Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.21 @ 23:52:10

Player: Cracklepappy

Result: Destroyed by OC-RAV(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (40)      200
Value Destroyed (932)      932
Prototype IDs (10)         200
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1732

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     200/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
      Spiked Treads
>            --- UTILITY (2) ------
                 (None)
>            --- WEAPON (2) -------
       Heavy Battle Rifle
             Slug Cannon
>            --- INVENTORY (5) ----
  Subdweller Power Source
       Heavy Assault Rifle
             Grenade Launcher
  Subdweller Shrapnel Launcher
   Makeshift Axe

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
       Light Treads
      Spiked Treads
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
       Heavy Battle Rifle
             Slug Cannon
>            --- INVENTORY --------
  Subdweller Power Source
       Heavy Assault Rifle
             Grenade Launcher
  Subdweller Shrapnel Launcher
   Makeshift Axe
[Rating: 18]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Medium Armor Plating
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Protection               Medium Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Slug Cannon
  Launcher                 Subdweller Shrapnel Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Makeshift Axe

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             47   | 8   15  24  
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   3   3   
    Treads                 6    | 1   3   2   
    Leg                    .    | .   .   .   
    Wheel                  2    | 1   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  12   | 2   7   3   
    Device                 1    | 1   .   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             8    | .   5   3   
    Artifact               .    | .   .   .   
  Weapon                   25   | 3   5   17  
    Energy Gun             2    | 2   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          14   | 1   4   9   
    Ballistic Cannon       1    | .   .   1   
    Launcher               3    | .   1   2   
    Special Weapon         2    | .   .   2   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        3    | .   .   3   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   1   7   
  Power                    .    | .   .   .   
  Propulsion               3    | .   .   3   
  Utility                  3    | .   1   2   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   99  91  
  Engine                   14   | .   14  14  
  Treads                   27   | .   27  27  
  Storage                  9    | .   14  6   
  Protection               13   | .   13  13  
  Ballistic Gun            21   | .   27  17  
  Ballistic Cannon         3    | .   .   5   
  Launcher                 1    | .   .   1   
  Slashing Weapon          1    | .   .   2   
Naked Turns                .    | .   .   .   
Heaviest Build             38   | 15  38  38  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  3    | 1   2   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         10   | 7   11  9   
  Most Carried             15   | 7   15  15  
  Average Carried          9    | 5   10  9   
  Final Capacity           15   | 8   15  5   
  Final Carried            15   | 7   15  5   

 Class Distribution 
--------------------
 70% | Mutant
 23% | Derelict-Mutant
  6% | Subdweller-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Sub 
Matter Collected           1189 | 316 373 500 
  Remotely                 .    | .   .   .   
Salvage Created            1352 | 178 598 576 
  Parts                    78   | 15  30  33  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           3    | .   3   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      17   | .   .   17  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Sub 
Combat Hostiles Destroyed  28   | .   12  16  
  Melee                    1    | .   .   1   
  Guns                     20   | .   9   11  
  Cannons                  2    | .   .   2   
  AOE                      5    | .   3   2   
Classes Destroyed          8    | 2   5   1   
  Worker                   1    | .   1   .   
  Tunneler                 5    | 5   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 3    | 1   2   .   
  Watcher                  1    | .   1   .   
  Swarmer                  8    | .   6   2   
  Grunt                    8    | .   6   2   
  Subdweller               12   | .   .   12  
Best Kill Streak           6    | 2   6   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   3    | 1   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   1   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Jun  Mat  Sub  
Damage Taken               1855 | .    309  1546 
  Core                     265  | .    59   206  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              117  | 12   38   67   
  Largest                  2    | 2    2    2    
  Hottest                  100  | 70   46   100  
Shots Fired                216  | 24   75   117  
  Gun                      183  | 24   74   85   
  Cannon                   15   | .    .    15   
  Launcher                 6    | .    1    5    
  Special                  12   | .    .    12   
  Kinetic                  186  | 12   74   100  
  Thermal                  24   | 12   .    12   
  Explosive                6    | .    1    5    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         22   | 4    10   22   
  Robot Miss Streak        3    | 3    2    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           143  | 14   49   80   
  Core Hits                55   | 7    22   26   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              17   | .    .    17   
  Impact                   .    | .    .    .    
  Slashing                 17   | .    .    17   
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    .    1    
    Combat Hostiles        1    | .    .    1    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2776 | 163  937  1676 
  Guns                     2001 | 163  775  1063 
  Cannons                  318  | .    .    318  
  Explosions               232  | .    149  83   
  Melee                    212  | .    .    212  
  Ramming                  13   | .    13   .    
  Kinetic                  2233 | 77   775  1381 
  Thermal                  86   | 86   .    .    
  Explosive                232  | .    149  83   
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 212  | .    .    212  
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 4    | .    1    3    
  Impact                   1    | .    1    .    
  Kinetic                  3    | .    .    3    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      72   | .    6    66   
  Shots                    3    | .    1    2    
  Rammed                   4    | .    4    .    
Targets Rammed             4    | .    4    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        45   | 45   10   .    
  Average Temperature      10   | 15   4    .    
  Received Heat Transfer   354  | .    120  234  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         259  | 259  .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Sub 
Peak Influence             273  | 30  273 .   
  Initial                  19   | .   19  .   
  Average                  75   | 15  91  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         89   | 100 87  .   
  Level 1                  10   | .   12  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              45   | .   19  26  
  Peak Tracking Total      5    | .   5   3   
  Tactical Retreats        3    | .   1   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Sub 
Traps Triggered            7    | .   4   3   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   
Most Traps Carried         1    | .   .   1   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Sub 
Machines Accessed          2    | .   1   1   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                15   | .   6   9   
  Successful               12   | .   3   9   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        1    | .   1   .   
  Manual                   5    | .   5   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             12   | .   3   9   
  Record                   8    | .   .   8   
  Part Schematic           2    | .   2   .   
  Branch Access Points     1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   2    | .   2   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    3    | .   .   3   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Jun  Mat  Sub  
Turns Passed               3368 | 294  1134 1940 
Spaces Moved               1692 | 152  553  987  
  Core                     2    | 2    .    .    
  Treads                   1668 | 146  537  985  
  Legs                     .    | .    .    .    
  Wheels                   22   | 4    16   2    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   125  
  Average Speed            160  | 156  158  161  
  Slowest Speed            260  | 160  240  260  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       52   | 9    98   49   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             9    | .    .    9    
Spaces Dug                 9    | .    3    6    
Terrain Destroyed          35   | .    3    32   
  Melee                    6    | .    .    6    
  Projectile               3    | .    .    3    
  AOE                      26   | .    3    23   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Jun  Mat  Sub  
Total                      2078 | 180  731  1167 
  Wait                     142  | 1    100  41   
  Move                     1690 | 151  552  987  
  Hop                      .    | .    .    .    
  Pick Up                  33   | 8    13   12   
  Fast Attach              18   | 6    9    3    
  Attach                   8    | 1    1    6    
  Detach                   .    | .    .    .    
  Swap                     21   | 1    5    15   
  Drop                     28   | .    9    19   
  Fire                     117  | 12   38   67   
  Melee                    17   | .    .    17   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    4    | .    4    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / [*Mat])

 History 
---------
 Turn | Location      | Event
   13 | -11/Junkyard  | Discovered new exit (range 16)
  295 | -11/Junkyard  | Entered Materials
  346 | -10/Materials | Build established: Mutant
  458 | -10/Materials | Identified exit to Mines
  458 | -10/Materials | Central database locked down
  641 | -10/Materials | Discovered new exit (range 9)
  872 | -10/Materials | Discovered new exit (range 10)
 1196 | -10/Materials | Discovered new exit (range 6)
 1409 | -10/Materials | Discovered new exit (range 9)
 1429 | -10/Materials | Entered Subcaves
 1543 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1657 | -10/Subcaves  | Discovered new exit (range 11)
 1751 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1758 | -10/Subcaves  | Core integrity fell below 50%
 1863 | -10/Subcaves  | Disturbed a concealed Subdweller
 1874 | -10/Subcaves  | Learned 2 Materials zone layouts
 1893 | -10/Subcaves  | Discovered new exit (range 9)
 2009 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 2088 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 2240 | -10/Subcaves  | Disturbed a concealed Subdweller
 2626 | -10/Subcaves  | Visited 4L-MR0's lab
 2899 | -10/Subcaves  | Build established: Derelict-Mutant
 2938 | -10/Subcaves  | Learned Materials emergency access door positions
 3064 | -10/Subcaves  | A Subdweller sparked back to life
 3064 | -10/Subcaves  | A Subdweller sparked back to life
 3064 | -10/Subcaves  | A Subdweller sparked back to life
 3078 | -10/Subcaves  | Core integrity fell below 20%
 3369 | -10/Subcaves  | Destroyed by OC-RAV(R) with Subdweller Machine Gun

 Last Messages 
---------------
03086_ Acquired 8 matter.
03210_ Acquired 3 matter.
03250_ 3X-XT1(R): "GOODGOOD!"
03271_ 3X-XT1(R) destroyed.
03273_ Acquired 59 matter.
03279_ Dropped Scrap Shield.
03280_ Acquired Scrap Shield.
03317_ Triggered Piercing Trap.
03317_ Spikes shoot up from the floor.
03317_ Critical hit (Impale). <x2>
03321_ Triggered Shrapnel Trap.
03321_ An expanding cloud of shrapnel blasts out in all directions.
03321_ Lgt. Treads destroyed.
03338_ Sneak attack on OC-RAV(R).
03347_ GJ-68J(R) knocked back.
03348_ Acquired 1 matter.
03350_ Slug penetrates GJ-68J(R).
03350_ GJ-68J(R) knocked back.
03356_ GJ-68J(R) destroyed.
03365_ Scrap Shield destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                41
Recoil Reduction           2

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RocketAblativeScreen
  Manual?         0
Play Time         00:23:18
  Cumulative      534.6 hours
  Start           2023.06.21 @ 23:31:42
  End             2023.06.21 @ 23:52:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          378
  Rogue           378
  Adventurer      0
  Explorer        0
Win Type          -
  Total           17
  Types           9/3/1/0/0/1/2/1/0
Lore%             79
Gallery%          90
Achievement%      79
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4f4f97bc-8a64-4824-857b-e34108a9f868