Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 18:17:23 Player: ovsyanka Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (2625) 2625 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (795) 795 TOTAL SCORE: 5550 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 137/300 Energy 85/100 System Corruption 5% Temperature Warm (175) Movement Treading (490) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (25) --- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Improved Treads VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Medium Storage Unit Structural Scanner Experimental Sensor Array Improved Terrain Scanner Advanced ECM Suite Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Beam Cannon Light Assault Rifle Datajack Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Wheel Wheel VTOL Module VTOL Module Improved Flight Unit Medium Storage Unit Structural Scanner Experimental Sensor Array Improved Terrain Scanner Core Shielding Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Spread Laser Light Assault Rifle Rocket Launcher Datajack [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 86 | 9 13 44 3 9 8 Power 9 | 1 1 7 . . . Engine 9 | 1 1 7 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 4 4 9 1 5 1 Treads 11 | . 4 5 . 1 1 Leg . | . . . . . . Wheel 11 | 4 . 4 1 2 . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 20 | 2 1 12 . 2 3 Device 7 | 1 . 4 . 1 1 Storage 4 | 1 1 2 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 8 | . . 5 . 1 2 Artifact . | . . . . . . Weapon 33 | 2 7 16 2 2 4 Energy Gun 2 | 1 . . . 1 . Energy Cannon 11 | . 3 6 1 . 1 Ballistic Gun 9 | 1 1 7 . . . Ballistic Cannon 2 | . 2 . . . . Launcher 8 | . 1 3 1 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 4 . . . Corrupted Parts 1 | . . 1 . . . System Corruption 10 | . . 10 . . . Parts Lost 15 | . . 7 . . 8 Power 2 | . . 1 . . 1 Propulsion 4 | . . 2 . . 2 Utility 5 | . . 2 . . 3 Weapon 4 | . . 2 . . 2 Highest Loss Streak 7 | . . 3 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 98 100 99 98 Engine 11 | . 14 10 11 11 10 Treads 7 | . 24 11 . . . Wheel 15 | . 3 10 22 21 21 Device 11 | . 14 12 11 11 7 Storage 12 | . 14 12 11 11 11 Processor 8 | . . 8 11 11 11 Protection 9 | . . 10 11 11 13 Energy Gun 1 | . 1 . . . 10 Energy Cannon 13 | . 1 15 21 15 10 Ballistic Gun 4 | . 14 4 . . . Ballistic Cannon 1 | . 9 . . . . Slashing Weapon 1 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 123 | 12 34 123 103 103 102 Greatest Support 43 | 26 40 43 20 20 20 Greatest Overweight (x) 12 | . 2 12 5 10 5 Average Overweight (x) 3 | . . 3 5 5 4 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 21 | 7 14 21 25 25 25 Most Carried 25 | 8 15 25 25 25 25 Average Carried 21 | 7 13 20 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 8 15 25 25 25 23 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1946 | 325 216 1006 202 61 136 Remotely . | . . . . . . Salvage Created 3813 | 316 485 2273 447 . 292 Parts 195 | 21 20 112 29 . 13 Haulers Intercepted 7 | . 1 6 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented 10 | . . . . . 10 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 69 | . 7 36 16 . 10 Guns 18 | . 5 13 . . . Cannons 26 | . 2 14 10 . . AOE 22 | . . 7 6 . 9 Classes Destroyed 16 | 3 3 6 1 . 3 Worker 6 | 2 1 3 . . . Builder 1 | . . 1 . . . Tunneler 10 | 9 . . 1 . . Hauler 7 | . 1 6 . . . Recycler 7 | 1 1 4 1 . . Mechanic 2 | . . 2 . . . Operator 3 | . . 3 . . . Watcher 4 | . 3 1 . . . Swarmer 13 | . . 4 7 . 2 Saboteur 1 | . . . . . 1 Grunt 35 | . 7 21 3 . 4 Brawler 1 | . . . . . 1 Duelist 4 | . . 1 2 . 1 Sentry 11 | . . 10 1 . . Behemoth 1 | . . . . . 1 Assembled 3 | . . . 3 . . Best Kill Streak 7 | 3 5 4 7 . 6 Combat Bots Only 6 | . 4 4 6 . 6 Max Kills in Single Turn 3 | 1 2 2 3 . 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 317 | . 51 170 37 . 59 Missed 86 | . 11 40 19 . 16 Damage Taken 3681 | . 538 1799 294 . 1050 Core 585 | . 170 243 48 . 124 Absorbed by Shields . | . . . . . . Redirected to Shielding 68 | . . 50 . . 18 Core Remaining (%) 66 | 100 32 . . . . Volleys Fired 258 | 35 44 138 19 . 22 Largest 2 | 2 2 2 2 . 2 Hottest 136 | 70 70 136 136 . 133 Shots Fired 438 | 70 83 227 32 . 26 Gun 250 | 70 68 106 . . 6 Cannon 153 | . 14 107 28 . 4 Launcher 35 | . 1 14 4 . 16 Special . | . . . . . . Kinetic 207 | 35 66 106 . . . Thermal 127 | 35 16 38 28 . 10 Explosive 35 | . 1 14 4 . 16 Electromagnetic 69 | . . 69 . . . Robot Hit Streak 21 | 8 14 21 7 . 12 Robot Miss Streak 3 | 2 3 2 2 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 313 | 44 55 170 21 . 23 Core Hits 182 | 19 30 75 25 . 33 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | 1 . 2 . . . Critical Strikes 6 | 2 1 3 . . . Burn 2 | 1 1 . . . . Destroy 3 | 1 . 2 . . . Corrupt 1 | . . 1 . . . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7562 | 467 657 3481 1011 . 1946 Guns 2188 | 467 446 1147 . . 128 Cannons 2240 | . 140 1613 419 . 68 Explosions 3066 | . 61 663 592 . 1750 Melee . | . . . . . . Ramming 68 | . 10 58 . . . Kinetic 1748 | 152 449 1147 . . . Thermal 1875 | 315 137 808 419 . 196 Explosive 2792 | . 61 389 592 . 1750 Electromagnetic 1079 | . . 1079 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . 14 14 14 5 Average Corruption 12 | . . 11 14 14 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 138 | . . 86 49 3 . Message Errors 39 | . . 30 9 . . Matter Fused 31 | . . 17 13 1 . Heat Flow Errors 7 | . . 2 5 . . Energy Discharges 15 | . . 10 5 . . Parts Fused 2 | . . 2 . . . Data Loss (minor) 17 | . . 10 5 2 . Data Loss (major) 10 | . . 5 5 . . Misfires 4 | . . . 4 . . Alerts 5 | . . 3 2 . . Misdirections 2 | . . 2 . . . Weapon Failures 6 | . . 5 1 . . Overload Shots . | . . . . . . Overflow Damage 107 | . . 69 25 . 13 Projectiles 51 | . . 40 11 . . Explosions 35 | . . 8 14 . 13 Melee 21 | . . 21 . . . Knockbacks 2 | . 2 . . . . Impact . | . . . . . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage 426 | . . 183 98 . 145 Shots 12 | . . 6 3 . 3 Rammed 4 | . 2 2 . . . Targets Rammed 4 | . 2 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 306 | 90 306 194 253 . 185 Average Temperature 61 | 35 112 31 65 . 61 Received Heat Transfer 1284 | . 315 720 12 . 237 Effects 6 | . 6 . . . . Energy Bleed 2 | . 2 . . . . Interference 4 | . 4 . . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 7 | . . 7 . . . Impact Corruptions 1 | . . 1 . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | 1 1 3 1 . 2 Heat Transferred 3734 | 999 481 1275 703 . 276 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 5 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 760 | 60 249 760 547 . . Initial 291 | . 39 . 291 . . Average 312 | 27 81 416 388 . . Maximum Alert Level 3 | . 1 3 2 . . Low Security (%) 38 | 100 85 25 . . . Level 1 23 | . 14 19 48 . . Level 2 29 | . . 37 51 . . Level 3 8 | . . 17 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 5 . . 1 Investigation 3 | . 1 2 . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 8 | . 1 7 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 131 | . 21 66 27 . 17 Peak Tracking Total 10 | . 6 5 10 . 7 Tactical Retreats 6 | . 2 3 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . 1 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 3 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 9 . . . Successful 7 | . 3 4 . . . Failed 6 | . 1 5 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 14 | . 2 5 . 7 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Robot Analysis 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Monitor 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 1 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 554 | . . . . . 554 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered 5 | . . . 2 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 10091 | 307 1529 3321 1259 2693 982 Spaces Moved 5398 | 226 752 1445 769 1629 577 Core 8 | 7 . 1 . . . Treads 1162 | . 596 566 . . . Legs . | . . . . . . Wheels 4228 | 219 156 878 769 1629 577 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 155 140 140 Average Speed 153 | 81 144 166 155 155 154 Slowest Speed 650 | 90 160 650 155 230 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 77 | 7 94 95 99 90 79 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 249 | . 10 78 34 . 127 Melee . | . . . . . . Projectile . | . . . . . . AOE 249 | . 10 78 34 . 127 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 6821 | 286 1141 2149 809 1791 645 Wait 889 | 2 263 444 12 142 26 Move 5393 | 225 751 1444 768 1628 577 Hop . | . . . . . . Pick Up 86 | 12 34 30 3 2 5 Fast Attach 31 | 4 3 17 . 4 3 Attach 13 | 3 1 7 . . 2 Detach 8 | . . 6 . 2 . Swap 42 | 2 9 20 3 5 3 Drop 95 | 3 34 41 4 6 7 Fire 258 | 35 44 138 19 . 22 Melee 2 | . . . . 2 . Ram 2 | . . 2 . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 7 exits: [*Mat x3] / [*Min x2] / [*Sto x2]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 308 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 513 | -10/Materials | Core integrity fell below 50% 645 | -10/Materials | Discovered new exit (range 12) 1108 | -10/Materials | Discovered new exit (range 15) 1379 | -10/Materials | Discovered new exit (range 13) 1584 | -10/Materials | Discovered new exit (range 14) 1710 | -10/Materials | Discovered new exit (range 15) 1837 | -10/Materials | Entered another Materials area 1837 | -9/Materials | Evolved 2 slots: Utility x2 2137 | -9/Materials | Discovered new exit (range 5) 2857 | -9/Materials | System corruption reached 10% 2906 | -9/Materials | Discovered new exit (range 14) 2907 | -9/Materials | Discovered new exit (range 16) 3026 | -9/Materials | Lost 3 parts (1n1u1w) 3348 | -9/Materials | Core integrity fell below 50% 3426 | -9/Materials | Build established: Scavenger-Mutant 3468 | -9/Materials | Discovered new exit (range 14) 3598 | -9/Materials | Discovered new exit (range 16) 3902 | -9/Materials | Discovered new exit (range 16) 4382 | -9/Materials | Build established: Mutant 4768 | -9/Materials | Discovered new exit (range 5) 5158 | -9/Materials | Entered Mines 5159 | -9/Mines | Assembled infested the area 5175 | -9/Mines | Met a Derelict bent on vengeance 5220 | -9/Mines | Discovered new exit (range 8) 5459 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5463 | -9/Mines | Found Prototype Device 5604 | -9/Mines | Learned Materials emergency access door positions 5613 | -9/Mines | Discovered new exit (range 8) 5658 | -9/Mines | Learned 2 Materials zone layouts 6005 | -9/Mines | Discovered new exit (range 5) 6223 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6417 | -9/Mines | Entered Zion 6497 | -7/Zion | System corruption cleaned by Quarantine Array 6652 | -7/Zion | Learned Factory terminal intel 6859 | -7/Zion | Imprinted 6862 | -7/Zion | Declared Zion's savior 7079 | -7/Zion | Received a visual enhancement algorithm 7318 | -7/Zion | Learned location of 1 exit from Factory 7632 | -7/Zion | Learned location of Quarantine (-3) 7814 | -7/Zion | Learned location of Armory (-4) 8193 | -7/Zion | Given A8's code to call for help 8249 | -7/Zion | Discovered new exit (range 14) 9110 | -7/Zion | Entered Proximity Caves 9110 | -6/Proximity Caves | Accompanied by 4 allies 9536 | -6/Proximity Caves | Learned Factory garrison access intel 9673 | -6/Proximity Caves | Spotted B-75 Beast 9690 | -6/Proximity Caves | Destroyed B-75 Beast 9741 | -6/Proximity Caves | Discovered new exit (range 9) 10059 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10059 | -6/Proximity Caves | Core integrity fell below 20% 10092 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10086_ System corrupted by crushing effect (+4). 10086_ B-48 Gladiator destroyed. 10087_ Carbon-fiber Leg fries itself beyond repair. 10087_ Hvy. Ion Engine destroyed. 10087_ Destroyed Hvy. Ion Engine. 10088_ The unstable cave ceiling collapses. 10089_ Core Shielding destroyed. 10089_ System corrupted by crushing effect (+1). 10089_ B-48 Gladiator destroyed. 10089_ Hvy. Rocket Launcher destroyed. 10089_ Destroyed Hvy. Rocket Launcher. 10089_ Slug penetrates Earth. 10089_ Hrd. Light Armor Plating destroyed. 10090_ The unstable cave ceiling collapses. 10091_ Lgt. Angular Momentum Engine fries itself beyond repair. 10091_ The unstable cave ceiling collapses. 10092_ Wheel destroyed. 10092_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | #???????????# %|! % # ##### ### #?# | | #???????????# #" # #??# ##### ### | | ###???????### ## ## ### < | | # #???????# ## ## #### | | # #??????## ### ### ##?# ##### #### | | ##?????# ### ##?# #???####??# | | ###???# ####??# #?????????## | | ###?## ##### ### ?####??#### | | ## ##?## ## #?# ## ### ### | | ### #??# ##?# #?### | | ## #### ######## #?## ####?# | | #### #???????????# ???# # | | #??# #??????????## ????# #? | | ???# ###### #????????? ????## #?? | | ???# #????#### #?####???? # #???## #?# | | ???# #???????# #?# #??? % #?#### ### | | #### #???????# ##?# ##?# g! ### | | ## #?????? # #??# ## ## | | # ###??? #??# g # | | # # ????# #???# ### # | | # # ####?# #### ## | | % ##? | | # ### ########### ##? | | ### #?? ###?????????# ## | | ??## #" # ##??????????## | | ???###!#?? Y @ #??????###### | | ?????#%#?? # ##?????## | | ######[#?? # #??????# * | | ##/#??? ?????# ## | | # #### # ######????## #### | | #% # # ??????????## ## #??? | | # ###### ???????????#### * #?? | | ##?### ##?## #??????????????## ##?? | | ## ####### #??####???????????????#####??? | | ##?###?# ?? #????????????????????????????? | | #??????# #?? #????????????????????????????? | | ####???# #??? ####?????????????????????????? | | ##### #??? #?????????????????????????? | | ## #???# #?????????????????????????? | | # ##### #?????????????????????????? | | ## ##?????????????????????????? | | ?## ##??????????????????????????? | | ??### ########?????????????????????????? | | ?##### #???# ##????????????????????????? | | # #### #??? #????????????????????????? | | #?## # #??# #????????????????????????? | | #??## # ###?# #?????????????????????????? | | #???# ## #??# #?????????????????????????? | | #???# ## ### #?????????????????????????? | | ####??? ## ## #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Gravmag System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Remote Shield | -7/Zion | Archive Arc Projector | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One This Is Interesting... Challenges ------------ None Game ------ Seed WarpSiegeReconfigurator Manual? 0 Play Time 01:17:34 Cumulative 57.2 hours Start 2024.07.03 @ 09:47:17 End 2024.07.06 @ 18:17:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 27 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 36e17957-7f17-43c5-ba11-3e7dcb373e48