Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 04:58:36 Player: Padacuw Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (998) 998 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2533 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 67/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Sensor Array Terrain Scan Processor Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Structural Scanner Seismic Detector Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Heat Sink Terrain Scan Processor Beam Rifle Particle Gun Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 29 | 7 8 . 11 3 Power 3 | 1 1 . 1 . Engine 2 | 1 . . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 4 1 Treads . | . . . . . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover 2 | . . . 2 . Flight 3 | . . . 2 1 Utility 7 | 2 1 . 3 1 Device 3 | 1 . . 1 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 4 . 3 1 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 1 | . 1 . . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 6 | 2 5 10 9 5 Power . | 1 1 1 . . Propulsion . | . . 1 1 . Utility 2 | . 1 5 3 2 Weapon 2 | . 3 2 2 1 Tool/Special . | . . . . . Unused Backups 8 | . 3 . 3 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . 1 . 1 2 Weapon 3 | . 2 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 99 100 97 56 Engine 7 | . 12 . 1 5 Core 5 | . 1 14 9 . Leg 21 | . 27 28 13 . Hover 1 | . . . 6 . Flight 2 | . . . 2 15 Device 14 | . 14 14 21 8 Storage 11 | . 14 14 10 . Processor 1 | . . . . 7 Protection 3 | . . . 10 11 Energy Gun 2 | . 4 . 1 4 Ballistic Gun 11 | . 14 14 9 . Ballistic Cannon 7 | . 8 7 7 . Launcher 2 | . . 6 2 3 Peak Build Rating 15 | 7 12 12 15 11 Average Rating 9 | 5 8 11 13 7 On Entrance 7 | . 7 12 11 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 25 | 15 23 23 25 8 Greatest Support 20 | 20 20 20 20 8 Greatest Overweight (x) 2 | 1 2 1 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 8 | 7 8 10 9 5 Most Carried 10 | 5 10 10 10 5 Average Carried 6 | 2 5 10 9 4 Final Capacity 10 | 8 10 10 5 5 Final Carried 10 | 3 10 10 5 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 833 | 259 215 62 226 71 Remotely . | . . . . . Salvage Created 919 | 88 475 35 242 79 Parts 60 | 3 28 2 18 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 27 | . 11 2 9 5 Guns 8 | . 3 . 4 1 Cannons 5 | . 3 . 2 . AOE 14 | . 5 2 3 4 Classes Destroyed 9 | 2 4 . 3 . Worker 1 | . 1 . . . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Recycler 2 | 1 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 7 | . . . 4 3 Grunt 17 | . 11 2 2 2 Sentry 3 | . . . 3 . Best Kill Streak 6 | 2 4 2 6 3 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 3 | 1 3 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 180 | . 37 1 38 104 Missed 87 | . 15 1 11 60 Hits 93 | . 22 . 27 44 Projectile 93 | . 22 . 27 44 Critical Strikes 4 | . 1 . 2 1 Actively Blocked 1 | . . . 1 . Damage Taken 1256 | . 380 . 421 455 Core 588 | . 184 . 139 265 Absorbed by Shields 58 | . . . . 58 Redirected to Shielding 52 | . . . 34 18 Core Remaining (%) 63 | 100 . 26 . . Volleys Fired 60 | 4 27 2 20 7 Largest 2 | 2 2 2 2 1 Hottest 60 | 60 60 53 56 56 Shots Fired 113 | 8 54 4 40 7 Gun 61 | 8 30 2 20 1 Cannon 37 | . 21 . 16 . Launcher 15 | . 3 2 4 6 Special . | . . . . . Kinetic 90 | 4 48 2 36 . Thermal 1 | . . . . 1 Explosive 15 | . 3 2 4 6 Electromagnetic 7 | 4 3 . . . Robot Hit Streak 12 | 4 4 . 12 4 Robot Miss Streak 4 | 2 4 . 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | 5 26 . 29 3 Core Hits 49 | 3 20 3 18 5 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2014 | 84 839 239 620 232 Guns 453 | 64 169 . 205 15 Cannons 451 | . 222 . 229 . Explosions 1104 | 20 446 239 182 217 Melee . | . . . . . Ramming 6 | . 2 . 4 . Kinetic 849 | 24 391 . 434 . Thermal 258 | 20 . 223 . 15 Explosive 861 | . 446 16 182 217 Electromagnetic 40 | 40 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 56 | . 13 . . 43 Projectiles . | . . . . . Explosions 56 | . 13 . . 43 Melee . | . . . . . Knockbacks 3 | . 1 . 2 . Impact 1 | . . . 1 . Kinetic 2 | . 1 . 1 . Secondary . | . . . . . Self-Inflicted Damage 212 | . 125 . 52 35 Shots 5 | . 2 . 2 1 Rammed 1 | . . . 1 . Targets Rammed 4 | . 3 . 1 . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 30 | . 30 . 21 14 Average Temperature 10 | . 12 . 8 7 Received Heat Transfer 426 | . 165 . 156 105 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 387 | 50 . 300 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 53 Level 1 5 | . . . . 46 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 299 | 5 192 130 197 299 Initial 72 | . . 71 9 72 Average 57 | . 44 42 67 154 Influence Increases 1374 | 10 450 140 347 427 Destroy 0b10 Robot/C 540 | . 220 40 180 100 Destroy 0b10 Robot/NC 40 | 10 20 . 10 . Destroy Leader 114 | . 42 10 52 10 Successful Hack 25 | . 12 . . 13 Disable Machine 135 | . 30 60 15 30 Destroy Structure 175 | . 51 30 30 64 Partial Spotted 45 | . . . . 45 Lose Combat Pursuer 300 | . 75 . 60 165 Influence Decreases 1085 | 10 266 300 198 311 Entered New Map 229 | . . 113 15 101 Time Decay 796 | 10 266 187 183 150 Lost Part 60 | . . . . 60 Squads Dispatched 4 | . 2 . . 2 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 4 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 20 1 17 26 Peak Tracking Total 11 | . 4 1 4 11 Tactical Retreats 10 | . 3 . 3 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 9 | . 2 4 1 2 Max in Single Turn 4 | . 1 4 1 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . 1 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 10 | . 6 . 2 2 Terminals 8 | . 5 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 21 . 6 8 Successful 26 | . 16 . 4 6 Failed 9 | . 5 . 2 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 17 . 3 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 4 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 13 . 2 6 Record 10 | . 7 . . 3 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 3 | . 1 . 1 1 Disarm Traps 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 3 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 10 | . 6 . 2 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 56 | . 56 . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 2650 | 46 1317 627 437 223 Optics 256 | . . . 33 223 Structural 406 | . . . 399 7 Seismic 2590 | 46 1317 627 437 163 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2840 | 131 1317 627 455 310 Spaces Moved 1721 | 94 416 315 284 612 Core 82 | 22 . . . 60 Treads . | . . . . . Legs 908 | 72 416 315 105 . Wheels . | . . . . . Hover 81 | . . . 81 . Flight 650 | . . . 98 552 Fastest Speed 37 | 50 120 190 37 37 Average Speed 104 | 105 128 190 116 39 Slowest Speed 260 | 190 260 190 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 10 | . . . . 10 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 59 50 21 66 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 187 | 4 52 37 30 64 Melee . | . . . . . Projectile 3 | . 2 . 1 . AOE 184 | 4 50 37 29 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2627 | 117 1142 339 367 662 Wait 735 | 4 666 22 10 33 Move 1697 | 93 415 314 283 592 Hop 10 | . . . . 10 Pick Up 32 | 9 10 . 10 3 Fast Attach 8 | 1 3 . 3 1 Attach 18 | 6 . . 7 5 Detach 8 | . 1 . 3 4 Swap 24 | . 10 1 9 4 Drop 28 | . 7 . 18 3 Fire 60 | 4 27 2 20 7 Melee . | . . . . . Ram 1 | . . . 1 . Kick 3 | . 3 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 1175 | -10/Materials | Discovered new exit (range 4) 1247 | -10/Materials | Core integrity fell below 50% 1293 | -10/Materials | Discovered new exit (range 13) 1449 | -10/Materials | Entered Mines 1524 | -10/Mines | Discovered new exit (range 4) 1731 | -10/Mines | Build established: Scavenger-Mutant 2076 | -10/Mines | Entered Materials 2076 | -9/Materials | Evolved 2 slots: Utility x2 2160 | -9/Materials | Discovered new exit (range 6) 2531 | -9/Materials | Entered Storage 2673 | -9/Storage | Core integrity fell below 50% 2764 | -9/Storage | Core integrity fell below 20% 2782 | -9/Storage | Lost 3 parts (1n1u1w) 2841 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. Connecting with Repair Station... Shield Generator destroyed. Mni. Grenade Launcher destroyed. Flight Unit destroyed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Visual Processing Unit severed. G-34 Mercenary suffers critical hit (Burn). K-01 Serf collects debris. Acquired Prototype Flight Unit. Identified Imp. Flight Unit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 27 matter. Propulsion Shielding destroyed. 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[ #?# ### #????? | | ????###### + ] #?# T #????? | | ?????????# #####/#########?# ### #????? | | ?????????# # ######?# ###+##?##+#####?? | | ?????????# # # ?# # # #?? | | ????###### # * # """ # # # #?? | | ????+ # # "G # # """^+ """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Deductive Reasoning Dramatic Entrance For Emergencies Only Organ Harvest Overwhelming Spot Them First That Tickles Challenges ------------ None Game ------ Seed GhostFactoryStripper Manual? 0 Play Time 01:00:41 Cumulative 5.5 hours Start 2026.01.07 @ 03:55:22 End 2026.01.07 @ 04:58:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 9888944c-1838-4bbf-abe5-78c767fb28fa