Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 00:03:47 Player: DrZettl Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2481) 2481 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 6293 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 115 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 290/290 System Corruption 5% Temperature Critical (712) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit 0b10 Alert Chip Transmission Jammer Advanced ECM Suite > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Titanium Leg Improved Titanium Leg Melee Analysis Suite Graphene Brace Heavy Particle Gun Gatling Laser Heavy Particle Cannon Precision Assault Rifle Precision Assault Rifle Missile Launcher Field Lobotomy Kit (5) Heavy Flail Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Active Sensor Suite 0b10 Alert Chip > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon Chainsword Chainsword > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Medium Treads Melee Analysis Suite Melee Analysis Suite Transmission Jammer Advanced ECM Suite Graphene Brace Heavy Particle Cannon Advanced Assault Cannon Grenade Launcher Field Lobotomy Kit Makeshift Hammer [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor 0b10 Alert Chip Protection Medium Armor Plating Weapon Chainsword Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 2 1 Weapon 2 | . . . . . 1 1 Parts Attached 67 | 8 6 1 2 11 14 25 Power 6 | 1 . . . 1 2 2 Engine 5 | 1 . . . 1 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 21 | 3 1 1 . 3 4 9 Treads 6 | . . . . . 2 4 Leg 5 | . . . . . . 5 Wheel 10 | 3 1 1 . 3 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 2 . 2 . 4 4 Device 8 | 1 1 . 1 . 2 3 Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 26 | 2 3 . . 7 4 10 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 12 | 2 3 . . 4 2 1 Ballistic Cannon 5 | . . . . . . 5 Launcher 3 | . . . . 1 . 2 Special Weapon 2 | . . . . 2 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 2 1 1 3 Parts Lost 23 | . . 1 . 4 2 16 Power 2 | . . . . 1 . 1 Propulsion 10 | . . 1 . 2 1 6 Utility 4 | . . . . . 1 3 Weapon 7 | . . . . 1 . 6 Highest Loss Streak 7 | . . 1 . 2 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 98 92 85 Engine 8 | . 14 14 14 14 8 3 Core 1 | . . . . . . 3 Treads 4 | . . . . . 6 7 Leg 6 | . . . . . . 14 Wheel 12 | . 27 28 28 26 14 . Device 8 | . 14 14 3 . 9 9 Storage 9 | . 14 14 14 14 9 7 Processor 7 | . . . 10 14 9 7 Protection 2 | . . . . . 8 2 Ballistic Gun 12 | . 27 28 28 27 15 . Ballistic Cannon 5 | . . . . . . 12 Slashing Weapon 7 | . . . . . 11 12 Naked Turns . | . . . . . . . Heaviest Build 62 | 12 31 31 31 33 60 62 Greatest Support 68 | 26 20 20 20 20 40 68 Greatest Overweight (x) 19 | . 2 3 1 2 4 19 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 5 8 12 13 15 15 15 Average Carried 12 | 2 6 9 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 7 11 13 15 15 15 Class Distribution -------------------- 38% | Mutant 30% | Scavenger-Assassin 15% | Scavenger-Mutant 12% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1725 | 300 69 72 . 282 188 814 Remotely 122 | 122 . . . . . . Salvage Created 2325 | 131 87 174 . 177 595 1161 Parts 161 | 9 2 8 . 27 33 82 Haulers Intercepted 3 | . . . . . 1 2 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 50 | . . 4 . 9 7 30 Melee 11 | . . . . . 7 4 Guns 12 | . . 4 . 7 . 1 Cannons 15 | . . . . . . 15 AOE 12 | . . . . 2 . 10 Classes Destroyed 15 | 2 . 1 . 2 5 5 Worker 6 | . . . . 3 2 1 Builder 7 | . . . . . . 7 Tunneler 4 | 2 . . . 1 . 1 Hauler 3 | . . . . . 1 2 Recycler 4 | 1 1 . . . 1 1 Operator 1 | . . . . . . 1 Watcher 3 | . . . . . 1 2 Swarmer 15 | . . . . 9 . 6 Grunt 22 | . . 4 . . 3 15 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 3 | . . . . . 1 2 Hunter 2 | . . . . . 2 . Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . 1 . Best Kill Streak 10 | 3 1 2 . 4 3 10 Combat Bots Only 4 | . . 2 . 3 3 4 Max Kills in Single Turn 7 | 1 1 1 . 2 1 7 Gunslinging . | . . . . . . . Exploded 4 | . . . . 1 . 4 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4629 | . 58 183 . 349 568 3471 Core 811 | . . 43 . 39 . 729 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . . . 67 100 . Volleys Fired 125 | 5 3 12 . 23 11 71 Largest 4 | 2 1 2 . 2 2 4 Hottest 174 | 40 23 46 . 50 48 174 Shots Fired 236 | 10 3 24 . 45 15 139 Gun 99 | 10 3 24 . 41 15 6 Cannon 132 | . . . . . . 132 Launcher 5 | . . . . 4 . 1 Special . | . . . . . . . Kinetic 225 | 10 3 24 . 41 15 132 Thermal 6 | . . . . . . 6 Explosive 5 | . . . . 4 . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 4 7 8 . 4 4 10 Robot Miss Streak 5 | 2 . 5 . 3 3 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 153 | 5 3 13 . 18 31 83 Core Hits 96 | 4 2 6 . 16 14 54 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . . . 2 12 Blast 11 | . . . . . . 11 Sever 3 | . . . . . 2 1 Melee Attacks 70 | . . . . . 30 40 Impact . | . . . . . . . Slashing 70 | . . . . . 30 40 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . 1 3 Damage Inflicted 6817 | 58 41 216 . 350 1051 5101 Guns 802 | 58 41 216 . 262 143 82 Cannons 2593 | . . . . . . 2593 Explosions 2098 | . . . . 88 . 2010 Melee 1322 | . . . . . 908 414 Ramming 2 | . . . . . . 2 Kinetic 3287 | 58 41 216 . 262 143 2567 Thermal 963 | . . . . . . 963 Explosive 1222 | . . . . 88 . 1134 Electromagnetic 21 | . . . . . . 21 Impact . | . . . . . . . Slashing 1322 | . . . . . 908 414 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . . 21 Message Errors 5 | . . . . . . 5 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 550 | . . . . . 49 501 Projectiles 87 | . . . . . . 87 Explosions 413 | . . . . . . 413 Melee 50 | . . . . . 49 1 Knockbacks 19 | . . . . . . 19 Impact . | . . . . . . . Kinetic 18 | . . . . . . 18 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 459 | . . . . . . 459 Shots 6 | . . . . . . 6 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 858 | . . 20 . 8 7 858 Average Temperature 160 | . . 7 . 5 3 172 Received Heat Transfer 1044 | . . 102 . . 123 819 Effects 26 | . . . . . . 26 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Interference 7 | . . . . . . 7 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 7 | . . . . . . 7 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 698 | . . . . . . 698 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 852 | 15 66 140 . 106 217 852 Initial 40 | . 9 5 . . 40 15 Average 176 | 4 30 92 . 64 117 270 Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 69 | 100 100 100 . 100 93 42 Level 1 19 | . . . . . 6 35 Level 2 9 | . . . . . . 18 Level 3 1 | . . . . . . 3 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 1 . . . 4 14 Investigation 6 | . 1 . . . . 5 Extermination 5 | . . . . . . 5 Reinforcement 6 | . . . . . 4 2 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses 2 | . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 8 | . 1 . . . 4 3 Communications Jammed 2 | . . . . . . 2 Distress Signals 2 | . . . . . . 2 Times Spotted 103 | . 10 8 . 9 23 53 Peak Tracking Total 7 | . 6 2 . 3 7 5 Tactical Retreats 8 | . 1 2 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 22 | . . . . . . 22 Max in Single Turn 4 | . . . . . . 4 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 18 | . 6 . . 1 5 6 Terminals 11 | . 5 . . . 3 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . . . 1 2 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 35 | . 11 . . 1 13 10 Successful 15 | . 5 . . 1 5 4 Failed 20 | . 6 . . . 8 6 Catastrophic 9 | . 1 . . . 4 4 Database Lockouts . | . . . . . . . Manual 17 | . 5 . 1 . 7 4 Terminals 22 | . 9 . . . 7 6 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . . . 2 2 Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . . 1 . 1 Robot Schematic 1 | . . . . . . 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 1 Report Inventory 3 | . 1 . . . 1 1 Retrieve Components 1 | . . . . . 1 . Scanalyzer 3 | . . . . . 3 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 . . . 4 6 Full Trace Events 4 | . . . . . 1 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 3 | . . . . . . 3 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 3 1 . Largest Group 4 | . . . . 3 4 . Highest-Rated Group 130 | . . . . 40 130 . Highest-Rated Ally 90 | . . . . 16 90 . Total Orders . | . . . . . . . Ally Attacks 50 | . . . . . 50 . Total Damage 545 | . . . . . 545 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches 4 | . . . . . 4 . Drone Recoveries 4 | . . . . . 4 . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 5644 | 65 437 286 515 772 989 2580 Spaces Moved 3510 | 39 439 226 537 606 565 1098 Core 5 | 4 . . . . . 1 Treads 517 | . . . . . 133 384 Legs 713 | . . . . . . 713 Wheels 2275 | 35 439 226 537 606 432 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 95 95 101 120 Average Speed 125 | 85 90 95 95 96 139 169 Slowest Speed 1000 | 100 110 125 95 110 330 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 67 46 92 81 40 32 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 4 | . . . . 4 . . Spaces Dug 12 | . . . . . . 12 Terrain Destroyed 249 | . . . . 15 . 234 Melee 12 | . . . . . . 12 Projectile 28 | . . . . . . 28 AOE 209 | . . . . 15 . 194 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4448 | 57 474 271 541 751 710 1644 Wait 597 | . 21 24 . 98 69 385 Move 3504 | 38 438 225 536 605 564 1098 Hop . | . . . . . . . Pick Up 53 | 5 2 5 1 9 9 22 Fast Attach 21 | 7 3 . 2 1 6 2 Attach 24 | . . 1 . 3 5 15 Detach 2 | . . . 1 . . 1 Swap 22 | 1 3 . . 7 3 8 Drop 37 | 1 4 . 1 5 15 11 Fire 125 | 5 3 12 . 23 11 71 Melee 58 | . . . . . 28 30 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire 4 | . . 4 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 9) 299 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 8) 461 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Entered Mines 715 | -10/Mines | Assembled infested the area 720 | -10/Mines | Assisted by a Guerilla fighting off Assembled 747 | -10/Mines | Identified exit to Exiles 752 | -10/Mines | Learned location of Mines (-9) 785 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 789 | -10/Mines | Entered Exiles 812 | -10/Exiles | Met 8R-AWN 828 | -10/Exiles | Met EX-HEX 864 | -10/Exiles | Met EX-BIN 876 | -10/Exiles | Aligned with FarCom system 877 | -10/Exiles | Given EX-Vault access code 908 | -10/Exiles | Opened EX-Vault 914 | -10/Exiles | Found Prototype Device 914 | -10/Exiles | Identified Chronowheel 914 | -10/Exiles | Activated Chronowheel 921 | -10/Exiles | Found Prototype Processor 921 | -10/Exiles | Identified 0b10 Alert Chip 924 | -10/Exiles | Found Prototype Special Weapon 943 | -10/Exiles | Warned to stay clear of 0b10 Research branches 975 | -10/Exiles | Met EX-DEC 1019 | -10/Exiles | Discovered new exit (range 14) 1119 | -10/Exiles | Visited The Gauntlet 1291 | -10/Exiles | Discovered new exit (range 15) 1304 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Field Lobotomy Kit 1304 | -10/Exiles | Entered Mines 1310 | -9/Mines | Found the Drone Emporium 1315 | -9/Mines | Found Prototype Device 1375 | -9/Mines | Identified Field Lobotomy Kit 1460 | -9/Mines | Discovered new exit (range 7) 2006 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2015 | -9/Mines | Discovered new exit (range 15) 2052 | -9/Mines | Learned location of 1 exit from Materials 2052 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2076 | -9/Mines | Entered Materials 2076 | -8/Materials | Accompanied by 3 allies 2076 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2077 | -8/Materials | Identified exit to Factory 2078 | -8/Materials | Identified Splice Drone Bay 2737 | -8/Materials | Found Prototype Device 2990 | -8/Materials | Discovered exit to Factory (range 14) 3005 | -8/Materials | Build established: Scavenger-Mutant 3065 | -8/Materials | Entered Factory 3065 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3067 | -7/Factory | FarCom data flow suspended 3155 | -7/Factory | Identified Active Sensor Suite 3245 | -7/Factory | Discovered new exit (range 6) 3254 | -7/Factory | Identified exit to Factory 3457 | -7/Factory | Build established: Scavenger-Assassin 3756 | -7/Factory | Discovered exit to Factory (range 16) 5130 | -7/Factory | Discovered new exit (range 13) 5227 | -7/Factory | Discovered new exit (range 10) 5388 | -7/Factory | Fabricated Hvy. Assault Cannon? 5447 | -7/Factory | Build established: Infiltrator-Tank 5465 | -7/Factory | First assault squad dispatched 5623 | -7/Factory | Core integrity fell below 50% 5644 | -7/Factory | Core integrity fell below 20% 5646 | -7/Factory | Core destroyed Last Messages --------------- 05634_ Overheating: Core damaged (-140). 05636_ Overheating: System interference. 05636_ 0b10 Alert Chip temporarily disabled. 05636_ Mni. Assault Cannon temporarily disabled. 05636_ G-50 Soldier knocked back. 05637_ Power failure, Imp. Deuterium Engine shutdown. 05637_ Med. Treads destroyed. 05638_ Overheating: System interference. 05638_ Adv. Assault Cannon temporarily disabled. 05638_ Acquired 7 matter. 05639_ Critical hit (Burn: +37). 05641_ Overheating: Matter decay (-2). 05641_ Adv. Assault Cannon destroyed. 05642_ Overheating: Gauss Cannon damaged (-1). 05642_ U-05 Engineer builds a Wall. 05643_ Cld. Particle Cannon destroyed. 05644_ Overheating: Broken Transmission Jammer damaged (-1). 05644_ Overheating: Lrg. Storage Unit damaged (-77). 05645_ Gauss Cannon destroyed. 05646_ Overheating: Core damaged (-140). 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"""???????????? | | ?????????????????# ########### "?????????????? | | ?????????????????? % g/ ?????????????????? | | ????????????????########=! u######???????????????? | | ????????????????# #%@% # #???????????????? | | ????????????????# """ g%%* ; ""#???????????????? | | ????????????????# """ ; ;g T"#???????????????? | | ????????????????# """ # % ; ""#???????????????? | | ????????????????# %; ; #???????????????? | | ????????????????# """ ###;## #???????????????? | | ????????????????# """ [#?# ## #???????????????? | | ????????????????# """ #?#### #???????????????? | | ????????????????# #????# #???????????????? | | ????????????????#* ]#????####;#???????????????? | | ????????????????# ! #????????##???????????????? | | ????????????????#### # ###?????????????????????? | | ?????????????????# ###???????????????????? | | ??????????????##?# #???????????????????? | | ?????????????## ""????????????????? | | ????????????+ / ??????????????? | | ????????????### [ ??????????????? | | ??????????????# ^ ###??????????????? | | ?????????????## # ???????????????? | | ?????????????# # ???????????????? | | ?????????????# ????????????????? | | ?????????????# ????????????????? | | ?????????????# # ????????????????? | | ?????????????# # #?????????????????? | | ?????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Trap Extractor Capacity 4 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Use The Force Challenges ------------ None Game ------ Seed ThermalDroneGreatsword Manual? 0 Play Time 01:08:27 Cumulative 65.0 hours Start 2022.03.27 @ 17:15:33 End 2022.03.29 @ 00:03:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcdf768a-1076-4972-8b32-b612c03ad205