Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 20:45:43 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (214) 4280 Alien Tech Used (0) 0 Bonus (4228) 4228 TOTAL SCORE: 12214 Bonus ------- Pacifist 928 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 390/700 Matter 288/300 Energy 100/100 System Corruption 2% Temperature Cool (1) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Visual Processing Unit System Shield > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Impact Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Chainsword Chainsword [Rating: 24] Favorites ----------- Power None Propulsion Cesium-ion Thruster Treads Light Treads Flight Unit Cesium-ion Thruster Utility Improved Light Armor Plating Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Chainsword Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . 2 . . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 18 | 2 . 1 . . . . 10 1 1 1 2 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 9 | 2 . . . . . . 4 1 1 . 1 Treads 4 | 2 . . . . . . 2 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . . 2 1 1 . 1 Utility 7 | . . 1 . . . . 5 . . . 1 Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 Hackware 2 | . . . . . . . 2 . . . . Protection 4 | . . 1 . . . . 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 2 | . . . . . . . 1 . . 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 11 | . . . . . . 3 . 1 2 1 4 Power . | . . . . . . . . . . . . Propulsion 6 | . . . . . . 2 . 1 1 . 2 Utility 5 | . . . . . . 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 3 . 1 2 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 37 | . 28 23 33 33 33 21 29 53 46 48 38 Treads 8 | . 28 22 22 22 22 14 9 . . . . Flight 8 | . . . . . . . 4 15 15 15 15 Hackware 7 | . . . . . . . 5 15 15 15 10 Protection 11 | . . 1 11 11 11 7 10 23 15 12 2 Slashing Weapon 1 | . . . . . . . . . . 4 7 Naked Turns 7 | . . . . . . 7 . . . . . Heaviest Build 9 | . . 3 3 3 3 3 9 9 9 9 6 Greatest Support 40 | 40 3 3 3 3 3 3 20 10 10 10 10 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 3 3 3 3 3 5 5 4 3 2 Average Carried 2 | . . . 3 3 3 3 4 4 3 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 3 3 3 3 5 4 3 2 1 Class Distribution -------------------- 47% | Mutant 39% | Hacker-Sprinter 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 298 | 197 . . . . . . . 77 17 . 7 Remotely . | . . . . . . . . . . . . Salvage Created 7 | . . . . . . . . . . . 7 Parts 1 | . . . . . . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 1 | . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 Classes Destroyed 1 | . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . 1 Combat Bots Only 1 | . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 1715 | . 12 155 . . 70 447 51 295 378 141 166 Core 525 | . 12 42 . . 15 146 4 70 98 98 40 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 95 . . . 85 73 . . . . . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . . . 1 2 Core Hits 1 | . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . 1 3 Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 1 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 242 | . . . . . . 14 15 . . 74 139 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 213 | . . . . . . . . . . 74 139 Ramming 29 | . . . . . . 14 15 . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 213 | . . . . . . . . . . 74 139 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 2 2 Average Corruption 1 | . . . . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 22 | . . . . . . . . . . 14 8 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 22 | . . . . . . . . . . 14 8 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . 6 6 . . . . Shots . | . . . . . . . . . . . . Rammed 8 | . . . . . . 2 6 . . . . Targets Rammed 8 | . . . . . . 2 6 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1 | . . . . . 1 . . . . . . Average Temperature 1 | . . . . . 1 . . . . . . Received Heat Transfer 384 | . 6 63 . . 54 126 21 9 45 . 60 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 190 | . 15 50 19 . 45 56 190 . . . . Initial 25 | . . 5 19 . . 17 25 . . . . Average 53 | . 10 35 19 . 15 24 111 . . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . 1 1 . . . 1 . . . . . Investigation 1 | . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 1 . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 93 | . 3 5 . . 3 14 10 26 15 4 13 Peak Tracking Total 16 | . 2 6 . . 3 14 9 16 12 4 7 Tactical Retreats 14 | . . . . . 1 1 2 6 3 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 2 | . . . . . . 1 1 . . . . Terminals 2 | . . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 4 | . . . . . . 2 2 . . . . Successful 3 | . . . . . . 2 1 . . . . Failed 1 | . . . . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . . . 2 2 . . . . Terminals 4 | . . . . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . 2 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . . . . . 29 Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . 1 Total Damage 18 | . . . . . . . . . . . 18 Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 131 | . . . . . . . . . . 131 . Derelict Logs Recovered 3 | . . . 1 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 768 | 33 35 56 42 15 28 54 144 145 87 30 99 Spaces Moved 1720 | 48 70 102 83 30 56 104 260 360 267 82 258 Core 649 | 43 70 102 83 30 56 104 161 . . . . Treads 6 | 5 . . . . . . 1 . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1065 | . . . . . . . 98 360 267 82 258 Fastest Speed 32 | 50 50 50 50 50 50 50 32 32 32 32 32 Average Speed 39 | 61 50 50 50 50 50 50 43 32 32 32 32 Slowest Speed 170 | 160 50 50 50 50 50 50 170 32 32 32 35 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 5 3 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 28 15 20 8 24 22 9 60 52 75 48 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 27 | . . . . . . . . 1 . 26 . Known Exits Taken 3 | . . . 1 . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total 1780 | 49 69 105 82 29 55 105 288 389 262 80 267 Wait 31 | . . . . . . . 2 29 . . . Move 1690 | 47 69 101 82 29 55 103 259 359 257 75 254 Hop 9 | . . . . . . . . . 4 3 2 Pick Up 9 | . . 3 . . . . 6 . . . . Fast Attach 11 | 2 . 1 . . . . 7 . . . 1 Attach 7 | . . . . . . . 3 1 1 1 1 Detach 1 | . . . . . . . 1 . . . . Swap . | . . . . . . . . . . . . Drop 4 | . . . . . . . 4 . . . . Fire . | . . . . . . . . . . . . Melee 4 | . . . . . . . . . . 1 3 Ram 8 | . . . . . . 2 6 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 34 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 9) 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Utility x2 73 | -9/Materials | Discovered new exit (range 16) 108 | -9/Materials | Discovered new exit (range 15) 125 | -9/Materials | Entered Mines 142 | -9/Mines | Identified exit to Exiles 164 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 167 | -9/Mines | Entered Exiles 175 | -9/Exiles | Discovered new exit (range 15) 182 | -9/Exiles | Entered Mines 208 | -8/Mines | Discovered new exit (range 5) 210 | -8/Mines | Entered Materials 210 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 249 | -8/Materials | Identified exit to Factory 264 | -8/Materials | Entered Factory 264 | -7/Factory | Evolved 2 slots: Utility x2 288 | -7/Factory | Lost 3 parts (2n1u) 301 | -7/Factory | Build established: Mutant 383 | -7/Factory | Identified exit to Lower Caves 408 | -7/Factory | Entered Lower Caves 438 | -7/Lower Caves | Spotted B-75 Beast 446 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 551 | -7/Lower Caves | Discovered new exit (range 9) 553 | -7/Lower Caves | Entered another Lower Caves area 565 | -7/Lower Caves | Discovered new exit (range 11) 620 | -7/Lower Caves | Encountered a Warlord checkpoint 623 | -7/Lower Caves | Learned Factory security intel 635 | -7/Lower Caves | Discovered new exit (range 14) 640 | -7/Lower Caves | Entered Data Miner 640 | -7/Data Miner | Discovered new exit (range 7) 647 | -7/Data Miner | Met Data Miner 655 | -7/Data Miner | Received God Mode back door access code from Data Miner 661 | -7/Data Miner | Interfaced with the Data Conduit 670 | -7/Data Miner | Entered Proximity Caves 697 | -6/Proximity Caves | Build established: Hacker-Sprinter 708 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 741 | -6/Proximity Caves | Spotter reported a threat 744 | -6/Proximity Caves | Lost 3 parts (1n2u) 769 | -6/Proximity Caves | Self-destructed Last Messages --------------- GOAL=ESCAPE 00707_ Cesium-ion Thruster destroyed. 00707_ Imp. Light Armor Plating destroyed. 00708_ System corrupted: Matter fused (-6). 00708_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 00713_ Hacking Suite destroyed. 00721_ Attempting to rewire G-50 Soldier. 00726_ G-50 Soldier rewired. 00736_ System corrupted: Matter fused (-8). 00738_ Sneak attack on N-01 Spotter. 00738_ N-01 Spotter destroyed. 00739_ N-01 Spotter is scanning... 00741_ Destroyed Hover Unit. 00741_ N-01 Spotter sends a signal. 00741_ ALERT: Unidentified potential threat approaching Complex 0b10. 00746_ Acquired 7 matter. 00746_ Acquired Adv. Visual Processing Unit. 00768_ Penetrated by Slug. 00768_ Cesium-ion Thruster destroyed. 00768_ L-41 Fighter springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######?#####??????????????????????? | | ???????????????# ? ? #??????????????????????? | | ???????????????# ### ###@#??????????????????????? | | ???????????????# #" # #??????????????????????? | | ???????????????# #" # #??????????????????????? | | ???????????????# ???# #??????????????????????? | | ???????????????# ???## #??????????????????????? | | ???????????????# #" # ##?????????????????????? | | ????###????????# #""""""# #??????##?????????????? | | ##### ??????# ######## ######## ##????????????? | | # ???## #????????????? | | ### ##????????????? | | #### ### #?????????????? | | ???????### ##??# #?# #?????????????? | | ?????????# ### #??## ### ##?????????????? | | ?????????#?????## ## #?## ##??????????????? | | ????????????????# ###### ##???????????????? | | ????????????????# #???# ##????????????????? | | ????????????????# #???# ##?????????????????? | | ????????????????# #???# #??????????????????? | | ????????????????# #???## #??????????????????? | | ????????????????# ##???# #??????????????????? | | ????????????????# ###### ##??????????????????? | | ?????#?????????## # ##### #???????????????????? | | ??? ##????????## ##?# #???????????????????? | | ? ??? #????????## #?# #???????????????????? | | ?# ?? ?????????# ## # ## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilBehemothRipper Manual? 0 Play Time 00:11:00 Cumulative 161.1 hours Start 2023.04.30 @ 20:36:04 End 2023.04.30 @ 20:45:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 484 Rogue 484 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 765b7a0b-27e8-49ba-9c62-8c5cec1b00e0