Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 21:00:39 Player: Minty Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (211) 1055 Value Destroyed (8998) 8998 Prototype IDs (48) 960 Alien Tech Used (12) 2400 Bonus (18031) 18031 TOTAL SCORE: 39444 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 582 Follower Combat Kills 20 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2536 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -407 Cogmind --------- Core Integrity 0/1450 Matter 49/425 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Flying (30) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY (7) ------ Experimental Optical Array > --- WEAPON (8) ------- Hellfire Missile Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Electron Diverter Impulse Thruster Array Improved Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Optical Array Advanced Launcher Guidance Computer Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Improved System Guard > --- WEAPON ----------- Sigix Terminator Sigix Broadsword > --- INVENTORY -------- Hellfire Missile Launcher Sigix Containment Pod [Rating: 181] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Particle Gun Energy Cannon Vortex Driver Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Slots Evolved 16 | . . 2 . 2 2 2 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 . . . . 1 . . . . 1 1 . . Utility 5 | . . . . . . 2 1 . . . . 1 . . . . . 1 . . Weapon 6 | . . 2 . 2 2 . . . . . . . . . . . . . . . Parts Attached 219 | . 10 6 . 6 8 26 3 6 1 6 4 8 3 29 13 2 18 55 10 5 Power 20 | . 1 1 . 1 . 1 . . . 2 . 1 . 1 . 1 1 8 1 1 Engine 3 | . 1 1 . . . . . . . . . . . . . . . 1 . . Core 5 | . . . . 1 . 1 . . . 1 . 1 . 1 . . . . . . Reactor 12 | . . . . . . . . . . 1 . . . . . 1 1 7 1 1 Propulsion 50 | . 2 . . . 2 3 1 1 . 1 2 3 1 6 2 . 7 17 2 . Treads 16 | . 2 . . . 2 3 1 1 . 1 . . . 1 . . 3 2 . . Leg 12 | . . . . . . . . . . . . 1 1 3 2 . 4 1 . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . . Hover 9 | . . . . . . . . . . . 2 . . 1 . . . 6 . . Flight 12 | . . . . . . . . . . . . 2 . . . . . 8 2 . Utility 72 | . 3 3 . . 2 9 2 . 1 3 2 4 1 11 2 . 3 20 2 4 Device 30 | . 1 . . . 2 5 . . 1 1 . 3 1 7 2 . 2 3 . 2 Storage 6 | . 1 . . . . . . . . . . 1 . 4 . . . . . . Processor 13 | . . 3 . . . 1 . . . . . . . . . . 1 6 1 1 Hackware 7 | . . . . . . . . . . . . . . . . . . 5 1 1 Protection 16 | . 1 . . . . 3 2 . . 2 2 . . . . . . 6 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 77 | . 4 2 . 5 4 13 . 5 . . . . 1 11 9 1 7 10 5 . Energy Gun 6 | . . . . 2 . 1 . . . . . . . 2 . . . 1 . . Energy Cannon 4 | . . . . . . . . . . . . . . . 2 . . 1 1 . Ballistic Gun 34 | . 4 2 . 2 4 7 . 4 . . . . 1 5 . 1 1 3 . . Ballistic Cannon 9 | . . . . . . 1 . . . . . . . . 3 . 4 . 1 . Launcher 11 | . . . . 1 . 4 . . . . . . . 1 . . 2 1 2 . Special Weapon 6 | . . . . . . . . . . . . . . . 4 . . 2 . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 2 . . . 1 1 . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . 1 . 4 . 2 . . . 4 . 1 . . 4 . 4 12 3 1 Corrupted Parts 13 | . . . . . . . . 1 . . 1 . . 8 . . 1 2 . . System Corruption 72 | . . . . . . . . 2 . . 8 . . 37 . . 10 15 . . Parts Lost 91 | . 4 . . . . 8 . 2 . . 15 4 3 9 1 7 18 7 2 11 Power 12 | . 1 . . . . . . . . . . . 1 1 1 . 2 3 1 2 Propulsion 17 | . 1 . . . . . . . . . 2 1 2 1 . 1 7 . . 2 Utility 30 | . 1 . . . . 2 . . . . 7 2 . 3 . 2 4 3 . 6 Weapon 32 | . 1 . . . . 6 . 2 . . 6 1 . 4 . 4 5 1 1 1 Highest Loss Streak 11 | . 3 . . . . 6 . 2 . . 6 3 3 7 1 5 11 5 2 5 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Average Backups 9 | . 6 5 5 9 14 14 14 13 10 10 9 3 6 4 4 2 3 4 3 3 Power 1 | . . . . 1 3 2 2 2 2 2 1 1 1 . . 1 . . . . Propulsion . | . 3 . . . 1 . . . . . . . . . . . . . . . Utility 4 | . . 1 1 1 2 6 10 8 7 6 5 1 4 3 1 1 . 1 . . Weapon 2 | . 2 4 4 5 7 4 2 2 1 1 1 . 1 . 2 . 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 6 . . 4 3 3 . 4 . 1 2 . 1 1 1 . 1 . 2 . Power 5 | . . . . 1 1 . . . . . 1 . . 1 1 . . . . . Propulsion 5 | . 2 . . . 2 . . . . . . . . . . . 1 . . . Utility 10 | . . . . 1 . 1 . 3 . 1 1 . 1 . . . . . 2 . Weapon 9 | . 4 . . 2 . 2 . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 86 98 100 99 99 93 90 97 94 91 73 20 19 61 98 77 39 52 60 52 Core 3 | . . . . 2 7 6 5 5 5 4 4 2 3 4 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 2 5 6 5 Treads 8 | . 5 22 22 18 15 13 13 17 17 14 7 . . 3 . . 2 . . . Leg 4 | . 22 . . . . . . . . . . 3 . 9 21 20 10 1 . . Flight 2 | . . . . . . . . . . . . 2 7 . . . . 11 20 18 Device 8 | . . . . . 4 13 11 11 15 17 12 4 3 12 15 8 2 1 . 1 Storage 5 | . 14 1 . 5 7 6 5 5 5 5 4 1 3 3 15 15 7 . . . Processor 2 | . . 19 22 12 2 . . . . . . . . . . . . 7 11 7 Hackware 2 | . . . . . . . . . . . . . . . . . . 13 17 14 Protection 4 | . 4 . . . . 4 11 11 6 5 6 . . . . . . 3 . . Energy Gun 1 | . . . . . . 7 5 . . . . . . 1 . . . . . . Ballistic Gun 23 | . 23 43 44 53 60 37 23 31 23 23 18 . . 9 19 13 1 1 . . Ballistic Cannon 2 | . . . . . . . 5 . . . . . . . 12 15 8 . . . Launcher 3 | . . . . . . . 5 5 11 11 8 . . 3 3 . 1 . 2 3 Piercing Weapon 1 | . . . . . . . . 4 5 5 4 . . . . . . . . . Peak Build Rating 181 | . 7 13 13 21 27 63 71 79 71 75 74 39 35 94 128 99 100 144 181 150 Average Rating 66 | . 6 11 13 17 24 47 68 76 70 71 61 24 22 63 106 88 57 101 133 116 On Entrance 50 | 6 6 6 13 13 21 27 62 71 71 70 74 15 34 16 94 99 76 27 123 141 Avg Prop Armor Cover (%) 15 | . . . . . . . . 3 3 4 24 31 . 11 . 2 19 30 . 16 Naked Turns 49 | . . . . . . . . . . . . . 35 . . . 14 . . . Heaviest Build 120 | 12 27 29 12 34 42 79 87 92 84 81 80 16 17 58 120 71 92 95 47 48 Greatest Support 108 | 20 40 40 40 40 40 48 68 76 48 98 98 25 25 95 100 100 80 108 55 55 Greatest Overweight (x) 26 | . . . . . 1 1 2 1 1 1 26 1 1 3 1 1 2 4 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 . 1 . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 5 15 15 15 15 15 15 15 15 10 10 5 5 5 5 5 5 5 Average Capacity 10 | . 8 5 5 11 15 15 15 15 15 15 14 6 8 5 5 5 5 5 5 5 Most Carried 15 | . 8 7 5 15 15 15 15 15 15 15 15 6 8 5 5 3 5 5 5 5 Average Carried 10 | . 6 5 5 9 14 14 14 14 15 14 13 4 6 4 4 3 3 4 4 4 Final Capacity 15 | 8 15 5 5 15 15 15 15 15 15 15 5 10 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 5 5 15 15 15 15 15 15 15 5 6 5 5 3 3 5 5 5 . Class Distribution -------------------- 53% | Scavenger-Executioner 11% | Mutant 10% | Executioner 8% | Hacker-Sprinter 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Executioner | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Executioner | -5/Zhirov Executioner | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Matter Collected 7819 | 200 197 125 . 148 167 1762 249 1034 134 100 408 . 119 613 102 226 545 1112 334 244 Remotely 468 | . . . . . . . . . . . . . . . . . . 426 . 42 Salvage Created 8397 | . 407 206 . 223 520 2188 200 1156 173 123 496 88 . 809 310 215 902 196 169 16 Parts 434 | . 30 11 . 13 39 122 10 39 10 4 30 4 . 26 9 13 51 16 6 1 Haulers Intercepted 8 | . 2 1 . 1 1 1 2 . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . 2 5 . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . 23 10 3 17 . . 13 . 11 . . . . Prevented 25 | . . . . . . . . 4 . . 10 . . 11 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Combat Hostiles Destroyed 156 | . 12 2 . 1 6 37 3 14 3 . 13 1 . 13 20 8 8 5 6 4 Melee 3 | . . . . . . . . 1 . . . . . 2 . . . . . . Guns 77 | . 12 2 . 1 6 28 . 9 3 . 4 . . 7 . 4 . 1 . . Cannons 9 | . . . . . . 2 1 . . . . . . . 1 4 1 . . . AOE 56 | . . . . . . 6 2 3 . . 8 1 . . 19 . 3 4 6 4 Classes Destroyed 25 | . 5 1 . 2 3 4 . 6 . . 3 . . . 1 . . . . . Worker 17 | . . . . 1 4 2 . . . . . 2 . . . . 5 . 3 . Builder 10 | . . . . . 1 2 . . . . . . . . . . 4 2 1 . Tunneler 4 | . 1 1 . 1 . . . . . . . . . . . . 1 . . . Hauler 8 | . 2 1 . 1 1 1 2 . . . . . . . . . . . . . Recycler 6 | . 1 . . 1 2 2 . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . 2 . . . . . . . . . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . Watcher 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Swarmer 53 | . 9 . . . 3 11 3 . . . 5 . . 4 2 8 . 4 . 4 Grunt 48 | . 3 . . . 1 6 . 7 3 . 1 1 . 6 11 . 3 1 5 . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . Duelist 7 | . . . . . . . . 5 . . . . . 1 1 . . . . . Protector 4 | . . . . . . . . . . . 1 . . . 3 . . . . . Sentry 11 | . . 2 . . . 5 . 2 . . 1 . . . . . 1 . . . Demolisher 3 | . . . . . . . . . . . 3 . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . Hunter 17 | . . . . 1 1 7 . . . . . . . 2 1 . 4 . 1 . Programmer 5 | . . . . . 1 4 . . . . . . . . . . . . . . Heavy 2 | . . . . . . 2 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 20 | . 4 3 . 2 5 7 4 5 3 . 5 3 . 4 20 5 11 4 6 4 Combat Bots Only 20 | . 4 2 . 1 4 6 3 5 3 . 5 1 . 4 20 5 3 4 3 4 Max Kills in Single Turn 4 | . 2 1 . 1 2 3 2 4 1 . 4 1 . 2 4 2 3 4 4 1 Gunslinging 1 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . Exploded 4 | . . . . . . 3 2 2 . . 4 1 . . 4 . 2 4 3 1 Melee 1 | . . . . . . . . 1 . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Hostile Shots Fired 1201 | . 86 8 . 10 18 148 21 70 19 . 29 68 63 79 81 44 230 110 14 103 Missed 414 | . 21 2 . 1 3 47 7 14 3 . 5 30 36 15 32 12 81 49 6 50 Hits 787 | . 65 6 . 9 15 101 14 56 16 . 24 38 27 64 49 32 149 61 8 53 Melee 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Projectile 784 | . 65 6 . 9 15 101 14 56 16 . 24 38 27 62 49 32 149 61 8 52 AOE 30 | . . . . . . 1 . . . . 25 . . . . . 1 2 . 1 Critical Strikes 33 | . 2 . . . . 3 . 1 1 . . 5 2 4 3 . 8 1 1 2 Part Disruptions 6 | . . . . . . 5 . . . . 1 . . . . . . . . . Damage Taken 18895 | . 664 84 . 81 268 1970 282 1252 343 . 1527 835 508 1329 977 716 3755 1700 885 1719 Core 3906 | . 161 . . 11 38 93 . 50 57 . 191 280 363 154 54 66 1069 394 313 612 Absorbed by Shields 36 | . . . . . . 12 . . . . . . . . . . . . . 24 Reduced by Siege Mode 14 | . . . . . . . . . . . . . . . . . . 14 . . Redirected to Shielding 52 | . . . . . . . . . . . 52 . . . . . . . . . Regen/Repaired (Parts) 162 | . . . . . . . . . . . . . . . 115 . . . 47 . Core Remaining (%) 68 | 100 35 . 100 98 94 89 . . . . 70 . . . . 11 17 . . . Volleys Fired 359 | . 57 11 . 8 22 69 17 31 6 . 21 3 . 26 16 11 23 20 10 8 Largest 8 | . 2 4 . 6 8 8 6 7 4 . 6 1 . 3 7 7 5 2 1 1 Hottest 279 | . 40 80 . 120 166 268 201 204 120 . 195 43 . 156 275 275 279 120 60 60 Shots Fired 1311 | . 90 44 . 48 176 469 30 135 25 . 83 3 . 46 26 40 58 20 10 8 Gun 1116 | . 90 44 . 48 176 452 15 121 24 . 61 . . 38 6 25 5 9 2 . Cannon 93 | . . . . . . 10 13 1 . . . . . . 6 15 40 8 . . Launcher 87 | . . . . . . 7 2 13 1 . 22 3 . 8 . . 13 2 8 8 Special 15 | . . . . . . . . . . . . . . . 14 . . 1 . . Kinetic 1151 | . 90 44 . 48 176 418 25 122 24 . 61 . . 35 12 40 45 9 2 . Thermal 59 | . . . . . . 44 3 . . . . . . 3 . . . 8 1 . Explosive 53 | . . . . . . 2 2 4 1 . 8 3 . . 14 . 2 2 7 8 Electromagnetic 47 | . . . . . . 5 . 9 . . 14 . . 8 . . 11 . . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 19 | . 4 6 . 19 12 13 8 14 6 . 7 5 . 7 6 5 6 8 3 4 Robot Miss Streak 10 | . 5 3 . 1 4 9 4 10 3 . 4 . . 2 6 7 9 1 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . 1 . . . Secondary Targets 18 | . 3 . . . 2 5 . . 2 . 1 . . 1 . 3 1 . . . Max Gunslinging Chain 2 | . 1 . . . 2 1 . . 1 . 1 . . 1 . 1 1 . . . Shots Hit Robots 769 | . 44 30 . 31 85 287 17 82 14 2 43 3 . 43 16 19 37 12 3 1 Core Hits 503 | . 24 9 . 15 47 134 9 41 7 1 37 13 . 22 43 10 49 8 17 17 Critical Kills 4 | . 1 1 . . . 1 . . . . . . . . . . 1 . . . Critical Parts Destroyed 8 | . . 1 . . 1 1 . . 1 . . . . . . . 4 . . . Critical Strikes 28 | . 1 2 . . 1 3 . 2 1 . . . . 2 2 . 14 . . . Destroy 23 | . 1 2 . . 1 3 . 1 1 . . . . . . . 14 . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . Sever 3 | . . . . . . . . . . . . . . 2 1 . . . . . Impale 1 | . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 40 | . . . . . . . . 18 2 2 . . . 12 . . . 4 2 . Impact 2 | . . . . . . . . . . . . . . 2 . . . . . . Slashing 15 | . . . . . . . . . . . . . . 10 . . . 3 2 . Piercing 23 | . . . . . . . . 18 2 2 . . . . . . . 1 . . Sneak Attacks 8 | . . . . . . . . 5 . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 31831 | . 805 243 . 196 933 5361 984 3262 364 120 1849 715 . 1574 5320 505 2227 991 4565 1817 Guns 10264 | . 469 243 . 196 901 3735 181 1820 364 . 863 . . 795 81 338 58 220 . . Cannons 2007 | . . . . . . 454 538 . . . . . . . 116 167 732 . . . Explosions 17653 | . 336 . . . . 1095 265 931 . . 986 702 . 464 4561 . 1437 494 4565 1817 Melee 1218 | . . . . . . . . 511 . 120 . . . 315 . . . 272 . . Ramming 141 | . . . . . 32 77 . . . . . 13 . . 14 . . 5 . . Kinetic 11723 | . 469 243 . 196 901 3701 681 1820 364 . 863 . . 773 197 505 790 220 . . Thermal 5175 | . . . . . . 782 38 432 . . . . . 58 . . 115 . 3750 . Explosive 10071 | . 336 . . . . 588 265 107 . . 386 702 . . 4561 . . 494 815 1817 Electromagnetic 2955 | . . . . . . 213 . 392 . . 600 . . 428 . . 1322 . . . Impact 35 | . . . . . . . . . . . . . . 35 . . . . . . Slashing 1100 | . . . . . . . . . . . . . . 280 548 . . 272 . . Piercing 631 | . . . . . . . . 511 . 120 . . . . . . . . . . Highest Corruption 39 | . . . . . . 1 . 2 2 2 10 2 2 39 39 . 11 15 4 15 Average Corruption 4 | . . . . . . 1 . 2 2 2 2 2 2 12 39 . 10 9 4 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . 16 . 3 6 4 7 2 3 17 1 . 11 37 2 4 Message Errors 22 | . . . . . . 2 . 1 . . 3 . 2 3 . . 2 9 . . Matter Fused 32 | . . . . . . 4 . 1 2 1 2 . 1 5 . . 2 11 2 1 Heat Flow Errors 13 | . . . . . . 2 . . 2 2 1 . . 1 . . 2 2 . 1 Energy Discharges 7 | . . . . . . 1 . . . . . . . 3 . . . 3 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 12 | . . . . . . 2 . . . 1 . . . 2 . . 1 5 . 1 Data Loss (major) 7 | . . . . . . 2 . . 1 . 1 1 . . 1 . . 1 . . Misfires 6 | . . . . . . 2 . 1 1 . . . . 1 . . 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . 3 . . Misdirections 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Weapon Failures 4 | . . . . . . 1 . . . . . . . 2 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1113 | . 74 . . . . 3 31 36 . . 36 . . 20 120 . 17 194 558 24 Projectiles 112 | . . . . . . . 31 . . . . . . . 81 . . . . . Explosions 838 | . 74 . . . . 3 . 15 . . 36 . . 20 39 . 17 52 558 24 Melee 163 | . . . . . . . . 21 . . . . . . . . . 142 . . Knockbacks 7 | . . . . . . 3 2 . . . . . . . 2 . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . Kinetic 6 | . . . . . . 2 2 . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1358 | . 81 . . . . 22 60 135 36 . 40 6 . 114 . . 177 9 674 4 Shots 26 | . 2 . . . . 1 1 6 1 . 1 . . 4 . . 7 1 1 1 Rammed 19 | . . . . . 4 13 . . . . . 1 . . . . . 1 . . Targets Rammed 21 | . . . . . 5 13 . . . . . 1 . . 1 . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 544 | . 12 90 . 239 407 416 260 544 205 135 207 4 . 79 42 33 186 226 131 86 Average Temperature 111 | . 6 39 . 92 147 110 69 215 102 75 61 4 . 44 16 14 77 45 52 37 Received Heat Transfer 2387 | . 126 27 . . 36 129 . 601 129 . . 231 . 279 207 9 388 117 18 90 Effects 16 | . . . . . 1 1 . 14 . . . . . . . . . . . . Shutdowns 4 | . . . . . . . . 4 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . 1 . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Total Turns 12 | . . . . . . . . . . . 1 . . . . . . 11 . . Longest Duration 11 | . . . . . . . . . . . 1 . . . . . . 11 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 1 . 1 . . 1 . . 4 . . 5 . . . Combat Hostiles 11 | . . . . . . 1 . 1 . . 1 . . 4 . . 4 . . . Parts Fried 15 | . . . . . . 1 . 1 . . 2 . . 2 . . 9 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Heat Transferred 2123 | . . . . . . 1199 74 500 . . . . . 100 . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 3 . . . . . 1 . . 4 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Maximum Alert Level 5 | . 1 . . . . 4 2 . . . . 2 . . . . . 2 4 5 Low Security (%) 48 | . 76 100 100 100 100 30 . . . . . . . . . . 100 65 . . Level 1 8 | . 23 . . . . . 2 . . . . 95 . . . . . 3 32 . Level 2 31 | . . . . . . 46 97 . . . . 4 . . . . . 30 15 32 Level 3 5 | . . . . . . 16 . . . . . . . . . . . . . 7 Level 4 4 | . . . . . . 6 . . . . . . . . . . . . 52 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . 60 Peak Influence 1645 | . 252 93 21 35 90 1117 571 . . . . 425 . . . . 174 592 1589 1645 Initial 631 | . . 93 21 . 6 23 538 . . . . 300 . . . . 27 56 303 631 Average 373 | . 98 50 12 4 27 533 496 . . . . 334 . . . . 78 198 955 1254 Influence Increases 7859 | . 389 72 . 56 197 1701 204 371 70 5 225 595 . 315 370 180 432 813 1570 294 Destroy 0b10 Robot/C 3000 | . 240 40 . 20 120 740 60 280 60 . 200 20 . 260 340 160 160 100 120 80 Destroy 0b10 Robot/NC 295 | . 20 10 . 20 45 50 10 10 . 5 15 10 . . 15 . 55 10 20 . Destroy Leader 520 | . 54 22 . 12 32 214 14 20 10 . 10 10 . 40 . 20 42 10 . 10 Allied During Kill 16 | . . . . . . . . 16 . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . . . . . Successful Hack 122 | . 19 . . 4 . . . . . . . 31 . . . . 12 12 35 9 Disable Machine 1200 | . 30 . . . . 570 60 . . . . . . . . . . 45 435 60 Destroy Structure 1466 | . 26 . . . . 97 30 . . . . 34 . . . . 88 141 945 105 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . 30 15 . Lose Combat Pursuer 885 | . . . . . . 30 30 45 . . . 180 . 15 15 . 75 465 . 30 Influence Decreases 7254 | . 167 239 54 42 164 650 831 728 185 5 225 170 258 352 152 488 372 372 988 812 Entered New Map 2412 | . . 129 34 1 9 25 561 175 23 . . . 158 32 130 348 13 44 238 492 Time Decay 3252 | . 127 110 20 41 155 545 270 453 162 5 210 130 70 230 12 80 189 263 130 50 Lost Part 750 | . 40 . . . . 80 . 20 . . 15 40 30 90 10 60 170 65 20 110 Lost Ally 90 | . . . . . . . . 80 . . . . . . . . . . . 10 Purge Threat 750 | . . . . . . . . . . . . . . . . . . . 600 150 Squads Dispatched 55 | . 2 1 . . 5 15 4 . . . . 5 . . . . 3 2 3 15 Investigation 6 | . . . . . . 1 . . . . . 1 . . . . . 2 2 . Extermination 8 | . . . . . 1 3 1 . . . . 1 . . . . 1 . . 1 Reinforcement 17 | . 2 1 . . 1 5 2 . . . . 2 . . . . 2 . 1 1 Assault 13 | . . . . . . . 1 . . . . . . . . . . . . 12 Garrison 10 | . . . . . 3 6 . . . . . 1 . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 . . . 2 1 . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Distress Signals 17 | . 1 . . 1 2 1 . . . . 4 1 . . . . 1 5 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 16 2 . 2 21 44 8 14 3 . 15 26 8 12 23 9 29 53 10 72 Peak Tracking Total 25 | . 6 2 . 2 8 5 4 4 3 . 4 12 6 4 12 5 14 14 4 25 Tactical Retreats 25 | . . . . . . 2 2 2 . . . 4 2 1 1 . 3 7 . 1 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . 3 . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Traps Triggered 11 | . . . . . 2 1 . . . . 1 1 . . . . 6 . . . Indirectly 5 | . . . . . . . . . . . . . . . . . 5 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 1 . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 5 | . . . . . . . . 5 5 5 5 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Machines Disabled 85 | . 2 . . . . 38 4 2 . . . . . . 1 . . 3 30 5 Max in Single Turn 20 | . 2 . . . . 19 2 1 . . . . . . 1 . . 1 20 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Machines Accessed 33 | . 2 . . 2 . 2 . 1 . 4 . 2 . . 2 . 1 3 10 4 Terminals 18 | . 2 . . 1 . 2 . . . . . 1 . . . . . . 8 4 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 3 . . Total Hacks 118 | . 11 . . 6 . 4 . 1 . 17 . 9 . . 2 . 5 10 42 11 Successful 80 | . 7 . . 3 . . . 1 . 17 . 5 . . 2 . 3 8 28 6 Failed 38 | . 4 . . 3 . 4 . . . . . 4 . . . . 2 2 14 5 Catastrophic 8 | . 1 . . . . 2 . . . . . 2 . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 1 . . . . 1 . . . . . 6 . . . . 3 9 16 7 Terminals 74 | . 11 . . 3 . 4 . . . . . 7 . . . . . . 38 11 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 5 | . . . . . . . . . . . . . . . . . 5 . . . Scanalyzers 6 | . . . . 3 . . . . . . . . . . . . . . 3 . Garrison Access 10 | . . . . . . . . . . . . . . . . . . 10 . . Terminal Hacks 57 | . 6 . . 1 . . . 1 . 17 . 3 . . 2 . . . 24 3 Record 5 | . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . 4 . . . . . . . . 1 . Robot Analysis 6 | . . . . . . . . . . 4 . . . . . . . . 2 . Prototype ID Bank 6 | . . . . . . . . . . 4 . . . . . . . . 2 . Open Door 5 | . . . . . . . . 1 . . . . . . 2 . . . 2 . Branch Access Points 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 1 Alert Level 4 | . 1 . . . . . . . . . . . . . . . . . 3 . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . 4 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 2 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . 2 . . . . . . . . . . . . . . 2 . Retrieve Study 4 | . . . . 2 . . . . . . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 15 | . 1 . . . . . . . . . . 1 . . . . 1 7 2 3 Terminals 6 | . 1 . . . . . . . . . . 1 . . . . . . 1 3 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 Botnet 5 | . 1 . . . . . . . . . . 1 . . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . 7 . . Broadcast 1 | . . . . . . . . . . . . . . . . . . 1 . . Decoy 1 | . . . . . . . . . . . . . . . . . . 1 . . Redirect 1 | . . . . . . . . . . . . . . . . . . 1 . . Reprogram 2 | . . . . . . . . . . . . . . . . . . 2 . . Intercept 1 | . . . . . . . . . . . . . . . . . . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . 1 . 2 . . . . . 2 . . . . 1 1 8 3 Full Trace Events 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 4 . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . . . . . . . Part Studies Acquired 4 | . . . . 2 . . . . . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Total Allies 10 | . . . . . . . . 6 . . . . . . . . . 2 . 2 Largest Group 4 | . . . . . . . . 4 . . . . . . . . . 2 . 1 Highest-Rated Group 1204 | . . . . . . . . 119 . . . . . . . . . 80 . 1204 Highest-Rated Ally 1204 | . . . . . . . . 49 . . . . . . . . . 40 . 1204 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . 13 . . . . . . . . . . . 5 Total Damage 578 | . . . . . . . . 271 . . . . . . . . . . . 307 Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Active Infowar (turns) 1672 | . 13 . . . . 363 . . . . . . 60 334 41 . . 316 271 274 Optics 861 | . . . . . . . . . . . . . . . . . . 316 271 274 Sensors 13 | . 13 . . . . . . . . . . . . . . . . . . . IFF 363 | . . . . . . 363 . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . 2 . . . . . Jamming 373 | . . . . . . . . . . . . . . 334 39 . . . . . ECM 60 | . . . . . . . . . . . . . 60 . . . . . . . Robot Analysis Total 6 | . . . . . . . . . . 4 . . . . . . . . 2 . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Turns Passed 10811 | . 350 236 50 296 451 1869 584 1454 455 331 560 278 159 495 999 262 408 1029 271 274 Spaces Moved 8527 | 1 153 123 31 151 215 683 185 514 177 155 252 418 229 240 767 210 290 2125 849 759 Core 639 | . . . . . . . . . . . 56 228 68 . . . 150 137 . . Treads 2513 | . 30 123 31 151 215 683 185 514 177 155 191 . . 10 . . . 48 . . Legs 1430 | 1 123 . . . . . . . . . . 3 4 172 767 210 140 10 . . Wheels 58 | . . . . . . . . . . . . . . 58 . . . . . . Hover 142 | . . . . . . . . . . . 5 . . . . . . 137 . . Flight 3745 | . . . . . . . . . . . . 187 157 . . . . 1793 849 759 Fastest Speed 12 | 120 120 160 160 160 160 160 246 243 245 160 50 37 37 115 105 100 50 18 12 12 Average Speed 102 | 120 127 160 160 160 172 227 289 245 245 198 190 44 48 141 117 105 90 34 23 23 Slowest Speed 1350 | 120 160 160 160 160 200 250 330 246 245 245 1350 120 120 260 180 170 240 250 91 76 Overloaded Moves 330 | . . . . . . . . . . . . . . . . . . 228 40 62 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . 5 . . . . . 7 7 5 Potential Cave-ins 23 | . . . . . . . . . . . . . . . . . . 4 . 19 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Teleports 4 | . . . . . . . . . . . . 1 . . . . . . . 3 Exploration Rate (%) 38 | 2 41 15 15 17 7 28 7 66 36 62 46 21 48 40 88 43 13 67 76 72 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . 1 . . . . 1 1 . . . 2 1 . . . . . . Spaces Dug 11 | . . . . . . . . 1 . . 9 . . . . . . 1 . . Terrain Destroyed 1209 | . 30 . . . . 107 17 66 18 . 45 15 . 21 104 12 76 50 611 37 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Projectile 52 | . . . . . . 9 5 6 . . . . . 11 4 12 2 3 . . AOE 1156 | . 30 . . . . 98 12 60 18 . 45 15 . 10 100 . 74 46 611 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Sec Total 9929 | . 235 143 32 192 264 864 214 646 187 174 301 500 279 329 844 224 393 2372 899 837 Wait 357 | . . . 2 . . 23 3 7 2 . 15 57 40 13 11 2 45 101 3 33 Move 8467 | . 152 122 30 150 214 682 184 513 176 154 251 409 228 239 767 209 289 2112 837 749 Hop 16 | . . . . . . . . . . . . 3 . . . . . 5 4 4 Pick Up 96 | . 7 1 . 18 4 13 4 5 . 3 3 7 . 2 5 . 3 11 7 3 Fast Attach 152 | . 3 2 . . . 6 1 3 . 2 2 7 3 29 10 2 15 48 10 9 Attach 70 | . 5 2 . 3 2 11 1 1 . . 2 5 1 4 3 . 6 9 6 9 Detach 53 | . 4 . . 1 . 6 . . . . 2 3 3 3 . . 9 10 6 6 Swap 92 | . 2 2 . 7 7 20 1 7 1 8 . . . . 14 . . 13 3 7 Drop 150 | . 5 3 . 5 8 21 3 12 . 5 4 4 4 4 18 . 3 38 11 2 Fire 359 | . 57 11 . 8 22 69 17 31 6 . 21 3 . 26 16 11 23 20 10 8 Melee 37 | . . . . . . . . 18 2 2 . . . 9 . . . 4 2 . Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . 5 13 . . . . . . . . . . . 1 . . Escape Stasis 9 | . . . . . 2 . . . . . . . . . . . . . . 7 Rewire 49 | . . . . . . . . 49 . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 1 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 319 | -10/Materials | Lost 3 parts (1p1n1w) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Weapon x2 542 | -9/Materials | Discovered new exit (range 15) 587 | -9/Materials | Entered Mines 620 | -9/Mines | Discovered new exit (range 12) 637 | -9/Mines | Entered Materials 637 | -8/Materials | Evolved 2 slots: Weapon x2 925 | -8/Materials | Discovered new exit (range 5) 933 | -8/Materials | Build established: Executioner 933 | -8/Materials | Entered Factory 933 | -7/Factory | Evolved 2 slots: Weapon x2 1008 | -7/Factory | Allied Derelicts emerged from ambush trap array 1060 | -7/Factory | Garrison activated, responded to threat 1349 | -7/Factory | Discovered new exit (range 12) 1384 | -7/Factory | Entered another Factory area 1384 | -6/Factory | Evolved 2 slots: Utility x2 1521 | -6/Factory | Build established: Scavenger-Executioner 1820 | -6/Factory | Garrison activated, responded to threat 1956 | -6/Factory | Spotted B-75 Beast 2054 | -6/Factory | Garrison activated, responded to threat 2731 | -6/Factory | Lost 6 parts (2u4w) 2874 | -6/Factory | Allied Derelicts emerged from ambush trap array 3088 | -6/Factory | P-60 Hacker assimilated allied VF-QVQ(g) 3149 | -6/Factory | Discovered new exit (range 15) 3253 | -6/Factory | Entered another Factory area 3253 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3553 | -5/Factory | First assault squad dispatched 3695 | -5/Factory | Discovered new exit (range 7) 3837 | -5/Factory | Entered Upper Caves 4077 | -5/Upper Caves | Spotted B-75 Beast 4105 | -5/Upper Caves | Destroyed B-75 Beast 4145 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4384 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4877 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4908 | -5/Upper Caves | Lost 3 allies 4941 | -5/Upper Caves | Learned Factory garrison access intel 5272 | -5/Upper Caves | Discovered new exit (range 8) 5291 | -5/Upper Caves | Entered another Upper Caves area 5719 | -5/Upper Caves | Discovered new exit (range 7) 5746 | -5/Upper Caves | Entered Zhirov 5746 | -5/Zhirov | Discovered new exit (range 3) 5791 | -5/Zhirov | Met Zhirov 5847 | -5/Zhirov | Found Alien Artifact 5847 | -5/Zhirov | Identified Integrated Dissipator 5847 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5966 | -5/Zhirov | Found Alien Artifact 6021 | -5/Zhirov | Learned location of Quarantine (-2) 6021 | -5/Zhirov | Learned location of Testing (-3) 6021 | -5/Zhirov | Learned location of Command (-1) 6030 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6077 | -5/Zhirov | Entered Proximity Caves 6079 | -4/Proximity Caves | Spotter reported a threat 6080 | -4/Proximity Caves | Spotter reported a threat 6112 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6195 | -4/Proximity Caves | Build established: Executioner 6382 | -4/Proximity Caves | Learned Research stockpile data 6468 | -4/Proximity Caves | Lost 4 parts (2n2u) 6552 | -4/Proximity Caves | Lost 6 parts (1u5w) 6559 | -4/Proximity Caves | Lost 3 allies 6626 | -4/Proximity Caves | System corruption reached 10% 6631 | -4/Proximity Caves | Discovered new exit (range 15) 6637 | -4/Proximity Caves | Entered Factory 6637 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6638 | -4/Factory | Loaded intel: 4 garrison access locations 6643 | -4/Factory | Lost 4 parts (3u1w) 6643 | -4/Factory | Lost 3 allies 6705 | -4/Factory | Garrison activated, responded to threat 6707 | -4/Factory | Identified Transdimensional Reconstructor 6707 | -4/Factory | Warped through subspace 6738 | -4/Factory | Lost 3 parts (1n1u1w) 6820 | -4/Factory | Build established: Mutant 6836 | -4/Factory | Fabricated Q-thruster (x2) 6871 | -4/Factory | Found Heavy Servo Lattice 6873 | -4/Factory | Found Heavy Servo Lattice 6874 | -4/Factory | Found Heavy Servo Lattice 6890 | -4/Factory | Identified exit to Upper Caves 6909 | -4/Factory | Spotted B-86 Titan 6915 | -4/Factory | Entered Upper Caves 6962 | -4/Upper Caves | Spotted B-86 Titan 7033 | -4/Upper Caves | Core integrity fell below 50% 7062 | -4/Upper Caves | Lost 3 parts (1p2n) 7062 | -4/Upper Caves | Discovered new exit (range 6) 7074 | -4/Upper Caves | Entered another Upper Caves area 7083 | -4/Upper Caves | Encountered a Warlord checkpoint 7197 | -4/Upper Caves | Found DCF Scrap (12 items) 7364 | -4/Upper Caves | System corruption reached 10% 7414 | -4/Upper Caves | Lost 7 parts (1n3u3w) 7455 | -4/Upper Caves | System corruption reached 30% 7544 | -4/Upper Caves | Discovered new exit (range 15) 7569 | -4/Upper Caves | Entered Warlord 7617 | -4/Warlord | System corruption cleaned by Quarantine Array 7824 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7873 | -4/Warlord | Found Prototype Special Weapon 7873 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 7882 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7884 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7887 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7926 | -4/Warlord | Build established: Scavenger-Executioner 8155 | -4/Warlord | Warlord's base attacked by MAIN.C 8162 | -4/Warlord | Met Warlord 8285 | -4/Warlord | Found Prototype Device 8285 | -4/Warlord | Identified Exp. Cloaking Device 8293 | -4/Warlord | Found Prototype Reactor 8345 | -4/Warlord | Found Prototype Energy Cannon 8345 | -4/Warlord | Identified Vortex Driver 8348 | -4/Warlord | Found Vortex Driver 8504 | -4/Warlord | Opened side exit 8505 | -4/Warlord | Warlord forces counterattacked 8516 | -4/Warlord | Spotted Executioner 8524 | -4/Warlord | Destroyed Executioner 8537 | -4/Warlord | Core integrity fell below 20% 8548 | -4/Warlord | Discovered new exit (range 10) 8568 | -4/Warlord | Entered Proximity Caves 8580 | -3/Proximity Caves | Destroyed 20 combat bots 8701 | -3/Proximity Caves | Lost 5 parts (2u3w) 8793 | -3/Proximity Caves | Discovered new exit (range 14) 8810 | -3/Proximity Caves | Spotted B-86 Titan 8830 | -3/Proximity Caves | Entered Research 8830 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8864 | -3/Research | Found Gamma Bomb Array 8936 | -3/Research | Identified Vortex Chain Reactor 8941 | -3/Research | System corruption reached 10% 8968 | -3/Research | Lost 4 parts (2n1u1w) 9015 | -3/Research | Spotted B-86 Titan 9121 | -3/Research | Lost 11 parts (2p3n2u4w) 9189 | -3/Research | Core integrity fell below 50% 9204 | -3/Research | Found Prototype Processor 9204 | -3/Research | Identified Exp. Targeting Computer 9207 | -3/Research | Found Fusion Bomb Launcher 9219 | -3/Research | Lost 3 parts (2n1u) 9233 | -3/Research | Discovered new exit (range 4) 9235 | -3/Research | Core integrity fell below 20% 9238 | -3/Research | Entered another Research area 9238 | -2/Research | Warlord forces began assault on 0b10 9238 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9293 | -2/Research | System corruption reached 10% 9348 | -2/Research | Research machine network offline 9421 | -2/Research | Lost 4 allies 9459 | -2/Research | Found Hvy. Reflective Plating 9531 | -2/Research | Found Prototype Processor 9531 | -2/Research | Identified Exp. Core Analyzer 9534 | -2/Research | Found Exp. Core Analyzer 9560 | -2/Research | Found Prototype Device 9560 | -2/Research | Identified Exp. Thermal Defense Suite 9582 | -2/Research | Discovered new exit (range 10) 9598 | -2/Research | Borebot progress halted 9698 | -2/Research | Lost 3 allies 9768 | -2/Research | Met DD-05H 9793 | -2/Research | Found Prototype Hackware 9793 | -2/Research | Identified Exp. Hacking Suite 9799 | -2/Research | Found Prototype Device 9799 | -2/Research | Identified Exp. Shock Absorption System 9833 | -2/Research | Spotted Striker 9837 | -2/Research | Spotted Striker 9861 | -2/Research | Spotted Striker 9869 | -2/Research | Spotted Executioner 9889 | -2/Research | Spotted Striker 9889 | -2/Research | Spotted Executioner 9904 | -2/Research | Spotted B-90 Cyclops 9936 | -2/Research | Lost 5 parts (3p1u1w) 9939 | -2/Research | Spotted Striker 9939 | -2/Research | Spotted B-90 Cyclops 9955 | -2/Research | Spotted Striker 9956 | -2/Research | Spotted Striker 9969 | -2/Research | Found Prototype Processor 9969 | -2/Research | Identified Exp. Melee Analysis Suite 9975 | -2/Research | Borebot progress halted 9981 | -2/Research | Found Prototype Launcher 9981 | -2/Research | Identified Hellfire Missile Launcher 10000 | -2/Research | Lost 3 allies 10013 | -2/Research | Identified exit to Access 10020 | -2/Research | Met up with Warlord 10022 | -2/Research | Discovered exit to Access (range 16) 10081 | -2/Research | Borebot progress halted 10095 | -2/Research | Discovered new exit (range 14) 10222 | -2/Research | Found Warlord Statue 10240 | -2/Research | Warlord invited to help at Command 10240 | -2/Research | Given Cave Seal Controls access code 10266 | -2/Research | Identified exit to Quarantine 10267 | -2/Research | Entered Quarantine 10284 | -2/Quarantine | Spotted Alpha 7 10292 | -2/Quarantine | Found Alien Launcher 10310 | -2/Quarantine | Found Alien Artifact 10310 | -2/Quarantine | Identified Core Reset Matrix 10310 | -2/Quarantine | Identified Sigix Terminator 10310 | -2/Quarantine | Used Core Reset Matrix 10314 | -2/Quarantine | Detected hypermatrix surge 10314 | -2/Quarantine | Sensed 15 artifacts in vicinity 10324 | -2/Quarantine | Cryocooling Duct disabled 10324 | -2/Quarantine | Cryocooling Duct disabled 10339 | -2/Quarantine | Ambient heat levels rising (+40) 10339 | -2/Quarantine | Non-combat units ordered to evacuate 10339 | -2/Quarantine | Combat units ordered to evacuate 10359 | -2/Quarantine | Found Sigix Broadsword 10375 | -2/Quarantine | Met incapacitated Sigix Warrior 10375 | -2/Quarantine | Lockdown squad dispatched 10380 | -2/Quarantine | Found Sigix Containment Pod 10396 | -2/Quarantine | Fired Sigix Terminator 10399 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 10400 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 10439 | -2/Quarantine | Quarantine Guard activated 10440 | -2/Quarantine | Found Terrabomb 10463 | -2/Quarantine | Spotted Quarantine Guard 10463 | -2/Quarantine | Spotted Quarantine Guard 10479 | -2/Quarantine | Build established: Hacker-Sprinter 10484 | -2/Quarantine | Found Prototype Launcher 10484 | -2/Quarantine | Identified Gui. Micro-nuke Launcher 10499 | -2/Quarantine | Found Subatomic Replicator 10501 | -2/Quarantine | Used Subatomic Replicator to replicate Cld. Q-thruster 10520 | -2/Quarantine | Spotted Fortress 10536 | -2/Quarantine | Discovered new exit (range 5) 10536 | -2/Quarantine | Discovered new exit (range 6) 10538 | -2/Quarantine | Entered Section 7 10539 | -2/Section 7 | Detected hypermatrix surge 10539 | -2/Section 7 | Sensed 23 artifacts in vicinity 10569 | -2/Section 7 | Found Integrated Dissipator 10569 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10579 | -2/Section 7 | Found Prototype Processor 10579 | -2/Section 7 | Identified Spectral Analyzer 10589 | -2/Section 7 | Discovered exit to Access (range 3) 10601 | -2/Section 7 | Spotted B-90 Cyclops 10612 | -2/Section 7 | Spotted Alpha 7 10612 | -2/Section 7 | Spotted Alpha 7 10614 | -2/Section 7 | Core integrity fell below 50% 10614 | -2/Section 7 | Spotted B-99 Colossus 10625 | -2/Section 7 | Spotted Executioner 10625 | -2/Section 7 | Spotted Executioner 10629 | -2/Section 7 | Activated Sigix Exoskeleton 10629 | -2/Section 7 | Received instructions from Sigix Warrior 10648 | -2/Section 7 | Used Terrabomb 10651 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 10656 | -2/Section 7 | Found Matter Drive 10667 | -2/Section 7 | Found Terrabomb 10669 | -2/Section 7 | Found Terrabomb 10671 | -2/Section 7 | Warped through subspace 10689 | -2/Section 7 | Found Integrated Reactor 10689 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10733 | -2/Section 7 | Found LRC Inertial Stabilizer 10733 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 10740 | -2/Section 7 | Crushed by falling debris 10743 | -2/Section 7 | Found LRC Matter Compressor 10743 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 10771 | -2/Section 7 | Lost 4 parts (4u) 10783 | -2/Section 7 | Scanned by Researcher 10783 | -2/Section 7 | Spotted Investigator 10783 | -2/Section 7 | Warped through subspace 10784 | -2/Section 7 | Intercept squad dispatched 10793 | -2/Section 7 | Spotted Tracker 10799 | -2/Section 7 | Used Terrabomb 10799 | -2/Section 7 | Spotted Tracker 10799 | -2/Section 7 | Spotted Combat Programmer 10799 | -2/Section 7 | Spotted S7 Guard 10800 | -2/Section 7 | Warped through subspace 10802 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 10804 | -2/Section 7 | Core integrity fell below 20% 10808 | -2/Section 7 | Used Terrabomb 10812 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10797_ Impulse Thruster Array temporarily disabled. 10799_ Cld. Q-thruster temporarily disabled. 10799_ Terrabomb activated. 10799_ Penetrated by Slug. 10799_ Slug penetrates Wall. 10799_ Penetrated by Slug. 10800_ Slug penetrates Quantum Generator. 10800_ Warped through subspace. 10801_ Critical hit (Destroy). 10801_ Matter Drive destroyed. 10807_ Slug penetrates Door. 10808_ Terrabomb activated. 10809_ Held in stasis. 10809_ Investigator is analyzing... 10809_ Knocked back. 10810_ Imp. System Shield destroyed. 10810_ Dark Matter Chamber disabled. 10811_ L-61 Swordsman knocked back. 10812_ Held in stasis. 10812_ Investigator is analyzing... Map ----- +----------------------------------------------------+ | """ #?????????# + #????????" | | """ #?????????# # #????????" | | """ #????????##########+### ##????????" | | #???????? """T""" /# #?????????" | | +???????? 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T ; #????? | | ????## ; ! ; ;;;" Y ; ##????? | | ?????# ; = ; H + = ==;; #?????? | | ?????## ; ; ;;"" == ; ##?????? | | ??????# ; ] =; ; " ;; #??????? | | ??????## ; ;;; ;;; " ! = ; ##??????? | | ???????# ;;;;;;;; ; ;;;;""";;#;;;; #???????? | | ???????##;;;;;;; ; ; ; ##???????? | | ???????? ; ;g; """ ?"" ; ##????????? | | ???????? ; ; ; """ ?"" ? ; ??##?????????? | | ???????? ;;;; ; """ ?"" ? ; ????????????? | | ??????????"""" ; ; ?"" ??? ; ##???????????## | | ???????????!?" /gg ; ??? ???? ? ##?????????????#" | | ???????????????# g/ ??? ???? ?????????????????#" | | ????????????????? #???? ??????????????????????#" | | ?????????????????? #???? ??????????????????????#" | | ?????????????????? ?????"??????????????????????# | | ?????????????????? ????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 100 Energy Generation 55 Energy Capacity 1100 Matter Stores 340 Matter Capacity 450 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 EM Shielding 3 Corruption Containment 12 Armor Coverage 1200 Resistance: TH 25 Resistance: EX 75 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 12 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 3 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 44 Defensive Hacking 24 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Sigix Terminator Subatomic Replicator Terrabomb Matter Drive High-powered Transdimensional Reconstructor Integrated Reactor LRC Inertial Stabilizer LRC Matter Compressor Achievements -------------- Doshington Challenges ------------ None Game ------ Seed GrapheneSystemDriver Manual? 0 Play Time 01:27:33 Cumulative 1235.4 hours Start 2025.11.27 @ 19:53:58 End 2025.11.30 @ 21:00:39 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1518 Rogue 1234 Adventurer 124 Explorer 160 Win Type - Total 58 Types 44/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f71d26aa-d4f0-4cda-a74a-3c148b81b705