Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 17:42:54 Player: Leif Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (338) 338 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2588 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Transport Network Coupler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Titanium Leg Titanium Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Transport Network Coupler > --- WEAPON ----------- EM Pulse Gun Medium Laser High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Transport Network Coupler Storage Small Storage Unit Processor Transport Network Coupler Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 25 | 6 2 2 8 7 . Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 2 5 3 . Treads 5 | 2 . . 3 . . Leg 3 | . . . . 3 . Wheel 4 | . . 2 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 1 1 . . . . Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 1 . 1 4 . Energy Gun 7 | 2 1 . . 4 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . 1 . 5 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 4 | . 1 . 3 . . Highest Loss Streak 5 | . 1 . 5 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 99 77 78 49 9 Engine 10 | . 14 11 15 . . Treads 16 | . 28 11 15 . . Leg 4 | . . . . 23 . Wheel 3 | . . 11 6 . . Storage 8 | . 14 11 8 . . Processor 10 | . 13 11 9 9 9 Energy Gun 21 | . 28 22 16 17 . Ballistic Gun 1 | . . . 6 . . Peak Build Rating 18 | 6 7 7 18 18 12 Average Rating 9 | 4 6 6 13 12 1 On Entrance 5 | . 6 7 7 1 12 Naked Turns . | . . . . . . Heaviest Build 18 | 12 12 12 18 12 3 Greatest Support 60 | 40 40 40 60 51 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 7 5 5 Most Carried 6 | 6 5 4 5 5 3 Average Carried 3 | 3 4 2 2 3 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 4 | 4 4 2 3 3 3 Class Distribution -------------------- 73% | Mutant 26% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 458 | 234 46 . 45 133 . Remotely . | . . . . . . Salvage Created 359 | . 219 . 45 95 . Parts 10 | . 6 . 1 3 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 10 | . 7 . 1 2 . Guns 9 | . 7 . 1 1 . Classes Destroyed 3 | . 2 . . 1 . Swarmer 3 | . 3 . . . . Grunt 6 | . 4 . 1 1 . Hunter 1 | . . . . 1 . Best Kill Streak 3 | . 3 . 1 1 . Combat Bots Only 3 | . 3 . 1 1 . Max Kills in Single Turn 2 | . 2 . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 201 | . 46 4 69 72 10 Missed 48 | . 11 2 13 21 1 Damage Taken 2045 | . 418 29 785 713 100 Core 636 | . 85 . 262 189 100 Absorbed by Shields 37 | . . . . . 37 Core Remaining (%) 88 | 100 66 100 . . . Volleys Fired 53 | . 24 . 15 14 . Largest 3 | . 2 . 3 2 . Hottest 130 | . 100 . 115 130 . Shots Fired 106 | . 38 . 41 27 . Gun 106 | . 38 . 41 27 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 14 | . . . 14 . . Thermal 76 | . 34 . 15 27 . Explosive . | . . . . . . Electromagnetic 16 | . 4 . 12 . . Robot Hit Streak 11 | . 11 . 8 11 . Robot Miss Streak 5 | . 2 . 5 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 76 | . 29 . 27 20 . Core Hits 23 | . 11 . 7 5 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . 1 1 . Burn 3 | . 2 . . 1 . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1151 | . 386 . 460 305 . Guns 1118 | . 386 . 431 301 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 33 | . . . 29 4 . Kinetic 207 | . . . 207 . . Thermal 740 | . 326 . 113 301 . Explosive . | . . . . . . Electromagnetic 171 | . 60 . 111 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . 13 . . Shots . | . . . . . . Rammed 3 | . . . 3 . . Targets Rammed 6 | . . . 3 3 . Kicked 3 | . . . . 3 . Crushed . | . . . . . . Highest Temperature 559 | . 299 . 509 559 . Average Temperature 198 | . 134 . 232 266 . Received Heat Transfer 714 | . 183 . 225 270 36 Effects 15 | . 4 . 4 7 . Shutdowns 2 | . . . 2 . . Energy Bleed 5 | . 2 . 1 2 . Interference 2 | . 2 . . . . Short Circuit 3 | . . . 1 2 . Damage (minor) 1 | . . . . 1 . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . 2 . . 1 . Heat Transferred 2257 | . 1110 . 333 814 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 182 | . 182 91 135 137 104 Initial 89 | . . 76 38 42 89 Average 61 | . 61 76 62 77 100 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 4 | . 1 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 8 1 12 12 4 Peak Tracking Total 10 | . 5 3 10 6 5 Tactical Retreats 4 | . . . 2 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 2 | . 1 . . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 2 | . 1 . . 1 . Successful 2 | . 1 . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 902 | 89 316 100 206 163 28 Spaces Moved 485 | 61 121 86 103 104 10 Core 115 | 21 . . 21 63 10 Treads 223 | 40 121 29 33 . . Legs 41 | . . . . 41 . Wheels 106 | . . 57 49 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 90 50 50 50 Average Speed 116 | 122 160 113 107 81 50 Slowest Speed 170 | 160 160 160 170 130 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 13 | 3 30 13 10 22 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 731 | 76 206 89 169 156 35 Wait 100 | . 58 . 28 14 . Move 482 | 60 120 85 103 104 10 Hop . | . . . . . . Pick Up 25 | 10 2 . 5 8 . Fast Attach 2 | . . . . 2 . Attach 21 | 6 2 2 6 5 . Detach 3 | . . . 3 . . Swap 2 | . . . 2 . . Drop 17 | . . 2 5 6 4 Fire 53 | . 24 . 15 14 . Melee . | . . . . . . Ram 2 | . . . 2 . . Kick 3 | . . . . 3 . Crush . | . . . . . . Escape Stasis 21 | . . . . . 21 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 14) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Weapon x2 492 | -9/Materials | Discovered new exit (range 13) 506 | -9/Materials | Entered another Materials area 506 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 705 | -8/Materials | Discovered new exit (range 15) 712 | -8/Materials | Entered Storage 721 | -8/Storage | Core integrity fell below 50% 734 | -8/Storage | Lost 5 parts (1p1n3w) 872 | -8/Storage | Core integrity fell below 20% 875 | -8/Storage | Identified exit to Garrison 875 | -8/Storage | Entered Garrison 903 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00887_ Field strength at 58. 00888_ Field strength at 52. 00889_ Field strength at 46. 00890_ Field strength at 40. 00891_ Field strength at 34. 00892_ Field strength at 28. 00893_ Field strength at 22. 00894_ Field strength at 16. 00895_ Field strength at 10. 00896_ Field strength at 4. 00896_ Stasis field depleted. 00897_ Triggered Stasis Trap. 00897_ A bubble of rippling energy engulfs the area. 00897_ Field strength at 94. 00898_ Field strength at 84. 00899_ Field strength at 73. 00900_ Field strength at 67. 00901_ Field strength at 49. 00902_ Field strength at 43. 00903_ Field strength at 33. 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