Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 20:44:49 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (156) 780 Value Destroyed (3368) 3368 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 6569 Bonus ------- High Alert Combat Kills 90 Friendly Fire -29 Cogmind --------- Core Integrity 532/700 Matter 121/500 Energy 85/100 System Corruption 8% Temperature Cool (0) Movement Core (2550) Ox50 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cargo Storage Unit High-capacity Matter Pod Light Armor Plating Light Armor Plating > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (30) --- Nuclear Core Nuclear Core Nuclear Core Improved Deuterium Engine Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel High-capacity Matter Pod (159) Targeting Computer Shield Generator Shield Generator Tractor Beam Assault Rifle Assault Rifle Heavy Assault Rifle Minigun Minigun Assault Cannon Flak Cannon Grenade Launcher Grenade Launcher Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Cargo Storage Unit Light Armor Plating Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Nuclear Core Nuclear Core Improved Deuterium Engine Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel High-capacity Matter Pod High-capacity Matter Pod Targeting Computer Light Armor Plating Shield Generator Shield Generator Tractor Beam Assault Rifle Heavy Assault Rifle Assault Cannon Flak Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Cargo Storage Unit Device Tractor Beam Storage Cargo Storage Unit Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 79 | 7 10 5 38 19 Power 6 | 1 1 . 2 2 Engine 6 | 1 1 . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 32 | 2 6 1 16 7 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 30 | . 6 1 16 7 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 1 . 8 6 Device 3 | 1 . . 2 . Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 10 | . . . 5 5 Artifact . | . . . . . Weapon 24 | 2 2 4 12 4 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | . 2 . 8 1 Ballistic Cannon 2 | . . . . 2 Launcher 9 | . . 4 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 36 | . 1 1 23 11 Power 2 | . . . 1 1 Propulsion 18 | . . . 15 3 Utility 9 | . . . 5 4 Weapon 7 | . 1 1 2 3 Highest Loss Streak 7 | . 1 1 6 7 To Critical Strikes . | . . . . . Average Backups 25 | 4 23 26 25 28 Power 2 | 1 1 1 3 4 Propulsion 4 | 2 5 6 3 5 Utility 8 | . 8 10 8 7 Weapon 9 | 1 8 9 10 11 Tool/Special . | . . . . . Unused Backups 25 | . 4 . 9 12 Power 7 | . 2 . 1 4 Propulsion 10 | . 2 . 5 3 Utility 6 | . . . 2 4 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 85 84 82 89 Engine 10 | . 14 14 8 6 Leg 1 | . 3 . . . Wheel 28 | . 24 28 31 29 Device 1 | . . . 4 . Storage 12 | . 14 14 11 11 Protection 8 | . . . 8 18 Energy Gun 3 | . 13 . . . Ballistic Gun 13 | . 14 3 13 15 Launcher 4 | . . 24 4 3 Peak Build Rating 28 | 7 10 9 24 28 Average Rating 16 | 4 8 8 16 25 On Entrance 9 | . 7 9 9 21 Avg Prop Armor Cover (%) 11 | 22 . . 4 . Naked Turns . | . . . . . Heaviest Build 174 | 13 149 151 162 174 Greatest Support 46 | 20 26 20 46 40 Greatest Overweight (x) 16 | 2 14 7 16 5 Average Overweight (x) 4 | 1 6 7 4 4 Largest Inventory Capacity 30 | 8 30 30 30 30 Average Capacity 29 | 7 29 30 30 30 Most Carried 30 | 8 30 27 30 30 Average Carried 25 | 5 23 26 25 28 Final Capacity 30 | 8 30 30 30 30 Final Carried 28 | 6 27 26 28 27 Class Distribution -------------------- 76% | Hauler-Mutant 21% | Hauler-Tank Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 4212 | 249 420 12 1921 1610 Remotely 922 | . . . 922 . Salvage Created 4876 | 116 566 43 2292 1859 Parts 316 | 7 51 4 140 114 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 7 | . . . 5 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 73 | . 12 4 33 24 Guns 47 | . 11 . 16 20 Cannons 2 | . . . . 2 AOE 24 | . 1 4 17 2 Classes Destroyed 16 | 3 6 1 4 2 Worker 27 | 1 2 . 13 11 Builder 19 | . 3 . 8 8 Tunneler 2 | 1 . . 1 . Hauler 6 | . 1 . 5 . Recycler 14 | 1 . . 8 5 Mechanic 4 | . 1 . 2 1 Operator 2 | . . . 2 . Watcher 9 | . 3 . 5 1 Swarmer 21 | . 9 3 7 2 Grunt 35 | . 3 . 18 14 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 9 | . . . 6 3 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Subdweller 1 | . . 1 . . Best Kill Streak 6 | 3 4 3 6 6 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 4 | 1 1 2 3 4 Gunslinging 1 | . . . 1 1 Exploded 2 | . 1 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 504 | . 53 35 189 227 Missed 154 | . 16 13 53 72 Hits 350 | . 37 22 136 155 Melee 7 | . . . 7 . Projectile 343 | . 37 22 129 155 Critical Strikes 17 | . 1 1 10 5 Part Disruptions 2 | . 1 . . 1 Damage Taken 4980 | . 401 276 2102 2201 Core 670 | . 124 66 312 168 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 84 | . 31 . 53 . Core Remaining (%) 55 | 100 . 24 43 . Volleys Fired 358 | 5 56 4 191 102 Largest 3 | 2 2 2 2 3 Hottest 97 | 80 80 60 60 97 Shots Fired 777 | 10 102 8 365 292 Gun 672 | 10 102 . 310 250 Cannon 22 | . . . . 22 Launcher 83 | . . 8 55 20 Special . | . . . . . Kinetic 607 | . 25 . 310 272 Thermal . | . . . . . Explosive 83 | . . 8 55 20 Electromagnetic 87 | 10 77 . . . Robot Hit Streak 24 | 2 6 9 12 24 Robot Miss Streak 7 | 2 5 1 6 7 Penetration Max 1 | . . . 1 . Secondary Targets 9 | . 1 . 4 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 458 | 6 53 4 212 183 Core Hits 272 | 4 26 7 144 91 Critical Kills 4 | . . . 1 3 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 1 4 Destroy 4 | . . . 1 3 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10458 | 79 886 403 5290 3800 Guns 6596 | 79 741 . 2860 2916 Cannons 296 | . . . . 296 Explosions 3566 | . 145 403 2430 588 Melee . | . . . . . Ramming . | . . . . . Kinetic 6294 | . 222 . 2860 3212 Thermal 145 | . 145 . . . Explosive 3421 | . . 403 2430 588 Electromagnetic 598 | 79 519 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . . 22 Message Errors 5 | . . . . 5 Matter Fused 7 | . . . . 7 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 67 | . 4 2 46 15 Projectiles . | . . . . . Explosions 67 | . 4 2 46 15 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary 1 | . . . . 1 Self-Inflicted Damage 285 | . 67 37 137 44 Shots 12 | . 3 1 6 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 266 | 18 84 . 39 266 Average Temperature 51 | 4 29 . 10 71 Received Heat Transfer 1476 | . 57 99 846 474 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 200 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . . . 2 2 Low Security (%) 72 | 100 100 . 70 41 Level 1 15 | . . . 26 16 Level 2 12 | . . . 2 41 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 499 | 5 157 . 468 499 Initial 211 | . 3 . 18 211 Average 159 | . 55 . 153 293 Influence Increases 2829 | 15 450 120 1355 889 Destroy 0b10 Robot/C 1440 | . 240 60 660 480 Destroy 0b10 Robot/NC 415 | 15 50 . 220 130 Destroy Leader 340 | . 58 . 150 132 Successful Hack 29 | . 13 . 16 . Disable Machine 165 | . 30 . 90 45 Destroy Structure 245 | . 14 . 189 42 Lose Combat Pursuer 195 | . 45 60 30 60 Influence Decreases 2401 | 10 434 105 925 927 Entered New Map 286 | . 2 11 18 255 Time Decay 1666 | 10 422 94 578 562 Lost Part 303 | . 10 . 183 110 Purge Threat 146 | . . . 146 . Squads Dispatched 13 | . 1 . 2 10 Investigation 2 | . . . . 2 Extermination 3 | . . . . 3 Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . . . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 146 | . 19 9 64 54 Peak Tracking Total 12 | . 3 6 5 12 Tactical Retreats 9 | . 2 2 2 3 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 11 | . 2 . 6 3 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 18 | . 6 . 8 4 Terminals 12 | . 5 . 6 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . . 1 Total Hacks 35 | . 11 . 18 6 Successful 21 | . 7 . 13 1 Failed 13 | . 4 . 4 5 Catastrophic 3 | . . . 1 2 Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 22 | . 9 . 11 2 Fabricators 1 | . . . . 1 Repair Stations 5 | . 2 . 3 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 4 1 Garrison Access 2 | . . . . 2 Terminal Hacks 13 | . 5 . 8 . Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 3 | . 2 . 1 . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 3 1 Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 . 4 3 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 1 1 Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 92 | 11 81 . . . Seismic 92 | 11 81 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 6541 | 108 1874 550 2333 1676 Spaces Moved 3218 | 60 856 288 1108 906 Core 53 | 53 . . . . Treads . | . . . . . Legs 91 | 7 84 . . . Wheels 3074 | . 772 288 1108 906 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 185 125 140 Average Speed 158 | 127 192 185 142 140 Slowest Speed 610 | 150 610 185 320 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 95 28 70 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 317 | . 10 32 232 43 Melee . | . . . . . Projectile 6 | . . . 4 2 AOE 311 | . 10 32 228 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3984 | 79 983 296 1495 1131 Wait 192 | . 27 . 88 77 Move 3214 | 59 855 287 1107 906 Hop . | . . . . . Pick Up 76 | 8 26 . 35 7 Fast Attach 21 | 5 2 . 14 . Attach 30 | 2 1 1 18 8 Detach . | . . . . . Swap 58 | . 8 4 22 24 Drop 35 | . 8 . 20 7 Fire 358 | 5 56 4 191 102 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 479 | -10/Materials | Build established: Hauler-Mutant 626 | -10/Materials | Discovered new exit (range 15) 810 | -10/Materials | Discovered new exit (range 8) 1081 | -10/Materials | Discovered new exit (range 7) 1404 | -10/Materials | Repaired Assault Rifle 1677 | -10/Materials | Discovered new exit (range 16) 1970 | -10/Materials | Discovered new exit (range 6) 1983 | -10/Materials | Entered Subcaves 1984 | -10/Subcaves | Approached by a straggling Scientist 2093 | -10/Subcaves | Core integrity fell below 50% 2330 | -10/Subcaves | Discovered new exit (range 13) 2449 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2472 | -10/Subcaves | Learned Materials trap positions 2482 | -10/Subcaves | Discovered new exit (range 7) 2495 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2533 | -10/Subcaves | Entered Materials 2533 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2534 | -8/Materials | Loaded intel: 12 trap records 2671 | -8/Materials | Identified exit to Factory 2814 | -8/Materials | Lost 3 parts (3n) 3319 | -8/Materials | Repaired Grenade Launcher 3460 | -8/Materials | Central database locked down 3738 | -8/Materials | Lost 6 parts (3n1u2w) 3984 | -8/Materials | Lost 6 parts (1p3n2u) 4391 | -8/Materials | Core integrity fell below 50% 4866 | -8/Materials | Entered Factory 4866 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5140 | -7/Factory | Build established: Hauler-Tank 5260 | -7/Factory | Garrison activated, responded to threat 5624 | -7/Factory | Garrison activated, responded to threat 6253 | -7/Factory | Build established: Hauler-Mutant 6531 | -7/Factory | Cargo convoy interrupted 6542 | -7/Factory | Self-destructed Last Messages --------------- C-45 Heavy ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. H-55 Commando unfolds itself. I-36 Angel unfolds itself. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Wheel destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Wheel destroyed. Imp. Light Armor Plating destroyed. U-05 Engineer lays Concrete. Hrd. Light Armor Plating destroyed. Grenade Launcher destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. Hvy. Ion Engine destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. 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""" """ #??? !! ????????? | | ???????????? """ #???? != ????????? | | ?????????????#?# """ #???? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 55 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 69% | -10/Materials Grenade Launcher | 11% | -8/Materials Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed LightpackThunderSystem Manual? 0 Play Time 00:44:51 Cumulative 12.5 hours Start 2026.06.10 @ 19:23:48 End 2026.06.10 @ 20:44:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f1a9e398-5dc1-45c8-b03b-34c98b184412