 . Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 2 Weapon 238 | 3 6 4 3 . . 1 22 2 8 1 . 1 2 9 11 2 . 6 8 4 21 1 2 14 2 3 . 10 12 11 6 18 19 15 11 Energy Gun 51 | 1 . . 2 . . 1 17 1 4 1 . . . 1 . . . 2 . . 2 . . 4 . . . . 3 1 2 1 2 5 1 Energy Cannon 53 | . . . 1 . . . . . . . . . . . 1 . . 1 3 1 7 . 1 2 . 2 . 6 2 2 1 8 7 3 5 Ballistic Gun 57 | 2 6 . . . . . . . 3 . . . . 2 5 1 . 1 2 2 5 . 1 5 1 . . 1 2 3 1 5 5 4 . Ballistic Cannon 22 | . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 4 . 2 3 1 5 Launcher 34 | . . 1 . . . . 5 1 1 . . . 1 2 1 1 . 2 1 1 2 . . 1 1 1 . 3 2 1 1 1 2 2 . Special Weapon 10 | . . . . . . . . . . . . . . . . . . . 2 . 5 1 . 1 . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 7 | . . . . . . . . . . . . 1 . 3 3 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 54 | . . . . . . . 3 . 1 . . 1 . . 1 . . . 1 3 2 . . 2 . . 3 . 7 10 2 10 6 2 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . Parts Lost 68 | . . . . . . . 11 . 2 . . . . 2 . 2 . 2 5 . 2 . . 1 . 1 . . 1 1 . 1 8 3 26 Power 7 | . . . . . . . 1 . 1 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . 2 Propulsion 14 | . . . . . . . 4 . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . 1 5 Utility 33 | . . . . . . . 4 . 1 . . . . . . 1 . 1 2 . 2 . . . . 1 . . 1 1 . 1 6 1 11 Weapon 14 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 8 Highest Loss Streak 13 | . . . . . . . 8 . 1 . . . . 1 . 2 . 1 4 . 2 . . 1 . 1 . . 1 1 . 1 3 1 13 Average Slot Usage (%) 90 | . 99 100 96 100 100 100 98 100 99 100 100 100 100 99 99 99 100 99 99 89 87 87 87 86 89 89 89 90 85 81 82 81 79 75 72 Engine 2 | . 14 14 11 9 . . 8 9 5 . 4 7 7 7 7 6 6 6 4 . . . . . . . . . . . . . . . . Core 2 | . . . . 1 11 11 . . 3 7 2 . . . 4 5 6 6 6 6 5 5 5 5 5 5 5 5 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 3 4 5 5 5 5 5 5 5 8 9 8 7 5 7 6 Treads 16 | . 14 14 11 11 11 11 24 27 27 23 23 24 28 27 24 25 25 24 21 12 11 11 11 10 15 15 15 15 12 13 12 11 11 11 10 Device 17 | . 13 14 22 22 22 22 18 18 9 15 14 14 14 13 12 8 12 12 14 23 14 18 21 24 24 24 24 25 22 18 20 19 19 13 16 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 10 10 10 8 9 8 7 7 5 3 Processor 12 | . . . 8 11 11 11 9 9 18 15 15 14 14 14 12 12 12 12 11 11 15 11 11 13 15 15 15 15 13 13 12 11 12 13 11 Protection 5 | . . . . . . . 7 9 8 7 7 7 7 7 12 14 12 12 11 3 10 11 11 6 5 . . . . . 2 3 2 2 2 Energy Gun 4 | . . . 14 22 22 22 17 18 10 7 7 7 7 7 3 . . 11 . . 2 5 5 4 5 5 5 2 3 4 1 . . 3 4 Energy Cannon 4 | . . . 3 . . . . . . . . . . . 2 6 6 1 4 3 5 8 5 5 5 5 10 12 4 3 5 7 7 6 6 Ballistic Gun 5 | . 28 4 . . . . . . 7 15 15 12 7 11 10 11 12 5 6 11 6 . 2 4 4 4 . . 5 3 4 4 5 3 1 Ballistic Cannon 1 | . . 22 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 4 3 2 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 13 30 34 36 35 33 35 68 59 61 64 66 66 66 68 89 90 84 84 86 91 141 136 134 147 136 140 140 146 171 167 187 192 194 205 211 Greatest Support 245 | 10 10 10 10 10 10 10 66 60 84 84 84 112 104 112 114 114 114 114 106 145 140 140 140 168 168 168 168 168 215 235 235 235 235 245 245 Greatest Overweight (x) 8 | 1 2 3 3 3 3 3 4 . 1 . . . . . . . . . . 1 1 . . 1 . . . . . . . 1 . . 8 Average Overweight (x) . | . 1 2 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 9 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 9 15 14 14 15 15 16 19 19 19 20 19 20 19 19 19 20 19 19 19 24 24 24 24 25 24 24 25 24 24 24 24 24 23 22 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 15 15 15 15 20 19 20 20 20 20 20 20 20 20 20 20 20 20 25 24 24 25 25 25 25 25 25 25 25 25 24 25 5 Class Distribution -------------------- 40% | Mutant 16% | Scavenger-Mutant 12% | Gunner 7% | Alien-Gunner 6% | Alien-Mutant 5% | Tank 4% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Garrison Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Gunner | -3/Testing Mutant | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Gunner | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 16889 | 244 274 246 92 30 . 20 702 69 929 . 104 129 . 420 397 690 . 427 351 376 1226 42 68 894 167 218 50 211 1158 1731 245 1217 2349 975 838 Remotely 408 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 123 247 Salvage Created 25194 | . 315 90 97 70 . 206 2566 229 1986 . 88 175 . 334 534 933 . 860 743 325 1788 . 152 1150 116 354 106 205 1668 2288 441 1638 2728 1522 1487 Parts 1104 | . 23 10 8 1 . 5 111 20 94 . 8 3 . 8 39 32 . 38 39 9 73 . 10 47 4 12 2 4 60 117 26 72 122 62 45 Haulers Intercepted 15 | . 1 . 1 . . . 5 . 5 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Recyclers Shooed 15 | . . 2 . . . . 1 . 1 . . . . . 1 . . . 1 . 5 . . 1 . . . . 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 8 6 . 3 . . . . . . . 3 10 . 3 6 1 . . . . . . . . Prevented 14 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . 6 . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 378 | . 10 6 1 2 . 4 48 6 27 . 2 1 . 6 7 15 . 17 8 . 21 . 2 23 5 5 . 2 27 31 10 21 44 14 13 Guns 166 | . 10 . . 2 . 4 34 3 25 . 2 1 . 3 3 4 . 10 1 . 7 . 1 6 1 1 . . 16 20 3 1 5 2 1 Cannons 122 | . . 1 1 . . . . . . . . . . . 1 5 . 2 3 . 8 . 1 14 . 1 . . 10 10 2 15 29 9 10 AOE 64 | . . 5 . . . . 13 3 1 . . . . 3 3 4 . 4 4 . . . . . 4 . . . 1 . 5 3 10 1 . Classes Destroyed 25 | . 4 3 1 1 . 1 4 . 1 . . 1 . 1 . . . 2 . . . . . . . 1 . . . 1 . 2 2 . . Worker 14 | . . 2 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . 2 1 . . 2 . 3 Builder 12 | . . . . . . . 3 . . . . . . . 2 . . . 1 . . . . 1 . . . . 1 1 . . 2 1 . Tunneler 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Hauler 15 | . 1 . 1 . . . 5 . 5 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Recycler 22 | . . 1 . . . . 3 . 2 . . . . . 1 . . . 2 . 2 . . . . . . . 1 1 . . 3 5 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . . . . . . . 1 . 5 . . . . . . . . . . . 2 . . 1 . . . . . . . 2 . . . Watcher 35 | . 1 . 1 . . . 4 . 2 . . . . . 3 . . . 2 . 7 . . 3 . . . . 1 3 1 3 2 1 1 Swarmer 62 | . 6 3 . . . . 10 3 3 . 1 . . 1 3 . . 3 4 . 3 . . . 4 . . . . . 5 4 9 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 110 | . 4 . . 1 . 3 22 . 14 . . . . 3 1 13 . 8 . . 3 . . 1 . 1 . . 10 12 2 . 8 . 4 Brawler 6 | . . . . . . . 2 . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . . Duelist 9 | . . . . 1 . . 3 . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 41 | . . . 1 . . . 10 3 8 . 1 . . 1 . . . . . . 2 . . 6 1 . . 1 2 . 1 . 3 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . . 1 1 . 2 . . . . . . . . 2 . . 2 . 1 2 . 4 . . 2 . . 2 . 4 . Programmer 103 | . . . . . . . . . . . . 1 . . 3 . . 1 4 . 9 . . 14 . . . . 12 16 2 13 15 5 8 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 4 1 2 . 2 11 3 6 . 2 1 . 5 4 7 . 3 5 . 3 . 1 3 4 2 . 1 9 9 6 7 10 5 5 Combat Bots Only 8 | . 3 3 1 2 . 2 8 3 4 . 2 1 . 5 3 7 . 3 4 . 3 . 1 2 4 2 . 1 6 5 6 7 5 4 5 Max Kills in Single Turn 4 | . 1 2 1 1 . 1 2 2 2 . 2 1 . 1 4 2 . 2 4 2 1 . 1 2 4 1 . 1 4 2 3 3 4 3 2 Gunslinging 1 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . 2 2 1 . . . . 1 3 2 . 1 4 . . . . . 4 . . . 1 . 3 2 4 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 32010 | . 354 110 31 45 . 244 2173 48 1116 55 148 84 . 607 176 745 . 961 1000 . 1384 25 236 862 . 281 . 282 1002 895 139 602 5066 2403 10936 Core 3698 | . 54 8 . . . 40 265 22 149 . 20 16 . 34 . 39 . 99 87 . 101 . 24 69 . 42 . 42 22 84 . 30 908 167 1376 Absorbed by Shields 5241 | . . . . . . . . . . . . . . . . . . . . . . . . 38 . 69 . 55 708 941 144 630 2656 . . Reduced by Siege Mode 1943 | . . . . . . . . . . . . . . . . . . . . . 36 . 18 63 . 24 . 43 161 144 10 63 486 106 789 Core Remaining (%) 74 | 100 . 75 . . . 90 . . 20 . . . . 90 . . . 83 . . . . 78 . . . . 86 . 83 . . 44 . . Volleys Fired 1426 | . 39 19 12 5 . 18 134 8 114 . 5 6 . 37 59 34 . 48 46 19 121 5 10 89 7 16 2 46 84 119 22 57 133 35 77 Largest 5 | . 2 2 2 2 . 2 2 2 2 . 3 3 . 3 3 3 . 3 3 3 3 1 3 3 3 3 1 3 4 4 4 4 4 5 5 Hottest 499 | . 40 70 126 126 . 138 138 110 116 . 105 105 . 135 148 148 . 197 151 150 203 98 152 217 164 193 24 215 294 302 302 454 338 432 499 Shots Fired 3323 | . 78 32 23 10 . 36 259 17 223 . 15 14 . 68 100 94 . 127 66 48 213 5 20 202 9 35 2 58 244 308 50 156 398 157 256 Gun 1771 | . 78 . 18 10 . 36 242 15 222 . 15 14 . 44 57 58 . 110 23 29 94 . 11 111 2 16 2 2 139 134 16 36 104 59 74 Cannon 1465 | . . 26 5 . . . . . . . . . . 19 42 30 . 11 37 19 111 3 9 86 4 18 . 50 103 174 31 118 290 97 182 Launcher 66 | . . 6 . . . . 17 2 1 . . . . 5 1 6 . 6 1 . . . . . 3 1 . 6 2 . 2 2 4 1 . Special 21 | . . . . . . . . . . . . . . . . . . . 5 . 8 2 . 5 . . . . . . 1 . . . . Kinetic 1257 | . 78 26 3 . . . . . 131 . 10 8 . 46 43 58 . 29 18 29 57 . 5 54 1 4 . . 116 128 16 64 167 59 107 Thermal 1877 | . . . 20 10 . 36 211 15 91 . 5 6 . 16 56 30 . 81 42 19 137 3 15 139 5 24 2 40 124 180 31 90 227 97 125 Explosive 40 | . . 6 . . . . 10 . 1 . . . . 2 1 . . 4 1 . . . . . 3 1 . 2 . . 2 2 4 1 . Electromagnetic 104 | . . . . . . . 38 2 . . . . . 4 . 6 . 13 . . 11 . . 4 . 6 . 16 4 . . . . . . Slashing 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Robot Hit Streak 50 | . 5 4 13 15 . 21 26 13 36 . 11 5 . 18 26 9 . 21 34 5 21 4 7 24 5 15 17 23 36 32 20 20 50 19 24 Robot Miss Streak 4 | . 2 2 3 . . 2 4 1 4 . 1 2 . 2 2 2 . 2 1 3 3 . 1 3 . 3 . 1 1 2 1 1 4 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . . . . 1 1 . 1 1 . 1 Secondary Targets 13 | . 1 . . 1 . . 4 1 1 . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 2111 | . 48 7 18 10 . 27 198 7 162 . 13 10 1 41 59 58 . 99 32 32 115 2 12 135 3 26 2 16 168 180 27 86 245 101 171 Core Hits 952 | . 20 20 4 3 . 10 112 7 71 . 4 4 . 14 23 26 . 45 21 16 43 . 4 53 6 13 2 6 76 91 18 38 109 34 59 Critical Kills 27 | . 1 . . . . . . . . . . . . . 1 3 . 2 . 1 3 . . 2 . 2 . . . 6 1 1 1 2 1 Critical Parts Destroyed 37 | . . . . . . . . . 1 . . . . . 4 4 . 8 . . 2 . . 1 . 1 . . 5 4 1 . 3 3 . Critical Strikes 124 | . 1 . . . . 2 8 . 7 . 2 . . 1 5 7 . 15 . 4 10 . . 7 . 4 . . 6 10 3 1 11 8 12 Burn 43 | . . . . . . 2 8 . 6 . 2 . . 1 . . . 5 . . 5 . . 4 . 1 . . . . . . . 3 6 Meltdown 10 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . 1 . 1 . 2 1 Destroy 59 | . 1 . . . . . . . 1 . . . . . 5 6 . 10 . 4 3 . . 3 . 1 . . 5 9 2 . 6 3 . Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 . 2 Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 24 | . . . . . . . . . . . . 4 1 7 11 . . . . . . . . . . . . . . . . 1 . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . 4 . 7 10 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74134 | . 497 460 312 170 . 530 5563 223 2937 . 232 395 . 1154 1574 1833 . 2219 1428 1711 3731 . 367 4174 341 796 55 565 6782 6722 1799 4344 10661 4259 8300 Guns 30559 | . 497 . 274 170 . 530 3273 97 2867 . 232 154 . 695 667 554 . 1358 561 1038 1794 . 189 2201 53 306 55 50 3545 3385 328 546 2057 1121 1962 Cannons 33003 | . . 109 38 . . . . . . . . . . . 457 647 . 317 544 673 1923 . 178 1973 35 485 . 266 2566 3337 594 2983 6767 2773 6338 Explosions 10084 | . . 351 . . . . 2290 126 70 . . . . 459 248 632 . 544 292 . . . . . 253 5 . 249 671 . 877 815 1837 365 . Melee 443 | . . . . . . . . . . . . 241 . . 202 . . . . . . . . . . . . . . . . . . . . Ramming 45 | . . . . . . . . . . . . . . . . . . . 31 . 14 . . . . . . . . . . . . . . Kinetic 23295 | . 497 109 38 . . . . . 1557 . 136 108 . 416 477 554 . 159 512 1038 966 . 86 834 28 40 . . 3008 2732 258 851 3517 1024 4350 Thermal 38594 | . . . 274 170 . 530 3321 97 1310 . 96 46 . 380 647 791 . 1199 593 673 2455 . 281 3181 60 526 55 101 3046 3990 664 2678 5307 2870 3253 Explosive 7312 | . . 351 . . . . 1206 . 70 . . . . 80 248 . . 357 292 . . . . . 253 5 . 85 471 . 877 815 1837 365 . Electromagnetic 3748 | . . . . . . . 1036 126 . . . . . 278 . 488 . 504 . . 296 . . 159 . 225 . 379 257 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1140 | . . . . . . . . . . . . 241 . . 202 . . . . . . . . . . . . . . . . . . . 697 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . . . . . . . 5 5 5 . . . . . 8 8 8 8 6 6 6 4 1 5 5 5 . 20 6 7 . 3 3 11 52 Average Corruption 4 | . . . . . . . 4 5 5 . . . . . 1 8 8 8 3 6 3 2 1 2 5 4 . 10 3 3 . 2 3 7 19 Corruption Purged 26 | . . . . . . . . . . . . . . . . . . . . . 6 3 . . . 5 . . 6 6 . . . . . Effects 499 | . . . . . . . 35 8 55 . . . . . 8 11 1 21 17 28 52 8 5 35 13 12 . . 27 23 . 14 51 27 48 Message Errors 129 | . . . . . . . 9 1 12 . . . . . 2 3 . 4 1 5 14 4 5 9 2 4 . . 9 10 . 4 15 7 9 Matter Fused 118 | . . . . . . . 9 1 18 . . . . . . 1 . 7 5 5 13 . . 7 3 3 . . 2 3 . 6 15 9 11 Heat Flow Errors 71 | . . . . . . . 7 . 6 . . . . . 1 3 1 4 2 7 8 1 . 4 6 1 . . 3 1 . 2 5 3 6 Energy Discharges 64 | . . . . . . . 5 3 5 . . . . . 3 1 . 1 1 3 9 2 . 7 1 . . . 7 5 . 1 4 . 6 Parts Rejected 5 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Data Loss (minor) 60 | . . . . . . . 4 . 4 . . . . . 2 1 . 1 6 5 7 1 . 5 1 3 . . 5 3 . 1 9 1 1 Data Loss (major) 8 | . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 Misfires 11 | . . . . . . . . 2 1 . . . . . . . . . . 2 . . . 1 . . . . 1 1 . . . 1 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 32 | . . . . . . . 1 . 5 . . . . . . 1 . 3 1 1 1 . . 2 . 1 . . . . . . 3 3 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2128 | . . 9 . . . . 121 . . . . 85 . 19 151 . . 116 10 19 87 . . 39 . 18 . . 191 133 126 265 364 173 202 Projectiles 1009 | . . . . . . . . . . . . . . . 34 . . . 10 19 87 . . 39 . 18 . . 179 133 43 121 41 83 202 Explosions 917 | . . 9 . . . . 121 . . . . . . 19 . . . 116 . . . . . . . . . . 12 . 83 144 323 90 . Melee 202 | . . . . . . . . . . . . 85 . . 117 . . . . . . . . . . . . . . . . . . . . Knockbacks 66 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 12 2 . 9 6 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 2 . 8 5 20 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 2 Self-Inflicted Damage 527 | . . 67 . . . . 296 . . . . . . . . . . . 15 . . . . . . . . . 39 . . . . . 110 Shots 17 | . . 3 . . . . 11 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Rammed 7 | . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . . 6 9 2 . 21 281 12 276 . 101 101 . 222 252 271 66 198 306 242 303 138 46 284 189 151 . 109 291 201 80 230 147 106 241 Average Temperature 66 | . . 6 9 2 . 8 75 12 69 . 57 54 . 98 57 115 35 87 51 75 64 54 14 44 54 39 . 31 59 64 55 75 16 66 77 Received Heat Transfer 3733 | . 105 20 9 6 . 63 954 27 468 . . . . 126 9 405 . 270 9 . 156 9 36 35 . 9 . 22 159 192 4 8 353 . 279 Effects 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 102 | . . . . . . . . . . . . . . . . . . . . . 12 . 1 16 3 3 . 2 12 13 3 10 15 7 5 Total Turns 1674 | . . . . . . . . . . . . . . . . . . . . . 168 . 10 183 34 22 . 34 264 202 39 133 314 100 171 Longest Duration 112 | . . . . . . . . . . . . . . . . . . . . . 37 . 10 22 20 14 . 18 54 40 21 28 58 54 112 Robots Corrupted 7 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . 1 . 2 . . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . 2 . . . . . . . Parts Fried 14 | . . . . . . . 3 . . . . . . . . 2 . 3 . . 3 . . 1 . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 21 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 5 . . 3 . 3 . . . 1 . 1 . 3 2 Combat Hostiles 19 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 5 . . 3 . 2 . . . 1 . 1 . 2 2 Parts Melted 133 | . . . 3 . . 4 18 1 9 . . 1 . 1 . 2 . 4 3 . 20 . 3 13 . 4 . . 3 10 . 7 7 9 11 Heat Transferred 49144 | . . . 592 370 . 1147 7049 185 3034 . 333 74 . 692 851 927 . 2663 521 450 4025 . 450 4652 87 909 100 150 3395 3444 629 2109 5069 2738 2499 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 3 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1075 | . 185 85 210 81 . 120 810 729 569 260 . . . . 148 466 244 706 382 62 567 . . 652 . . . . 599 736 658 424 1075 953 837 Initial 640 | . . . . 81 . . 46 528 354 246 . . . . . 54 244 170 370 60 7 . . . . . . . . 304 414 299 150 640 489 Average 297 | . 58 18 125 70 . 70 328 626 333 248 . . . . 39 276 244 492 200 29 212 . . 167 . . . . 339 500 527 236 483 723 671 Maximum Alert Level 3 | . . . 1 . . . 3 3 2 1 . . . . . 2 1 3 1 . 2 . . 2 . . . . 2 3 2 2 3 3 3 Low Security (%) 40 | 100 100 100 58 100 . 100 18 . 15 . . . . . 100 41 . 3 52 100 62 . . 67 . . . . 17 . . 28 26 . . Level 1 27 | . . . 41 . . . 46 . 56 100 . . . . . 13 100 21 47 . 19 . . 24 . . . . 46 16 6 67 26 . . Level 2 25 | . . . . . . . 30 82 28 . . . . . . 44 . 65 . . 18 . . 8 . . . . 36 81 93 4 14 49 51 Level 3 6 | . . . . . . . 4 17 . . . . . . . . . 8 . . . . . . . . . . . 1 . . 32 50 48 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 109 | . 2 . . . . . 8 . 3 1 . . . . 5 . . . 4 . 13 . . 15 . . . . 7 10 4 7 18 10 2 Investigation 8 | . . . . . . . 3 . . 1 . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . Extermination 49 | . . . . . . . . . . . . . . . 3 . . . 2 . 6 . . 8 . . . . 5 6 2 6 8 2 1 Reinforcement 22 | . 2 . . . . . 2 . 3 . . . . . 2 . . . 1 . 3 . . 2 . . . . 2 2 . 1 2 . . Assault 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 2 1 Garrison 11 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . 3 . . . . . . 1 . 3 . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . Construction Impeded 5 | . . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 14 | . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . 2 . . . . 2 1 . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 575 | . 23 13 3 2 . 5 71 7 46 . 2 2 . 7 16 18 . 21 14 . 47 1 1 29 1 5 . 2 35 49 12 27 61 23 32 Peak Tracking Total 12 | . 3 4 1 2 . 3 6 3 8 . 2 1 . 5 4 8 . 5 6 . 5 1 1 3 1 2 . 1 4 6 5 4 8 6 12 Tactical Retreats 30 | . 1 1 . . . 1 4 . 1 . . . . 1 1 3 . 6 1 . 3 . . . . . . . 4 . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . . . . . . . 5 . . 1 . . . . 3 . . . 3 . 4 . . 1 . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 2 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 68 | . . . 1 . . . 10 1 . . . 1 . . 4 . . 1 . . 8 . . 2 . . . . 5 10 . 6 16 1 2 Max in Single Turn 3 | . . . 1 . . . 3 1 . . . 1 . . 1 . . 1 . . 1 . . 1 . . . . 1 1 . 1 1 1 1 Garrison Access 10 | . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . 2 . 1 1 . 1 . Garrison Relay 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 156 | . 6 . 3 1 1 . 16 . 11 2 . . 3 . 13 . 1 . 3 . 23 . . 11 . 1 4 . 8 14 4 15 10 5 1 Terminals 94 | . 6 . 3 1 . . 11 . 8 1 . . . . 7 . . . . . 11 . . 7 . . . . 5 9 2 10 9 3 1 Fabricators 8 | . . . . . . . . . . 1 . . . . 2 . . . 1 . 2 . . 1 . . . . . 1 . . . . . Repair Stations 14 | . . . . . . . 2 . 1 . . . . . 1 . . . . . 4 . . . . . . . 1 2 . 2 . 1 . Recycling Units 7 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 3 . . . . . . 1 . . . . Scanalyzers 10 | . . . . . . . 2 . 1 . . . . . 1 . . . . . 2 . . . . . . . . 2 . 2 . . . Garrison Access 14 | . . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . 3 . . . . . . . 2 . 1 1 1 1 . Total Hacks 387 | . 20 . 8 4 1 . 38 . 38 6 . . 22 . 29 . 1 . 5 . 46 . . 20 . 1 17 . 21 33 6 41 18 11 1 Successful 203 | . 9 . 6 1 1 . 19 . 19 2 . . 22 . 12 . 1 . 5 . 21 . . 6 . 1 17 . 11 14 4 23 6 3 . Failed 183 | . 11 . 2 2 . . 19 . 19 4 . . . . 17 . . . . . 25 . . 14 . . . . 10 19 2 18 12 8 1 Catastrophic 42 | . 6 . . . . . 6 . 4 1 . . . . 3 . . . . . 7 . . 3 . . . . 2 4 1 3 2 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 157 | . 14 . 6 4 . . 15 . 22 1 . . . . 18 . . . . . 16 . . 10 . . . . 10 8 1 23 7 2 . Terminals 233 | . 20 . 8 4 . . 27 . 29 2 . . . . 18 . . . . . 21 . . 13 . . . . 15 19 3 31 16 6 1 Fabricators 23 | . . . . . . . . . . 4 . . . . 5 . . . 2 . 9 . . 2 . . . . . 1 . . . . . Repair Stations 32 | . . . . . . . 4 . 3 . . . . . 2 . . . . . 8 . . . . . . . 2 5 . 4 . 4 . Recycling Units 9 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 5 . . . . . . 1 . . . . Scanalyzers 28 | . . . . . . . 6 . 5 . . . . . 2 . . . . . 3 . . . . . . . . 8 . 4 . . . Garrison Access 21 | . . . . . . . 1 . 1 . . . . . 1 . 1 . 2 . 4 . . . . . . . 4 . 2 2 2 1 . Terminal Hacks 99 | . 5 . 3 1 1 . 9 . 9 . . . 22 . 5 . . . . . 3 . . 1 . 1 17 . 2 4 1 9 5 1 . Record 17 | . . . . . 1 . . . . . . . 11 . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 14 | . . . . . . . . . 1 . . . 8 . . . . . . . . . . . . . 4 . . 1 . . . . . Robot Analysis 7 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 14 | . . . 1 1 . . 3 . 1 . . . 3 . 1 . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Terminal Index 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . 1 . . Alert Level 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 9 | . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Locate Traps 19 | . 3 . . . . . . . 4 . . . . . 2 . . . . . 1 . . 1 . . . . . 2 1 5 . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . . . . . 1 . . . . . . . . 2 . 4 . . 1 . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . 1 . . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . . . . 4 . 2 . . . . . 2 . . . . . 5 . . . . . . . 1 2 . 3 . 1 . Scan Component 13 | . . . . . . . 2 . 1 . . . . . 1 . . . . . 3 . . . . . . . 1 2 . 2 . 1 . Repair 7 | . . . . . . . 2 . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 . . . . . . 1 . . . . Retrieve Components 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 . . . . . . 1 . . . . Scanalyzer 18 | . . . . . . . 3 . 4 . . . . . . . . . . . 2 . . . . . . . . 5 . 4 . . . Insert Component 13 | . . . . . . . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . 4 . 4 . . . Analyze 5 | . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Garrison Access Hacks 19 | . . . . . . . 1 . 1 . . . . . 1 . 1 . 2 . 4 . . . . . . . 4 . 2 2 . 1 . Unlock Access 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . 2 . 1 1 . 1 . Coupler Status 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 . 1 1 . . . Unauthorized Hacks 33 | . 4 . 3 . . . 2 . 3 1 . . . . 4 . . . . . 2 . . 1 . . . . 4 3 . 5 1 . . Terminals 30 | . 4 . 3 . . . 2 . 3 1 . . . . 3 . . . . . 1 . . 1 . . . . 4 2 . 5 1 . . Assimilate 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Botnet 25 | . 3 . 3 . . . 2 . 2 1 . . . . 3 . . . . . 1 . . 1 . . . . 3 1 . 4 1 . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Used 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 131 | . 6 . 3 1 . . 15 . 10 2 . . . . 12 . . . 2 . 20 . . 10 . . . . 7 13 3 13 9 4 1 Full Trace Events 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 2 . . . 8 . . . . . . . 1 . . . . . 4 . . 2 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter 387 | . . . . . . . . . . . . . . . . . . . 285 . 102 . . . . . . . . . . . . . . Time 203 | . . . . . . . . . . . . . . . . . . . 152 . 51 . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . 2 . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . Time 365 | . . . . . . . 70 . 136 . . . . . 44 . . . . . 82 . . . . . . . . . . 33 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . 10 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . 1 . . . . . 2 . 6 1 . 1 . . . . . . 1 . . . . Non-combat 9 | . . . . . . . . . . . . . . . . . . . 1 . 6 . . 1 . . . . . . 1 . . . . Combat 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . Robot Hacks Applied 18 | . . . . . . . . . . . . . 1 . . . . . 4 . 6 1 . 5 . . . . . . 1 . . . . parse_system 3 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_fabricator 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . purge_threat 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . relay_feed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . 4 . . . . . . . . . 3 2 . 3 . . . . . . . 2 . . 2 3 . . Machine Destruction 16 | . . . . . . . . 4 . . . . . . . . . 3 2 . 3 . . . . . . . 2 . . 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Attached 6 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . . 1 . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 54 | . . 1 . 3 . . . . . . . . . 1 . . . . 1 20 . 1 . 18 . . . . . . . 1 . . 8 Largest Group 20 | . . 1 1 4 . . . . . . . . . 1 . . . . 1 20 15 1 1 17 . . . . . . . 1 . . 6 Highest-Rated Group 920 | . . 31 31 71 . . . . . . . . . 95 . . . . 49 784 563 49 49 920 . . . . . . . 26 . . 73 Highest-Rated Ally 95 | . . 31 31 31 . . . . . . . . . 95 . . . . 49 50 46 49 49 75 . . . . . . . 26 . . 15 Total Orders 17 | . . . . . . . . . . . . . . . . . . . 2 . . 2 2 . . . . . . . . 11 . . . STAY 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . 6 . . . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . 5 . . . Ally Attacks 201 | . . 16 8 8 . . . . . . . . . 8 . . . . 6 . 109 . 5 30 . . . . . . . . . . 11 Total Damage 4506 | . . 231 128 118 . . . . . . . . . 207 . . . . 258 . 2327 . 191 841 . . . . . . . . . . 205 Kills 34 | . . 8 2 . . . . . . . . . . . . . . . 2 . 19 . . 3 . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 1 . 1 . . . . . . . 2 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 45358 | 46 973 877 331 358 175 222 2573 286 2440 349 722 961 149 1242 2419 374 56 610 1742 841 5289 575 1113 2596 584 1321 250 1284 2656 3066 946 2833 3057 1245 797 Spaces Moved 22660 | 38 774 607 213 259 141 127 1182 154 1103 214 397 540 89 545 1195 148 34 257 870 329 2461 278 618 1185 306 691 143 612 1180 1316 483 1366 1761 667 377 Core 22 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Treads 19851 | . . . . . . . 1032 154 1103 214 397 540 89 545 1195 148 34 257 870 329 2461 278 618 1185 306 691 143 612 1180 1316 483 1366 1368 615 322 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2304 | 33 774 607 213 259 141 127 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 125 125 125 125 125 160 160 160 160 160 160 160 160 160 160 160 160 152 160 160 160 160 166 166 166 166 145 145 166 163 141 141 50 Average Speed 155 | 85 99 122 125 125 125 125 158 160 160 160 160 160 160 160 160 160 160 160 160 180 161 160 160 163 166 166 166 166 148 160 166 165 152 145 136 Slowest Speed 275 | 95 110 125 125 125 125 125 260 160 260 160 160 160 160 160 160 160 160 160 160 260 260 160 160 275 170 166 166 170 161 166 166 265 163 150 141 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Microwarps 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 8 4 Exploration Rate (%) 51 | 4 99 97 21 61 50 33 96 35 89 6 60 69 74 56 34 37 1 53 23 94 62 47 60 28 44 67 60 64 28 86 16 94 68 17 16 Regions Visited 35 Branch Regions 18 Pre-discovered Areas 9 | . . 3 . . 1 . . . . . . . 1 1 . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 24 | . . . 1 . . . 1 . 1 1 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . . . . . 1 3 . 3 . . . . . . . 1 3 . 2 2 . 3 . . . . . . . Spaces Dug 307 | . . 15 . . . . . . . . . 1 . 17 20 . . . 30 . 35 3 4 16 3 3 . 30 21 27 34 15 19 1 13 Terrain Destroyed 1347 | . . 45 . . . . 137 1 16 . . 1 . 54 39 9 . 63 48 19 101 3 8 34 47 20 . 48 135 78 73 87 165 59 57 Melee 14 | . . . . . . . . . . . . 1 . 7 6 . . . . . . . . . . . . . . . . . . . . Projectile 631 | . . . . . . . . . . . . . . 18 29 . . . 34 19 101 3 8 34 3 7 . 38 43 78 13 50 66 31 56 AOE 702 | . . 45 . . . . 137 1 16 . . . . 29 4 9 . 63 14 . . . . . 44 13 . 10 92 . 60 37 99 28 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 30879 | 48 917 706 263 288 140 154 1654 185 1617 222 476 621 94 853 1619 220 36 357 1165 553 3622 406 730 1726 374 846 155 842 1957 2113 601 1867 2070 870 512 Wait 5472 | . 56 73 9 11 . 7 189 7 307 1 71 61 3 241 287 17 . 30 192 148 882 120 99 341 52 108 . 162 582 574 66 292 317 117 50 Move 22184 | 37 773 606 212 258 140 126 1182 152 1102 213 396 539 88 544 1195 146 33 255 870 328 2460 277 617 1184 305 690 142 611 1179 1315 482 1365 1397 622 343 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 280 | 3 18 . 9 4 . . 43 4 14 2 . . . 4 17 4 1 5 12 7 19 . . 10 . 7 1 2 12 9 7 16 33 13 4 Fast Attach 321 | 7 1 . 4 1 . . 16 . 8 . 1 4 . 1 4 2 . 1 4 16 32 1 1 25 3 5 5 2 23 23 4 47 50 26 4 Attach 122 | . . . 1 . . . 10 . 2 2 . 1 . 2 2 2 . 3 7 2 8 1 . 3 . 1 . . 6 4 2 3 31 10 19 Detach 29 | 1 . . . . . . 1 . . . . 1 . . . . . . . 1 5 . . 1 . . . . 1 2 . 1 10 2 3 Swap 424 | . 12 6 3 2 . 2 27 6 33 2 2 3 2 14 21 8 1 10 15 3 47 1 2 36 4 5 . 14 33 29 9 23 32 14 3 Drop 584 | . 18 2 13 7 . 1 52 8 37 2 1 2 . 3 23 7 1 5 13 29 47 1 1 37 3 11 5 5 37 35 9 62 67 31 9 Fire 1426 | . 39 19 12 5 . 18 134 8 114 . 5 6 . 37 59 34 . 48 46 19 121 5 10 89 7 16 2 46 84 119 22 57 133 35 77 Melee 24 | . . . . . . . . . . . . 4 1 7 11 . . . . . . . . . . . . . . . . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 7) 411 | -10/Materials | Discovered new exit (range 15) 627 | -10/Materials | Discovered new exit (range 9) 865 | -10/Materials | Discovered new exit (range 10) 1020 | -10/Materials | Entered Mines 1142 | -10/Mines | Assembled infested the area 1232 | -10/Mines | Discovered new exit (range 7) 1235 | -10/Mines | Escorted by a lone wolf Derelict 1255 | -10/Mines | Learned location of Storage (-8) 1312 | -10/Mines | Learned location of Mines (-9) 1552 | -10/Mines | Learned location of Zion (-6) 1642 | -10/Mines | Discovered new exit (range 3) 1897 | -10/Mines | Entered Materials 1897 | -9/Materials | Accompanied by 1 ally 1897 | -9/Materials | Evolved 2 slots: Utility x2 1994 | -9/Materials | Discovered new exit (range 18) 2077 | -9/Materials | Identified exit to Mines 2228 | -9/Materials | Entered Mines 2228 | -9/Mines | Accompanied by 1 ally 2292 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2295 | -9/Mines | Found Prototype Device 2329 | -9/Mines | Discovered new exit (range 7) 2341 | -9/Mines | Central database locked down 2358 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2383 | -9/Mines | Learned Materials stockpile data 2449 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2565 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2565 | -9/Mines | Discovered new exit (range 5) 2586 | -9/Mines | Entered Exiles 2603 | -9/Exiles | Discovered new exit (range 15) 2620 | -9/Exiles | Met 8R-AWN 2639 | -9/Exiles | Met EX-HEX 2686 | -9/Exiles | Met EX-DEC 2750 | -9/Exiles | Discovered new exit (range 10) 2761 | -9/Exiles | Entered Mines 2922 | -8/Mines | Discovered new exit (range 6) 2983 | -8/Mines | Entered Materials 2983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3075 | -8/Materials | Build established: Scavenger-Mutant 3146 | -8/Materials | Identified Exp. Sensor Array 3153 | -8/Materials | Discovered new exit (range 4) 3334 | -8/Materials | Repaired Imp. Heat Sink 3348 | -8/Materials | Discovered new exit (range 16) 3659 | -8/Materials | Discovered new exit (range 16) 3812 | -8/Materials | Lost 8 parts (1p2n3u2w) 4018 | -8/Materials | Build established: Mutant 4042 | -8/Materials | Repaired Med. Armor Plating 4248 | -8/Materials | Discovered new exit (range 16) 5383 | -8/Materials | First assault squad dispatched 5463 | -8/Materials | Destroyed 8 combat bots 5500 | -8/Materials | Discovered new exit (range 15) 5519 | -8/Materials | Garrison activated, responded to threat 5556 | -8/Materials | Identified exit to Garrison 5556 | -8/Materials | Entered Garrison 5603 | -8/Garrison | Build established: Scavenger-Mutant 5640 | -8/Garrison | Triggered checkpoint 5699 | -8/Garrison | Discovered new exit (range 8) 5720 | -8/Garrison | Installed Relay Interface Framework 5748 | -8/Garrison | Triggered checkpoint 5749 | -8/Garrison | Core integrity fell below 50% 5791 | -8/Garrison | Garrison Relay disabled 5842 | -8/Garrison | Identified exit to Materials 5842 | -8/Garrison | Entered Materials 6058 | -8/Materials | Discovered new exit (range 15) 6160 | -8/Materials | Identified exit to Storage 6175 | -8/Materials | Build established: Mutant 6548 | -8/Materials | Discovered new exit (range 16) 6610 | -8/Materials | Identified exit to Factory 7164 | -8/Materials | Discovered exit to Factory (range 16) 7257 | -8/Materials | Build established: Scavenger-Mutant 7758 | -8/Materials | Discovered exit to Storage (range 16) 8160 | -8/Materials | Repaired Broken Exp. Sensor Array 8230 | -8/Materials | Discovered exit to Factory (range 13) 8282 | -8/Materials | Entered Factory 8282 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8489 | -7/Factory | Discovered new exit (range 13) 8506 | -7/Factory | Identified exit to Lower Caves 8582 | -7/Factory | Build established: Skirmisher 8631 | -7/Factory | Entered Lower Caves 8704 | -7/Lower Caves | Encountered a Warlord checkpoint 8987 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9344 | -7/Lower Caves | Discovered new exit (range 5) 9349 | -7/Lower Caves | Identified exit to Lower Caves 9353 | -7/Lower Caves | Entered another Lower Caves area 9523 | -7/Lower Caves | Encountered a Warlord checkpoint 9596 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9713 | -7/Lower Caves | Identified exit to Factory 10020 | -7/Lower Caves | Found Alien Artifact 10020 | -7/Lower Caves | Identified Core Expander 10020 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 10307 | -7/Lower Caves | Discovered new exit (range 4) 10310 | -7/Lower Caves | Build established: Mutant 10312 | -7/Lower Caves | Identified exit to Data Miner 10314 | -7/Lower Caves | Entered Data Miner 10314 | -7/Data Miner | Discovered new exit (range 6) 10345 | -7/Data Miner | Met Data Miner 10375 | -7/Data Miner | Learned location of Section 7 (-2) 10375 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10402 | -7/Data Miner | Received God Mode back door access code from Data Miner 10457 | -7/Data Miner | Identified exit to Proximity Caves 10463 | -7/Data Miner | Entered Proximity Caves 10502 | -6/Proximity Caves | Spotted B-75 Beast 10504 | -6/Proximity Caves | Escorted by Enhanced Grunt 10755 | -6/Proximity Caves | Destroyed B-75 Beast 11145 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11695 | -6/Proximity Caves | Discovered exit to Factory (range 6) 11705 | -6/Proximity Caves | Entered Factory 11705 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11766 | -6/Factory | Repaired Med. Treads 12787 | -6/Factory | Build established: Tank 13231 | -6/Factory | Build established: Mutant 13452 | -6/Factory | Discovered new exit (range 9) 13464 | -6/Factory | Identified exit to Lower Caves 14124 | -6/Factory | Identified exit to Garrison 14124 | -6/Factory | Entered Garrison 14132 | -6/Garrison | Expanded RIF knowledge: Program Shield 14197 | -6/Garrison | Triggered checkpoint 14323 | -6/Garrison | Destroyed 7 combat bots 14482 | -6/Garrison | Discovered new exit (range 10) 14495 | -6/Garrison | Identified exit to Factory 14498 | -6/Garrison | Entered Factory 14546 | -6/Factory | Identified exit to Garrison 14554 | -6/Factory | Entered Garrison 14637 | -6/Garrison | Triggered checkpoint 14680 | -6/Garrison | Triggered checkpoint 14769 | -6/Garrison | Triggered checkpoint 14978 | -6/Garrison | Discovered new exit (range 10) 14991 | -6/Garrison | Identified exit to Factory 15016 | -6/Garrison | Triggered checkpoint 15068 | -6/Garrison | Garrison Relay disabled 15164 | -6/Garrison | Entered Factory 15164 | -5/Factory | Evolved 2 slots: Utility x2 15520 | -5/Factory | Build established: Scavenger-Mutant 16038 | -5/Factory | Discovered new exit (range 11) 16052 | -5/Factory | Identified exit to Factory 16618 | -5/Factory | Lost 4 parts (1p2n1u) 16906 | -5/Factory | Sucked down chute 16906 | -5/Factory | Entered Waste 16907 | -5/Waste | Joined by Warlord forces that had cleared the area 17146 | -5/Waste | Found Prototype Launcher 17146 | -5/Waste | Identified Point Singularity Launcher 17618 | -5/Waste | Discovered new exit (range 14) 17679 | -5/Waste | Identified exit to Factory 17747 | -5/Waste | Entered Factory 17747 | -5/Factory | Accompanied by 15 allies 17993 | -5/Factory | Build established: Scavenger-Skirmisher 18009 | -5/Factory | Fabricated Huge Storage Unit? 18590 | -5/Factory | Build established: Scavenger-Gunner 19023 | -5/Factory | P-70 Sage assimilated allied X4-LZ7(m) 19289 | -5/Factory | Found Mni. Smartbomb Launcher 19398 | -5/Factory | Discovered new exit (range 6) 19405 | -5/Factory | Identified exit to Extension 20171 | -5/Factory | Repaired Broken Biometal Heavy Treads? 20660 | -5/Factory | Discovered exit to Factory (range 5) 21063 | -5/Factory | Build established: Scavenger-Mutant 21341 | -5/Factory | Discovered exit to Factory (range 10) 21910 | -5/Factory | Garrison activated, responded to threat 22103 | -5/Factory | Repaired Antimatter Reactor 22155 | -5/Factory | Discovered exit to Extension (range 15) 22485 | -5/Factory | Identified exit to Upper Caves 22598 | -5/Factory | Spotted B-75 Beast 23036 | -5/Factory | Entered Upper Caves 23128 | -5/Upper Caves | Build established: Mutant 23326 | -5/Upper Caves | Learned Factory security intel 23330 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23429 | -5/Upper Caves | Encountered a Warlord checkpoint 23541 | -5/Upper Caves | Learned 12 Factory zone layouts 23588 | -5/Upper Caves | Discovered new exit (range 13) 23606 | -5/Upper Caves | Identified exit to Upper Caves 23611 | -5/Upper Caves | Entered another Upper Caves area 23611 | -5/Upper Caves | Accompanied by 1 ally 24069 | -5/Upper Caves | Spotted B-75 Beast 24080 | -5/Upper Caves | Destroyed B-75 Beast 24168 | -5/Upper Caves | Discovered new exit (range 7) 24177 | -5/Upper Caves | Identified exit to Warlord 24370 | -5/Upper Caves | Build established: Tank 24701 | -5/Upper Caves | Encountered a Warlord checkpoint 24703 | -5/Upper Caves | Discovered exit to Factory (range 11) 24724 | -5/Upper Caves | Entered Factory 24724 | -4/Factory | Accompanied by 1 ally 24724 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24725 | -4/Factory | Identified exit to Upper Caves 24726 | -4/Factory | Identified exit to Research 25347 | -4/Factory | Discovered exit to Research (range 15) 25748 | -4/Factory | Garrison activated, responded to threat 26133 | -4/Factory | Build established: Mutant 26255 | -4/Factory | Incoming investigation squad redirected 26368 | -4/Factory | Found Hvy. Insulated Plating 26601 | -4/Factory | Cargo convoy interrupted 26601 | -4/Factory | Found Prototype Launcher 26601 | -4/Factory | Identified Tesla Bomb Launcher 26670 | -4/Factory | Build established: Gunner 27320 | -4/Factory | Entered Upper Caves 27696 | -4/Upper Caves | Build established: Mutant 27736 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27889 | -4/Upper Caves | Discovered new exit (range 7) 27897 | -4/Upper Caves | Identified exit to Upper Caves 27904 | -4/Upper Caves | Entered another Upper Caves area 27941 | -4/Upper Caves | Discovered exit to Research (range 12) 28017 | -4/Upper Caves | Build established: Gunner 28029 | -4/Upper Caves | Encountered a Warlord checkpoint 29217 | -4/Upper Caves | Discovered new exit (range 6) 29224 | -4/Upper Caves | Identified exit to Zhirov 29225 | -4/Upper Caves | Entered Zhirov 29225 | -4/Zhirov | Discovered new exit (range 3) 29255 | -4/Zhirov | Met Zhirov 29292 | -4/Zhirov | Learned location of Quarantine (-2) 29292 | -4/Zhirov | Learned location of Testing (-3) 29292 | -4/Zhirov | Learned location of Command (-1) 29302 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29327 | -4/Zhirov | Found Alien Artifact 29327 | -4/Zhirov | Identified Integrated Reactor 29327 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29351 | -4/Zhirov | Found Alien Artifact 29474 | -4/Zhirov | Identified exit to Proximity Caves 29475 | -4/Zhirov | Entered Proximity Caves 29495 | -3/Proximity Caves | Build established: Mutant 29914 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30656 | -3/Proximity Caves | Spotted B-86 Titan 30669 | -3/Proximity Caves | Destroyed B-86 Titan 30696 | -3/Proximity Caves | Discovered exit to Research (range 14) 30734 | -3/Proximity Caves | System corruption reached 10% 30759 | -3/Proximity Caves | Entered Research 30759 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 30886 | -3/Research | Identified exit to Testing 32092 | -3/Research | Found Prototype Processor 32092 | -3/Research | Identified Exp. Terrain Scan Processor 32096 | -3/Research | Found Prototype Device 32096 | -3/Research | Identified Exp. Thermal Defense Suite 32806 | -3/Research | Found Prototype Launcher 32806 | -3/Research | Identified Hellfire Missile Launcher 33415 | -3/Research | Entered Testing 33423 | -3/Testing | Found Prototype Processor 33423 | -3/Testing | Identified Spectral Analyzer 33426 | -3/Testing | Protovariant out of control (PD-4FWSDSAK9I) 33443 | -3/Testing | Incoming assault squad redirected 33470 | -3/Testing | Identified Transdimensional Reconstructor 33750 | -3/Testing | Found Prototype Energy Cannon 33813 | -3/Testing | Found Prototype Ballistic Cannon 33813 | -3/Testing | Identified Omega Cannon 33891 | -3/Testing | Found Prototype Device 33891 | -3/Testing | Identified Exp. Transmission Jammer 34188 | -3/Testing | Found Prototype Energy Gun 34188 | -3/Testing | Identified Warp Gun 34915 | -3/Testing | First assault squad dispatched 34943 | -3/Testing | Incoming assault squad redirected 34944 | -3/Testing | Scanned by Researcher 34959 | -3/Testing | Spotted Investigator 34961 | -3/Testing | Incoming assault squad redirected 34981 | -3/Testing | Destroyed Investigator 35016 | -3/Testing | Found Prototype Launcher 35016 | -3/Testing | Identified Containment Facilitator 35546 | -3/Testing | Build established: Gunner 35729 | -3/Testing | Found Prototype Protection 35783 | -3/Testing | Identified Imp. Potential Cannon 35783 | -3/Testing | Identified SHELL Armor 36297 | -3/Testing | Warped through subspace 36308 | -3/Testing | Incoming assault squad redirected 36385 | -3/Testing | Discovered new exit (range 4) 36479 | -3/Testing | Identified exit to Research 36481 | -3/Testing | Entered Research 36481 | -2/Research | Evolved 2 slots: Utility x2 36878 | -2/Research | Build established: Mutant 36944 | -2/Research | Garrison activated, responded to threat 36981 | -2/Research | First assault squad dispatched 36999 | -2/Research | Incoming assault squad redirected 37015 | -2/Research | Found Prototype Device 37015 | -2/Research | Identified Exp. ECM Suite 37257 | -2/Research | Discovered new exit (range 7) 37265 | -2/Research | Identified exit to Quarantine 37427 | -2/Research | Entered Quarantine 38225 | -2/Quarantine | Cryocooling Duct disabled 38240 | -2/Quarantine | Ambient heat levels rising (+20) 38240 | -2/Quarantine | Non-combat units ordered to evacuate 38287 | -2/Quarantine | Repaired Imp. KE Penetrator 38373 | -2/Quarantine | Discovered new exit (range 13) 38461 | -2/Quarantine | Destroyed 7 combat bots 38826 | -2/Quarantine | Found Alien Artifact 38826 | -2/Quarantine | Identified Core Reset Matrix 38826 | -2/Quarantine | Used Core Reset Matrix 38830 | -2/Quarantine | Detected hypermatrix surge 38830 | -2/Quarantine | Sensed 10 artifacts in vicinity 39021 | -2/Quarantine | Discovered new exit (range 7) 39202 | -2/Quarantine | Found Subatomic Replicator 39234 | -2/Quarantine | Found Prototype Processor 39240 | -2/Quarantine | Identified Exp. Melee Analysis Suite 39452 | -2/Quarantine | Build established: Alien-Mutant 39581 | -2/Quarantine | Found Core Stripper 39661 | -2/Quarantine | Spotted Fortress 39667 | -2/Quarantine | Destroyed Fortress 39921 | -2/Quarantine | Found Prototype Device 39921 | -2/Quarantine | Identified Exp. Force Field 39925 | -2/Quarantine | Found Prototype Device 39925 | -2/Quarantine | Identified Thermal Barrier 39929 | -2/Quarantine | Found Unknown Device 39929 | -2/Quarantine | Identified Antimissile System 39951 | -2/Quarantine | Found Prototype Device 39951 | -2/Quarantine | Identified EM Dispersion Field 39957 | -2/Quarantine | Found Unknown Protection 39957 | -2/Quarantine | Identified Hvy. Insulated Plating 39965 | -2/Quarantine | Found Prototype Reactor 39965 | -2/Quarantine | Identified Vortex Chain Reactor 39970 | -2/Quarantine | Found Prototype Protection 39970 | -2/Quarantine | Identified Centrium Heavy Armor Plating 40008 | -2/Quarantine | Found Vortex Chain Reactor 40253 | -2/Quarantine | Discovered new exit (range 5) 40258 | -2/Quarantine | Identified exit to Section 7 40260 | -2/Quarantine | Entered Section 7 40261 | -2/Section 7 | Sensed 23 artifacts in vicinity 40288 | -2/Section 7 | Found Integrated Reactor 40288 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40597 | -2/Section 7 | Found Microwarp Drive 40893 | -2/Section 7 | Spotted S7 Guard 40924 | -2/Section 7 | Destroyed S7 Guard 41130 | -2/Section 7 | Found Core Physics Calibrator 41216 | -2/Section 7 | Spotted B-90 Cyclops 41393 | -2/Section 7 | Discovered new exit (range 3) 41405 | -2/Section 7 | Identified exit to Access 41456 | -2/Section 7 | Found Integrated Reactor 41456 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41613 | -2/Section 7 | Spotted S7 Guard 41633 | -2/Section 7 | Destroyed S7 Guard 41797 | -2/Section 7 | Spotted B-90 Cyclops 41871 | -2/Section 7 | Garrison activated, responded to threat 42032 | -2/Section 7 | Found Integrated Dissipator 42032 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 42274 | -2/Section 7 | Spotted Alpha 7 42275 | -2/Section 7 | Spotted Alpha 7 42276 | -2/Section 7 | Spotted B-99 Colossus 42333 | -2/Section 7 | Found LRC Matter Compressor 42333 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 42343 | -2/Section 7 | Found LRC Armor 42343 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 42346 | -2/Section 7 | Found LRC Boosters 42346 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 42386 | -2/Section 7 | Destroyed Alpha 7 42407 | -2/Section 7 | Destroyed Alpha 7 42567 | -2/Section 7 | Found Integrity Redistributor 42785 | -2/Section 7 | Found Sigix Quantum Sheargun 42797 | -2/Section 7 | First assault squad dispatched 43028 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 43051 | -2/Section 7 | Incoming assault squad redirected 43127 | -2/Section 7 | Build established: Alien-Gunner 43167 | -2/Section 7 | Spotted S7 Guard 43269 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 43272 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 43275 | -2/Section 7 | Found Integrated Singularity Reactor 43275 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 43279 | -2/Section 7 | Scanned by Researcher 43280 | -2/Section 7 | Intercept squad dispatched 43288 | -2/Section 7 | Spotted Tracker 43288 | -2/Section 7 | Spotted Tracker 43296 | -2/Section 7 | Spotted Combat Programmer 43303 | -2/Section 7 | Core integrity fell below 50% 43317 | -2/Section 7 | Entered Access 43317 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 43318 | -1/Access | Sensed 1 artifact in vicinity 43341 | -1/Access | Lost 3 parts (1u2w) 43680 | -1/Access | Identified exit to Command 43817 | -1/Access | First assault squad dispatched 43843 | -1/Access | Incoming assault squad redirected 43881 | -1/Access | Intercept squad dispatched 43896 | -1/Access | Spotted Tracker 43897 | -1/Access | Spotted Tracker 43900 | -1/Access | Destroyed Tracker 43907 | -1/Access | Destroyed Tracker 43931 | -1/Access | Spotted Combat Programmer 43933 | -1/Access | Spotted Combat Programmer 43946 | -1/Access | Destroyed Combat Programmer 43957 | -1/Access | Destroyed Combat Programmer 44022 | -1/Access | System corruption reached 10% 44086 | -1/Access | Incoming assault squad redirected 44303 | -1/Access | Found Prototype Launcher 44303 | -1/Access | Identified Ragnarok Missile Launcher 44527 | -1/Access | Intercept squad dispatched 44551 | -1/Access | Spotted Tracker 44551 | -1/Access | Spotted Tracker 44562 | -1/Access | Entered Command 44563 | -1/Command | Sensed 1 artifact in vicinity 44812 | -1/Command | First assault squad dispatched 45048 | -1/Command | Spotted Combat Programmer 45181 | -1/Command | Met MAIN.C 45181 | -1/Command | 0b10 Conduit disabled 45262 | -1/Command | Destroyed MAIN.C Shell 45265 | -1/Command | MAIN.C activated Command garrisons 45291 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-336) 45312 | -1/Command | System corruption reached 30% 45313 | -1/Command | Spotted Combat Programmer 45316 | -1/Command | Spotted M Guard 45317 | -1/Command | Lost 12 parts (1p3n6u2w) 45338 | -1/Command | Spotted M Guard 45343 | -1/Command | Core integrity fell below 50% 45347 | -1/Command | Emitted hypermatrix ping 45352 | -1/Command | Assembled emerged from beneath the floor 45352 | -1/Command | Core integrity fell below 20% 45359 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- cleaned. 45353_ Slug penetrates Combat Programmer. 45354_ Penetrated by EMDS Slug. 45354_ Acquired 50 matter. 45355_ P-80 Master knocked back. 45355_ Acquired 20 matter. 45355_ Acquired 40 matter. 45355_ Slug penetrates P-80 Master. 45356_ EMDS Slug penetrates MAIN.C. 45356_ as-70816 destroyed. 45357_ Slug penetrates as-06414. 45357_ Penetrated by Slug. 45358_ Combat Programmer resets P-80 Master, system corruption cleaned. 45358_ Penetrated by EMDS Slug. 45358_ Slug penetrates as-14739. 45358_ as-14739 destroyed. 45359_ as-06707 knocked back. 45359_ as-06707 destroyed. 45359_ as-16194 destroyed. 45359_ as-06414 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######################???????????? | | ???????????????#""""" " """" #???????????? | | ???????????????#"" "" #???????????? | | ???????????????#""""" "" ############# | | ???????????????#" " " " " / | | ???????????????#" " " / | | ???????????????#"" " % / | | ???????????????#" h% ############# | | ???????????????# " % #???????????? | | ???????????????# h % % % #???????????? | | ???????????????# % p p Y%%h % #???????????? | | ?????????????#?# Y ph% #???????????? | | ?????????????# # p M% ""#???????????? | | ?????????????### "" """""#???????????? | | ?????????????# @" " ] " #???????????? | | ?????????????# # " " "]!* " #???????????? | | ?????????????""" 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" " " " #???????????? | | ???????????????# """""""" " " #???????????? | | ???????????????# " """ " """"""""#???????????? | | ???????????????# """ " " " #???????????? | | ???????????????####################?#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 231 Coolant Potential 65 Energy Generation 115 Energy Capacity 1200 Matter Stores 502 Matter Capacity 925 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 2250 Resistance: TH 50 Resistance: EM 75 Propulsion Shielding 33 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 46 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Stripper Microwarp Drive Core Physics Calibrator Integrated Dissipator LRC Matter Compressor LRC Armor LRC Boosters Subatomic Replicator Integrated Singularity Reactor Sigix Quantum Sheargun Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed GammaAccelerationWell Manual? 0 Play Time 05:38:25 Cumulative 1082.0 hours Start 2021.06.24 @ 20:54:14 End 2021.06.26 @ 13:17:45 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 818 Rogue 778 Adventurer 40 Explorer 0 Win Type - Total 121 Types 60/4/35/2/1/4/13/1/1 Lore% 93 Gallery% 97 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8546c322-86b2-47fb-a2e2-1d77eb9ef191