Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 10:14:11 Player: Somberlain Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (435) 2175 Value Destroyed (17336) 17336 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (3784) 3784 TOTAL SCORE: 33455 Bonus ------- High Alert Combat Kills 1883 Follower Combat Kills 1518 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -4047 Cogmind --------- Core Integrity 0/1450 Matter 204/300 Energy 99/100 System Corruption 79% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array Long-range Tractor Beam Concept Variable Chargecaster Improved Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Heavy Shield Leg Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Transmission Jammer SHELL Armor Graphene Brace System Mapper > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Advanced Power Amplifier 2N-1CE's Frost Array Advanced Energy Well Advanced Sensor Array Experimental Phase Shifter Long-range Tractor Beam Advanced Variable Charge Gun Improved Potential Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Micro-nuke Launcher Nanosword Nanosword Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance [Rating: 236] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection SHELL Armor Weapon Enhanced Force Lance Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Autocannon Launcher Vortex Catalyst Activator Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Slots Evolved 16 | . . 2 2 . . . 4 2 . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . . . . . . . . 2 . . . . Utility 8 | . . . 2 . . . 2 2 . . . . . . . . . . . 2 . . Weapon 3 | . . 1 . . . . . . . . 2 . . . . . . . . . . . Parts Attached 324 | 6 1 27 21 1 3 6 41 12 23 17 12 1 32 4 2 14 3 34 25 20 14 5 Power 38 | 1 . 4 . . 1 . 6 1 5 2 . . 3 . . 2 1 3 3 3 1 2 Engine 14 | 1 . 2 . . 1 . 6 . 1 . . . 1 . . 1 . 1 . . . . Core 9 | . . 2 . . . . . 1 4 . . . 2 . . . . . . . . . Reactor 15 | . . . . . . . . . . 2 . . . . . 1 1 2 3 3 1 2 Propulsion 109 | 2 . 6 9 1 1 1 16 . 7 1 4 . 15 2 . 6 1 16 4 8 7 2 Treads 24 | 2 . 5 3 . . . . . 1 1 4 . 7 1 . . . . . . . . Leg 69 | . . . 5 1 1 1 16 . 1 . . . 6 1 . 4 1 11 4 8 7 2 Wheel 7 | . . 1 . . . . . . 5 . . . . . . . . 1 . . . . Hover 8 | . . . 1 . . . . . . . . . 1 . . 2 . 4 . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Utility 101 | 1 1 3 6 . 1 1 13 7 6 7 5 1 13 1 1 4 1 7 14 5 2 1 Device 45 | . . 1 3 . . 1 2 2 5 1 2 . 8 1 . 4 1 3 7 2 1 1 Storage 8 | 1 1 2 . . . . . . . . . . 1 . . . . . 3 . . . Processor 27 | . . . 1 . 1 . 5 4 . . 3 1 3 . 1 . . 2 3 2 1 . Hackware 5 | . . . . . . . 3 . . . . . 1 . . . . . . 1 . . Protection 16 | . . . 2 . . . 3 1 1 6 . . . . . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 . 14 6 . . 4 6 4 5 7 3 . 1 1 1 2 . 8 4 4 4 . Energy Gun 12 | . . 8 . . . . . . 1 2 . . . . . . . . 1 . . . Energy Cannon 10 | . . 3 . . . . . 4 . . . . . . . . . 1 2 . . . Ballistic Gun 13 | 2 . 1 . . . . . . 3 3 3 . 1 . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Launcher 7 | . . 1 . . . . 1 . . . . . . 1 . 1 . 2 . 1 . . Special Weapon 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . 6 . . 4 4 . . . . . . . 1 . . . . 3 2 . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . 5 . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . 3 1 . . 1 2 1 . 4 1 . . . . 8 1 2 16 5 3 1 Corrupted Parts 8 | . . . . . . . . . . 2 1 . . 1 . 1 . 2 . 1 . . System Corruption 42 | . . . . . . . . . . 13 2 . . 10 . 8 . 8 . 1 . . Parts Lost 127 | . . 5 9 . . . 27 5 17 . 1 8 12 5 2 . . 11 2 3 2 18 Power 15 | . . . 1 . . . 5 . 2 . . . 2 . . . . 2 1 . . 2 Propulsion 53 | . . 2 5 . . . 14 1 5 . . 2 7 4 . . . 4 . . 1 8 Utility 40 | . . . 2 . . . 7 4 4 . 1 4 3 1 2 . . 3 1 2 . 6 Weapon 19 | . . 3 1 . . . 1 . 6 . . 2 . . . . . 2 . 1 1 2 Highest Loss Streak 14 | . . 2 8 . . . 8 5 14 . 1 8 6 4 2 . . 5 1 2 2 11 To Critical Strikes 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . Average Backups 13 | . . 9 14 13 14 14 15 18 15 16 16 9 3 4 5 7 11 13 16 17 18 17 Power . | . . 1 . . . . . . . . . . . . 1 . 1 1 . 1 1 1 Propulsion 1 | . . . 1 1 1 1 1 . . 2 4 3 1 . . 1 4 2 1 1 1 2 Utility 5 | . . 2 5 5 8 7 7 7 5 5 5 2 . 1 1 1 2 4 7 7 6 5 Weapon 4 | . . 4 6 6 4 2 1 4 4 3 4 2 . 2 3 3 3 4 5 7 9 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . . 5 . 1 . 3 3 . 1 2 8 1 . . 1 . . 3 1 . 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . . 1 . 1 . 3 . . 1 . 3 . . . . . . . 1 . . Utility 12 | . . . 1 . . . . 2 . . 2 1 1 . . . . . 3 . . 2 Weapon 8 | . . . 2 . . . . . . . . 2 . . . 1 . . . . . 3 Tool/Special 4 | . . . 1 . . . . 1 . . . 2 . . . . . . . . . . Average Slot Usage (%) 77 | . 84 85 88 63 91 100 86 81 67 87 97 54 34 30 16 37 64 68 89 73 75 77 Engine 3 | . 13 5 . . 6 9 8 5 3 . . . 4 . . 8 8 1 . . . . Core 1 | . . 5 7 . . . . 2 5 3 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 6 10 5 . . . . 1 5 8 4 8 7 Treads 5 | . 27 26 16 . . . . . . 10 18 10 13 . . . . . . . . . Leg 14 | . . . 8 18 27 27 24 22 10 . . . . 7 . 7 21 22 26 13 17 19 Device 8 | . . 6 10 . 7 16 2 3 9 16 13 5 5 6 . 2 7 7 8 11 11 12 Storage 5 | . 14 11 9 9 9 9 6 5 4 5 5 2 . 1 . 2 5 4 4 4 4 4 Processor 8 | . . . 3 9 14 10 17 19 13 6 14 15 2 13 11 1 . 6 10 8 8 6 Hackware 1 | . . . . . . . 1 7 . . . . . . . . . . . 3 4 3 Protection 3 | . . . 6 . . . 3 1 1 16 7 2 2 . . 8 10 2 4 4 4 3 Energy Gun 1 | . . 15 . . . . . . . . . . 2 . . . . . . 1 . . Energy Cannon 1 | . . 5 12 . . . . 5 5 . . . . . . . . . . . . . Ballistic Gun 3 | . 28 7 . . . . . . 1 14 25 12 . . . . 4 . . . . . Slashing Weapon 6 | . . . 12 18 26 27 17 1 . . . . . . 3 2 . . . 5 4 3 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 13 22 13 11 14 Peak Build Rating 236 | 6 7 21 31 21 34 42 71 84 92 140 154 144 75 52 26 110 105 167 194 223 236 217 Average Rating 91 | 4 5 14 25 20 30 38 57 66 61 123 147 67 43 37 20 40 91 111 169 210 214 187 On Entrance 73 | . 6 6 21 21 20 34 42 59 63 92 140 144 3 42 26 25 66 99 167 188 215 217 Avg Prop Armor Cover (%) 31 | . . . 8 8 . . . . 10 10 . . 40 42 . 6 6 9 . . . . Naked Turns 63 | . . . . . . . . . . . . 29 10 . . . . . . . . 24 Heaviest Build 149 | 13 53 58 62 24 38 43 80 86 100 130 142 120 48 41 2 84 100 124 142 149 148 147 Greatest Support 180 | 40 40 63 63 40 45 47 80 70 80 150 150 140 160 50 3 93 100 150 163 180 180 174 Greatest Overweight (x) 18 | . 1 2 2 . . . 12 1 18 3 1 1 2 . . 1 . 2 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 15 15 15 20 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 Average Capacity 17 | 6 9 18 16 15 15 15 17 20 19 20 20 12 5 9 5 12 20 20 20 20 20 19 Most Carried 20 | . 3 17 20 14 15 15 20 20 19 20 20 20 6 5 5 19 16 20 20 20 20 20 Average Carried 14 | . . 9 14 13 14 14 15 18 15 18 19 11 4 4 5 9 12 15 18 19 19 18 Final Capacity 20 | 8 20 15 15 15 15 15 20 20 20 20 20 5 20 5 5 20 20 20 20 20 20 5 Final Carried 20 | . 3 15 13 13 14 15 20 16 18 20 20 4 4 5 5 16 13 15 20 19 20 5 Class Distribution -------------------- 27% | Mutant 17% | Hacker-Gladiator 11% | Scavenger-Mutant 11% | Gladiator 7% | Scavenger-Gunner 6% | Scavenger-Gladiator 4% | Scavenger-Tank 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gladiator | -8/Recycling Gladiator | -8/Scraptown Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Tank | -3/Proximity Caves Mutant | -3/Research Scavenger-Gladiator | -3/Testing Hacker-Gladiator | -2/Research Hacker-Gladiator | -2/Quarantine Hacker-Gladiator | -2/Protoforge Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Matter Collected 8047 | 230 146 507 317 10 60 70 400 262 724 339 984 . 319 215 115 338 129 794 553 893 386 256 Remotely 20 | . . . . . . . . . . . . . . 20 . . . . . . . . Salvage Created 19831 | . 252 1342 2062 130 1089 . 1663 1084 1346 183 1340 . 411 266 . 14 233 1080 1727 3571 1058 980 Parts 1049 | . 19 97 103 8 54 . 76 49 57 9 72 . 30 17 . 1 5 40 105 206 60 41 Haulers Intercepted 14 | . 1 4 6 1 . . . 1 . . . . . . . . . 1 . . . . Recyclers Shooed 7 | . . 2 . . . . . . 1 . . . . . . . . 1 . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . 12 . . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 286 | . 8 28 26 1 2 . 30 18 15 1 14 . 16 11 . 1 5 14 18 51 15 12 Melee 132 | . . . 19 1 2 . 25 . . . . . 7 . . 1 . 3 18 30 15 11 Guns 53 | . 8 19 . . . . . . 2 1 14 . 9 . . . . . . . . . Cannons 32 | . . 4 6 . . . . 7 10 . . . . . . . 4 1 . . . . AOE 59 | . . 5 . . . . . 11 1 . . . . 11 . . 1 9 . 20 . 1 Classes Destroyed 22 | . 3 8 2 1 . . 1 . 1 . 1 . . . . 1 . 1 1 1 . 1 Worker 35 | . . 2 7 1 . . 6 1 1 . 2 . . . . . . 2 2 8 3 . Builder 32 | . . 3 1 . 4 . 1 2 3 . 1 . . . . . . . 3 10 3 1 Tunneler 4 | . . 1 1 . . . 1 . . . . . . . . . . . . 1 . . Hauler 14 | . 1 4 6 1 . . . 1 . . . . . . . . . 1 . . . . Recycler 33 | . . 2 3 . 13 . . 1 3 . 1 . . . . . . 3 3 4 . . Mechanic 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . Operator 9 | . . 2 2 . . . . 1 . . 1 . . . . . . . 1 1 1 . Watcher 16 | . . 5 2 . . . 1 1 2 1 2 . . . . . . . 2 . . . Swarmer 75 | . 5 11 3 . . . 6 3 4 . . . 8 6 . . . 8 7 9 5 . Saboteur 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Grunt 87 | . 3 8 15 . . . 17 10 3 . 3 . . 2 . . 5 2 . 12 1 6 Brawler 6 | . . 1 . . . . . 3 . . . . . . . . . . . 2 . . Duelist 5 | . . . 1 . . . 2 . . . . . . 1 . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 35 | . . 8 7 . 2 . 1 . 6 . 2 . 1 . . . . . 2 4 1 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 15 | . . . . 1 . . 2 . . . 4 . . . . . . 1 2 2 3 . Programmer 51 | . . . . . . . 2 2 . . 3 . 7 2 . . . 1 7 19 5 3 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 19 | . 3 7 7 2 16 . 7 19 4 1 8 . 4 5 . 1 3 7 5 19 5 4 Combat Bots Only 16 | . 3 4 5 1 2 . 7 16 3 1 4 . 4 5 . 1 3 7 4 10 3 4 Max Kills in Single Turn 5 | . 2 3 2 1 1 . 1 5 2 1 2 . 1 4 . 1 1 3 1 5 1 2 Gunslinging 1 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . 2 . . . . . 4 1 . . . . 4 . . 1 3 . 4 . 1 Melee 2 | . . . 2 1 1 . 1 . . . . . 1 . . 1 . 1 1 2 1 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Hostile Shots Fired 2705 | . 60 114 164 4 4 . 356 65 187 19 46 9 379 40 23 6 96 106 142 434 182 269 Missed 926 | . 19 30 44 2 2 . 109 29 62 7 13 . 156 15 8 . 39 41 53 138 65 94 Hits 1779 | . 41 84 120 2 2 . 247 36 125 12 33 9 223 25 15 6 57 65 89 296 117 175 Melee 36 | . . . . . . . 8 3 . . . 9 . . . . . 1 . 3 . 12 Projectile 1743 | . 41 84 120 2 2 . 239 33 125 12 33 . 223 25 15 6 57 64 89 293 117 163 AOE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Critical Strikes 114 | . 3 5 5 . . . 11 3 4 4 4 5 15 . 1 . 4 6 2 20 7 15 Actively Blocked 31 | . . . . . . . . . . . . . . . . . . . . 17 7 7 Part Disruptions 10 | . . . . . . . . . . . . . 1 . . . . 1 1 5 1 1 Damage Taken 37989 | . 396 1012 1711 31 27 . 4026 746 2857 320 1045 371 4377 815 287 76 719 1531 1965 6147 2808 6722 Core 5114 | . 47 208 422 . . . 704 135 589 22 66 194 418 86 208 . 66 381 82 186 165 1135 Absorbed by Shields 360 | . . . . . . . . . 111 114 . . . . . 74 10 . . 51 . . Ignored by Resistances 1650 | . . . . . . . . . . . . . . . . . 462 . . 1188 . . Regen/Repaired (Parts) 7443 | . . 102 42 . . . . . . . . . . . . 8 . . 893 3136 1527 1735 Core Remaining (%) 45 | 100 81 48 . . . 23 17 . . 25 . . . . . . 9 . 64 . . . Volleys Fired 456 | . 35 82 40 . . . . 30 95 11 39 7 27 10 . 3 17 10 7 37 2 4 Largest 5 | . 2 3 3 . . . . 3 3 3 5 5 1 1 . 1 2 3 1 2 1 2 Hottest 270 | . 40 204 204 . . . . 270 270 123 175 175 33 49 . 76 109 254 94 240 200 200 Shots Fired 936 | . 70 177 120 . . . . 58 136 19 197 29 27 10 . 3 26 13 7 37 2 5 Gun 555 | . 70 150 . . . . . . 38 11 197 29 27 . . . 9 . 4 19 1 . Cannon 320 | . . 24 120 . . . . 54 93 4 . . . . . 2 14 3 1 1 1 3 Launcher 57 | . . 3 . . . . . 4 5 . . . . 10 . 1 3 10 2 17 . 2 Special 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Kinetic 454 | . 70 59 . . . . . . 36 11 197 29 27 . . 2 23 . . . . . Thermal 417 | . . 115 120 . . . . 54 95 4 . . . . . . . . 4 20 2 3 Explosive 32 | . . 3 . . . . . 4 5 . . . . 10 . . 3 3 . 3 . 1 Electromagnetic 19 | . . . . . . . . . . . . . . . . . . 10 1 7 . 1 Entropic 10 | . . . . . . . . . . . . . . . . 1 . . 2 7 . . Robot Hit Streak 39 | . 17 20 8 . . . . 12 16 15 39 26 38 3 . . 5 7 2 3 1 2 Robot Miss Streak 6 | . 6 6 4 . . . . 1 2 1 2 1 2 1 . 2 3 5 1 5 . 1 Penetration Max 1 | . . . . . . . . . 1 1 1 1 1 . . . . . . . . . Secondary Targets 10 | . 3 4 . . . . . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 2 . . . . . . . . 2 . . . . . . . . . . . Shots Hit Robots 1108 | . 42 110 133 6 20 . 121 38 104 34 119 28 21 6 . . 16 25 72 116 47 50 Core Hits 656 | . 17 79 56 3 13 . 48 44 44 14 54 5 16 18 . 3 9 44 35 116 21 17 Critical Kills 18 | . 1 . . . . . 3 . 3 . 10 . 1 . . . . . . . . . Critical Parts Destroyed 27 | . . . . . . . 8 . 2 1 15 . 1 . . . . . . . . . Critical Strikes 146 | . 1 5 3 . . . 26 . 6 1 28 6 2 . . . 2 4 23 21 8 10 Burn 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Destroy 41 | . 1 . . . . . . . 3 1 28 6 2 . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Smash 11 | . . . . . . . 11 . . . . . . . . . . . . . . . Sever 28 | . . . 3 . . . 15 . . . . . . . . . . . . 4 5 1 Impale 56 | . . . . . . . . . . . . . . . . . . 4 23 17 3 9 Melee Attacks 852 | . . . 86 15 34 . 182 . . 16 . . . . 6 . . 32 135 183 76 87 Impact 35 | . . . . . . . 35 . . . . . . . . . . . . . . . Slashing 449 | . . . 86 15 34 . 147 . . 16 . . . . 6 . . . . 51 55 39 Piercing 368 | . . . . . . . . . . . . . . . . . . 32 135 132 21 48 Sneak Attacks 95 | . . . 10 4 17 . 9 . . 16 . . . . . . . 9 12 11 6 1 Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 167 | . . . 17 . 1 . 32 . . . . . . . . . . 3 30 49 12 23 Damage Inflicted 55193 | . 462 2180 3970 326 1200 . 4986 2403 4129 1406 3581 754 729 1478 . 132 1178 2900 4471 11740 3955 3213 Guns 8066 | . 446 1330 . . . . . . 835 327 3581 754 624 . . . 131 . . 38 . . Cannons 6822 | . . 331 1426 . . . . 1278 2713 137 . . . . . 71 641 36 . . 189 . Explosions 12183 | . . 471 . . . . . 1089 540 . . . . 1478 . 61 377 1715 218 6001 . 233 Melee 27764 | . . . 2544 326 1200 . 4986 . . 942 . . . . . . . 1086 4253 5681 3766 2980 Ramming 358 | . 16 48 . . . . . 36 41 . . . 105 . . . 29 63 . 20 . . Kinetic 7871 | . 446 507 . . . . . . 789 327 3581 754 624 . . 71 772 . . . . . Thermal 7702 | . . 1238 1426 . . . . 1278 2759 137 . . . . . . . 326 . 116 189 233 Explosive 5303 | . . 387 . . . . . 1089 540 . . . . 1478 . . 377 744 . 688 . . Electromagnetic 1640 | . . . . . . . . . . . . . . . . . . 681 . 959 . . Impact 1002 | . . . . . . . 1002 . . . . . . . . . . . . . . . Slashing 14887 | . . . 2544 326 1200 . 3984 . . 942 . . . . . . . . . 1335 3113 1443 Piercing 11875 | . . . . . . . . . . . . . . . . . . 1086 4253 4346 653 1537 Entropic 4555 | . . . . . . . . . . . . . . . . 61 . . 218 4276 . . Highest Corruption 79 | . . . . . . . 2 18 18 31 2 2 21 33 33 33 8 13 13 31 38 79 Average Corruption 17 | . . . . . . . 1 9 18 29 2 2 7 25 33 10 8 6 9 22 33 46 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 508 | . . . . . . . 9 18 89 44 14 1 31 13 10 5 9 26 53 78 50 58 Message Errors 114 | . . . . . . . 2 4 15 11 2 . 10 3 2 2 5 5 15 20 10 8 Matter Fused 121 | . . . . . . . 1 4 22 8 6 . 4 6 1 2 . 8 12 16 15 16 Heat Flow Errors 56 | . . . . . . . 2 1 10 5 . . 3 1 1 . 1 . 10 12 4 6 Energy Discharges 75 | . . . . . . . 2 4 11 9 1 1 4 2 3 . 1 7 3 10 5 12 Parts Rejected 5 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 2 Parts Fused 12 | . . . . . . . . . 3 2 . . 1 . . . . 1 2 1 . 2 Data Loss (minor) 57 | . . . . . . . . 3 13 5 3 . 2 1 1 . 2 3 4 7 9 4 Data Loss (major) 24 | . . . . . . . 1 . 6 . . . 2 . . 1 . 1 5 4 3 1 Misfires 4 | . . . . . . . . 1 2 . 1 . . . . . . . . . . . Alerts 10 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 2 2 . 1 Misdirections 23 | . . . . . . . . . 2 2 . . 3 . 2 . . . . 5 3 6 Weapon Failures 7 | . . . . . . . . 1 3 2 . . . . . . . . . 1 . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Overflow Damage 4588 | . . 52 266 . 203 . 655 22 12 4 . . . 92 . . 72 355 597 841 605 812 Projectiles 230 | . . 6 7 . . . . 13 12 . . . . . . . 43 . . . 149 . Explosions 811 | . . 46 . . . . . 7 . . . . . 92 . . 29 99 . 321 . 217 Melee 3547 | . . . 259 . 203 . 655 2 . 4 . . . . . . . 256 597 520 456 595 Knockbacks 11 | . . 1 . . . . 4 . . . . . 1 . . . 4 . . 1 . . Impact 6 | . . . . . . . 4 . . . . . 1 . . . . . . 1 . . Kinetic 4 | . . 1 . . . . . . . . . . . . . . 3 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 1169 | . . . . . . . . 81 . . 71 . 1 345 . . . 61 . 297 . 313 Shots 27 | . . . . . . . . 2 . . 1 . . 6 . . . 4 . 11 . 3 Rammed 53 | . 8 4 . . . . . . . . . . 41 . . . . . . . . . Targets Rammed 81 | . 8 5 . . . . . 4 1 . . . 49 . . . 2 10 . 2 . . Kicked 20 | . . . . . . . . 4 1 . . . 1 . . . 2 10 . 2 . . Crushed 8 | . . 1 . . . . . . . . . . 7 . . . . . . . . . Highest Temperature 536 | . 12 278 471 . . . 200 364 536 198 36 65 190 245 216 . 105 295 259 527 248 203 Average Temperature 98 | . 7 84 102 . . . 72 119 118 104 14 23 91 137 108 . 49 78 111 117 80 86 Received Heat Transfer 5633 | . 72 378 828 . 9 . 1068 126 834 17 51 . 222 48 . 22 249 368 54 774 63 450 Effects 18 | . . 3 2 . . . . 2 5 . . . . . . . . . 1 3 2 . Shutdowns 5 | . . . 1 . . . . 1 2 . . . . . . . . . . 1 . . Energy Bleed 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Interference 6 | . . 2 . . . . . . 1 . . . . . . . . . 1 . 2 . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 5 . . . . . . . . . . 1 . 1 . . Combat Hostiles 7 | . . . . . . . 5 . . . . . . . . . . 1 . 1 . . Parts Fried 20 | . . . . . . . 7 . . 1 . . . . . . . 2 . 10 . . Impact Corruptions 17 | . . . . . . . 15 1 . . . . . . . . . 1 . . . . Robots Melted 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . Parts Melted 14 | . . 3 4 . . . . . 6 . . . . . . . . 1 . . . . Heat Transferred 10217 | . . 2716 2553 . . . . 1332 2849 148 . . . . . . . 200 . 87 50 282 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Maximum Alert Level 4 | . . 2 2 . . . 1 1 1 1 2 1 1 . . . . 1 1 4 3 2 Low Security (%) 59 | 100 100 58 41 100 100 . 82 71 88 87 12 61 77 . . . . 79 63 26 . . Level 1 18 | . . 10 40 . . . 17 28 11 12 64 38 22 . . . . 20 36 6 . 2 Level 2 15 | . . 30 18 . . . . . . . 23 . . . . . . . . 50 . 97 Level 3 5 | . . . . . . . . . . . . . . . . . . . . 6 100 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 9 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1536 | . 121 462 435 196 90 . 308 395 230 219 695 238 326 . . . . 298 311 1536 971 535 Initial 862 | . . 30 191 180 53 . . 139 165 128 46 238 77 . . . . 36 104 162 862 531 Average 237 | . 61 221 260 158 43 . 85 140 84 142 309 175 122 . . . . 102 178 497 869 472 Influence Increases 12254 | . 316 991 832 108 322 . 953 556 847 377 1184 2 650 300 30 240 140 560 870 2024 494 458 Destroy 0b10 Robot/C 6300 | . 160 560 520 20 40 . 620 360 440 160 400 . 320 220 . 160 100 300 380 1000 300 240 Destroy 0b10 Robot/NC 755 | . 5 95 120 10 85 . 45 35 50 10 45 . . . . . . 30 60 125 35 5 Destroy Leader 1170 | . 42 158 146 12 . . 122 54 54 . 126 . 70 20 . . 10 62 44 180 30 40 Allied During Kill 570 | . . . . . . . 6 . 123 146 230 . . . . 65 . . . . . . Successful Hack 249 | . 19 54 10 16 13 . 28 14 49 . . . 16 . . . . . 7 9 . 14 Select Force Hacks 270 | . 60 30 . . 180 . . . . . . . . . . . . . . . . . Disable Machine 765 | . . 60 15 30 . . 30 15 45 15 195 . 15 . . . . 15 180 90 45 15 Destroy Structure 1320 | . . 34 6 5 4 . 12 78 56 46 188 2 4 . . . . 48 154 545 69 69 Partial Spotted 60 | . . . . 15 . . . . . . . . 30 . . . . . . 15 . . Lose Combat Pursuer 795 | . 30 . 15 . . . 90 . 30 . . . 195 60 30 15 30 105 45 60 15 75 Influence Decreases 11865 | . 243 611 858 397 425 35 668 503 955 524 585 574 552 258 148 276 181 429 768 778 1084 1013 Entered New Map 3273 | . . 43 262 247 85 35 . 146 173 102 37 444 33 78 48 132 96 19 82 126 672 413 Time Decay 6753 | . 243 528 506 140 340 . 443 307 427 342 398 50 399 130 80 64 85 325 522 622 392 410 Lost Part 1027 | . . 40 90 . . . 189 50 103 . 10 80 120 50 20 . . 25 20 30 20 180 Lost Ally 558 | . . . . 10 . . 36 . 102 80 140 . . . . 80 . 60 40 . . 10 Purge Threat 254 | . . . . . . . . . 150 . . . . . . . . . 104 . . . Squads Dispatched 79 | . 3 3 3 2 . . 9 8 1 . 5 . 6 . . . 1 7 3 15 6 7 Investigation 21 | . 2 1 1 1 . . 4 3 . . 2 . 1 . . . . 4 . 1 1 . Extermination 25 | . . . . . . . 3 1 . . 2 . 4 . . . . . 3 7 3 2 Reinforcement 20 | . 1 2 2 1 . . 2 1 1 . 1 . 1 . . . . 3 . 1 . 4 Assault 7 | . . . . . . . . . . . . . . . . . 1 . . 3 2 1 Garrison 6 | . . . . . . . . 3 . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 1 . . . 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Distress Signals 28 | . 2 2 3 1 . . 3 . . 2 1 . 4 . . . . 4 1 3 1 1 Communications Jammed 69 | . . . . . . . . . . . 11 . . . . . . . . 27 . 31 Distress Signals 61 | . . . . . . . . . . . 3 . . . . . . . . 27 . 31 Times Spotted 530 | . 22 41 39 5 2 . 48 21 26 11 23 6 43 12 7 8 14 33 32 75 21 41 Peak Tracking Total 18 | . 5 7 11 2 2 . 5 8 4 5 3 6 7 8 5 6 7 7 6 11 4 18 Tactical Retreats 39 | . 2 . 1 . . . 4 . 1 . . . 9 3 1 1 2 4 3 3 1 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Traps Triggered 16 | . 2 . . . . . 2 2 2 . 1 . 1 . . . . . 1 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Disabled 57 | . . 4 1 2 . . 2 1 4 1 13 . 1 1 . 1 . 1 14 7 3 1 Max in Single Turn 4 | . . 2 1 1 . . 1 1 1 1 2 . 1 1 . 1 . 1 4 2 1 1 Garrison Access 4 | . . . . . . . 1 . . . 1 . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Accessed 105 | . 6 9 5 2 9 4 10 9 10 . 7 . 8 . 1 3 . 4 2 6 6 4 Terminals 57 | . 4 5 4 2 3 . 4 4 10 . 3 . 4 . . . . 2 2 3 4 3 Fabricators 5 | . . . . . . . 1 1 . . 1 . 1 . . . . 1 . . . . Repair Stations 11 | . . 2 1 . . . 2 . . . 1 . 2 . . . . . . 1 1 1 Recycling Units 15 | . 2 1 . . 6 . 2 3 . . 1 . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . Garrison Access 5 | . . . . . . . 1 1 . . 1 . . . . . . 1 . 1 . . Total Hacks 210 | . 12 23 10 3 13 14 21 22 22 . 11 . 14 . 1 6 . 7 4 10 10 7 Successful 103 | . 7 15 4 1 8 14 11 8 8 . 2 . 3 . 1 6 . 1 2 4 5 3 Failed 105 | . 5 8 6 2 5 . 10 14 14 . 9 . 10 . . . . 6 2 5 5 4 Catastrophic 26 | . 1 . 1 1 2 . 1 3 2 . 3 . 3 . . . . 1 1 3 2 2 Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Manual 78 | . 12 13 5 4 10 . 5 16 . 1 3 . 4 . . . . 1 . . 2 2 Terminals 123 | . 10 16 8 3 7 . 8 12 22 . 6 . 8 . . . . 4 4 5 6 4 Fabricators 11 | . . . . . . . 2 4 . . 1 . 2 . . . . 2 . . . . Repair Stations 23 | . . 4 2 . . . 7 . . . 1 . 2 . . . . . . 2 2 3 Recycling Units 17 | . 2 1 . . 6 . 2 5 . . 1 . . . . . . . . . . . Scanalyzers 8 | . . 2 . . . . . . . . . . 2 . . . . . . 2 2 . Garrison Access 7 | . . . . . . . 2 1 . . 2 . . . . . . 1 . 1 . . Terminal Hacks 56 | . 5 9 1 . 2 14 2 2 8 . . . . . 1 6 . . 2 1 3 . Record 15 | . . 1 . . . 12 . . . . . . . . . . . . . . 2 . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 4 . . . . . . . . . . . . . 4 . . . . . . Open Door 11 | . . . . . . 1 . . 7 . . . . . 1 2 . . . . . . Branch Access Points 5 | . . 1 1 . . . 1 1 . . . . . . . . . . . 1 . . Recycling Unit Index 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 13 | . . 3 2 . . . 2 . . . . . 1 . . . . . . 2 1 2 Scan Component 8 | . . 2 1 . . . 2 . . . . . . . . . . . . 1 1 1 Repair 4 | . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 . . . . . . . . . . 1 . . . . . . 1 1 . Retrieve Study 5 | . . 2 . . . . . . . . . . 1 . . . . . . 1 1 . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Seal Access 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 22 | . 2 1 1 1 6 . 4 5 . . 1 . . . . . . . . . . 1 Terminals 7 | . . . 1 1 . . 2 2 . . . . . . . . . . . . . 1 Assimilate 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Botnet 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 1 . . 6 . 2 2 . . 1 . . . . . . . . . . . Tunnel 9 | . 2 1 . . 6 . . . . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . 1 2 . . 1 . . . . . . . . . . . Scrapoids 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 4 8 3 3 3 . 8 7 9 1 6 . 7 . . . . 3 2 5 5 4 Full Trace Events 6 | . . . 1 1 . . . 1 . . 1 . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 2 . . . . . . . . . . 1 . . . . . . 1 1 . Parts Repaired 4 | . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 Time 200 | . . 26 38 . . . . . . . . . . . . . . . . 62 . 74 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . 1 . . . . . . 4 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . 1 . . . . . . 4 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 3 3 3 1 1 1 . . . Autooverrided 7 | . . . . . . . . . . . 1 . . . . . . 4 2 . . . Robots Rewired 16 | . . . . . . . . . 11 . . . . . . 5 . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Total Allies 46 | . . . . 1 . . 5 . 22 5 1 . . . . 5 . 4 2 . . 1 Largest Group 12 | . . . . 1 . . 5 . 10 12 9 . . . . 5 1 1 1 . . 1 Highest-Rated Group 800 | . . . . 26 . . 143 . 393 800 578 . . . . 286 64 47 64 . . 26 Highest-Rated Ally 159 | . . . . 26 . . 31 . 159 159 96 . . . . 68 64 47 64 . . 26 Initial UFD Resources 66 | . . . . . . . 22 31 45 45 49 59 59 59 59 59 62 62 62 66 66 66 Total Orders 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . STAY 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 202 | . . . . . . . 10 . 64 50 46 . . . . 17 . 13 2 . . . Total Damage 5805 | . . . . . . . 197 . 1140 1626 1917 . . . . 566 . 299 60 . . . Kills 34 | . . . . . . . 1 . 8 9 8 . . . . 7 . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Active Infowar (turns) 7580 | . . . 302 . . . 490 294 669 . 907 73 60 . . . . . 1273 1860 877 775 Optics 377 | . . . . . . . 20 . . . . . . . . . . . 357 . . . Sensors 6184 | . . . 302 . . . 470 294 669 . 435 . 60 . . . . . 848 1697 740 669 Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Jamming 4040 | . . . . . . . . . . . 907 73 . . . . . . 488 1078 719 775 Robot Analysis Total 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Turns Passed 21817 | 61 587 1766 1373 285 919 1217 2098 722 1815 774 940 119 1009 273 172 684 334 1054 1613 2102 920 980 Spaces Moved 14000 | 38 273 751 647 155 693 991 1186 460 1038 293 467 138 1258 389 313 673 279 599 992 1266 539 562 Core 1836 | 7 . . . . . . 5 . 10 . . 119 839 336 313 158 . . . . . 49 Treads 2215 | 31 273 751 339 . . . . . . 261 467 19 74 . . . . . . . . . Legs 8772 | . . . 306 155 693 991 1181 460 465 . . . 32 53 . 314 279 533 992 1266 539 513 Wheels 606 | . . . . . . . . . 563 32 . . . . . . . 11 . . . . Hover 263 | . . . 2 . . . . . . . . . 5 . . 201 . 55 . . . . Flight 308 | . . . . . . . . . . . . . 308 . . . . . . . . . Fastest Speed 26 | 50 160 160 120 120 120 120 120 125 50 130 160 50 45 50 50 50 90 26 115 115 112 50 Average Speed 116 | 139 168 187 143 120 120 120 129 126 122 158 160 66 58 62 50 77 99 111 124 119 115 114 Slowest Speed 950 | 160 240 320 240 120 120 123 650 196 950 160 240 240 210 140 50 170 105 186 133 175 192 181 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Potential Cave-ins 26 | . . . . . . . . 2 . . . . . . . . . . . . . 24 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 51 | 3 50 76 47 31 95 78 24 14 84 74 18 80 40 65 58 80 47 20 87 41 59 22 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 10 | . 2 1 . . 6 . . 1 . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 . . . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . . 1 1 . . . . . 1 1 . . . . . Scrap Searched 7 | . . . . . . 4 . . . . . . . 1 2 . . . . . . . Spaces Dug 158 | . . . 4 5 4 . 12 5 . . 2 . . . 6 . . 7 23 46 13 31 Terrain Destroyed 877 | . . 32 4 5 4 . 12 42 37 1 82 1 2 144 6 35 64 25 73 206 22 80 Melee 143 | . . . 4 5 4 . 12 . . . . . . . 6 . . 7 23 42 12 28 Projectile 107 | . . . . . . . . 11 13 1 50 1 2 . . 1 8 . . 16 1 3 AOE 627 | . . 32 . . . . . 31 24 . 32 . . 144 . 34 56 18 50 148 9 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Ext Cet Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Total 17506 | 43 330 949 908 232 743 1017 1508 554 1416 549 550 146 1476 410 320 833 309 908 1215 1633 704 753 Wait 1215 | . 7 55 92 61 15 12 109 8 123 162 14 . 71 . . 41 2 173 17 104 62 87 Move 13973 | 37 272 750 646 154 692 990 1185 459 1037 292 467 137 1251 388 312 672 278 598 991 1265 538 562 Hop 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Pick Up 164 | . 3 14 15 . 5 4 12 7 14 13 5 . 11 2 . 9 1 18 14 7 6 4 Fast Attach 219 | 6 3 10 9 . 2 . 29 6 16 10 11 1 27 1 2 11 . 14 27 18 10 6 Attach 137 | . . 1 10 1 2 1 8 11 16 5 2 . 11 5 . 4 5 21 7 7 6 14 Detach 100 | . 1 2 7 . . 1 6 8 11 7 2 . 6 4 . 8 2 11 11 5 4 4 Swap 159 | . . 20 9 1 1 6 11 6 8 10 1 . 1 . . 1 2 11 15 42 9 5 Drop 201 | . 1 10 17 1 3 3 11 10 5 15 9 1 19 . . 9 . 14 37 23 9 4 Fire 456 | . 35 82 40 . . . . 30 95 11 39 7 27 10 . 3 17 10 7 37 2 4 Melee 618 | . . . 63 14 23 . 137 . . 16 . . . . 6 . . 28 89 123 58 61 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kick 20 | . . . . . . . . 4 1 . . . 1 . . . 2 10 . 2 . . Crush 60 | . 8 5 . . . . . . . . . . 47 . . . . . . . . . Escape Stasis 12 | . . . . . . . . 5 5 . . . . . . . . . . . . 2 Rewire 144 | . . . . . . . . . 69 . . . . . . 75 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . 16 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 395 | -10/Materials | Discovered new exit (range 13) 632 | -10/Materials | Discovered new exit (range 14) 649 | -10/Materials | Entered another Materials area 649 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 664 | -9/Materials | Identified exit to Mines 822 | -9/Materials | Repaired Lgt. Treads 1591 | -9/Materials | Build established: Scavenger-Gunner 1997 | -9/Materials | Core integrity fell below 50% 2142 | -9/Materials | Build established: Gunner 2352 | -9/Materials | Discovered new exit (range 15) 2415 | -9/Materials | Entered another Materials area 2415 | -8/Materials | Evolved 2 slots: Utility x2 3019 | -8/Materials | Build established: Tank 3329 | -8/Materials | Identified exit to Storage 3530 | -8/Materials | Core integrity fell below 50% 3552 | -8/Materials | Build established: Mutant 3582 | -8/Materials | Lost 8 parts (1p5n1u1w) 3735 | -8/Materials | Repaired Katana+ 3788 | -8/Materials | Entered Storage 4068 | -8/Storage | Used back door to open Recycling access 4068 | -8/Storage | Discovered new exit (range 5) 4071 | -8/Storage | Identified exit to Recycling 4073 | -8/Storage | Entered Recycling 4555 | -8/Recycling | Build established: Gladiator 4963 | -8/Recycling | Scanned before Scraplab entrance 4981 | -8/Recycling | Entered Scraplab 4991 | -8/Recycling | Discovered new exit (range 2) 4991 | -8/Recycling | Identified exit to Scraptown 4992 | -8/Recycling | Entered Scraptown 5068 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5103 | -8/Scraptown | Visited UFD Registry 5103 | -8/Scraptown | Registered with UFD as "Cargocoil" 5120 | -8/Scraptown | Visited Cyclists 5128 | -8/Scraptown | Entered Cyclist Reading Room 5151 | -8/Scraptown | Visited CPS Storage 5213 | -8/Scraptown | Discovered new exit (range 11) 5580 | -8/Scraptown | Visited Awakened 5667 | -8/Scraptown | Visited Sword Containment 5679 | -8/Scraptown | Found Prototype Slashing Weapon 5679 | -8/Scraptown | Identified Companion Sword 5711 | -8/Scraptown | Visited Scrap Suit Storage 5730 | -8/Scraptown | Visited Science Guys 5775 | -8/Scraptown | Visited Junk Repository 5806 | -8/Scraptown | Visited Supply Room 5829 | -8/Scraptown | Visited A0-MCA Data Center 5847 | -8/Scraptown | Visited Observation Area 5865 | -8/Scraptown | Visited Junk Repository 5902 | -8/Scraptown | Visited Curators Association 5921 | -8/Scraptown | Visited LU-1G1's Boring Crew 5975 | -8/Scraptown | Given a B+ rating by A0-MCA 5980 | -8/Scraptown | Found A0-MCA's Component Scanner 6129 | -8/Scraptown | Met Optimus 6129 | -8/Scraptown | Accepted into 0bPrime 6198 | -8/Scraptown | Discovered new exit (range 3) 6201 | -8/Scraptown | Identified exit to Factory 6209 | -8/Scraptown | Entered Factory 6209 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6532 | -6/Factory | Lost 8 parts (5n2u1w) 6582 | -6/Factory | Identified exit to Lower Caves 6634 | -6/Factory | Loaded intel: 8 recycling unit locations 6682 | -6/Factory | Scrapoids reinforcements arrived? 6738 | -6/Factory | Lost 5 allies 6749 | -6/Factory | Core integrity fell below 50% 6785 | -6/Factory | Lost 7 parts (2p4n1u) 6937 | -6/Factory | Discovered new exit (range 11) 7016 | -6/Factory | Identified exit to Factory 7091 | -6/Factory | Build established: Scavenger-Gladiator 7516 | -6/Factory | Build established: Scavenger-Mutant 8048 | -6/Factory | Core integrity fell below 20% 8105 | -6/Factory | Lost 6 parts (1p4n1u) 8115 | -6/Factory | Destroyed 7 combat bots 8288 | -6/Factory | Discovered exit to Factory (range 6) 8307 | -6/Factory | Entered another Factory area 8307 | -5/Factory | Evolved 2 slots: Utility x2 8355 | -5/Factory | Found Prototype Processor 8355 | -5/Factory | Identified Exp. Targeting Computer 8358 | -5/Factory | Found Exp. Targeting Computer 8361 | -5/Factory | Found Exp. Targeting Computer 8379 | -5/Factory | Found Exp. Targeting Computer 8531 | -5/Factory | Discovered new exit (range 16) 8566 | -5/Factory | Identified exit to Upper Caves 8573 | -5/Factory | Discovered exit to Upper Caves (range 8) 8585 | -5/Factory | Build established: Hacker-Mutant 8667 | -5/Factory | Identified exit to Extension 8799 | -5/Factory | Garrison activated, responded to threat 8803 | -5/Factory | System corruption reached 10% 8850 | -5/Factory | Lost 5 parts (1n4u) 8868 | -5/Factory | Destroyed 16 combat bots 8914 | -5/Factory | Loaded intel: 7 recycling unit locations 8914 | -5/Factory | Learned location of Protoforge (-2) 9029 | -5/Factory | Entered Extension 9089 | -5/Extension | Build established: Mutant 9091 | -5/Extension | Rescued a captive Derelict 9183 | -5/Extension | Rescued a captive Derelict 9221 | -5/Extension | Rescued a captive Derelict 9224 | -5/Extension | Rescued a captive Derelict 9611 | -5/Extension | Build established: Commander-Mutant 9787 | -5/Extension | Spotted B-75 Beast 9800 | -5/Extension | Destroyed B-75 Beast 9858 | -5/Extension | Spotted B-75 Beast 9876 | -5/Extension | Lost 7 allies 9973 | -5/Extension | Core integrity fell below 50% 9975 | -5/Extension | Lost 14 parts (2p4n3u5w) 10002 | -5/Extension | Destroyed B-75 Beast 10411 | -5/Extension | Rescued a captive Derelict 10440 | -5/Extension | Build established: Mutant 10476 | -5/Extension | Rescued a captive Derelict 10476 | -5/Extension | Rescued a captive Derelict 10538 | -5/Extension | Rescued a captive Derelict 10539 | -5/Extension | Rescued a captive Derelict 10699 | -5/Extension | Rescued a captive Derelict 10701 | -5/Extension | Rescued A7 10701 | -5/Extension | Rescued a captive Derelict 10737 | -5/Extension | Rescued a captive Derelict 10765 | -5/Extension | Discovered new exit (range 10) 10766 | -5/Extension | Discovered new exit (range 6) 10844 | -5/Extension | Entered Cetus 10844 | -5/Cetus | Accompanied by 10 allies (A7) 10849 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10879 | -5/Cetus | Spotted Cetus Guard 10879 | -5/Cetus | Spotted Cetus Guard 10882 | -5/Cetus | Spotted Cetus Guard 10882 | -5/Cetus | Spotted Cetus Guard 10884 | -5/Cetus | Allies destroyed Cetus Guard 10885 | -5/Cetus | Attached CPS modules to Cetus Guard 10889 | -5/Cetus | Attached CPS modules to Cetus Guard 10896 | -5/Cetus | Allies destroyed Cetus Guard 10897 | -5/Cetus | Allies destroyed Cetus Guard 10907 | -5/Cetus | Destroyed Cetus Guard 10925 | -5/Cetus | Lost 3 allies 10934 | -5/Cetus | System corruption reached 30% 11058 | -5/Cetus | Started Cetus Manufacturing Module 11083 | -5/Cetus | Manufactured an Enhanced Grunt 11097 | -5/Cetus | Escorted A7 to Cetus Mainframe 11108 | -5/Cetus | Manufactured an Enhanced Grunt 11133 | -5/Cetus | Manufactured an Enhanced Grunt 11158 | -5/Cetus | Manufactured an Enhanced Grunt 11183 | -5/Cetus | Manufactured an Enhanced Grunt 11215 | -5/Cetus | Build established: Scavenger-Tank 11216 | -5/Cetus | Discovered new exit (range 15) 11248 | -5/Cetus | Spotted Cetus Guard 11248 | -5/Cetus | Spotted Cetus Guard 11250 | -5/Cetus | Spotted Cetus Guard 11250 | -5/Cetus | Spotted Cetus Guard 11253 | -5/Cetus | Attached CPS modules to Cetus Guard 11256 | -5/Cetus | Allies destroyed Cetus Guard 11265 | -5/Cetus | Allies destroyed Cetus Guard 11266 | -5/Cetus | Allies destroyed Cetus Guard 11267 | -5/Cetus | Allies destroyed Cetus Guard 11273 | -5/Cetus | Discovered new exit (range 15) 11281 | -5/Cetus | Met Revision 17 11433 | -5/Cetus | Murdered A7 11437 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11594 | -5/Cetus | Security sweep announced 11618 | -5/Cetus | Entered Factory 11618 | -4/Factory | Accompanied by 9 allies 11618 | -4/Factory | Evolved 2 slots: Weapon x2 11767 | -4/Factory | Lost 3 allies 12162 | -4/Factory | Build established: Scavenger-Gunner 12343 | -4/Factory | Loaded intel: 8 recycling unit locations 12400 | -4/Factory | Spotted B-86 Titan 12412 | -4/Factory | Destroyed B-86 Titan 12493 | -4/Factory | Local machine network offline 12558 | -4/Factory | Manually triggered Chute Trap 12558 | -4/Factory | Sucked down chute 12558 | -4/Factory | Entered Waste 12581 | -4/Waste | Spotted C-40 Crusher 12597 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12597 | -4/Waste | Spotted C-40 Crusher 12597 | -4/Waste | Spotted C-40 Crusher 12601 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12604 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12607 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12615 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12636 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12638 | -4/Waste | Spotted C-40 Crusher 12642 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12643 | -4/Waste | Spotted C-40 Crusher 12648 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12658 | -4/Waste | Spotted C-40 Crusher 12669 | -4/Waste | Discovered new exit (range 16) 12677 | -4/Waste | Entered Factory 12679 | -4/Factory | Lost 8 parts (2n4u2w) 12866 | -4/Factory | Spotted B-86 Titan 12872 | -4/Factory | Found Quantum Capacitor 12912 | -4/Factory | Build established: Mutant 13174 | -4/Factory | System corruption reached 10% 13200 | -4/Factory | Discovered new exit (range 16) 13306 | -4/Factory | Central database locked down 13624 | -4/Factory | Core integrity fell below 50% 13684 | -4/Factory | Identified exit to Upper Caves 13686 | -4/Factory | Entered Upper Caves 13711 | -4/Upper Caves | Lost 6 parts (1p4n1u) 13758 | -4/Upper Caves | Spotted B-86 Titan 13816 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13849 | -4/Upper Caves | Learned 4 Research zone layouts 13861 | -4/Upper Caves | System corruption reached 30% 13937 | -4/Upper Caves | Lost 4 parts (3n1u) 13951 | -4/Upper Caves | Discovered new exit (range 16) 13954 | -4/Upper Caves | Learned location of 1 exit from Research 13958 | -4/Upper Caves | Identified exit to Upper Caves 13959 | -4/Upper Caves | Entered another Upper Caves area 13967 | -4/Upper Caves | Core integrity fell below 20% 13971 | -4/Upper Caves | Discovered new exit (range 8) 14102 | -4/Upper Caves | Discovered new exit (range 10) 14129 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14130 | -4/Upper Caves | Identified exit to Warlord 14131 | -4/Upper Caves | Entered Warlord 14149 | -4/Warlord | System corruption cleaned by Quarantine Array 14180 | -4/Warlord | Found Prototype Device 14180 | -4/Warlord | Identified Wardrone Bay 14414 | -4/Warlord | Visited the Vortex Lab 14424 | -4/Warlord | Found Prototype Launcher 14431 | -4/Warlord | Warlord's base attacked by MAIN.C 14451 | -4/Warlord | Identified Vortex Catalyst Activator 14485 | -4/Warlord | Found Prototype Device 14485 | -4/Warlord | Identified Thermal Barrier 14491 | -4/Warlord | Found Prototype Device 14491 | -4/Warlord | Identified Exp. Phase Shifter 14501 | -4/Warlord | Found Prototype Reactor 14633 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 14633 | -4/Warlord | Identified Hvy. Autocannon 14669 | -4/Warlord | Warlord forces counterattacked 14738 | -4/Warlord | Found Prototype Device 14744 | -4/Warlord | Lost 5 allies 14777 | -4/Warlord | Opened side exit 14793 | -4/Warlord | Discovered new exit (range 10) 14815 | -4/Warlord | Entered Proximity Caves 14815 | -3/Proximity Caves | Accompanied by 1 ally 14863 | -3/Proximity Caves | Spotted B-86 Titan 14993 | -3/Proximity Caves | Identified Minesniffer Drone Bay 15077 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15121 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 15136 | -3/Proximity Caves | Discovered new exit (range 14) 15147 | -3/Proximity Caves | Build established: Tank 15149 | -3/Proximity Caves | Entered Research 15149 | -3/Research | Evolved 2 slots: Propulsion x2 15150 | -3/Research | Identified exit to Testing 15241 | -3/Research | Spotted B-86 Titan 15280 | -3/Research | Lost 3 parts (1p1n1u) 15343 | -3/Research | Spotted B-86 Titan 15349 | -3/Research | Revision forces began assault on 0b10 15392 | -3/Research | Lost 5 parts (1p1n2u1w) 15444 | -3/Research | Met up with Revision 17++ 15703 | -3/Research | Lost 3 allies 15760 | -3/Research | Found Gamma Bomb Array 15762 | -3/Research | Found Gamma Bomb Array 15849 | -3/Research | Research terminal network offline 15920 | -3/Research | Spotted Striker 15922 | -3/Research | Build established: Mutant 15924 | -3/Research | Spotted Striker 15938 | -3/Research | Destroyed Striker 15943 | -3/Research | Destroyed Striker 15958 | -3/Research | System corruption reached 10% 15969 | -3/Research | Destroyed 7 combat bots 16203 | -3/Research | Entered Testing 16223 | -3/Testing | Build established: Scavenger-Mutant 16410 | -3/Testing | Found Prototype Protection 16410 | -3/Testing | Identified SHELL Armor 16482 | -3/Testing | Local machine network offline 16910 | -3/Testing | Build established: Scavenger-Gladiator 17197 | -3/Testing | Discovered new exit (range 5) 17201 | -3/Testing | Identified exit to Research 17290 | -3/Testing | Found Prototype Processor 17290 | -3/Testing | Identified Spectral Analyzer 17358 | -3/Testing | Found Prototype Ballistic Cannon 17358 | -3/Testing | Identified Perforator 17550 | -3/Testing | Found Prototype Hackware 17629 | -3/Testing | Found Prototype Leg 17629 | -3/Testing | Identified Myomer Exoskeleton 17650 | -3/Testing | Build established: Scavenger-Mutant 17669 | -3/Testing | Found Prototype Device 17669 | -3/Testing | Identified 2N-1CE's Frost Array 17695 | -3/Testing | Found Prototype Energy Cannon 17695 | -3/Testing | Identified Imp. Potential Cannon 17717 | -3/Testing | Identified Vortex Chain Reactor 17816 | -3/Testing | Entered Research 17816 | -2/Research | Evolved 2 slots: Utility x2 17833 | -2/Research | Identified System Mapper 18127 | -2/Research | Build established: Hacker-Gladiator 18393 | -2/Research | System corruption reached 10% 18533 | -2/Research | Destroyed 8 combat bots 18652 | -2/Research | Repaired Nanoactuators? 18802 | -2/Research | Central database locked down 18816 | -2/Research | First assault squad dispatched 18893 | -2/Research | Found Prototype Processor 18893 | -2/Research | Identified Exp. Melee Analysis Suite 18949 | -2/Research | Found Prototype Launcher 18949 | -2/Research | Identified Gui. Micro-nuke Launcher 19115 | -2/Research | Found Prototype Processor 19115 | -2/Research | Identified Exp. Core Analyzer 19578 | -2/Research | System corruption reached 30% 19603 | -2/Research | Spotted B-90 Cyclops 19664 | -2/Research | Garrison activated, responded to threat 19743 | -2/Research | Discovered new exit (range 4) 19746 | -2/Research | Destroyed 10 combat bots 19747 | -2/Research | Identified exit to Access 19866 | -2/Research | Identified exit to Quarantine 19918 | -2/Research | Entered Quarantine 19964 | -2/Quarantine | Found Alien Slashing Weapon 19964 | -2/Quarantine | Identified Sigix Broadsword 20038 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 20171 | -2/Quarantine | Found Alien Artifact 20173 | -2/Quarantine | Identified Subatomic Replicator 20173 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 20418 | -2/Quarantine | First assault squad dispatched 20445 | -2/Quarantine | Found Prototype Processor 20445 | -2/Quarantine | Identified Exp. Signal Interpreter 20749 | -2/Quarantine | Spotted Fortress 20829 | -2/Quarantine | Discovered new exit (range 6) 20829 | -2/Quarantine | Discovered new exit (range 7) 20833 | -2/Quarantine | Identified exit to Section 7 20837 | -2/Quarantine | Identified exit to Protoforge 20838 | -2/Quarantine | Entered Protoforge 20925 | -2/Protoforge | Repaired Hvy. Shield Leg 20936 | -2/Protoforge | Spotted Hotshot 20937 | -2/Protoforge | Spotted Hotshot 21013 | -2/Protoforge | Superfortress began startup sequence 21099 | -2/Protoforge | Discovered exit to Access (range 10) 21544 | -2/Protoforge | Spotted Overlord 21588 | -2/Protoforge | First assault squad dispatched 21614 | -2/Protoforge | Found Prototype Device 21614 | -2/Protoforge | Identified Cep. Recoil Nullifier 21627 | -2/Protoforge | Found Prototype Energy Gun 21664 | -2/Protoforge | Crushed by falling debris 21685 | -2/Protoforge | Crushed by falling debris 21686 | -2/Protoforge | Crushed by falling debris 21686 | -2/Protoforge | Core integrity fell below 50% 21693 | -2/Protoforge | Additional patrols dispatched to research labs 21710 | -2/Protoforge | Crushed by falling debris 21748 | -2/Protoforge | Spotted Immortal 21748 | -2/Protoforge | Spotted Hotshot 21748 | -2/Protoforge | Spotted Hotshot 21765 | -2/Protoforge | Lost 11 parts (1p3n5u2w) 21783 | -2/Protoforge | Spotted Immortal 21784 | -2/Protoforge | Spotted Immortal 21794 | -2/Protoforge | Released all parts (12) 21794 | -2/Protoforge | Spotted Immortal 21795 | -2/Protoforge | Spotted Decapitator 21795 | -2/Protoforge | Spotted Immortal 21795 | -2/Protoforge | Spotted Immortal 21796 | -2/Protoforge | Spotted Decapitator 21803 | -2/Protoforge | Core integrity fell below 20% 21814 | -2/Protoforge | Spotted V257-k 21814 | -2/Protoforge | Spotted V326-a 21818 | -2/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- 21792_ Centrium Leg+ destroyed. 21794_ Slug penetrates Reinforced Barrier. 21794_ Biometal Leg destroyed. 21794_ Released Adv. Energy Well. 21794_ Released Enh. Force Lance+. 21794_ Released Quantum Reactor. 21794_ Released Graphene Brace. 21794_ Released Hcp. Storage Unit. 21794_ Released Enh. Force Lance+. 21794_ Released Cep. Recoil Nullifier. 21794_ Released Mic. Antimatter Reactor. 21794_ Released Imp. VSS Leg. 21794_ Released Gamma Bomb Array. 21794_ Released Micro-nuke Launcher. 21795_ System corrupted: Energy discharge (-32). 21799_ C-45 Heavy ARC bursts open, deploying its payload. 21799_ G-73 Enforcer unfolds itself. 21799_ M-36 Artificer unfolds itself. 21810_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #????????????????????????==?????????????? | | ?????# #???????????????????????"""""#??????????? | | ?????# #????????????????????? "??????????? | | ?????# #???????????????????" "??????????? | | ?????# ################### ""??????????? | | ?????# """???????????? | | ?????# c c@ """???????????? | | ?????# #########++######## ""??????????? | | ?????# #??????? ?????????? "#?????????? | | ?????# #??????? ????????????? #??????????? | | ?????# #??????" " " ?????????????????????????? | | ?????# #??????"""""""# ???????????????????????? | | ?????# #?????#########? ??????????????????????? | | ?????# #????????????????##?????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ########???????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | "???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 80 Energy Generation 55 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 900 Resistance: TH 50 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 24 Melee Accuracy 14 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 99 Offensive Hacking 22 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ X-57 Shotgunner | -8/Recycling | Hacked A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -9/Materials Katana | 16% | -8/Materials Nanoactuators | 47% | -2/Research Hvy. Shield Leg | 39% | -2/Protoforge Studied --------- Katana | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked KE Penetrator | -4/Factory | Hacked Enh. Force Lance | -2/Research | Hacked Centrium Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Sigix Broadsword Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunMiningFlail Manual? 0 Play Time 02:51:27 Cumulative 427.2 hours Start 2026.11.07 @ 05:43:24 End 2026.11.07 @ 10:14:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/4/1/0/0/0/1/1/1 Lore% 81 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 041b92b9-5da5-4c1b-98f7-8f26ace7ab38