Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 19:40:55 Player: muesli Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2506) 2506 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6137 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 545/850 Matter 25/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Enhanced Nuclear Core Small Storage Unit Visual Processing Unit Seismic Detector Improved Utility Shielding Hardened Medium Armor Plating Pulse Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Titanium Leg Small Storage Unit Visual Processing Unit Seismic Detector Improved Utility Shielding Hardened Medium Armor Plating Pulse Rifle Advanced Assault Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 46] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device High-powered Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 1 . 1 Utility 3 | . . . 1 1 . 1 Weapon 2 | . . . . . 2 . Parts Attached 62 | . 2 1 14 25 16 4 Power 5 | . 1 . 1 3 . . Engine 3 | . 1 . 1 1 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 25 | . . 1 7 7 8 2 Treads . | . . . . . . . Leg 25 | . . 1 7 7 8 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 1 . 4 7 1 . Device 3 | . . . 2 1 . . Storage 1 | . . . 1 . . . Processor 3 | . . . 1 2 . . Hackware . | . . . . . . . Protection 6 | . 1 . . 4 1 . Artifact . | . . . . . . . Weapon 19 | . . . 2 8 7 2 Energy Gun 2 | . . . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | . . . 2 6 2 . Ballistic Cannon 5 | . . . . . 3 2 Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 27 | . . . 5 7 4 11 Power 3 | . . . 1 1 . 1 Propulsion 11 | . . . 1 2 3 5 Utility 6 | . . . 2 2 . 2 Weapon 7 | . . . 1 2 1 3 Highest Loss Streak 11 | . . . 3 3 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 87 100 89 91 99 74 Engine 3 | . 14 14 9 . . . Core 4 | . . . . 6 7 5 Leg 30 | . 28 28 32 32 29 24 Device 2 | . . . 8 3 . . Storage 9 | . 14 14 11 9 7 6 Processor 10 | . . . 5 14 15 10 Protection 6 | . 2 14 . 6 7 4 Energy Gun 1 | . . . . . 5 . Ballistic Gun 18 | . 28 28 21 16 15 4 Ballistic Cannon 3 | . . . . . 8 16 Peak Build Rating 46 | . 7 7 13 33 43 46 Average Rating 23 | . 6 7 10 23 39 37 On Entrance 16 | 6 6 7 7 12 33 43 Naked Turns . | . . . . . . . Heaviest Build 56 | 12 17 17 36 43 54 56 Greatest Support 70 | 20 20 20 30 57 57 70 Greatest Overweight (x) 8 | . . . 1 1 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 Average Capacity 13 | . 8 8 9 15 15 15 Most Carried 15 | . 7 8 9 15 15 15 Average Carried 11 | . 6 7 7 12 13 13 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 6 7 8 9 15 15 13 Class Distribution -------------------- 43% | Scavenger-Mutant 29% | Scavenger-Gunner 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1822 | 165 49 111 271 603 434 189 Remotely 416 | . . . . 416 . . Salvage Created 2529 | . 49 135 540 925 683 197 Parts 152 | . 7 9 32 53 38 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 63 | . 3 5 15 21 16 3 Guns 44 | . 3 5 15 12 7 2 Cannons 9 | . . . . . 8 1 AOE 10 | . . . . 9 1 . Classes Destroyed 12 | . 1 1 3 5 1 1 Worker 2 | . . . . 1 1 . Builder 1 | . . . . 1 . . Recycler 3 | . . . . 2 1 . Watcher 3 | . . . . 1 1 1 Swarmer 17 | . 3 3 4 5 2 . Grunt 22 | . . 2 7 5 8 . Brawler 2 | . . . 1 . 1 . Duelist 3 | . . . 1 1 1 . Sentry 12 | . . . 2 7 1 2 Specialist 1 | . . . . . . 1 Hunter 4 | . . . . 3 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 8 | . 2 3 4 8 5 2 Combat Bots Only 7 | . 2 3 4 7 4 2 Max Kills in Single Turn 3 | . 1 1 1 3 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 431 | . 8 28 93 141 68 93 Missed 136 | . . 9 26 38 32 31 Damage Taken 4493 | . 64 308 686 1249 696 1490 Core 693 | . 10 42 141 103 92 305 Absorbed by Shields 136 | . . . 136 . . . Core Remaining (%) 82 | 100 . 79 64 81 86 . Volleys Fired 194 | . 5 13 53 78 30 15 Largest 4 | . 2 2 2 2 4 4 Hottest 172 | . 40 40 43 62 172 172 Shots Fired 391 | . 10 26 90 116 102 47 Gun 298 | . 10 26 90 109 54 9 Cannon 86 | . . . . . 48 38 Launcher 7 | . . . . 7 . . Special . | . . . . . . . Kinetic 370 | . 10 26 90 109 88 47 Thermal 14 | . . . . . 14 . Explosive 7 | . . . . 7 . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 4 8 22 26 12 11 Robot Miss Streak 6 | . 1 3 4 3 6 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . . 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 271 | . 6 17 63 91 63 31 Core Hits 125 | . 3 8 29 49 28 8 Critical Kills 3 | . . . 1 . 1 1 Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 10 | . . . 2 . 5 3 Destroy 5 | . . . 2 . 2 1 Blast 5 | . . . . . 3 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5612 | . 96 209 695 2214 1575 823 Guns 2846 | . 96 209 695 1090 619 137 Cannons 1312 | . . . . . 626 686 Explosions 1454 | . . . . 1124 330 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3999 | . 96 209 695 1090 1086 823 Thermal 159 | . . . . . 159 . Explosive 1454 | . . . . 1124 330 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 193 | . . . . 37 148 8 Projectiles 8 | . . . . . . 8 Explosions 185 | . . . . 37 148 . Melee . | . . . . . . . Knockbacks 7 | . . . . . 7 . Impact . | . . . . . . . Kinetic 7 | . . . . . 7 . Secondary . | . . . . . . . Self-Inflicted Damage 94 | . . . . . 94 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 391 | . . 19 10 77 391 255 Average Temperature 106 | . . 8 4 16 145 98 Received Heat Transfer 790 | . . 45 160 216 147 222 Effects 3 | . . . . . 3 . Energy Bleed 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 333 | . . . . . 333 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 447 | . 115 124 255 283 447 221 Initial 98 | . . 44 15 20 98 90 Average 141 | . 53 79 139 168 136 173 Maximum Alert Level 2 | . . . 1 1 2 1 Low Security (%) 66 | . 100 100 57 49 77 70 Level 1 33 | . . . 42 50 21 29 Level 2 . | . . . . . 1 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . 2 3 6 3 Investigation 4 | . 1 . 1 2 . . Extermination 2 | . . . . . 2 . Reinforcement 7 | . 1 . 1 1 1 3 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 10 | . 2 . 2 1 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 6 6 24 32 21 9 Peak Tracking Total 7 | . 4 3 5 6 4 7 Tactical Retreats 9 | . 1 . 2 1 1 4 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 5 | . 1 . . 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 7 | . . . . . 7 . Max in Single Turn 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 7 | . 2 . 2 1 2 . Terminals 6 | . 2 . 2 1 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 3 . 8 3 6 . Successful 8 | . 1 . 2 1 4 . Failed 12 | . 2 . 6 2 2 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . . 2 3 3 . Terminals 17 | . 3 . 8 3 3 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 . 2 1 3 . Branch Access Points 1 | . 1 . . . . . Alert Level 5 | . . . 2 1 2 . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 2 1 2 . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4551 | . 188 423 821 1708 1222 189 Spaces Moved 2716 | 1 123 316 470 993 735 78 Core 1 | . . . . . . 1 Treads . | . . . . . . . Legs 2715 | 1 123 316 470 993 735 77 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 Average Speed 131 | 120 120 120 133 141 122 144 Slowest Speed 450 | 120 120 120 190 190 193 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 28 52 34 58 17 3 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 106 | . . . . 32 63 11 Melee . | . . . . . . . Projectile 21 | . . . . . 10 11 AOE 85 | . . . . 32 53 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3347 | . 152 333 577 1175 990 120 Wait 333 | . 23 3 33 62 191 21 Move 2710 | . 122 315 469 992 734 78 Hop . | . . . . . . . Pick Up 18 | . . . 2 9 7 . Fast Attach 18 | . 1 . 7 7 3 . Attach 17 | . . . 1 5 7 4 Detach 7 | . . . 1 2 2 2 Swap 27 | . 1 1 6 13 6 . Drop 22 | . . . 5 7 10 . Fire 194 | . 5 13 53 78 30 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Entered Mines 190 | -10/Mines | Assembled infested the area 195 | -10/Mines | Assisted by a Guerilla fighting off Assembled 221 | -10/Mines | Learned Materials security intel 240 | -10/Mines | Found a hidden stash of uninstalled traps 318 | -10/Mines | Build established: Mutant 487 | -10/Mines | Learned location of Storage (-7) 582 | -10/Mines | Discovered new exit (range 10) 612 | -10/Mines | Entered Materials 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 710 | -9/Materials | Lost 3 parts (1p1u1w) 1300 | -9/Materials | Discovered new exit (range 7) 1389 | -9/Materials | Build established: Scavenger-Mutant 1433 | -9/Materials | Entered another Materials area 1433 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1801 | -8/Materials | Destroyed 7 combat bots 2075 | -8/Materials | Lost 3 parts (1n1u1w) 2854 | -8/Materials | Discovered new exit (range 16) 3141 | -8/Materials | Entered Factory 3141 | -7/Factory | Evolved 2 slots: Weapon x2 3450 | -7/Factory | Build established: Scavenger-Gunner 3652 | -7/Factory | Garrison activated, responded to threat 4346 | -7/Factory | Discovered new exit (range 12) 4363 | -7/Factory | Entered another Factory area 4363 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4552 | -6/Factory | Self-destructed Last Messages --------------- 04498_ Knocked back. 04500_ Penetrated by Slug. 04500_ Imp. Light Armor Plating destroyed. 04500_ Knocked back. 04501_ Slug penetrates H-61 Shepherd. 04513_ Acquired 12 matter. 04513_ Carbon-fiber Leg destroyed. 04516_ Critical hit (Burn: +37). 04522_ Acquired 6 matter. 04522_ Slug penetrates Wall. 04524_ Titanium Leg blasted off. 04525_ Slug penetrates Wall. 04538_ Penetrated by Slug. 04540_ Gauss Cannon destroyed. 04540_ Carbon-fiber Leg destroyed. 04540_ Knocked back. 04545_ Enh. Nuclear Core destroyed. 04545_ Knocked back. 04547_ Carbon-fiber Leg destroyed. 04548_ Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????!????????????????? ?????? | | ?????????? ????????????????? ?????? | | ?????????? ????????????????? ?????? | | ?????????? ????????????????? ?????? | | ?????????? ????????????????? ?????? | | ?????????# #???????????????? ?????? | | ?????????# #???????????????# ?????? | | ?????????# ###?????????????# #????? | | ?????????# # ###??????????# #????? | | ?????????# #?# !############ #????? | | ?????????# #??#% % # #????? | | ?????????# #??# # #????? | | ?????#####%#### !!! # #####? | | ???# %%!=* + [ !!! # #? | | ?????####%%####[ !! # #? | | ????????# =#### ! + #? | | ???????###[ ### # #? | | ???????#%=!H%## # #? | | ????#### % ## """ """ # #? | | ????# ## """ """ # ## | | ????# ## ] # """ """ # | | ????# ?# = ## # | | ??### ##%;#;################ | | ??# ;gg #????????# | | ??# ; #????????# | | ??# ; @ #????????#### ### | | ??# # #???????????# #?? | | ??# # !% #???????????# #?? | | ??## ?# #???????????# #?? | | ???# ?# % #???????????# #?? | | ???# ?#]! #???????????# #?? | | ???# ??###########???????????# #?? | | ???# ????????????????????????# #?? | | ??? ?????????????????????????? ??? | | ??? ?????????????????????????? ??? | | ?? ???????????????????????????? ??? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 13 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetPoweredDoomcannon Manual? 0 Play Time 00:41:28 Cumulative 18.2 hours Start 2025.01.29 @ 18:14:51 End 2025.01.29 @ 19:40:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 35 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b777fd86-b700-471d-bab7-2884649022a9