Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 20:35:51 Player: urinsekt Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1590) 1590 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 3733 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 60/100 System Corruption 0% Temperature Cool (31) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (3) ------- Particle Gun Field Laser > --- INVENTORY (5) ---- Armored Treads Improved Sensor Array Improved Utility Shielding Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Shock Bomb Launcher Heavy Rocket Launcher > --- INVENTORY -------- Nuclear Core Armored Wheel Improved Sensor Array Improved Utility Shielding Reactive Plating Beam Rifle Heavy Assault Rifle Heavy Rocket Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 66 | 6 20 . 40 Power 7 | 1 4 . 2 Engine 4 | 1 3 . . Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 16 | 2 2 . 12 Treads . | . . . . Leg 4 | . . . 4 Wheel 10 | 2 2 . 6 Hover . | . . . . Flight 2 | . . . 2 Utility 14 | 1 6 . 7 Device 4 | . 1 . 3 Storage 5 | 1 3 . 1 Processor 2 | . 1 . 1 Hackware 1 | . 1 . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 29 | 2 8 . 19 Energy Gun 7 | . 1 . 6 Energy Cannon 2 | . 1 . 1 Ballistic Gun 12 | 2 4 . 6 Ballistic Cannon . | . . . . Launcher 4 | . . . 4 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 2 . . Unidentified Prototypes 2 | . . . 2 Parts Lost 27 | . 3 2 22 Power 4 | . 1 1 2 Propulsion 9 | . 1 . 8 Utility 3 | . . . 3 Weapon 11 | . 1 1 9 Highest Loss Streak 5 | . 3 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 97 94 70 Engine 3 | . 7 . . Core 6 | . 5 9 6 Leg 1 | . . . 3 Wheel 20 | . 27 28 12 Device 1 | . . . 2 Storage 8 | . 12 14 3 Processor 4 | . 1 . 8 Hackware 11 | . 12 14 9 Protection 1 | . . . 2 Energy Gun 3 | . . . 7 Ballistic Gun 18 | . 27 27 8 Launcher 1 | . . . 3 Peak Build Rating 29 | 6 11 11 29 Average Rating 15 | 4 9 10 21 On Entrance 6 | . 6 11 7 Naked Turns . | . . . . Heaviest Build 28 | 11 12 12 28 Greatest Support 48 | 26 26 26 48 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 7 7 8 6 Most Carried 8 | 3 8 4 8 Average Carried 4 | . 4 4 5 Final Capacity 8 | 8 8 8 5 Final Carried 4 | . 4 4 4 Class Distribution -------------------- 34% | Mutant 33% | Scavenger-Mutant 20% | Scavenger-Gunner 5% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1415 | 188 431 2 794 Remotely . | . . . . Salvage Created 1405 | . 505 41 859 Parts 96 | . 40 3 53 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 40 | . 11 3 26 Melee 3 | . . . 3 Guns 25 | . 11 3 11 Cannons 1 | . . . 1 AOE 10 | . . . 10 Classes Destroyed 9 | . 4 . 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Mechanic 1 | . . . 1 Operator 2 | . 2 . . Watcher 5 | . 3 . 2 Swarmer 12 | . 2 3 7 Grunt 19 | . 9 . 10 Sentry 7 | . . . 7 Hunter 2 | . . . 2 Best Kill Streak 7 | . 4 3 7 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 334 | . 85 16 233 Missed 108 | . 29 6 73 Damage Taken 3195 | . 662 164 2369 Core 786 | . 174 61 551 Absorbed by Shields . | . . . . Ignored by Resistances 25 | . . . 25 Regen/Repaired (Parts) 33 | . 33 . . Core Remaining (%) 53 | 100 . 6 . Volleys Fired 162 | . 65 6 91 Largest 3 | . 2 2 3 Hottest 192 | . 40 40 192 Shots Fired 280 | . 120 12 148 Gun 239 | . 120 12 107 Cannon 11 | . . . 11 Launcher 30 | . . . 30 Special . | . . . . Kinetic 207 | . 120 12 75 Thermal 43 | . . . 43 Explosive 20 | . . . 20 Electromagnetic 10 | . . . 10 Robot Hit Streak 15 | . 15 9 8 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 183 | . 82 8 93 Core Hits 100 | . 34 6 60 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Burn 1 | . . . 1 Destroy 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 10 | . 5 . 5 Impact 5 | . . . 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3831 | . 754 61 3016 Guns 1758 | . 754 61 943 Cannons 182 | . . . 182 Explosions 1638 | . . . 1638 Melee 243 | . . . 243 Ramming 10 | . . . 10 Kinetic 1371 | . 754 61 556 Thermal 569 | . . . 569 Explosive 1346 | . . . 1346 Electromagnetic 292 | . . . 292 Impact 243 | . . . 243 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 175 | . . . 175 Projectiles 44 | . . . 44 Explosions 51 | . . . 51 Melee 80 | . . . 80 Knockbacks 4 | . . . 4 Impact 3 | . . . 3 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 293 | . . . 293 Shots 9 | . . . 9 Rammed 2 | . . . 2 Targets Rammed 5 | . . . 5 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 663 | . 25 . 663 Average Temperature 94 | . 8 . 153 Received Heat Transfer 1053 | . 342 18 693 Effects 6 | . . . 6 Energy Bleed 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1221 | . . . 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 656 | . 139 . 656 Initial 44 | . . . 44 Average 228 | . 57 . 394 Maximum Alert Level 2 | . . . 2 Low Security (%) 58 | 100 100 . 18 Level 1 13 | . . . 26 Level 2 27 | . . . 54 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 . 6 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 20 5 38 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 9 | . . . 9 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 13 | . 8 1 4 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 42 | . 24 3 15 Successful 26 | . 15 3 8 Failed 16 | . 9 . 7 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 18 . 9 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 3 . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 15 | . 9 3 3 Record 3 | . . 3 . Prototype ID Bank 6 | . 4 . 2 Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Dispatch Records 2 | . 2 . . Recall Investigation 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Scanalyzer 5 | . . . 5 Insert Component 2 | . . . 2 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 8 . 4 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 4 | . 4 . . parse_system 2 | . 2 . . no_distress 1 | . 1 . . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2526 | 41 1105 185 1195 Spaces Moved 1783 | 34 877 187 685 Core 26 | 4 . . 22 Treads . | . . . . Legs 186 | . . . 186 Wheels 1571 | 30 877 187 477 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 101 | 85 90 90 120 Slowest Speed 250 | 90 100 90 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 97 22 58 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 10 | . . . 10 Terrain Destroyed 175 | . . . 175 Melee . | . . . . Projectile 1 | . . . 1 AOE 174 | . . . 174 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2251 | 45 1092 193 921 Wait 111 | . 85 1 25 Move 1780 | 33 876 186 685 Hop . | . . . . Pick Up 76 | 6 25 . 45 Fast Attach . | . . . . Attach 46 | 6 10 . 30 Detach 5 | . 2 . 3 Swap 21 | . 10 . 11 Drop 35 | . 14 . 21 Fire 162 | . 65 6 91 Melee 10 | . 5 . 5 Ram 2 | . . . 2 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 11) 422 | -10/Materials | Repaired Lgt. Ion Engine 525 | -10/Materials | Lost 3 parts (1p1n1w) 558 | -10/Materials | Identified exit to Materials 816 | -10/Materials | Discovered new exit (range 8) 832 | -10/Materials | Build established: Scavenger-Mutant 907 | -10/Materials | Discovered exit to Materials (range 16) 995 | -10/Materials | Core integrity fell below 50% 1085 | -10/Materials | Discovered new exit (range 11) 1147 | -10/Materials | Entered Subcaves 1197 | -10/Subcaves | Learned Materials terminal intel 1253 | -10/Subcaves | Visited Clippyterm 1256 | -10/Subcaves | Identified exit to Materials 1256 | -10/Subcaves | Identified exit to Recycling 1306 | -10/Subcaves | Core integrity fell below 20% 1307 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1332 | -10/Subcaves | Entered Materials 1332 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1333 | -8/Materials | Loaded intel: 12 terminal locations 1388 | -8/Materials | Garrison activated, responded to threat 1478 | -8/Materials | Lost 5 parts (1n1u3w) 1841 | -8/Materials | Lost 3 parts (3n) 1864 | -8/Materials | Core integrity fell below 50% 1916 | -8/Materials | Lost 4 parts (1u3w) 2126 | -8/Materials | Lost 3 parts (1n1u1w) 2450 | -8/Materials | Core integrity fell below 20% 2527 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- G-47 Trooper overheating. Imp. Signal Interpreter broken. Overheating: Short circuit. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. Ion Cannon broken. Overheating: Short circuit. G-47 Trooper heat damages Aluminum Leg, Aluminum Leg, Particle Gun, Imp. Heat Sink. G-47 Trooper overheating. Hvy. Laser destroyed. G-47 Trooper heat damages Lgt. Nuclear Core. Kicked G-47 Trooper. G-47 Trooper destroyed. Acquired Aluminum Leg. Dropped Broken Imp. Heat Sink. Discarded Broken Imp. Signal Interpreter. Dropped Broken Ion Cannon. Acquired Particle Gun. Acquired 20 matter. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyContainmentTerminator Manual? 0 Play Time 00:47:51 Cumulative 19.9 hours Start 2025.04.20 @ 19:45:27 End 2025.04.20 @ 20:35:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7eda398-363c-4745-b1ef-0daf724aef61