Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 22:04:49 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (178) 890 Value Destroyed (5649) 5649 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (1384) 1384 TOTAL SCORE: 16643 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 84 Entered Garrisons 400 Acquired ECA 300 Met Zhirov 300 Friendly Fire -83 Cogmind --------- Core Integrity 1150/1150 Matter 290/300 Energy 295/295 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -4/Factory Parts ------- > --- POWER (3) -------- Fusion Reactor > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (9) ------ Experimental Heat Sink Experimental Terrain Scan Processor Experimental Target Analyzer Experimental Power Shielding Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Encrypted Comm Array Makeshift System Shield Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Improved Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Encrypted Comm Array Experimental Target Analyzer Layered Medium Armor Plating Improved Shield Generator Experimental System Shield > --- WEAPON ----------- Long-range Phase Cannon Makeshift Hammer > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Light Treads Light Treads Light Treads Light Treads Experimental Cooling System High-capacity Matter Pod Experimental Terrain Scan Processor Seismic Detector Improved Weapon Cycler Layered Medium Armor Plating Experimental Thermal Shield Long-range Tractor Beam Cooled Plasma Rifle Long-range Phase Cannon Long-range Phase Cannon KE Penetrator Gauss Cannon Gauss Cannon Long-range Missile Launcher Smartbomb Launcher [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . 2 . . . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . Utility 7 | . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 287 | 4 4 5 38 1 . 4 9 41 21 11 5 11 13 12 42 4 4 24 17 1 14 2 . Power 34 | . 1 . 2 . . . . 1 1 . . 2 1 2 10 . . 6 6 . 1 1 . Engine 18 | . 1 . 2 . . . . 1 1 . . 2 1 2 7 . . . 1 . . . . Core 14 | . . . . . . . . . . . . . . . 3 . . 6 5 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 56 | 2 . 2 18 . . . 3 5 6 . . . 1 3 6 1 . 2 2 . 4 1 . Treads 52 | 2 . 2 18 . . . 3 5 6 . . . 1 3 6 1 . 2 2 . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . Utility 82 | 1 1 2 8 . . 2 2 3 7 6 1 7 6 5 5 3 3 7 5 . 8 . . Device 48 | 1 . 2 3 . . . 2 1 4 4 1 2 4 4 3 3 3 6 1 . 4 . . Storage 6 | . 1 . . . . 1 . . 2 . . . . . . . . 1 . . 1 . . Processor 9 | . . . . . . . . . . 1 . 4 . . . . . . 4 . . . . Hackware 4 | . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . Protection 15 | . . . 5 . . 1 . 1 1 1 . . 2 . 2 . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 1 2 1 10 1 . 2 4 32 7 5 4 2 5 2 21 . 1 9 4 1 1 . . Energy Gun 4 | 1 . . . . . . . . . . . . 1 1 . . . . . 1 . . . Energy Cannon 14 | . . . 1 . . . . . 2 . . . 1 . 2 . . 7 1 . . . . Ballistic Gun 42 | . 1 . 7 1 . 1 3 17 3 2 2 . 1 . . . 1 . 2 . 1 . . Ballistic Cannon 22 | . . 1 . . . . . 4 1 2 . 2 2 1 9 . . . . . . . . Launcher 17 | . . . 2 . . 1 1 5 . 1 1 . . . 5 . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . . . . 6 1 . 1 . . . 5 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . . . 1 . . . 1 5 5 . . . . 6 . . 5 . . Parts Lost 39 | . 1 3 1 1 . . . 1 1 2 . . 1 1 5 . 6 . 9 2 . 5 . Power 10 | . 1 . . . . . . . . 1 . . 1 1 1 . 2 . 1 1 . 1 . Propulsion 8 | . . 1 . . . . . . . . . . . . 1 . 3 . 2 . . 1 . Utility 13 | . . 1 . . . . . 1 1 1 . . . . 2 . 1 . 3 1 . 2 . Weapon 8 | . . 1 1 1 . . . . . . . . . . 1 . . . 3 . . 1 . Highest Loss Streak 6 | . 1 1 1 1 . . . 1 1 2 . . 1 1 3 . 6 . 4 2 . 3 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 100 85 96 100 100 100 100 99 99 97 87 93 99 99 99 100 64 38 57 69 59 59 . Engine 11 | . 14 14 10 11 11 11 9 9 15 13 7 15 20 17 14 11 5 . . 5 5 2 . Treads 28 | . 28 28 33 33 33 33 36 36 30 30 29 28 28 31 30 33 17 3 8 11 6 . . Device 10 | . 14 11 9 11 11 . 9 7 14 14 8 10 7 12 10 16 14 20 15 10 7 9 . Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 5 2 . . . . . . Processor 3 | . . . . . . . . . . . 3 5 11 6 6 5 5 5 14 22 17 11 . Hackware 4 | . . . . . . . . 8 7 7 7 6 7 7 8 5 5 5 5 5 7 7 . Protection 6 | . . . 9 11 11 21 18 10 6 6 7 5 2 4 4 5 2 . . . 2 5 . Energy Gun 1 | . 14 2 . . . . . . . . . . . . . . . . . 3 . . . Energy Cannon 1 | . . . 1 . . . . . 10 11 . . . . 2 5 2 . 2 . . . . Ballistic Gun 8 | . 13 2 17 22 22 21 17 14 4 . 11 . . . . . 1 . 2 5 2 2 . Ballistic Cannon 3 | . . 11 2 . . . . . . 2 . 13 13 11 4 . . . . . . . . Peak Build Rating 96 | 7 11 11 23 21 21 23 26 39 54 51 46 77 75 84 90 96 95 62 74 64 85 78 . Average Rating 40 | 6 9 9 18 20 21 22 24 29 46 47 41 55 67 76 85 91 64 48 60 60 59 73 . On Entrance 44 | 6 7 11 10 21 21 21 23 25 35 50 41 44 75 70 76 90 92 34 54 58 49 78 66 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 13 90 90 110 103 103 110 111 111 125 125 104 132 136 138 139 140 140 25 31 36 26 18 . Greatest Support 145 | 40 40 40 63 60 60 60 80 80 80 80 80 80 95 115 125 145 145 27 64 46 46 34 . Greatest Overweight (x) 5 | . 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 4 5 . . . . Average Overweight (x) . | . 1 2 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 . Average Capacity 22 | 8 24 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 16 5 5 5 5 5 . Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 . Average Carried 22 | 4 18 24 24 24 24 25 24 24 22 24 24 24 24 23 24 24 15 4 3 5 4 4 . Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 4 25 25 25 24 25 25 25 25 25 25 24 25 25 24 25 25 5 5 5 5 5 4 4 Class Distribution -------------------- 77% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 6752 | 258 375 149 1405 122 . 177 269 759 464 297 74 136 302 162 918 32 189 231 205 . 228 . . Remotely 256 | . . . . . . . . . . . . . . 98 158 . . . . . . . . Salvage Created 7175 | 106 564 123 1899 172 . 210 432 698 385 350 . . 216 130 677 . 222 198 393 . 400 . . Parts 382 | 4 36 3 117 16 . 21 24 40 19 19 . . 2 9 32 . 4 6 24 . 6 . . Haulers Intercepted 11 | . 2 . 6 . . . 1 . . . . . . . . . . 2 . . . . . Recyclers Shooed 7 | 1 1 . 2 . . . . . 1 . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 6 . 3 2 . . . . . 19 . 5 . . Prevented 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 142 | . 8 5 34 6 . 10 8 18 6 6 . . 3 3 25 . 1 . 9 . . . . Melee 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Guns 78 | . 8 1 30 6 . 9 6 14 1 . . . . . . . 1 . 2 . . . . Cannons 36 | . . 4 4 . . . . 1 4 5 . . 3 2 10 . . . 3 . . . . AOE 22 | . . . . . . 1 2 3 . 1 . . . . 15 . . . . . . . . Classes Destroyed 21 | 2 4 1 5 . . . 1 2 2 2 . . . . 1 . 1 . . . . . . Worker 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Tunneler 3 | 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 6 . . . 1 . . . . . . . . . . 2 . . . . . Recycler 10 | 1 1 1 5 1 . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 2 . 5 . . . . 1 1 . . . . . . . . . . . . . . Swarmer 42 | . . . 13 6 . 7 . 2 . . . . . . 10 . . . 4 . . . . Grunt 54 | . 8 . 11 . . 3 7 11 2 . . . 2 . 10 . . . . . . . . Brawler 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 20 | . . . 10 . . . . 3 1 . . . . 2 3 . . . 1 . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | 2 2 1 5 6 . 3 3 3 2 3 . . 3 2 5 . 1 1 4 . . . . Combat Bots Only 5 | . 2 1 4 4 . 3 3 3 1 3 . . 3 2 5 . 1 . 4 . . . . Max Kills in Single Turn 3 | 1 1 1 2 2 . 1 2 2 1 1 . . 1 1 3 . 1 1 1 . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 2 2 . 1 . . . . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 988 | . 43 26 175 36 . 38 16 85 24 66 . . 24 75 175 . 5 1 129 24 . 46 . Missed 279 | . 12 8 44 8 . 10 5 25 10 14 . . 4 16 61 . . . 26 9 . 27 . Damage Taken 10262 | . 441 324 1463 227 . 364 203 884 199 1019 . . 398 582 1508 . 231 23 1761 300 . 335 . Core 1384 | . 127 65 153 19 . 47 . 38 . 43 . . 40 77 167 . 51 . 370 78 . 109 . Absorbed by Shields 238 | . . . . . . . . . 31 27 . . . . 180 . . . . . . . . Redirected to Shielding 77 | . . . . . . . . . . . . . . . . . . . . . . 77 . Regen/Repaired (Parts) 215 | . . . 79 . . . . . 136 . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 23 . . . 45 . 93 . . . . 88 . 71 . . . . . . 39 . Volleys Fired 607 | 6 61 26 139 14 . 18 21 55 29 22 . . 24 23 67 . 22 19 34 . 26 1 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . . 2 2 2 . 1 1 1 . 1 1 . Hottest 180 | 70 100 70 95 50 . 50 50 88 180 180 . . 96 96 105 . 33 105 105 . 23 23 . Shots Fired 962 | 12 108 35 268 28 . 33 40 98 40 41 1 . 35 32 89 . 22 19 34 . 26 1 . Gun 644 | 12 94 14 242 28 . 30 38 81 17 6 1 . 7 10 . . 22 . 15 . 26 1 . Cannon 275 | . . 21 24 . . . . 7 23 34 . . 28 22 78 . . 19 19 . . . . Launcher 29 | . . . 2 . . 3 2 10 . 1 . . . . 11 . . . . . . . . Special 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . Kinetic 730 | 6 47 30 253 28 . 30 38 88 17 16 1 . 35 22 55 . 22 . 15 . 26 1 . Thermal 203 | 6 61 5 13 . . . . . 23 24 . . . 10 23 . . 19 19 . . . . Explosive 29 | . . . 2 . . 3 2 10 . 1 . . . . 11 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 7 14 9 25 6 . 9 9 7 6 12 . . 9 7 13 . 9 22 12 . 19 15 . Robot Miss Streak 10 | 1 4 4 10 6 . 4 2 3 3 2 1 . 3 2 3 . 2 1 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . 3 2 . 2 . 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 623 | 9 57 18 178 17 . 17 28 58 24 27 . . 20 21 55 1 17 15 36 . 24 1 . Core Hits 295 | 3 32 11 60 7 . 14 17 36 10 15 . . 8 5 40 . 4 5 14 . 14 . . Critical Kills 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . 1 . . . . . 1 . . . . . 2 . . . . Critical Strikes 27 | . 5 1 1 . . . 1 1 1 . . . 3 3 4 . 3 . 4 . . . . Burn 6 | . 5 . . . . . . . . . . . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 9 | . . . 1 . . . 1 1 . . . . 1 . . . 3 . 2 . . . . Blast 9 | . . 1 . . . . . . . . . . 2 2 4 . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 57 | . . . . . . . . 10 7 . 1 . . . 25 1 . . 13 . . . . Impact 44 | . . . . . . . . 10 7 . 1 . . . 25 1 . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16611 | 113 768 299 3213 326 . 605 626 2054 660 1021 . . 484 446 3357 90 468 577 1129 . 357 18 . Guns 7352 | 113 740 61 2881 303 . 305 490 888 150 84 . . 122 142 . . 468 . 230 . 357 18 . Cannons 4936 | . . 227 258 . . . . 121 425 752 . . 362 304 1424 . . 554 509 . . . . Explosions 3569 | . . . 49 . . 259 136 1007 . 185 . . . . 1933 . . . . . . . . Melee 569 | . . . . . . . . 38 52 . . . . . . 90 . . 389 . . . . Ramming 185 | . 28 11 25 23 . 41 . . 33 . . . . . . . . 23 1 . . . . Kinetic 9124 | 49 340 263 2999 303 . 305 490 1009 150 249 . . 484 304 1106 . 468 . 230 . 357 18 . Thermal 3164 | 64 400 25 140 . . . . . 425 587 . . . 142 318 . . 554 509 . . . . Explosive 3569 | . . . 49 . . 259 136 1007 . 185 . . . . 1933 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 180 | . . . . . . . . 38 52 . . . . . . 90 . . . . . . . Slashing 389 | . . . . . . . . . . . . . . . . . . . 389 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 1 1 1 1 . . . . . . . 2 2 2 . Average Corruption 1 | . . . . . . . . . 1 1 1 1 . . . . . . . 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . 1 13 14 . . . . . . . . . 2 2 . Message Errors 8 | . . . . . . . . . . 2 4 . . . . . . . . . 1 1 . Matter Fused 5 | . . . . . . . . . 1 1 3 . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . Energy Discharges 5 | . . . . . . . . . . 2 2 . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . . . 4 2 . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 286 | . . . 20 . . 4 . . 42 26 . . . . 133 60 . . 1 . . . . Projectiles 28 | . . . 12 . . . . . . 10 . . . . 5 . . . 1 . . . . Explosions 152 | . . . 8 . . . . . . 16 . . . . 128 . . . . . . . . Melee 106 | . . . . . . 4 . . 42 . . . . . . 60 . . . . . . . Knockbacks 18 | . 1 1 4 1 . . . . 1 1 . . 5 . 1 1 . 2 . . . . . Impact 6 | . 1 . . 1 . . . . 1 . . . . . . 1 . 2 . . . . . Kinetic 11 | . . 1 3 . . . . . . 1 . . 5 . 1 . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . 4 34 35 . . . . . . 82 . . 3 . . . . . Shots 7 | . . . . . . 1 1 1 . . . . . . 4 . . . . . . . . Rammed 21 | . 4 2 2 3 . 3 . . 1 . . . . . . . . 5 1 . . . . Targets Rammed 26 | . 5 2 3 4 . 4 . . 2 . . . . . . . . 5 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . 1 1 . 1 . . 1 . . . . . . . . . . . . . . Highest Temperature 356 | 54 308 45 149 61 . 202 106 188 211 231 2 . 297 356 328 . 158 160 . . . 98 . Average Temperature 64 | 28 77 22 34 29 . 63 38 43 63 103 2 . 103 154 71 . 76 55 . . . 23 . Received Heat Transfer 2425 | . 312 40 471 . . 126 99 324 . 404 . . 189 84 286 . . 9 45 27 . 9 . Effects 5 | . 1 . . . . . . . . . . . 1 2 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . 1 . . 2 . . . . . . 2 . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Melted 10 | . . . 1 . . . . . 2 . . . . 2 1 . . . 4 . . . . Heat Transferred 4951 | 185 1554 74 296 . . . . . 407 629 . . . 400 333 . . 555 518 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Peak Influence 1174 | 10 111 20 660 251 . 145 239 892 468 . . . . 122 1174 623 240 191 . . . . . Initial 616 | . 6 5 . 251 . . . 155 468 . . . . . . 616 218 122 . . . . 119 Average 247 | 6 26 2 306 112 . 60 127 546 303 . . . . 70 594 619 198 125 . . . . . Maximum Alert Level 4 | . . . 2 1 . . 1 3 2 . . . . . 4 2 1 . . . . . . Low Security (%) 58 | 100 100 100 45 71 . 100 75 5 18 . . . . 100 19 . 46 100 . . . . . Level 1 15 | . . . 15 28 . . 24 18 56 . . . . . 19 . 53 . . . . . . Level 2 16 | . . . 38 . . . . 42 25 . . . . . 12 100 . . . . . . . Level 3 8 | . . . . . . . . 32 . . . . . . 43 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . 5 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 3 . . . 1 . 5 . . . . 3 . . . 3 . . . . . Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Reinforcement 8 | . 1 . . . . . 1 . 3 . . . . . . . . 3 . . . . . Assault 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . 1 5 . . . 1 1 . . . . . . . . . . . . . . . Communications Jammed 33 | . . . . . . . . 16 17 . . . . . . . . . . . . . . Distress Signals 33 | . . . . . . . . 16 17 . . . . . . . . . . . . . . Times Spotted 223 | . 18 8 50 10 . 12 9 21 13 5 . . 3 3 23 . 5 8 9 5 . 21 . Peak Tracking Total 8 | . 3 1 5 4 . 4 3 5 3 5 . . 3 3 4 . 4 3 4 5 . 8 . Tactical Retreats 18 | . 1 1 5 1 . 2 . 2 . . . . . . . . 1 1 . . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 16 | . . . . . . . . 4 3 . . . . 1 6 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 12 | . 1 . 2 . . . . 4 . . . . . . 3 . . 1 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . 1 . . . . . . 1 . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 55 | . 6 . 16 1 1 3 2 3 5 . . . . 5 2 2 . 4 . 1 4 . . Terminals 33 | . 5 . 12 1 . 3 1 3 3 . . . . 1 2 1 . 1 . . . . . Fabricators 4 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . Repair Stations 6 | . 1 . 2 . . . . . 1 . . . . 1 . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . Total Hacks 144 | . 12 . 51 2 1 6 7 7 14 . . . . 10 4 5 . 7 . 1 17 . . Successful 79 | . 5 . 29 1 1 1 5 3 8 . . . . 3 . 3 . 2 . 1 17 . . Failed 65 | . 7 . 22 1 . 5 2 4 6 . . . . 7 4 2 . 5 . . . . . Catastrophic 14 | . 3 . . . . 4 1 . 1 . . . . 2 1 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 10 . 19 2 . 6 4 3 8 . . . . 2 . 3 . 5 1 . . . . Terminals 83 | . 10 . 35 2 . 6 5 7 10 . . . . 1 4 2 . 1 . . . . . Fabricators 8 | . . . . . . . . . 2 . . . . 3 . 3 . . . . . . . Repair Stations 16 | . 2 . 7 . . . . . 2 . . . . 4 . . . 1 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzers 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . . . . . . 2 . . . 3 . . . . . Terminal Hacks 40 | . . . 9 1 1 1 1 3 4 . . . . . . 1 . 1 . 1 17 . . Record 6 | . . . . . 1 . . . . . . . . . . . . . . . 5 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 6 | . . . . 1 . 1 . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . 3 . . . . . . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Repair Station Hacks 7 | . . . 4 . . . . . 2 . . . . 1 . . . . . . . . . Scan Component 4 | . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . Repair 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Unauthorized Hacks 20 | . 5 . 8 . . . 3 . 2 . . . . . . 1 . 1 . . . . . Terminals 18 | . 5 . 8 . . . 3 . 2 . . . . . . . . . . . . . . Assimilate 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Skim 11 | . 3 . 5 . . . 1 . 2 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 16 1 . 3 2 2 5 . . . . 4 2 2 . 3 . . . . . Full Trace Events 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . Time 115 | . . . 77 . . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . . Highest-Rated Group 42 | . . . . . . . . 31 . . . . . . . 42 42 . . . . . . Highest-Rated Ally 42 | . . . . . . . . 31 . . . . . . . 42 42 . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . 19 . . . . . . . 1 2 . . . . . . Total Damage 425 | . . . . . . . . 296 . . . . . . . 46 83 . . . . . . Kills 5 | . . . . . . . . 4 . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . . . . 1 . 1 . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . . 2 1 2 3 . . . . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 31219 | 53 2953 1544 4054 1398 983 1474 333 1625 1582 2184 1813 3520 1525 433 2378 193 330 544 1400 357 293 250 . Spaces Moved 13008 | 18 847 440 1426 554 410 586 100 566 614 834 670 1397 577 147 861 112 322 564 696 197 271 799 . Core 781 | . . . . . . . . . . . . . . . . . 230 468 83 . . . . Treads 11252 | 18 847 440 1426 554 410 586 100 566 614 834 670 1397 577 147 861 112 92 96 613 197 95 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 975 | . . . . . . . . . . . . . . . . . . . . . 176 799 . Fastest Speed 17 | 160 160 320 240 240 240 240 240 240 160 250 250 250 247 244 162 160 50 50 50 160 29 17 . Average Speed 214 | 160 307 320 240 240 240 240 240 240 210 250 250 250 248 244 240 160 81 73 166 160 74 27 . Slowest Speed 320 | 160 320 320 240 240 240 240 240 240 250 250 250 250 250 246 244 160 160 250 300 160 160 29 . Overloaded Moves 69 | . . . . . . . . . . . . . . . . . . . . . . 69 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 2 94 98 95 98 69 99 8 71 16 94 77 80 74 7 83 5 82 12 69 40 60 76 . Regions Visited 23 Branch Regions 12 Pre-discovered Areas 12 | . . . 1 1 1 . . . . 1 1 3 . . . . . . 1 . 3 . . Known Exits Taken 7 | . . 1 1 . . 1 1 . 1 . . . . 1 . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 . . 1 1 . . . . 1 1 1 1 . . . . 1 1 1 1 . . Scrap Searched 20 | . . 1 . 1 . 1 . . . 3 2 3 2 . . . . . 4 1 . 2 . Spaces Dug 82 | . . . . . . 10 . 6 13 2 1 . 7 . 42 . . 1 . . . . . Terrain Destroyed 336 | . . . 24 . . 33 23 56 16 26 1 . 15 8 125 . 2 2 5 . . . . Melee 31 | . . . . . . . . 6 6 . 1 . . . 18 . . . . . . . . Projectile 64 | . . . . . . . . . 10 10 . . 15 8 12 . 2 2 5 . . . . AOE 241 | . . . 24 . . 33 23 50 . 16 . . . . 95 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Total 15320 | 29 1057 536 1852 597 410 621 160 745 853 893 808 1426 638 185 1049 125 375 677 885 238 337 824 . Wait 989 | . 102 64 176 23 . 7 29 14 155 16 128 . 6 1 24 1 21 38 114 41 8 21 . Move 12982 | 17 846 439 1425 553 409 585 99 563 613 833 669 1396 576 146 858 112 321 563 695 196 270 798 . Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | . 30 . 26 1 1 1 . 26 10 5 . 5 7 1 8 2 4 3 6 . 2 1 . Fast Attach 74 | 1 . 1 5 . . . 1 3 2 . 3 11 7 1 4 . 2 9 8 1 14 1 . Attach 68 | . 1 1 4 1 . . 2 14 3 4 2 1 . 2 7 2 . 14 8 . 1 1 . Detach 36 | . . . . . . . 1 1 1 1 2 3 1 . 2 . . 16 4 . 4 . . Swap 149 | 3 3 3 29 . . 4 6 24 16 7 1 1 6 9 31 2 2 1 1 . . . . Drop 171 | 2 9 . 45 1 . 2 1 33 11 4 2 9 11 2 15 . 3 7 1 . 12 1 . Fire 607 | 6 61 26 139 14 . 18 21 55 29 22 . . 24 23 67 . 22 19 34 . 26 1 . Melee 57 | . . . . . . . . 10 7 . 1 . . . 25 1 . . 13 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 5 2 3 4 . 4 . . 2 . . . . . . . . 4 . . . . . Escape Stasis 14 | . . . . . . . . 2 4 . . . . . 8 . . . . . . . . Rewire 8 | . . . . . . . . . . 1 . . . . . 5 . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 3) 54 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Discovered new exit (range 4) 1520 | -10/Materials | Discovered new exit (range 11) 1835 | -10/Materials | Core integrity fell below 50% 1981 | -10/Materials | Discovered new exit (range 9) 3007 | -10/Materials | Entered Mines 3015 | -10/Mines | Assembled infested the area 3567 | -10/Mines | Discovered new exit (range 6) 3612 | -10/Mines | Identified exit to Materials 4551 | -10/Mines | Entered Materials 4551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5921 | -9/Materials | Identified exit to Mines 6870 | -9/Materials | Repaired Seismic Detector 6923 | -9/Materials | Repaired Hvy. Ion Engine 7869 | -9/Materials | Discovered new exit (range 8) 8205 | -9/Materials | Discovered new exit (range 16) 8218 | -9/Materials | Identified exit to Materials 8218 | -9/Materials | Learned location of 1 exit from Materials 8254 | -9/Materials | Learned 4 Recycling zone layouts 8282 | -9/Materials | Learned location of Storage (-8) 8314 | -9/Materials | Loaded intel: 2 repair station locations 8355 | -9/Materials | Learned Storage terminal intel 8551 | -9/Materials | First assault squad dispatched 8605 | -9/Materials | Entered Mines 8725 | -9/Mines | Discovered exit to Materials (range 11) 8889 | -9/Mines | Learned Materials stockpile data 8939 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 9024 | -9/Mines | Learned location of 1 exit from Materials 9177 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 9567 | -9/Mines | Found a hidden stash of uninstalled traps 9737 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9739 | -9/Mines | Discovered new exit (range 5) 9806 | -9/Mines | Discovered exit to Materials (range 15) 10003 | -9/Mines | Entered Exiles 10035 | -9/Exiles | Discovered new exit (range 15) 10063 | -9/Exiles | Met 8R-AWN 10102 | -9/Exiles | Met EX-HEX 10174 | -9/Exiles | Met EX-BIN 10200 | -9/Exiles | Met EX-DEC 10219 | -9/Exiles | Learned location of Zion (-7) 10348 | -9/Exiles | Discovered new exit (range 11) 10986 | -9/Exiles | Entered Mines 11030 | -8/Mines | Core integrity fell below 50% 11046 | -8/Mines | Discovered exit to Materials (range 9) 11139 | -8/Mines | Found DCF Scrap (11 items) 11682 | -8/Mines | Discovered exit to Materials (range 9) 12460 | -8/Mines | Entered Materials 12460 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12461 | -8/Materials | Identified exit to Storage 12462 | -8/Materials | Identified exit to Factory 12752 | -8/Materials | Build established: Scavenger-Mutant 12757 | -8/Materials | Identified exit to Garrison 12793 | -8/Materials | Entered Garrison 12863 | -8/Garrison | Triggered checkpoint 12939 | -8/Garrison | Rescued a captive Derelict 13137 | -8/Garrison | Triggered checkpoint 13268 | -8/Garrison | Discovered exit to Factory (range 12) 13324 | -8/Garrison | Discovered exit to Factory (range 74) 13324 | -8/Garrison | Discovered exit to Factory (range 6) 13324 | -8/Garrison | Discovered exit to Factory (range 63) 13627 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13683 | -8/Garrison | Triggered checkpoint 13857 | -8/Garrison | Triggered checkpoint 13942 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14161 | -8/Garrison | Triggered checkpoint 14418 | -8/Garrison | Entered Factory 14418 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14548 | -7/Factory | Identified exit to Lower Caves 15057 | -7/Factory | Repaired Hrd. Medium Armor Plating 15268 | -7/Factory | Build established: Mutant 15899 | -7/Factory | Cargo convoy interrupted 16000 | -7/Factory | Entered Lower Caves 16007 | -7/Lower Caves | Met a Warlord Commander 16008 | -7/Lower Caves | Learned location of Warlord (-4) 16009 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16019 | -7/Lower Caves | Found Encrypted Comm Array 16196 | -7/Lower Caves | Encountered a Warlord checkpoint 16490 | -7/Lower Caves | Learned 4 Factory zone layouts 16910 | -7/Lower Caves | Learned Factory non-interactive machine intel 17272 | -7/Lower Caves | Discovered new exit (range 11) 17666 | -7/Lower Caves | Attacked by a faux Warlord 18184 | -7/Lower Caves | Entered another Lower Caves area 18277 | -7/Lower Caves | Discovered new exit (range 11) 19199 | -7/Lower Caves | Found Alien Artifact 19199 | -7/Lower Caves | Identified Core Expander 19199 | -7/Lower Caves | Installed Core Expander, added new Power slot 19236 | -7/Lower Caves | Encountered a Warlord checkpoint 19862 | -7/Lower Caves | Discovered new exit (range 9) 19997 | -7/Lower Caves | Entered Zion 20040 | -7/Zion | Given the Hacking Drone Bay 20073 | -7/Zion | System corruption cleaned by Quarantine Array 20190 | -7/Zion | Discovered new exit (range 13) 20368 | -7/Zion | Learned Factory emergency access door positions 21038 | -7/Zion | Learned location of Quarantine (-3) 21279 | -7/Zion | Learned location of Armory (-4) 21309 | -7/Zion | Learned Factory emergency access door positions 22514 | -7/Zion | Found Prototype Hackware 22514 | -7/Zion | Identified Exp. System Shield 22571 | -7/Zion | Found Prototype Processor 22571 | -7/Zion | Identified Exp. Target Analyzer 22608 | -7/Zion | Found Prototype Processor 22608 | -7/Zion | Identified Exp. Core Analyzer 22638 | -7/Zion | Found Prototype Processor 22638 | -7/Zion | Identified Exp. Armor Integrity Analyzer 22647 | -7/Zion | Found Prototype Processor 22647 | -7/Zion | Identified Exp. Terrain Scan Processor 23517 | -7/Zion | Entered Proximity Caves 23613 | -6/Proximity Caves | Learned Factory stockpile data 24290 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 24387 | -6/Proximity Caves | Found Exp. Terrain Scan Processor 24424 | -6/Proximity Caves | Found Prototype Device 24424 | -6/Proximity Caves | Identified Exp. Thermal Shield 24720 | -6/Proximity Caves | Learned location of 1 exit from Factory 24730 | -6/Proximity Caves | Discovered new exit (range 15) 25042 | -6/Proximity Caves | Entered Factory 25042 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25043 | -6/Factory | Identified exit to Lower Caves 25044 | -6/Factory | Identified exit to Factory 25048 | -6/Factory | Loaded intel: 193 non-interactive machine locations 25086 | -6/Factory | Garrison activated, responded to threat 25397 | -6/Factory | Identified exit to Garrison 25475 | -6/Factory | Entered Garrison 25616 | -6/Garrison | Triggered checkpoint 25698 | -6/Garrison | Build established: Hacker-Mutant 25868 | -6/Garrison | Spotted B-75 Beast 25911 | -6/Garrison | Triggered checkpoint 25914 | -6/Garrison | Destroyed B-75 Beast 25927 | -6/Garrison | Lost 3 parts (1p1u1w) 25963 | -6/Garrison | Triggered checkpoint 26161 | -6/Garrison | Build established: Scavenger-Mutant 26213 | -6/Garrison | Discovered exit to Factory (range 12) 26407 | -6/Garrison | Triggered checkpoint 26567 | -6/Garrison | Triggered checkpoint 26628 | -6/Garrison | Discovered exit to Factory (range 10) 27264 | -6/Garrison | Discovered exit to Factory (range 13) 27342 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27608 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27853 | -6/Garrison | Entered Factory 27853 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28046 | -5/Factory | Sucked down chute 28046 | -5/Factory | Entered Waste 28056 | -5/Waste | 1 allies followed down the chute 28193 | -5/Waste | Spotted C-40 Crusher 28209 | -5/Waste | Spotted C-40 Crusher 28214 | -5/Waste | Spotted C-40 Crusher 28219 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28222 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28225 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28228 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28230 | -5/Waste | Destroyed C-40 Crusher 28232 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28238 | -5/Waste | Spotted C-40 Crusher 28263 | -5/Waste | Lost 6 parts (2p3n1u) 28269 | -5/Waste | Spotted C-40 Crusher 28324 | -5/Waste | Spotted C-40 Crusher 28367 | -5/Waste | Discovered new exit (range 13) 28376 | -5/Waste | Entered Factory 28430 | -5/Factory | Joined by Warlord Pyro squad 28434 | -5/Factory | Discovered new exit (range 12) 28487 | -5/Factory | Identified exit to DSF 28522 | -5/Factory | Build established: Mutant 28920 | -5/Factory | Entered Upper Caves 29652 | -5/Upper Caves | Lost 4 parts (1n1u2w) 29748 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30107 | -5/Upper Caves | Build established: Scavenger-Mutant 30165 | -5/Upper Caves | Discovered new exit (range 16) 30257 | -5/Upper Caves | Learned Factory terminal intel 30274 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 30320 | -5/Upper Caves | Entered another Upper Caves area 30621 | -5/Upper Caves | Discovered new exit (range 15) 30677 | -5/Upper Caves | Entered Zhirov 30677 | -5/Zhirov | Discovered new exit (range 3) 30707 | -5/Zhirov | Met Zhirov 30736 | -5/Zhirov | Learned location of Testing (-2) 30736 | -5/Zhirov | Learned location of Command (-1) 30750 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30779 | -5/Zhirov | Found Alien Artifact 30779 | -5/Zhirov | Identified Integrated Reactor 30779 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30850 | -5/Zhirov | Found Alien Artifact 30970 | -5/Zhirov | Entered Proximity Caves 30985 | -4/Proximity Caves | Identified exit to Factory 31006 | -4/Proximity Caves | Spotted B-86 Titan 31034 | -4/Proximity Caves | Learned Research emergency access door positions 31129 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 31149 | -4/Proximity Caves | Core integrity fell below 50% 31220 | -4/Proximity Caves | Entered Factory 31220 | -4/Factory | Evolved 2 slots: Utility x2 31220 | -4/Factory | Self-destructed Last Messages --------------- 31098_ Angular Momentum Engine destroyed. 31098_ Exp. System Shield destroyed. 31098_ Critical hit (Blast). 31098_ Slug penetrates Wall. 31161_ Searching scrap... 31161_ Found Impulse Thruster. 31161_ Found Hvy. Phase Cannon. 31161_ Found Imp. Remote Shield. 31161_ Found 34 Matter. 31161_ Acquired Impulse Thruster. 31171_ Imp. Terrain Scanner destroyed. 31191_ Impulse Thruster destroyed. 31191_ Knocked back. 31203_ System corrupted: Heat flow error (+140). PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Encrypted Comm Update: Reported force multiplier -0.02 (1.05). Performance level: D-Tier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###+########???????????????????????? | | ??????????????? ???????????????????????? | | ???????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ?????????????????? +??????????????????????? | | ??????????????????? #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ###????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# @ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????####+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 80 Energy Generation 45 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Power Shielding 90 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 10 Launcher Accuracy 30 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicChipMicrothruster Manual? 0 Play Time 03:46:52 Cumulative 173.8 hours Start 2024.10.05 @ 21:46:26 End 2024.10.23 @ 22:04:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05733c71-7ead-4e5d-b029-b630268a793f