Cogmind - Beta 15 X1 *** ADVENTURER MODE // 2024.11.07 @ 14:49:37 Player: AI-57H Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2392) 2392 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 6154 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Launcher Guidance Computer Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Improved Focal Shield Improved Thermal Shield Advanced Hacking Suite Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Terrain Scan Processor Improved Target Analyzer Armor Integrity Analyzer Improved Weapon Cycler Improved Medium Armor Plating Improved Thermal Shield System Shield > --- WEAPON ----------- Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Core Shielding EM Disruption Field EM Disruption Field Point Defense System Hacking Suite System Shield Improved Dynamic Insulation System Advanced Plasma Cannon Heavy Machine Gun KE Penetrator [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Riot Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 8 | . . . . 8 Weapon . | . . . . . Parts Attached 91 | 9 10 8 6 58 Power 8 | 1 1 1 1 4 Engine 6 | 1 1 1 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 22 | 4 4 1 3 10 Treads 4 | 1 1 . 1 1 Leg 6 | 2 . . 1 3 Wheel 6 | 1 3 1 1 . Hover 5 | . . . . 5 Flight 1 | . . . . 1 Utility 45 | 2 2 2 1 38 Device 22 | 1 . . . 21 Storage 3 | 1 1 . . 1 Processor 9 | . 1 . . 8 Hackware 4 | . . . . 4 Protection 7 | . . 2 1 4 Artifact . | . . . . . Weapon 16 | 2 3 4 1 6 Energy Gun 4 | 1 . 2 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 1 2 2 1 2 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 31 | . . 3 2 26 Power 1 | . . . . 1 Propulsion 10 | . . 1 2 7 Utility 16 | . . . . 16 Weapon 4 | . . 2 . 2 Highest Loss Streak 5 | . . 2 2 5 To Critical Strikes . | . . . . . Average Backups 12 | 6 12 13 14 11 Power . | 1 . . . . Propulsion 1 | 3 2 . 1 . Utility 8 | . 6 9 10 6 Weapon 2 | 1 3 2 1 2 Tool/Special . | . . . . . Unused Backups 32 | 1 3 2 11 15 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 22 | . 2 1 10 9 Weapon 7 | 1 1 1 1 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 99 99 98 85 Engine 9 | . 13 14 14 3 Core 1 | . . . . 4 Treads 6 | . 13 14 1 . Leg 5 | . . . 12 6 Wheel 9 | . 14 14 13 1 Hover 1 | . . . . 3 Device 8 | . 7 . . 18 Storage 10 | . 14 14 14 3 Processor 7 | . 6 . . 17 Hackware 2 | . . . . 6 Protection 8 | . . 13 13 5 Energy Gun 3 | . . 12 . . Ballistic Gun 13 | . 21 12 27 3 Special Weapon 1 | . 5 3 . . Peak Build Rating 87 | 7 9 12 22 87 Average Rating 31 | 5 8 10 19 62 On Entrance 9 | . 7 8 9 22 Naked Turns . | . . . . . Heaviest Build 74 | 15 30 33 33 74 Greatest Support 56 | 20 20 20 20 56 Greatest Overweight (x) 9 | 1 2 3 9 4 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 14 15 15 12 Most Carried 15 | 8 15 15 15 15 Average Carried 12 | 6 12 13 14 11 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 8 15 11 15 5 Class Distribution -------------------- 46% | Mutant 35% | Scavenger-Mutant 9% | Hacker-Mutant 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 2714 | 397 251 101 212 1753 Remotely 540 | . . . . 540 Salvage Created 3012 | 140 297 120 586 1869 Parts 146 | 12 23 9 23 79 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 14 | . 1 . 4 9 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 44 | . 9 4 2 29 Guns 25 | . 9 2 2 12 Cannons 17 | . . . . 17 AOE 2 | . . 2 . . Classes Destroyed 17 | 3 4 1 1 8 Worker 3 | 2 1 . . . Tunneler 5 | 4 1 . . . Hauler 1 | . . . . 1 Recycler 13 | 1 . . 7 5 Operator 2 | . . . . 2 Turret 1 | . . 1 . . Watcher 5 | . 2 . . 3 Swarmer 13 | . 6 3 . 4 Saboteur 1 | . . . . 1 Grunt 13 | . 2 . . 11 Brawler 2 | . . . . 2 Duelist 2 | . . . . 2 Sentry 3 | . . . 2 1 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 6 | . . . . 6 Subdweller 2 | . 1 1 . . Best Kill Streak 7 | 4 3 4 4 7 Combat Bots Only 7 | . 3 3 1 7 Max Kills in Single Turn 3 | 1 1 2 2 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 657 | . 50 129 72 406 Missed 219 | . 13 49 30 127 Damage Taken 4560 | . 327 587 252 3394 Core 1226 | . 40 89 57 1040 Absorbed by Shields 259 | . . . . 259 Ignored by Resistances 2349 | . 105 177 88 1979 Regen/Repaired (Parts) 24 | . 24 . . . Core Remaining (%) 62 | 100 . . 25 . Volleys Fired 269 | 13 58 33 20 145 Largest 2 | 2 2 2 2 2 Hottest 145 | 70 100 70 80 145 Shots Fired 445 | 26 95 58 39 227 Gun 302 | 26 77 58 39 102 Cannon 125 | . . . . 125 Launcher . | . . . . . Special 18 | . 18 . . . Kinetic 344 | 13 77 34 38 182 Thermal 85 | 13 18 8 1 45 Explosive . | . . . . . Electromagnetic 16 | . . 16 . . Robot Hit Streak 26 | 3 13 12 18 26 Robot Miss Streak 5 | 1 2 5 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 307 | 11 57 32 31 176 Core Hits 177 | 8 23 12 25 109 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 12 | . . . . 12 Destroy 3 | . . . . 3 Blast 9 | . . . . 9 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6378 | 140 571 438 458 4771 Guns 3366 | 140 547 376 458 1845 Cannons 2926 | . . . . 2926 Explosions 62 | . . 62 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 5240 | 40 547 231 438 3984 Thermal 993 | 100 24 62 20 787 Explosive . | . . . . . Electromagnetic 145 | . . 145 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . . . . 41 Message Errors 11 | . . . . 11 Matter Fused 8 | . . . . 8 Heat Flow Errors 3 | . . . . 3 Energy Discharges 9 | . . . . 9 Data Loss (minor) 8 | . . . . 8 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 141 | . . . . 141 Projectiles 141 | . . . . 141 Explosions . | . . . . . Melee . | . . . . . Knockbacks 32 | . . . . 32 Impact . | . . . . . Kinetic 31 | . . . . 31 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 512 | 54 60 53 126 512 Average Temperature 140 | 19 22 23 55 174 Received Heat Transfer 2058 | . 159 402 114 1383 Effects 27 | . . . . 27 Shutdowns 9 | . . . . 9 Energy Bleed 4 | . . . . 4 Interference 10 | . . . . 10 Matter Decay 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . 1 . . Heat Transferred 1671 | 296 50 100 25 1200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 69 | 100 100 . 100 38 Level 1 25 | . . . . 51 Level 2 4 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 503 | 15 103 . 124 503 Initial 119 | . 2 . 119 . Average 117 | 2 26 . 23 217 Influence Increases 2867 | 35 339 410 158 1925 Destroy 0b10 Robot/C 860 | . 160 80 40 580 Destroy 0b10 Robot/NC 145 | 35 20 . 35 55 Destroy Leader 152 | . 34 . . 118 Successful Hack 154 | . 44 . 65 45 Disable Machine 54 | . 9 . 18 27 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 62 | . 12 . . 50 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 1260 | . 60 330 . 870 Influence Decreases 2563 | 30 341 120 277 1795 Time Decay 1680 | 30 341 100 257 952 Search Patrol Dispatched 150 | . . . . 150 Lost Part 300 | . . 20 20 260 Purge Threat 433 | . . . . 433 Squads Dispatched 15 | . . . . 15 Investigation 3 | . . . . 3 Extermination 3 | . . . . 3 Reinforcement 6 | . . . . 6 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered 1 | . . . . 1 Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 5 | . 4 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 150 | . 24 29 2 95 Peak Tracking Total 10 | . 6 6 1 10 Tactical Retreats 26 | . 3 4 . 19 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 6 | . 1 3 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 9 | . 1 2 2 4 Max in Single Turn 2 | . 1 2 1 1 Garrison Access 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 27 | . 6 . 11 10 Terminals 17 | . 5 . 6 6 Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units 5 | . . . 5 . Scanalyzers 1 | . . . . 1 Garrison Access 2 | . . . . 2 Total Hacks 71 | . 20 . 25 26 Successful 42 | . 11 . 15 16 Failed 28 | . 8 . 10 10 Catastrophic 5 | . 1 . 2 2 Database Lockouts 1 | . 1 . . . Manual 42 | . 15 . 18 9 Terminals 52 | . 18 . 20 14 Fabricators 2 | . . . . 2 Repair Stations 2 | . 2 . . . Recycling Units 5 | . . . 5 . Scanalyzers 7 | . . . . 7 Garrison Access 3 | . . . . 3 Terminal Hacks 21 | . 7 . 8 6 Part Schematic 10 | . 3 . 7 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Alert Level 2 | . . . . 2 Unreport Threat 3 | . . . . 3 Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 5 | . . . 5 . Retrieve Components 5 | . . . 5 . Scanalyzer 5 | . . . . 5 Insert Component 2 | . . . . 2 Analyze 3 | . . . . 3 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 6 | . 2 . 2 2 Terminals 6 | . 2 . 2 2 Botnet 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 22 | . 5 . 9 8 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 11 | . 3 . 7 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 36 | . . . . 36 Total Part Build Rating 6 | . . . . 6 Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . . . 18 . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 6 | . . . . 6 Machine Destruction 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 2585 | 69 537 . . 1979 Sensors 921 | . . . . 921 Terrain 529 | . . . . 529 Seismic 606 | 69 537 . . . Machine Analysis 1228 | . . . . 1228 Jamming 1 | . . . . 1 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 6111 | 137 1045 1369 1255 2305 Spaces Moved 4180 | 73 645 961 854 1647 Core 728 | 17 . . 2 709 Treads 145 | . 59 57 13 16 Legs 270 | 22 . . 41 207 Wheels 2689 | 34 586 904 798 367 Hover 278 | . . . . 278 Flight 70 | . . . . 70 Fastest Speed 40 | 50 95 110 115 40 Average Speed 118 | 96 121 130 135 102 Slowest Speed 500 | 120 240 240 500 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 76 35 96 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 23 | . 15 . . 8 Terrain Destroyed 42 | . 16 2 . 24 Melee . | . . . . . Projectile 40 | . 16 . . 24 AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 4962 | 113 793 1022 923 2111 Wait 206 | . 43 9 5 149 Move 4176 | 72 644 960 853 1647 Hop . | . . . . . Pick Up 95 | 15 21 3 19 37 Fast Attach 37 | 4 1 2 5 25 Attach 54 | 5 7 6 1 35 Detach 14 | . 1 1 1 11 Swap 30 | . 3 2 1 24 Drop 81 | 4 15 6 18 38 Fire 269 | 13 58 33 20 145 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves -7/Recycling -5/Factory (discovered 2 exits: [*Upp x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 637 | -10/Materials | Repaired Ion Engine 667 | -10/Materials | Discovered new exit (range 8) 678 | -10/Materials | Identified exit to Materials 738 | -10/Materials | Derelicts attacked the area 837 | -10/Materials | Central database locked down 965 | -10/Materials | Discovered new exit (range 3) 967 | -10/Materials | Identified exit to Subcaves 997 | -10/Materials | Discovered new exit (range 15) 1011 | -10/Materials | Identified exit to Mines 1048 | -10/Materials | Discovered exit to Materials (range 8) 1183 | -10/Materials | Entered Subcaves 1184 | -10/Subcaves | Approached by a straggling Scientist 1251 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1330 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1333 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1834 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1892 | -10/Subcaves | Learned location of Storage (-7) 2344 | -10/Subcaves | Discovered new exit (range 11) 2383 | -10/Subcaves | Core integrity fell below 50% 2405 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2552 | -10/Subcaves | Entered Recycling 2553 | -7/Recycling | Met a Zionite searching for Scraptown 2991 | -7/Recycling | Build established: Scavenger-Mutant 3053 | -7/Recycling | Discovered new exit (range 10) 3807 | -7/Recycling | Entered Factory 3807 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x8 3827 | -5/Factory | Identified exit to DSF 4293 | -5/Factory | Destroyed 7 combat bots 4295 | -5/Factory | Lost 5 parts (1n4u) 4559 | -5/Factory | Lost 3 parts (1p1u1w) 4768 | -5/Factory | Cargo convoy interrupted 5339 | -5/Factory | Garrison activated, responded to threat 5467 | -5/Factory | Fabricated Imp. Sensor Array? 5558 | -5/Factory | Build established: Hacker-Mutant 5566 | -5/Factory | Lost 4 parts (3n1u) 5607 | -5/Factory | Search patrols dispatched 5884 | -5/Factory | Build established: Hacker-Scout 5938 | -5/Factory | Discovered new exit (range 11) 6085 | -5/Factory | Discovered new exit (range 14) 6088 | -5/Factory | Core integrity fell below 50% 6111 | -5/Factory | Core integrity fell below 20% 6112 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06096_ Xenon Bombardment Thruster severed. 06100_ Adv. Terrain Scanner severed. 06102_ Imp. Corruption Screen severed. 06104_ X-77 Beamer suffers critical hit (Burn). 06104_ U-05 Engineer lays Concrete. 06106_ System corrupted: Substantial component data lost. 06106_ Critical hit (Burn: +37). 06110_ Penetrated by Slug. 06110_ Fusion Modulator explodes. 06110_ C-35 Carver destroyed. 06110_ Fusion Modulator explodes. 06110_ >> Machine Analyzer network decryption results: 06110_ Terminal x1 06110_ Fusion Modulator explodes. 06110_ System Shield destroyed. 06110_ Knocked back. 06110_ C-35 Carver knocked back. 06111_ U-05 Engineer lays Concrete. 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Armor Plating | -10/Materials | Hacked Arm. Huge Wheel | -7/Recycling | Hacked Hacking Suite | -7/Recycling | Hacked Hvy. Armor Plating | -7/Recycling | Hacked Hrd. Heavy Armor Plating | -7/Recycling | Hacked Imp. Sensor Array | -7/Recycling | Hacked Imp. Signal Interpreter | -7/Recycling | Hacked Cld. Ion Engine | -7/Recycling | Hacked Imp. Antigrav System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -5/Factory Repaired ---------- Ion Engine | 60% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatSuspensionTrident Manual? 0 Play Time 01:33:53 Cumulative 314.2 hours Start 2024.11.07 @ 11:28:15 End 2024.11.07 @ 14:49:37 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 85 Rogue 57 Adventurer 22 Explorer 6 Win Type - Total 24 Types 9/0/4/3/0/6/2/0/0 Lore% 43 Gallery% 73 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b9bd147-f2e6-476f-9f9f-03803dc0230d