Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 19:11:18 Player: Maxikiosco Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2226) 2226 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 4642 Bonus ------- High Alert Combat Kills 171 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Terrain Scanner Hardened Medium Armor Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 48 | 6 7 4 20 11 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 1 5 2 Treads . | . . . . . Leg 10 | 2 . 1 5 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 . 6 2 Device . | . . . . . Storage 2 | 1 . . 1 . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 5 | . 1 . 3 1 Artifact . | . . . . . Weapon 25 | 2 6 3 8 6 Energy Gun 9 | 1 1 2 2 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 . . 1 Ballistic Cannon 1 | . . . 1 . Launcher 10 | . 3 1 5 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 20 | . . 1 3 16 Power 3 | . . . 1 2 Propulsion 4 | . . . . 4 Utility 3 | . . . 1 2 Weapon 10 | . . 1 1 8 Highest Loss Streak 8 | . . 1 2 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 99 100 99 66 Engine 11 | . 14 14 10 4 Leg 28 | . 28 28 32 15 Storage 11 | . 14 14 11 9 Processor 6 | . . . 9 14 Protection 11 | . 13 14 12 4 Energy Gun 9 | . 13 11 7 6 Ballistic Gun 6 | . 13 14 2 1 Ballistic Cannon 4 | . . . 8 4 Launcher 3 | . 1 2 3 5 Naked Turns . | . . . . . Heaviest Build 32 | 14 19 19 27 32 Greatest Support 33 | 20 20 20 33 33 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 6 8 8 9 10 Most Carried 10 | 5 8 8 10 10 Average Carried 8 | 2 5 7 9 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 2 8 8 10 8 Class Distribution -------------------- 93% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1595 | 149 329 115 559 443 Remotely . | . . . . . Salvage Created 2110 | . 475 170 702 763 Parts 144 | . 40 17 44 43 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 64 | . 11 7 21 25 Melee 1 | . . . . 1 Guns 22 | . 5 4 7 6 Cannons 11 | . . . 7 4 AOE 30 | . 6 3 7 14 Classes Destroyed 14 | . 8 . 3 3 Worker 6 | . 3 . 1 2 Builder 4 | . 2 1 . 1 Tunneler 1 | . . . 1 . Hauler 2 | . 1 . 1 . Recycler 1 | . 1 . . . Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 5 | . 1 . 3 1 Swarmer 24 | . 6 5 7 6 Grunt 24 | . 5 2 7 10 Brawler 5 | . . . 1 4 Duelist 2 | . . . . 2 Sentry 7 | . . . 6 1 Hunter 2 | . . . . 2 Best Kill Streak 7 | . 5 3 7 5 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 4 | . 2 2 3 4 Gunslinging . | . . . . . Exploded 3 | . 2 2 3 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 233 | . 21 28 58 126 Missed 59 | . 5 7 19 28 Damage Taken 2866 | . 182 237 483 1964 Core 667 | . 18 36 63 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 119 | . . . 119 . Core Remaining (%) 87 | 100 . 78 84 . Volleys Fired 177 | . 44 18 56 59 Largest 3 | . 2 2 2 3 Hottest 119 | . 73 70 89 119 Shots Fired 315 | . 74 35 102 104 Gun 204 | . 64 33 56 51 Cannon 58 | . . . 32 26 Launcher 53 | . 10 2 14 27 Special . | . . . . . Kinetic 129 | . 25 18 56 30 Thermal 84 | . . 5 32 47 Explosive 53 | . 10 2 14 27 Electromagnetic 49 | . 39 10 . . Robot Hit Streak 10 | . 5 9 7 10 Robot Miss Streak 7 | . 7 2 3 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 185 | . 41 23 55 66 Core Hits 140 | . 27 10 42 61 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 9 | . 1 1 4 3 Burn 4 | . . 1 2 1 Destroy 1 | . . . 1 . Blast 3 | . . . 1 2 Corrupt 1 | . 1 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6029 | . 1255 433 1505 2836 Guns 1668 | . 463 272 440 493 Cannons 718 | . . . 324 394 Explosions 3616 | . 792 161 741 1922 Melee 24 | . . . . 24 Ramming 3 | . . . . 3 Kinetic 1306 | . 172 127 541 466 Thermal 894 | . 212 38 223 421 Explosive 3404 | . 580 161 741 1922 Electromagnetic 398 | . 291 107 . . Impact . | . . . . . Slashing 24 | . . . . 24 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 136 | . 81 10 24 21 Projectiles . | . . . . . Explosions 136 | . 81 10 24 21 Melee . | . . . . . Knockbacks 10 | . . . 4 6 Impact . | . . . . . Kinetic 8 | . . . 4 4 Secondary 2 | . . . . 2 Self-Inflicted Damage 414 | . 24 . 84 306 Shots 14 | . 1 . 3 10 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . 51 191 150 265 Average Temperature 50 | . 12 74 37 84 Received Heat Transfer 918 | . 57 96 90 675 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 2357 | . 100 185 814 1258 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 702 | . 315 227 323 702 Initial 124 | . . 122 52 124 Average 201 | . 84 139 181 523 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 57 | 100 83 73 55 6 Level 1 30 | . 16 26 44 17 Level 2 11 | . . . . 76 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 . 4 7 Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 9 | . 3 . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 23 7 28 42 Peak Tracking Total 7 | . 5 3 5 7 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 14 | . 7 . 4 3 Max in Single Turn 4 | . 4 . 2 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 1 . 9 2 Terminals 9 | . 1 . 7 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 32 | . 3 . 24 5 Successful 19 | . 2 . 14 3 Failed 13 | . 1 . 10 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 5 | . . . 3 2 Terminals 22 | . 3 . 15 4 Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 10 | . 2 . 6 2 Record 1 | . 1 . . . Alert Level 2 | . . . 1 1 Locate Traps 2 | . 1 . . 1 Investigation Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 8 . Scan Component 4 | . . . 4 . Repair 4 | . . . 4 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 . 8 1 Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 4 . Time 116 | . . . 116 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4806 | 144 1098 685 2132 747 Spaces Moved 2794 | 99 704 377 1299 315 Core 135 | 41 . . . 94 Treads . | . . . . . Legs 2659 | 58 704 377 1299 221 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 91 120 120 120 172 Slowest Speed 260 | 120 120 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 57 72 71 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 349 | . 73 18 103 155 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 347 | . 73 18 103 153 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3802 | 153 881 573 1771 424 Wait 715 | 41 116 172 365 21 Move 2790 | 98 703 376 1298 315 Hop . | . . . . . Pick Up 47 | 8 9 2 17 11 Fast Attach 5 | . . . 5 . Attach 22 | 6 2 1 4 9 Detach . | . . . . . Swap 21 | . 5 3 11 2 Drop 22 | . 2 1 15 4 Fire 177 | . 44 18 56 59 Melee 1 | . . . . 1 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 834 | -10/Materials | Discovered new exit (range 9) 1068 | -10/Materials | Discovered new exit (range 16) 1243 | -10/Materials | Entered Mines 1244 | -10/Mines | Met a Derelict bent on vengeance 1288 | -10/Mines | Discovered new exit (range 8) 1423 | -10/Mines | Learned Materials interactive machine intel 1506 | -10/Mines | Learned location of Storage (-7) 1774 | -10/Mines | Discovered new exit (range 13) 1928 | -10/Mines | Entered Materials 1928 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1929 | -9/Materials | Loaded intel: 18 interactive machine locations 2760 | -9/Materials | Repaired Aluminum Leg? 3109 | -9/Materials | Discovered new exit (range 7) 3211 | -9/Materials | Repaired Mni. Grenade Launcher 3244 | -9/Materials | Repaired Imp. Aluminum Leg 3816 | -9/Materials | Discovered new exit (range 12) 3914 | -9/Materials | Repaired Signal Interpreter 3930 | -9/Materials | Identified exit to Materials 4060 | -9/Materials | Entered another Materials area 4060 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4165 | -8/Materials | Garrison activated, responded to threat 4454 | -8/Materials | Lost 5 parts (1n1u3w) 4460 | -8/Materials | First assault squad dispatched 4563 | -8/Materials | Core integrity fell below 50% 4588 | -8/Materials | Lost 8 parts (1p2n1u4w) 4794 | -8/Materials | Core integrity fell below 20% 4807 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-39). U-05 Engineer builds a Wall. Connecting with Garrison Access... >>Seal Access door sealed. K-01 Serf cleans the Terminal. 6B>RSB YOWR2|ZHSNSJQKM|KEOLBK System corrupted: Heat flow error (+125). R-06 Scavenger inserts Imp. Aluminum Leg into recycling unit. Slammed into U-05 Engineer. W-25 Informer sends out distress signal. Particle Gun destroyed. Critical hit (Burn: +37). System corrupted: Substantial component data lost. Critical hit (Burn: +37). 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"?????????????????????????????? | | # #??###?????] ? "?????????????????????????????? | | # #?????????#??? ????????????????????????????? | | # #?????????????" ""????????????????????????????? | | # #?????????????" ""????????????????????????????? | | # #?????????????" ""????????????????????????????? | | # #????????????? ????????????????????????????? | | # #????????????? ?????????????????????????????? | | + +?????????????###?????????????????????????????? | | # ??????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Shopping List Significant Disruption Storm Trooper Challenges ------------ None Game ------ Seed PlasmaHardcellAccelerator Manual? 0 Play Time 01:01:38 Cumulative 5.7 hours Start 2024.04.16 @ 20:09:59 End 2024.04.18 @ 19:11:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38614a50-01e5-479e-845a-11ca9d9b99ff