Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 21:44:58 Player: Skysub Result: Destroyed by O3-WB2(h) with Bolt Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1138) 1138 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 3396 Bonus ------- Follower Combat Kills 33 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 210/300 Energy 124/125 System Corruption 0% Temperature Cool (0) Movement Rolling (290) Ox14 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Cesium-ion Thruster > --- UTILITY (2) ------ Cargo Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher Power Sword > --- INVENTORY (30) --- Improved Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Cryofiber Web Small Storage Unit Deep Structural Scanner Machine Analyzer Sensor Array Improved Melee Analysis Suite Microactuators Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- Subdweller Laser Makeshift Spear > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cryofiber Web Small Storage Unit Large Storage Unit High-capacity Storage Unit Structural Scanner Machine Analyzer Subdweller Optics Terrain Scanner Terrain Scan Processor Improved Light Armor Plating Scrap Shield Makeshift Hacking Suite Makeshift Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Power Bank Subdweller Laser Subdweller Beam Cannon Heavy Assault Rifle Mini Grenade Launcher Improved Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Cargo Storage Unit Device Structural Scanner Storage Cargo Storage Unit Protection Hardened Light Armor Plating Weapon Makeshift Spear Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 7 3 14 7 3 Power 6 | 1 1 3 . 1 Engine 5 | 1 . 3 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 3 1 Treads 4 | 2 . 1 1 . Leg . | . . . . . Wheel 3 | . . 1 2 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 9 | 1 2 4 2 . Device 4 | . . 3 1 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 11 | 3 . 5 2 1 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . 1 . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 3 4 . . Power 2 | . 1 1 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 3 | . 2 1 . . Highest Loss Streak 2 | . 2 1 . . To Critical Strikes . | . . . . . Average Backups 11 | 2 7 12 14 11 Power . | . . . . . Propulsion 1 | . 2 2 2 1 Utility 7 | . 2 4 7 9 Weapon 2 | . 2 5 4 1 Tool/Special . | . . . . . Unused Backups 42 | . 1 2 1 38 Power 1 | . . . . 1 Propulsion 4 | . . 1 . 3 Utility 32 | . 1 1 . 30 Weapon 5 | . . . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 86 97 92 71 Engine 12 | . 10 8 14 13 Treads 9 | . 27 24 11 . Wheel 12 | . . 3 16 15 Device 2 | . . 7 7 . Storage 13 | . 14 14 13 13 Protection 1 | . 2 6 . . Energy Gun 9 | . 3 6 9 12 Ballistic Gun 3 | . 24 . . . Launcher 2 | . . 8 1 1 Piercing Weapon 9 | . . 4 13 12 Peak Build Rating 20 | 6 11 16 20 20 Average Rating 13 | 5 6 12 16 13 On Entrance 10 | . 6 10 15 20 Naked Turns 64 | . . . . 64 Heaviest Build 151 | 14 34 35 151 151 Greatest Support 40 | 40 40 40 40 10 Greatest Overweight (x) 50 | . . 1 50 15 Average Overweight (x) 6 | . . . 3 13 Largest Inventory Capacity 30 | 8 15 15 30 30 Average Capacity 23 | 7 11 15 21 29 Most Carried 30 | 4 10 15 28 30 Average Carried 12 | 2 7 13 15 12 Final Capacity 30 | 8 15 15 30 30 Final Carried 28 | 4 10 15 28 18 Class Distribution -------------------- 49% | Hauler-Mutant 29% | Mutant 21% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1364 | 377 402 258 307 20 Remotely . | . . . . . Salvage Created 1897 | 245 602 223 827 . Parts 128 | 27 49 21 31 . Haulers Intercepted . | . . . . . Recyclers Shooed 5 | 1 . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 29 | . 14 12 3 . Melee 3 | . . . 3 . Guns 15 | . 14 1 . . Cannons 3 | . . 3 . . AOE 8 | . . 8 . . Classes Destroyed 11 | 3 3 2 3 . Worker 5 | 2 3 . . . Builder 5 | . 3 . 2 . Tunneler 7 | 7 . . . . Recycler 9 | 1 . . 8 . Turret 2 | . . 2 . . Swarmer 7 | . 3 4 . . Grunt 13 | . 11 2 . . Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Programmer 1 | . . . 1 . Subdweller 6 | . . 6 . . Best Kill Streak 4 | 4 3 4 4 . Combat Bots Only 4 | . 3 4 2 . Max Kills in Single Turn 2 | 2 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 146 | . 56 64 9 17 Missed 43 | . 14 24 . 5 Hits 103 | . 42 40 9 12 Melee 2 | . . . 1 1 Projectile 101 | . 42 40 8 11 Critical Strikes 3 | . . . 3 . Damage Taken 1297 | . 466 611 130 90 Core 255 | . 70 125 32 28 Absorbed by Shields 19 | . . . 19 . Core Remaining (%) 100 | 100 . . . . Volleys Fired 135 | 26 56 39 14 . Largest 2 | 2 2 2 1 . Hottest 83 | 40 70 83 60 . Shots Fired 236 | 52 109 61 14 . Gun 200 | 52 109 25 14 . Cannon 16 | . . 16 . . Launcher 20 | . . 20 . . Special . | . . . . . Kinetic 174 | 52 101 21 . . Thermal 42 | . 8 20 14 . Explosive 20 | . . 20 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 13 8 13 4 . Robot Miss Streak 4 | 3 4 2 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 172 | 35 62 30 45 . Core Hits 85 | 10 34 27 14 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 2 2 . Burn 2 | . 1 1 . . Blast 1 | . . 1 . . Impale 2 | . . . 2 . Melee Attacks 46 | . . 7 39 . Impact . | . . . . . Slashing . | . . . . . Piercing 31 | . . 7 24 . Sneak Attacks 28 | . . . 28 . Combat Hostiles 3 | . . . 3 . Follow-up Attacks . | . . . . . Damage Inflicted 3866 | 450 813 1302 1301 . Guns 1656 | 450 763 213 230 . Cannons 173 | . . 173 . . Explosions 916 | . . 916 . . Melee 1064 | . . . 1064 . Ramming 57 | . 50 . 7 . Kinetic 1413 | 450 714 249 . . Thermal 416 | . 49 137 230 . Explosive 916 | . . 916 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 1064 | . . . 1064 . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 232 | . . 14 218 . Projectiles . | . . . . . Explosions 14 | . . 14 . . Melee 218 | . . . 218 . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 60 | . . 60 . . Shots 3 | . . 3 . . Rammed 11 | . 10 . 1 . Targets Rammed 13 | . 12 . 1 . Kicked . | . . . . . Crushed 2 | . 2 . . . Highest Temperature 96 | . 96 . 50 . Average Temperature 31 | . 40 . 20 . Received Heat Transfer 472 | . 204 210 58 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 2 . . Heat Transferred 972 | . 222 481 269 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 93 | 15 80 . 93 . Initial 93 | . . . 93 . Average 14 | 2 17 . 14 . Influence Increases 1064 | 50 439 275 300 . Destroy 0b10 Robot/C 520 | . 280 160 80 . Destroy 0b10 Robot/NC 135 | 50 30 . 55 . Destroy Leader 80 | . 70 10 . . Allied During Kill 2 | . . . 2 . Successful Hack 40 | . 28 . 12 . Select Force Hacks 180 | . 30 . 150 . Destroy Structure 2 | . 1 . 1 . Lose Combat Pursuer 105 | . . 105 . . Influence Decreases 1064 | 50 425 94 495 . Entered New Map 109 | . . 7 102 . Time Decay 925 | 50 405 77 393 . Lost Part 30 | . 20 10 . . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 26 16 4 5 Peak Tracking Total 6 | . 4 6 1 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . . 5 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 26 | . 8 2 11 5 Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 81 | . 19 6 26 30 Successful 67 | . 11 6 20 30 Failed 14 | . 8 . 6 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 35 | . 16 . 19 . Terminals 27 | . 14 . 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 18 | . 5 . 13 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 39 | . 2 6 1 30 Record 34 | . . 5 . 29 Terminal Index 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . 2 . 6 . Report Inventory 5 | . 2 . 3 . Retrieve Components 3 | . . . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 7 . 13 . Terminals 14 | . 6 . 8 . Botnet 3 | . 1 . 2 . Skim 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Tunnel 6 | . 1 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 8 . 3 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 24 | . . . 24 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . find_recycling 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 7 | . . . 7 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 7 | . . . 7 . Largest Group 7 | . . . 7 . Highest-Rated Group 84 | . . . 84 . Highest-Rated Ally 27 | . . . 27 . Total Orders 1 | . . . 1 . STAY 1 | . . . 1 . Ally Attacks 1 | . . . 1 . Total Damage 26 | . . . 26 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 1888 | . . 622 1266 . Optics 1 | . . 1 . . Structural 1887 | . . 621 1266 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 5 | . . 1 . 4 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 10910 | 300 1540 1121 2475 5474 Spaces Moved 4475 | 132 610 629 1157 1947 Core 130 | 2 . . 9 119 Treads 1578 | 130 610 433 405 . Legs . | . . . . . Wheels 2767 | . . 196 743 1828 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 110 50 Average Speed 219 | 158 160 149 199 276 Slowest Speed 2550 | 160 160 240 2550 305 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 9 89 42 99 88 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 13 | . 3 . 5 5 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 13 | . . 9 . 4 Spaces Dug 1 | . . 1 . . Terrain Destroyed 61 | . . 61 . . Melee 1 | . . 1 . . Projectile . | . . . . . AOE 60 | . . 60 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 5308 | 168 1056 738 1280 2066 Wait 402 | . 358 22 19 3 Move 4471 | 131 609 628 1156 1947 Hop . | . . . . . Pick Up 94 | 4 8 14 29 39 Fast Attach 29 | 6 9 3 1 10 Attach 8 | . 1 3 3 1 Detach 11 | . 1 1 . 9 Swap 21 | 1 . 12 8 . Drop 78 | . 2 9 10 57 Fire 135 | 26 56 39 14 . Melee 46 | . . 7 39 . Ram . | . . . . . Kick . | . . . . . Crush 13 | . 12 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 301 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 5) 674 | -10/Materials | Discovered new exit (range 13) 857 | -10/Materials | Discovered new exit (range 10) 1223 | -10/Materials | Discovered new exit (range 7) 1609 | -10/Materials | Discovered new exit (range 10) 1638 | -10/Materials | Learned location of 1 exit from Storage 1729 | -10/Materials | Learned 4 Subcaves zone layouts 1757 | -10/Materials | Identified exit to Materials 1774 | -10/Materials | Learned location of Storage (-8) 1841 | -10/Materials | Entered Subcaves 1842 | -10/Subcaves | Approached by a straggling Scientist 1842 | -10/Subcaves | Identified exit to Recycling 1843 | -10/Subcaves | Identified exit to Materials 1903 | -10/Subcaves | Learned 4 Materials zone layouts 1978 | -10/Subcaves | Disturbed a concealed Subdweller 2111 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2123 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2169 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2538 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2578 | -10/Subcaves | Visited Clippyterm 2583 | -10/Subcaves | Learned Factory fabricator intel 2583 | -10/Subcaves | Learned Factory stockpile data 2677 | -10/Subcaves | Core integrity fell below 50% 2797 | -10/Subcaves | Visited 4L-MR0's lab 2808 | -10/Subcaves | Found Power Bank 2962 | -10/Subcaves | Entered Recycling 2963 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3215 | -8/Recycling | Discovered new exit (range 15) 3343 | -8/Recycling | Core integrity fell below 20% 3428 | -8/Recycling | Build established: Commander-Mutant 3441 | -8/Recycling | Scanned before Scraplab entrance 5400 | -8/Recycling | Entered Scraplab 5425 | -8/Recycling | Discovered new exit (range 4) 5437 | -8/Recycling | Entered Scraptown 5703 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5709 | -8/Scraptown | Learned Factory trap positions 5715 | -8/Scraptown | Learned location of 2 exits from Lower Caves 5725 | -8/Scraptown | Build established: Hauler-Mutant 5758 | -8/Scraptown | Discovered new exit (range 11) 7237 | -8/Scraptown | Visited Symbiants 7309 | -8/Scraptown | Visited Cyclists 7353 | -8/Scraptown | Visited Red Mages 7460 | -8/Scraptown | Visited Awakened 7498 | -8/Scraptown | Visited The Evicted 7515 | -8/Scraptown | Visited TADAMA 7553 | -8/Scraptown | Visited CR-KLE's Repair Center 7593 | -8/Scraptown | Visited UFD Registry 7622 | -8/Scraptown | Registered with UFD as "Matterspawn" 7727 | -8/Scraptown | Entered Cyclist Reading Room 7886 | -8/Scraptown | Visited LU-1G1's Boring Crew 7927 | -8/Scraptown | Visited Abandonware Association 7970 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 8548 | -8/Scraptown | Delivered Scrap Shield to a Scientist 8732 | -8/Scraptown | Visited Research Penetration Think Tank 8799 | -8/Scraptown | Visited Science Testing Area 8831 | -8/Scraptown | Visited Cartography Club 8881 | -8/Scraptown | Learned location of Mines (-8) 8881 | -8/Scraptown | Learned location of Lower Caves (-7) 8881 | -8/Scraptown | Learned 8 Access zone layouts 8881 | -8/Scraptown | Learned 4 Storage zone layouts 8881 | -8/Scraptown | Learned 8 Lower Caves zone layouts 8881 | -8/Scraptown | Learned 12 Lower Caves zone layouts 8881 | -8/Scraptown | Learned 20 Lower Caves zone layouts 8881 | -8/Scraptown | Learned 12 Upper Caves zone layouts 8881 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 8881 | -8/Scraptown | Learned location of 2 exits from Lower Caves 8881 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 8881 | -8/Scraptown | Learned location of 1 exit from Research 8881 | -8/Scraptown | Learned Research emergency access door positions 8881 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 8895 | -8/Scraptown | Found Deep Structural Scanner 9025 | -8/Scraptown | Found Scrap Suit 9113 | -8/Scraptown | Visited Chapter 10 9182 | -8/Scraptown | Visited Junk Repository 9322 | -8/Scraptown | Visited Science Guys 10757 | -8/Scraptown | Met Optimus 10757 | -8/Scraptown | Accepted into 0bPrime 10877 | -8/Scraptown | Civil war broke out across Scraptown 10911 | -8/Scraptown | Destroyed by O3-WB2(h) with Bolt Gun Last Messages --------------- this." 10881_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 10887_ Slug penetrates Wall. 10889_ Slug penetrates XU-K1J(g). 10889_ XU-K1J(g) destroyed. 10890_ Bolt penetrates Machine. 10891_ Slug penetrates Wall. 10891_ Slug penetrates VM-NQJ(g). 10892_ ET-ATG(x): "We're going to need a new survey of Scraptown after this." 10893_ Penetrated by Bolt. 10893_ Bolt penetrates Machine. 10893_ VM-NQJ(g) destroyed. 10895_ Penetrated by Bolt. 10897_ 50-NLE(x): "Can't we all just get along?" 10908_ Penetrated by Bolt. 10909_ YY-M2C(j): "I'm having second thoughts about this." 10911_ Penetrated by Bolt. 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