Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 21:43:50 Player: Fusha Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (193) 965 Value Destroyed (4160) 4160 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 9577 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 243/250 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (5) ------ Medium Battery Melee Analysis Suite Improved Melee Analysis Suite Dynamic Insulation System > --- WEAPON (3) ------- Makeshift Sword > --- INVENTORY (5) ---- Large Storage Unit Compact Matter Pod (150) Hacking Drone Bay Heavy Missile Launcher RU-N14's Throwing Claymores (2) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Medium Battery Trap Scanner Melee Analysis Suite Improved Melee Analysis Suite Dynamic Insulation System > --- WEAPON ----------- Makeshift Axe Makeshift Sword Great Axe > --- INVENTORY -------- Large Storage Unit Compact Matter Pod Hacking Drone Bay Heavy Missile Launcher RU-N14's Throwing Claymores [Rating: 45] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Battery Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 3 | . . . 1 . 2 . . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 116 | 5 7 . 17 10 21 30 3 18 5 . Power 11 | . 2 . 1 1 2 4 . 1 . . Engine 7 | . 2 . 1 1 . 2 . 1 . . Core 4 | . . . . . 2 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 3 . 4 4 3 10 1 4 1 . Treads . | . . . . . . . . . . . Leg 27 | 2 3 . 4 4 3 6 1 3 1 . Wheel 3 | . . . . . . 2 . 1 . . Hover 1 | . . . . . . 1 . . . . Flight 1 | . . . . . . 1 . . . . Utility 34 | 1 2 . 4 2 10 9 2 3 1 . Device 18 | . 1 . 3 . 5 6 2 1 . . Storage 2 | 1 . . . . . . . 1 . . Processor 6 | . 1 . . . 3 . . 1 1 . Hackware 1 | . . . . . 1 . . . . . Protection 7 | . . . 1 2 1 3 . . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 . . 8 3 6 7 . 10 3 . Energy Gun 7 | . . . 2 . . 3 . 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | 2 . . 6 3 5 3 . 2 . . Ballistic Cannon 2 | . . . . . 1 1 . . . . Launcher 2 | . . . . . . . . 2 . . Special Weapon 2 | . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 4 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 4 . . 1 . Parts Lost 27 | . . . . 1 1 2 7 10 . 6 Power 1 | . . . . . . . . . . 1 Propulsion 9 | . . . . . . . 3 4 . 2 Utility 10 | . . . . 1 1 2 3 2 . 1 Weapon 7 | . . . . . . . 1 4 . 2 Highest Loss Streak 6 | . . . . 1 1 1 4 5 . 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 93 100 98 99 97 97 90 68 88 91 Engine 6 | . 8 14 11 11 3 3 7 7 7 6 Core 1 | . . . . . 5 3 . . . . Leg 18 | . 28 28 22 22 18 24 26 7 11 14 Wheel 3 | . . . . . . 4 . 3 7 7 Device 15 | . 10 14 16 22 19 13 20 14 15 14 Storage 2 | . 3 . . . . . . 3 7 7 Processor 11 | . 13 14 11 7 14 7 7 10 15 15 Hackware 1 | . . . . . 3 4 . . . . Protection 4 | . . . 4 3 6 10 7 . . . Energy Gun 3 | . . . 1 11 1 4 12 3 . . Ballistic Gun 12 | . 28 28 30 22 18 13 7 2 . . Ballistic Cannon 1 | . . . . . 7 3 . . . . Slashing Weapon 6 | . . . . . . . . 8 23 23 Naked Turns . | . . . . . . . . . . . Heaviest Build 38 | 9 10 10 20 17 24 38 38 32 31 26 Greatest Support 62 | 20 20 20 26 26 26 62 62 35 40 40 Greatest Overweight (x) 6 | . . . . . . 1 . 6 2 1 Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | . 2 5 4 3 4 4 5 1 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 5 3 5 5 3 5 5 Class Distribution -------------------- 24% | Derelict-Gladiator 14% | Scavenger-Tank 14% | Scavenger-Skirmisher 13% | Mutant 11% | Scavenger-Gunner 9% | Gunner 5% | Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Gladiator | -7/Zion Derelict-Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 4387 | 262 318 58 895 206 1244 1130 55 159 60 . Remotely . | . . . . . . . . . . . Salvage Created 7180 | 90 526 122 1705 773 1343 1673 271 499 . 178 Parts 433 | 2 35 4 118 46 77 111 5 23 . 12 Haulers Intercepted 12 | . 2 . 5 . 1 4 . . . . Recyclers Shooed 7 | . 1 1 . . 2 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 2 21 1 7 Prevented 5 | . . . . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 97 | . 10 . 27 10 17 11 6 12 . 4 Melee 13 | . . . . . . . . 9 . 4 Guns 77 | . 10 . 27 10 13 9 5 3 . . Cannons 5 | . . . . . 4 1 . . . . Classes Destroyed 16 | 1 4 . 5 2 2 1 1 . . . Worker 37 | . 1 . 9 6 7 14 . . . . Builder 14 | . . . 2 . 3 9 . . . . Tunneler 2 | . . . . 1 1 . . . . . Hauler 12 | . 2 . 5 . 1 4 . . . . Recycler 20 | 1 1 2 3 4 4 5 . . . . Mechanic 3 | . . . 1 . 1 1 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 7 | . . . 3 . 2 2 . . . . Swarmer 27 | . 3 . 12 5 . . 1 4 . 2 Grunt 45 | . 7 . 9 3 13 4 1 8 . . Brawler 1 | . . . . 1 . . . . . . Duelist 4 | . . . 1 1 . . 2 . . . Sentry 12 | . . . 5 . 3 2 1 . . 1 Hunter 2 | . . . . . 1 1 . . . . Programmer 5 | . . . . . . 4 . . . 1 Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 16 | 1 3 1 16 5 6 10 4 4 . 2 Combat Bots Only 14 | . 3 . 14 4 4 2 4 4 . 2 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 1 1 . 1 Gunslinging 1 | . . . . 1 1 . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 589 | . 37 . 102 54 64 104 56 100 . 72 Missed 194 | . 10 . 28 16 27 42 17 26 . 28 Damage Taken 5682 | . 267 . 815 407 594 826 798 1195 . 780 Core 1126 | . 53 . 141 84 134 130 113 260 . 211 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 68 | . . . . . . 25 43 . . . Regen/Repaired (Parts) 471 | . . . 67 . . 174 . . 230 . Core Remaining (%) 74 | 100 . 78 . 43 75 . . . . . Volleys Fired 436 | 2 44 7 93 45 99 117 20 9 . . Largest 3 | 2 2 2 3 3 3 3 3 2 . . Hottest 183 | 40 40 40 99 99 99 183 183 103 . . Shots Fired 1138 | 4 88 14 276 136 289 266 50 15 . . Gun 1037 | 4 88 14 276 136 202 252 50 15 . . Cannon 101 | . . . . . 87 14 . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 989 | 4 88 14 255 90 277 235 20 6 . . Thermal 149 | . . . 21 46 12 31 30 9 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | 2 7 2 11 13 16 19 26 17 . . Robot Miss Streak 6 | 1 6 2 4 6 5 6 2 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . . 3 3 1 . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 1 . . Shots Hit Robots 694 | 2 51 6 158 74 159 163 46 24 . 11 Core Hits 316 | 2 21 4 69 34 59 76 24 23 . 4 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 5 | . 1 . 2 . 2 . . . . . Critical Strikes 12 | . 1 . 3 1 6 1 . . . . Burn 4 | . . . 1 1 2 . . . . . Destroy 6 | . 1 . 2 . 2 1 . . . . Blast 2 | . . . . . 2 . . . . . Melee Attacks 37 | . . . . . . . . 17 3 17 Impact . | . . . . . . . . . . . Slashing 37 | . . . . . . . . 17 3 17 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 11828 | 27 646 78 2216 887 2917 2827 1060 724 . 446 Guns 9767 | 27 646 78 2216 887 1864 2685 1060 304 . . Cannons 1195 | . . . . . 1053 142 . . . . Explosions . | . . . . . . . . . . . Melee 866 | . . . . . . . . 420 . 446 Ramming . | . . . . . . . . . . . Kinetic 8517 | 27 646 78 1996 405 2765 2274 263 63 . . Thermal 2445 | . . . 220 482 152 553 797 241 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 866 | . . . . . . . . 420 . 446 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . 4 . 5 . . . . Average Corruption 3 | . . . . 4 . 3 . . . . Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . 10 . 13 . . . . Message Errors 7 | . . . . 4 . 3 . . . . Matter Fused 1 | . . . . 1 . . . . . . Heat Flow Errors 2 | . . . . 1 . 1 . . . . Energy Discharges 3 | . . . . 1 . 2 . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 3 | . . . . 2 . 1 . . . . Weapon Failures 3 | . . . . 1 . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 70 | . . . . . 29 4 . 3 . 34 Projectiles 33 | . . . . . 29 4 . . . . Explosions . | . . . . . . . . . . . Melee 37 | . . . . . . . . 3 . 34 Knockbacks 17 | . . . . . 16 1 . . . . Impact . | . . . . . . . . . . . Kinetic 17 | . . . . . 16 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 319 | . . . 81 200 89 181 31 135 . 319 Average Temperature 31 | . . . 22 42 24 19 6 73 . 155 Received Heat Transfer 2013 | . 102 . 174 60 333 213 132 486 . 513 Effects 3 | . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Melted 14 | . . . 2 . 1 5 5 1 . . Heat Transferred 5646 | . . . 555 1110 481 1200 1750 550 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Peak Influence 695 | 5 229 28 695 328 584 264 . . . . Initial 246 | . 3 3 10 223 127 246 . . . . Average 214 | . 105 8 269 284 326 153 . . . . Maximum Alert Level 2 | . 1 . 2 1 2 1 . . . . Low Security (%) 54 | 100 97 100 42 3 28 75 . . . . Level 1 33 | . 2 . 27 96 33 24 . . . . Level 2 12 | . . . 29 . 37 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 3 10 . . . 1 Investigation 5 | . 2 . . . 1 2 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 5 | . 1 . . . 2 2 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 8 | . . . 5 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 19 . 37 13 28 24 6 12 . 13 Peak Tracking Total 9 | . 3 . 9 5 6 2 5 4 . 8 Tactical Retreats 6 | . 1 . 2 2 . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . 1 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 10 | . 1 1 1 . 4 3 . . . . Max in Single Turn 1 | . 1 1 1 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 25 | . 4 . 6 1 4 10 . . . . Terminals 18 | . 4 . 4 1 3 6 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 5 | . . . 1 . 1 3 . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 85 | . 14 . 15 5 11 40 . . . . Successful 45 | . 6 . 7 . 4 28 . . . . Failed 40 | . 8 . 8 5 7 12 . . . . Catastrophic 6 | . 1 . 1 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 10 . 7 5 10 14 . . . . Terminals 64 | . 14 . 8 5 9 28 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 17 | . . . 6 . 2 9 . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 18 | . 4 . . . 1 13 . . . . Record 2 | . . . . . . 2 . . . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 6 | . 2 . . . . 4 . . . . Unreport Threat 3 | . 1 . . . . 2 . . . . Locate Traps 4 | . 1 . . . 1 2 . . . . Dispatch Records 1 | . . . . . . 1 . . . . Registered Components 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 11 | . . . 3 . 1 7 . . . . Scan Component 7 | . . . 2 . 1 4 . . . . Repair 4 | . . . 1 . . 3 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 3 . 2 7 . . . . Terminals 13 | . 2 . 3 . 2 6 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 12 | . 2 . 3 . 2 5 . . . . Fabricators 1 | . . . . . . 1 . . . . Haulers 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 4 . 6 1 4 9 . . . . Full Trace Events 3 | . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . 3 . . . . Time 137 | . . . 51 . . 86 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 4 Highest-Rated Group 153 | . . . . . . . . . 153 153 Highest-Rated Ally 39 | . . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . 25 Total Damage 454 | . . . . . . . . . . 454 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . 1 . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 8412 | 59 408 173 844 654 1043 1942 522 769 1459 539 Spaces Moved 5042 | 41 199 126 363 390 576 1015 345 477 1132 378 Core 6 | 4 . . . . . . . 1 . 1 Treads . | . . . . . . . . . . . Legs 4150 | 37 199 126 363 390 576 1015 345 166 556 377 Wheels 886 | . . . . . . . . 310 576 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 105 100 Average Speed 125 | 113 120 120 120 120 120 128 121 140 124 129 Slowest Speed 350 | 120 120 120 120 120 120 190 125 350 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 40 27 31 54 39 27 56 57 89 46 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 Known Exits Taken 4 | . 1 1 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . . . 1 . 1 1 1 1 . Scrap Searched 9 | . . . . 1 . . . 6 2 . Spaces Dug 2 | . . . . . 2 . . . . . Terrain Destroyed 44 | . . . . . 42 2 . . . . Melee . | . . . . . . . . . . . Projectile 23 | . . . . . 21 2 . . . . AOE 21 | . . . . . 21 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total 6212 | 47 277 134 573 491 762 1426 397 527 1172 406 Wait 491 | . 24 . 78 39 42 232 30 1 29 16 Move 5032 | 40 198 125 362 389 575 1014 344 476 1131 378 Hop . | . . . . . . . . . . . Pick Up 21 | . 2 1 4 1 3 7 . 1 2 . Fast Attach 85 | 5 3 . 14 5 15 24 3 12 4 . Attach 10 | . . . . 1 2 2 . 5 . . Detach 4 | . . . . . 1 1 . 2 . . Swap 21 | . 4 . 3 4 4 4 . 1 1 . Drop 81 | . 2 1 19 7 21 25 . 3 3 . Fire 436 | 2 44 7 93 45 99 117 20 9 . . Melee 31 | . . . . . . . . 17 2 12 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 7) 466 | -10/Materials | Identified exit to Mines 468 | -10/Materials | Entered Mines 522 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 631 | -10/Mines | Learned location of Storage (-9) 631 | -10/Mines | Discovered new exit (range 9) 640 | -10/Mines | Identified exit to Materials 641 | -10/Mines | Entered Materials 641 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1069 | -9/Materials | Repaired Imp. Assault Rifle 1278 | -9/Materials | Destroyed 14 combat bots 1385 | -9/Materials | Discovered new exit (range 7) 1420 | -9/Materials | Build established: Scavenger-Skirmisher 1481 | -9/Materials | Identified exit to Mines 1483 | -9/Materials | Discovered new exit (range 16) 1485 | -9/Materials | Entered Mines 1515 | -9/Mines | Met a Derelict bent on vengeance 1720 | -9/Mines | Learned Materials terminal intel 2028 | -9/Mines | Core integrity fell below 50% 2051 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2133 | -9/Mines | Discovered new exit (range 6) 2139 | -9/Mines | Entered Materials 2139 | -8/Materials | Evolved 2 slots: Utility x2 2140 | -8/Materials | Loaded intel: 12 terminal locations 2359 | -8/Materials | Discovered new exit (range 3) 3181 | -8/Materials | Identified exit to Factory 3182 | -8/Materials | Entered Factory 3182 | -7/Factory | Evolved 2 slots: Propulsion x2 3517 | -7/Factory | Repaired Assault Cannon 3551 | -7/Factory | Repaired Autogun 3937 | -7/Factory | Build established: Gunner 4258 | -7/Factory | Repaired Hvy. Assault Rifle 4710 | -7/Factory | Build established: Scavenger-Tank 4881 | -7/Factory | Garrison activated, responded to threat 5046 | -7/Factory | Discovered new exit (range 11) 5124 | -7/Factory | Entered Lower Caves 5205 | -7/Lower Caves | Spotted B-75 Beast 5285 | -7/Lower Caves | Destroyed B-75 Beast 5401 | -7/Lower Caves | Learned 4 Factory zone layouts 5460 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5515 | -7/Lower Caves | Lost 4 parts (1n2u1w) 5631 | -7/Lower Caves | Discovered new exit (range 7) 5646 | -7/Lower Caves | Entered another Lower Caves area 5675 | -7/Lower Caves | Core integrity fell below 50% 5693 | -7/Lower Caves | Lost 4 parts (2n2w) 5957 | -7/Lower Caves | Build established: Mutant 6025 | -7/Lower Caves | Lost 5 parts (1n2u2w) 6062 | -7/Lower Caves | Encountered a Warlord checkpoint 6147 | -7/Lower Caves | Discovered new exit (range 5) 6325 | -7/Lower Caves | Build established: Derelict-Mutant 6415 | -7/Lower Caves | Entered Zion 6603 | -7/Zion | Learned Factory emergency access door positions 6611 | -7/Zion | Learned Factory non-interactive machine intel 6643 | -7/Zion | Build established: Derelict-Gladiator 6711 | -7/Zion | Found Prototype Special Weapon 6711 | -7/Zion | Identified RU-N14's Throwing Claymores 6713 | -7/Zion | Found RU-N14's Throwing Claymores 6801 | -7/Zion | Learned Factory emergency access door positions 6844 | -7/Zion | Given the Hacking Drone Bay 6844 | -7/Zion | Found Prototype Device 7061 | -7/Zion | Visited the Megawrench Repair Shop 7061 | -7/Zion | Megawrench repaired 11 parts 7132 | -7/Zion | Learned location of Warlord (-4) 7351 | -7/Zion | Imprinted 7353 | -7/Zion | Declared Zion's savior 7851 | -7/Zion | Discovered new exit (range 15) 7874 | -7/Zion | Entered Proximity Caves 7874 | -6/Proximity Caves | Accompanied by 4 allies 8287 | -6/Proximity Caves | Spotted B-75 Beast 8350 | -6/Proximity Caves | Core integrity fell below 20% 8398 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8413 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08367_ VTOL Module fries itself beyond repair. 08375_ Autogun fries itself beyond repair. 08397_ Penetrated by Slug. 08398_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 08399_ Flexi-carbon Leg destroyed. 08399_ Slug penetrates Wall. 08402_ Y-64 Sentinel: "REQUESTING BACKUP." 08402_ Penetrated by Slug. 08402_ Critical hit (Destroy). 08402_ Hvy. Deuterium Engine destroyed. 08405_ Mak. Sword follow-up attack on Y-64 Sentinel. 08407_ Mak. Leg destroyed. 08408_ S-27 Virus destroyed. 08408_ Penetrated by Slug. 08409_ Trap Scanner destroyed. 08411_ Penetrated by Slug. 08411_ Great Axe destroyed. 08411_ Y-64 Sentinel destroyed. 08411_ Mak. Axe destroyed. 08411_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???? ???????????????????????????????????? | | ???? ???????????????????????????????????? | | ???? ???????????????????????????????????? | | #??? #????????????????????????????????????? | | #### #?????????????????????????????????????? | | ## #??????????????????????????????????????? | | #?????????????????????????????????????????? | | ##????????????????????????????????????????? | | ####?????????????????????????????????????? | | #?????????????????????????????????????? | | ???????????????????????????????? | | ### # ???????????????????????????????? | | ??# #?? ### ???????????????????????????????? | | ### #????#??????????????????????????????????????? | | # #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##?????????????###????????????????????????????? | | ####?###??????????# ????????????????????????????? | | ??### ##?????????# #????????????????????????????? | | ### ##???????? #????????????????????????????? | | #????????# # ???????????????????????????? | | ### ### ######### #" ??????????????????????????? | | ??# #??# ## #" ####?#???????????????????? | | ?## #??# #"lgg@%# #???????????????????? | | ## ##?# ### ##### #" #!=%!#???????????????????? | | # #????## ##??## #####[M= #???????????????????? | | # #?#?## ##??# M #???????????????????? | | # ##?# # #??########### #?????????????????? | | # ##??# # # #????????????? #????????????????? | | # ##### ##?####????????? ????????????????? | | #### ##????????? ???????????????? | | # ## #?????????? ??????????????? | | ############ ## ##?????????? ????????????? | | ### ##?# # #??????????? #???????????? | | ### %# #??????????? ##???????????? | | % #%[ ##???????????? #????????????? | | # #???????????????????????????? | | ##%* # % #???????????????????????????? | | # ## #?## ##???????????????????????????? | | ## ## #??## ##????????????????????????????? | | ?# ## #???## ##?????????????????????????????? | | ?# #????# ##??????????????????????????????? | | ?# ####????# #???????????????????????????????? | | ?# #???###?# #???????????????????????????????? | | ## ##?# #?# ##???????????????????????????????? | | # ## ## ##????????????????????????????????? | | # ## #?????????????????????????????????? | | #% ### #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 EM Shielding 2 Armor Coverage 300 Resistance: KI 20 Evasion (%) 59 Targeting Accuracy 6 Melee Accuracy 11 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableSiegeRay Manual? 0 Play Time 01:27:46 Cumulative 82.4 hours Start 2024.04.21 @ 20:15:09 End 2024.04.21 @ 21:43:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b562fd2b-d017-4c23-aa13-d07886ab1cd6