Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 00:44:15 Player: MasterLemons Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (2119) 2119 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 6404 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core High-capacity Matter Pod (200) Advanced Visual Processing Unit Target Analyzer Improved Light Armor Plating Recalibrator AWS/Gauss Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Dynamic Insulation System > --- WEAPON ----------- Light EM Pulse Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core High-capacity Matter Pod Advanced Visual Processing Unit Target Analyzer Recalibrator AWS/Gauss [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun AWS/Gauss Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . . 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 64 | 4 3 6 8 3 4 . 19 17 Power 10 | 1 . 2 2 . . . 3 2 Engine 5 | 1 . 2 1 . . . . 1 Core 5 | . . . 1 . . . 3 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 . 3 3 2 1 . 6 5 Treads . | . . . . . . . . . Leg 22 | 2 . 3 3 2 1 . 6 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 1 . 1 1 2 . 4 2 Device 2 | . . . . . . . 1 1 Storage 4 | 1 . . . 1 2 . . . Processor 3 | . 1 . . . . . 2 . Hackware . | . . . . . . . . . Protection 3 | . . . 1 . . . 1 1 Artifact . | . . . . . . . . . Weapon 20 | . 2 1 2 . 1 . 6 8 Energy Gun 3 | . 1 1 . . . . . 1 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 3 | . 1 . . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon 10 | . . . 2 . . . 5 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 34 | . . 1 . . . . 14 19 Power 6 | . . . . . . . 3 3 Propulsion 13 | . . . . . . . 7 6 Utility 3 | . . . . . . . 2 1 Weapon 12 | . . 1 . . . . 2 9 Highest Loss Streak 7 | . . 1 . . . . 5 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 89 99 99 100 90 88 84 68 Engine 2 | . 14 14 6 . . . . . Core 5 | . . . 4 11 11 11 8 2 Leg 22 | . 28 28 33 33 33 33 29 10 Device 1 | . . . . . . . 3 . Storage 10 | . 14 14 11 11 12 22 11 7 Processor 12 | . 10 14 11 11 11 11 11 15 Protection 4 | . . . 10 11 8 . . 5 Energy Gun 1 | . 10 16 . . . . . . Ballistic Gun 4 | . 10 11 . . 7 11 6 . Impact Weapon 2 | . . . . . . . . 5 Slashing Weapon 11 | . . . 21 22 5 . 13 14 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 8 12 15 20 25 59 59 62 63 Greatest Support 74 | 20 20 20 30 30 30 30 40 74 Greatest Overweight (x) 20 | . . . . . 1 1 17 20 Average Overweight (x) 1 | . . . . . . 1 1 3 Largest Inventory Capacity 20 | 8 8 8 8 10 20 20 20 20 Average Capacity 16 | 6 8 8 8 8 15 20 20 20 Most Carried 15 | 4 5 8 8 8 11 10 15 13 Average Carried 8 | 2 2 6 7 8 9 10 11 8 Final Capacity 20 | 8 8 8 8 10 20 20 20 20 Final Carried 10 | 3 5 8 8 8 10 10 7 10 Class Distribution -------------------- 40% | Scavenger-Mutant 37% | Gladiator 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 919 | 238 86 103 80 20 40 . 162 190 Remotely 55 | . . . . . . . 55 . Salvage Created 2767 | . 313 323 229 109 . . 1060 733 Parts 159 | . 17 18 14 8 . . 78 24 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 5 7 6 5 . . 18 12 Melee 25 | . . . 6 5 . . 7 7 Guns 24 | . 5 7 . . . . 11 1 Cannons 3 | . . . . . . . . 3 Classes Destroyed 12 | . 3 . . 1 . . 6 2 Worker 4 | . . . . . . . 2 2 Builder 4 | . . . . . . . 4 . Recycler 5 | . 1 . . . . . 3 1 Carrier 1 | . . . . . . . . 1 Watcher 5 | . 2 . . . . . 3 . Swarmer 13 | . . . . 4 . . 6 3 Cutter 2 | . . . . . . . 2 . Grunt 28 | . 5 7 6 1 . . 3 6 Sentry 5 | . . . . . . . 4 1 Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . . 2 Best Kill Streak 9 | . 5 3 3 4 . . 9 4 Combat Bots Only 7 | . 4 3 3 4 . . 7 3 Max Kills in Single Turn 2 | . 1 2 1 1 . . 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 497 | . 20 26 29 21 . . 154 247 Missed 155 | . 6 5 10 5 . . 50 79 Damage Taken 5243 | . 177 303 177 150 . . 1802 2634 Core 1369 | . 49 87 37 8 . . 487 701 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 68 | . . . 30 16 . . 22 . Core Remaining (%) 61 | 100 . 45 . . . 88 11 . Volleys Fired 61 | . 18 20 . . . . . 23 Largest 2 | . 2 2 . . . . . 2 Hottest 136 | . 70 115 . . . . . 136 Shots Fired 155 | . 36 37 . . . . 47 35 Gun 128 | . 36 37 . . . . 47 8 Cannon 27 | . . . . . . . . 27 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 85 | . 18 16 . . . . 47 4 Thermal 58 | . 18 21 . . . . . 19 Explosive . | . . . . . . . . . Electromagnetic 12 | . . . . . . . . 12 Robot Hit Streak 26 | . 26 9 . . . . 6 7 Robot Miss Streak 5 | . 2 1 . . . . 5 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Autonomous 48 | . . . . . . . 48 . Shots Hit Robots 185 | . 29 30 14 14 . . 50 48 Core Hits 84 | . 14 16 6 3 . . 27 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 10 | . . . 2 1 . . 2 5 Smash 2 | . . . . . . . . 2 Sever 8 | . . . 2 1 . . 2 3 Melee Attacks 100 | . . . 19 20 . . 29 32 Impact 4 | . . . . . . . . 4 Slashing 96 | . . . 19 20 . . 29 28 Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . . . 6 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 14 | . . . 2 3 . . 4 5 Damage Inflicted 5327 | . 364 380 485 503 . . 2026 1569 Guns 1887 | . 364 380 . . . . 1027 116 Cannons 530 | . . . . . . . . 530 Explosions . | . . . . . . . . . Melee 2904 | . . . 485 503 . . 999 917 Ramming 6 | . . . . . . . . 6 Kinetic 1361 | . 166 126 . . . . 1027 42 Thermal 853 | . 198 254 . . . . . 401 Explosive . | . . . . . . . . . Electromagnetic 203 | . . . . . . . . 203 Impact 171 | . . . . . . . . 171 Slashing 2733 | . . . 485 503 . . 999 746 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . . . . 7 15 Message Errors 3 | . . . . . . . 1 2 Matter Fused 3 | . . . . . . . 2 1 Heat Flow Errors 5 | . . . . . . . 2 3 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . 1 4 Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 368 | . . . . 58 . . 113 197 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 368 | . . . . 58 . . 113 197 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 4 | . . . . . . . . 4 Kicked 4 | . . . . . . . . 4 Crushed . | . . . . . . . . . Highest Temperature 272 | . 150 178 . . . . 162 272 Average Temperature 79 | . 59 72 . . . . 79 96 Received Heat Transfer 1170 | . 96 168 114 54 . . 153 585 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 2 3 . . . . . 4 Heat Transferred 2082 | . 592 740 . . . . . 750 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 296 | . 159 221 296 295 . . 292 170 Initial 115 | . . 61 85 115 . . . 94 Average 101 | . 81 127 178 231 . . 142 57 Maximum Alert Level 1 | . . 1 1 1 . . 1 . Low Security (%) 81 | 100 100 83 52 12 . 100 59 100 Level 1 18 | . . 16 47 87 . . 40 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . . . . . 3 3 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . . . 3 Reinforcement 4 | . 1 . . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . . . 2 . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 8 7 12 8 . . 23 23 Peak Tracking Total 7 | . 2 3 7 4 . . 6 6 Tactical Retreats 9 | . . . 2 3 . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . 1 . . 1 2 Max in Single Turn 1 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 9 | . . 1 2 . 1 . 2 3 Terminals 5 | . . 1 2 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 12 | . . 1 3 . 1 . 2 5 Successful 10 | . . 1 1 . 1 . 2 5 Failed 2 | . . . 2 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 7 | . . 1 3 . . . 1 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 2 Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 1 1 . 1 . 1 2 Record 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . Zone Layout 3 | . . 1 . . . . 1 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 2 . . . 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . 1 . 1 . . . . Largest Group 1 | . . 1 1 1 . . . . Highest-Rated Group 31 | . . 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . 6 8 . . . . Total Damage 64 | . . . 43 21 . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5136 | 67 298 329 299 227 694 37 1097 2088 Spaces Moved 2148 | 52 151 192 163 140 448 20 468 514 Core 33 | 8 . . . . . . 3 22 Treads . | . . . . . . . . . Legs 2115 | 44 151 192 163 140 448 20 465 492 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 186 120 Average Speed 201 | 109 120 120 120 120 152 190 210 348 Slowest Speed 1050 | 120 120 120 120 120 190 190 900 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 29 48 15 32 84 9 32 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . . . . . 2 4 Terrain Destroyed 41 | . . . . . . . 37 4 Melee 6 | . . . . . . . 2 4 Projectile 35 | . . . . . . . 35 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2708 | 62 232 256 237 169 465 19 539 729 Wait 261 | . 54 24 41 7 . . 12 123 Move 2140 | 51 150 191 162 139 447 19 467 514 Hop . | . . . . . . . . . Pick Up 65 | 7 6 8 2 . 6 . 14 22 Fast Attach 4 | . . . 4 . . . . . Attach 45 | 4 3 1 1 . 2 . 17 17 Detach 2 | . . . . . 2 . . . Swap 15 | . . 5 3 3 2 . 2 . Drop 31 | . 1 7 7 3 6 . 3 4 Fire 61 | . 18 20 . . . . . 23 Melee 80 | . . . 17 17 . . 24 22 Ram . | . . . . . . . . . Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 6) 366 | -10/Materials | Entered Mines 376 | -10/Mines | Met a Derelict bent on vengeance 377 | -10/Mines | Learned 2 Materials zone layouts 492 | -10/Mines | Learned Materials stockpile data 495 | -10/Mines | Learned 4 Materials zone layouts 642 | -10/Mines | Core integrity fell below 50% 674 | -10/Mines | Discovered new exit (range 9) 675 | -10/Mines | Escorted by a lone wolf Derelict 695 | -10/Mines | Entered Materials 695 | -9/Materials | Accompanied by 1 ally 695 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 696 | -9/Materials | Identified exit to Mines 696 | -9/Materials | Identified exit to Storage 755 | -9/Materials | Discovered exit to Storage (range 8) 932 | -9/Materials | Build established: Scavenger-Mutant 994 | -9/Materials | Entered Mines 1122 | -9/Mines | Received a Mining Laser from a helpful Derelict 1216 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1216 | -9/Mines | Discovered new exit (range 5) 1221 | -9/Mines | Entered Exiles 1254 | -9/Exiles | Met 8R-AWN 1274 | -9/Exiles | Met EX-HEX 1307 | -9/Exiles | Met EX-BIN 1369 | -9/Exiles | Aligned with FarCom system 1370 | -9/Exiles | Given EX-Vault access code 1398 | -9/Exiles | Opened EX-Vault 1414 | -9/Exiles | Found AWS/Gauss 1444 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1476 | -9/Exiles | Met EX-DEC 1634 | -9/Exiles | Visited The Gauntlet 1896 | -9/Exiles | Discovered new exit (range 10) 1915 | -9/Exiles | Left Exiles lab with AWS/Gauss 1915 | -9/Exiles | Entered Mines 1931 | -8/Mines | Discovered new exit (range 12) 1952 | -8/Mines | Entered Materials 1952 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2230 | -8/Materials | Destroyed 7 combat bots 2634 | -8/Materials | Discovered new exit (range 12) 2667 | -8/Materials | Lost 3 parts (1p1n1u) 2774 | -8/Materials | Core integrity fell below 50% 2791 | -8/Materials | Lost 5 parts (1p3n1u) 2979 | -8/Materials | Core integrity fell below 20% 3009 | -8/Materials | Lost 5 parts (1p2n2w) 3035 | -8/Materials | Build established: Gladiator 3049 | -8/Materials | Entered Factory 3049 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4648 | -7/Factory | Lost 6 parts (2n1u3w) 4819 | -7/Factory | Cargo convoy interrupted 4891 | -7/Factory | Core integrity fell below 50% 4910 | -7/Factory | Build established: Mutant 5134 | -7/Factory | Core integrity fell below 20% 5137 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05118_ H-55 Commando unfolds itself. 05118_ P-60 Hacker unfolds itself. 05118_ H-55 Commando unfolds itself. 05118_ X-67 Chaingunner unfolds itself. 05118_ I-36 Angel unfolds itself. 05120_ Plasma Cannon destroyed. 05121_ Slug penetrates Wall. 05124_ Penetrated by Slug. 05124_ Imp. Carbon-fiber Leg destroyed. 05127_ Slug penetrates Wall. 05128_ U-05 Engineer lays Concrete. 05130_ Lgt. Nuclear Core destroyed. 05130_ Imp. Titanium Leg destroyed. 05132_ U-05 Engineer lays Concrete. 05133_ System corrupted: Hvy. Mace rejected. 05133_ U-05 Engineer lays Concrete. 05133_ Penetrated by Slug. 05133_ Great Axe destroyed. 05133_ Penetrated by Slug. 05134_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????# """ # # | | ???????????????????????????# """ # "" "" # | | ???????????????????????????# # "" "" # | | ???????????????????????????# """ # """ """ # | | ????????????????"??????????# """ # "" """ # | | ????????????????" ???????# """ # """ """ # | | ????????????? %"" ""????# # # | | ???????????? ########+##+## # | | ????????????????? """ ## # | | ????????????????? """ ## % # | | ???????????????"" """ ############### | | ????????????? % #?????????????? | | ????????????? #?????????????? | | ?????????????######+## #?????????????? | | ?????????????????????# ####??????????? | | ?????????????????????# ####### ####??????????? | | ?????????????????????# h#### ##/# ###????????? | | ?????????????????????# ihxp# #????????? | | ?????????????????????# # "" # #????????? | | ?????????????????????# # "T" #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # ! ##????????? | | ?????????????????????# + ! = # #????????? | | ???????????????####### p# !! !%!# #????????? | | ?????? / #/ ! #????????? | | ??????????# ######@####### # ###????????? | | ??????????# ??????? ????#######??????????? | | ??????????# ????????"""""""""???????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# """"""""" #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# """"""""" #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????#############?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 490 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed AssemblyCentriumInsulator Manual? 0 Play Time 00:35:41 Cumulative 20.2 hours Start 2024.04.04 @ 00:09:07 End 2024.04.04 @ 00:44:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 44 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 878393a1-a645-4245-9280-426a5bdf0e58