Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 22:23:44 Player: Cog on my mind Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (842) 4210 Value Destroyed (39854) 39854 Prototype IDs (365) 7300 Alien Tech Used (12) 2400 Bonus (39623) 39623 TOTAL SCORE: 104887 Bonus ------- High Alert Combat Kills 6032 Follower Combat Kills 2898 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -107 Cogmind --------- Core Integrity 535/1850 Matter 225/300 Energy 77/240 System Corruption 2% Temperature Cool (6) Movement Walking (105) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (7) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (14) ----- Experimental Power Amplifier Huge Storage Unit Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Nanoactuators Nanoactuators SHELL Armor (fused) AEGIS Remote Shield > --- WEAPON (3) ------- Nanosword > --- INVENTORY (27) --- Enhanced Biometal Leg Energy Well (350) Matter Compressor (250) Seismic Detector Advanced Force Booster Improved Utility Shielding Thermal Barrier Experimental EM Shield Mini Drone Bay (1/3) Integrity Redistributor Spacefold Activator Enhanced Nova Cannon Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Multireflex Exoskeleton High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Huge Storage Unit Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Force Booster Experimental Reaction Control System SHELL Armor Spacefold Activator > --- WEAPON ----------- Nanosword Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor High-density Centrium Leg Advanced Energy Well Matter Compressor Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Nanoactuators Improved Utility Shielding Heavy Regenerative Plating Improved Focal Shield Thermal Barrier Experimental EM Shield Experimental Force Field AEGIS Remote Shield Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Enhanced Nova Cannon Ragnarok Missile Launcher Sigix Terminator Plasma Lance [Rating: 260] Favorites ----------- Power Improved Quantum Reactor Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Advanced Melee Analysis Suite Device Microactuators Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection SHELL Armor Artifact Phase Redirector Weapon Nanosword Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Nanosword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Utility 11 | . . 1 1 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 451 | 7 2 27 21 18 . 13 8 2 . . 35 8 2 . 2 34 4 34 2 11 5 6 54 10 11 5 14 21 18 3 21 9 12 19 13 Power 41 | 1 . 5 . 2 . 1 1 . . . 1 . . . . 4 3 1 . 2 1 . 4 1 2 . 2 1 2 1 3 1 . 1 1 Engine 12 | 1 . 5 . 2 . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . 2 1 . . 2 . . . 1 . . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . 1 2 1 . . 1 . 4 . 2 . 2 1 2 1 3 1 . 1 1 Propulsion 132 | 2 . 8 9 1 . 6 2 . . . 13 3 1 . 2 8 . 16 . 6 2 4 22 1 3 . 5 1 5 1 1 2 1 5 2 Treads 21 | 2 . 6 9 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Leg 105 | . . 1 . . . 5 2 . . . 13 3 1 . 2 6 . 13 . 5 2 4 22 1 2 . 5 1 5 1 1 2 1 5 2 Wheel 5 | . . . . . . . . . . . . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 224 | 2 . 10 8 12 . 6 5 1 . . 14 5 1 . . 19 . 15 2 3 2 2 25 6 5 3 7 15 8 1 13 5 10 12 7 Device 123 | 1 . 4 3 4 . 1 4 . . . 10 1 1 . . 12 . 7 2 . 2 1 15 4 2 2 3 10 5 . 5 4 6 7 7 Storage 9 | 1 . 2 . 1 . . . . . . . 1 . . . 1 . . . . . . . . 1 . . 2 . . . . . . . Processor 26 | . . . 1 2 . 2 . . . . 2 1 . . . 3 . 3 . . . . 3 . 1 . 1 . 2 . 2 . 1 2 . Hackware 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . 1 1 . . . 2 1 3 . . Protection 50 | . . 4 4 5 . 3 1 1 . . 2 2 . . . 3 . 3 . 3 . 1 3 2 1 . 2 3 . 1 4 . . 2 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Weapon 54 | 2 2 4 4 3 . . . 1 . . 7 . . . . 3 1 2 . . . . 3 2 1 2 . 4 3 . 4 1 1 1 3 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 . 1 . 1 . . Ballistic Gun 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Impact Weapon 7 | . . 3 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . 2 1 . . . . . . 3 . . . . . 1 2 . . . . 2 1 1 . . 1 1 . . . . . 1 Piercing Weapon 5 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unidentified Prototypes 55 | . . 1 . 3 . . 1 . . . 2 1 . . . 5 1 2 . . 3 . 5 1 3 . 4 2 4 . 8 6 1 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . System Corruption 14 | . . . . . . . . . . . . . . . 4 . . . . . . 10 . . . . . . . . . . . . . Parts Lost 119 | . . 10 2 4 . 4 3 1 . . 12 . 1 . 1 11 . 18 1 12 . . 10 . . 2 4 1 . . 2 2 3 . 15 Power 11 | . . 1 . 1 . . 1 . . . 1 . . . . 2 . 1 . 2 . . . . . . . . . . . . . . 2 Propulsion 40 | . . 4 . . . 2 . 1 . . 4 . . . 1 3 . 10 1 5 . . 3 . . . 2 1 . . . . . . 3 Utility 59 | . . 4 2 3 . 2 2 . . . 7 . 1 . . 5 . 6 . 4 . . 5 . . 2 1 . . . 2 2 3 . 8 Weapon 9 | . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . . 2 . . . 1 . . . . . . . 2 Highest Loss Streak 7 | . . 3 1 1 . 2 2 1 . . 5 . 1 . 1 2 . 6 1 7 . . 3 . . 2 4 1 . . 1 1 1 . 5 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Average Backups 18 | . 2 9 14 15 18 17 17 18 18 19 18 17 18 19 19 17 16 17 14 15 17 18 18 18 18 17 17 20 22 21 22 22 23 24 21 Power 1 | . 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 2 2 1 2 2 2 2 1 1 1 . 1 1 1 1 Propulsion 2 | . . 6 4 5 6 4 4 5 5 5 2 2 2 2 1 . . . 1 1 2 2 2 3 2 2 1 1 2 2 2 1 1 1 2 Utility 11 | . . . 7 6 8 9 9 11 11 12 12 12 13 14 14 14 13 11 10 9 9 11 11 10 12 11 12 15 14 13 14 12 11 13 12 Weapon 2 | . . 1 1 2 3 2 2 1 1 1 2 2 2 2 2 2 2 3 2 1 1 1 1 1 . . . 1 2 3 3 3 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 91 | . . 4 18 2 1 3 . . 1 . 6 2 . . . 8 1 4 1 . 1 . 8 1 1 . . 6 7 2 2 2 1 4 5 Power 9 | . . 1 3 . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . Propulsion 19 | . . 1 6 1 1 1 . . . . 2 . . . . . . 1 . . 1 . 2 . . . . . 2 . . . . 1 . Utility 51 | . . . 9 1 . . . . 1 . 4 2 . . . 7 1 2 . . . . 4 . 1 . . 3 4 . 2 2 1 3 4 Weapon 9 | . . 2 . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . 1 1 1 . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 94 99 99 100 99 99 100 100 100 99 96 100 100 98 99 99 96 99 87 89 93 94 96 99 99 96 94 92 90 88 86 83 82 79 Engine 2 | . 14 10 9 6 7 7 7 7 7 7 5 6 6 6 6 1 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 4 5 . . . 8 9 6 10 10 9 9 8 8 8 7 5 3 Treads 5 | . 28 29 35 29 30 20 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Leg 23 | . . . . . . 9 28 28 28 28 30 31 31 31 29 29 22 24 32 27 24 33 29 30 29 30 29 27 26 25 24 25 23 22 23 Device 17 | . 14 10 11 9 15 15 18 21 21 21 17 17 18 18 18 17 16 15 22 9 6 11 16 19 17 19 17 21 26 25 16 17 16 15 21 Storage 5 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 13 | . . . 2 9 15 15 14 14 14 14 16 15 18 18 18 20 22 17 16 16 16 16 14 10 10 10 10 9 9 8 14 16 18 17 15 Hackware 2 | . . . . . . . . . . . . . . . . . . 4 5 . . . 7 10 10 10 11 9 9 8 3 . 2 1 . Protection 5 | . . 8 13 17 7 6 6 7 7 7 7 6 6 6 6 4 5 4 . 9 14 10 3 5 7 5 5 5 . 3 5 3 3 6 3 Impact Weapon 3 | . . 17 10 7 7 7 6 7 7 7 4 6 6 6 6 4 . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 7 6 7 7 7 . . . 5 6 6 6 6 . 1 4 10 10 11 11 5 5 10 9 7 4 3 8 7 7 6 6 5 Piercing Weapon 1 | . . . . . . . . 6 7 7 1 . . . . 4 5 4 . . . . 1 . . . . 1 2 . . . . . . Peak Build Rating 260 | 7 7 21 31 48 47 53 59 59 57 57 75 75 72 68 74 96 93 107 109 103 107 108 143 141 148 149 157 171 201 216 239 242 254 260 253 Average Rating 116 | 5 7 13 28 41 46 48 56 58 57 57 69 70 69 68 68 87 88 94 106 96 103 105 127 136 143 147 149 164 186 215 225 237 245 247 237 On Entrance 104 | . 7 7 19 31 45 47 52 59 57 57 57 75 72 68 68 72 81 93 100 103 103 105 106 141 137 147 147 156 166 198 213 236 240 244 248 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 14 15 43 55 74 67 68 69 69 69 69 85 81 77 72 73 91 92 92 77 105 105 102 112 107 97 109 112 166 172 176 181 190 175 188 191 Greatest Support 210 | 40 40 60 87 86 84 92 71 71 70 70 91 85 80 75 80 118 26 108 104 101 101 113 148 140 145 145 171 171 175 182 182 182 202 206 210 Greatest Overweight (x) 36 | . . 1 . . . 1 1 1 . . 1 . . . 1 4 3 8 . 3 3 . 1 . . 36 . . 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 2 1 . 1 2 . . . . 3 . . . . . . . . . Largest Inventory Capacity 27 | 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 27 27 27 27 Average Capacity 20 | 7 8 13 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 27 27 27 Most Carried 27 | 2 4 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 27 27 27 25 Average Carried 19 | . 2 9 14 15 19 18 18 19 19 20 19 18 19 20 19 19 19 19 17 16 17 19 19 19 19 18 19 22 24 23 24 25 25 25 22 Final Capacity 27 | 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 27 27 27 27 Final Carried 27 | 1 4 14 15 18 20 19 19 20 20 20 20 20 20 20 20 18 20 19 20 16 19 20 20 19 20 19 19 25 25 25 24 27 25 25 13 Class Distribution -------------------- 43% | Scavenger-Gladiator 23% | Gladiator 8% | Mutant 7% | Hacker-Gladiator 5% | Hauler-Gladiator 4% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Assassin | -5/Waste Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Hacker-Mutant | -4/Extension Commander-Gladiator | -4/Cetus Commander-Gladiator | -4/Archives Hacker-Mutant | -4/Hub_04(d) Hacker-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Scavenger-Gladiator | -2/Section 7 Scavenger-Gladiator | -1/Access Hauler-Gladiator | -1/Command Hauler-Gladiator | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 11403 | 277 125 541 516 280 . 256 219 30 . 27 735 212 97 . 60 797 95 706 160 170 90 105 938 411 205 145 236 364 859 58 545 689 370 899 186 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 46562 | 123 147 1671 1658 1164 . 1893 630 277 . 196 2995 765 161 . 144 3356 369 4323 440 1048 315 432 3888 1983 165 378 1571 1219 3115 588 2362 4291 1751 2880 264 Parts 1847 | 6 7 56 52 31 . 44 22 8 . 2 136 14 4 . . 99 2 189 5 49 7 11 184 81 9 22 53 42 186 15 118 200 90 90 13 Haulers Intercepted 44 | . . 5 5 2 . 8 . . . . 2 1 . . . 7 . 3 . . . . 7 . . . . 3 . . . 1 . . . Recyclers Shooed 12 | 1 . 2 . 1 . 2 . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . 21 6 . 4 . 6 4 . 8 . . . 4 42 5 9 . . . . . . . . . . . . . Prevented 23 | . . . . . . . 2 4 . 1 . 11 1 . . . . . . 1 . 3 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 610 | . 4 31 23 18 . 13 18 7 . 3 47 9 3 . 5 38 1 51 8 26 . 6 51 23 2 1 22 9 43 3 28 53 23 33 8 Melee 469 | . . 11 16 9 . 8 7 3 . 2 34 4 3 . 1 22 . 42 5 22 . 6 50 21 2 1 22 9 42 3 28 50 18 24 4 Guns 8 | . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . AOE 53 | . . . . 2 . . . . . . 4 . . . . 7 1 8 3 4 . . 1 2 . . . . . . . 3 5 9 4 Classes Destroyed 27 | 2 1 8 2 1 . 1 1 . . . 2 . . . . . 1 1 . . . . 1 2 . . . . 1 . 1 2 . . . Worker 53 | . . 6 5 6 . 14 . . . . 8 . . . . 4 . 3 . . . . . . . . 1 . 3 . . . 2 1 . Builder 24 | . . 1 . 3 . 4 . . . . 2 . . . . 2 . 3 . . . . 3 . . . . . 2 1 3 . . . . Tunneler 12 | 1 . 2 2 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 44 | . . 5 5 2 . 8 . . . . 2 1 . . . 7 . 3 . . . . 7 . . . . 3 . . . 1 . . . Recycler 37 | 1 . 2 1 2 . 10 . . . . . . . . . 7 . 8 . . . . 1 1 . . . 1 . 2 1 . . . . Minesweeper 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 22 | . . 1 . 1 . 1 . . . . 2 . . . . 1 . . . . . . 3 2 . 8 . 1 . 1 . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 30 | . . 2 3 . . . . . . . 3 . . . . 3 . 5 . . . . 3 1 1 . . 2 1 . . 1 4 1 . Swarmer 113 | . . 4 . 3 . 6 10 2 . . 4 3 . . 4 18 . 8 1 13 . . 9 . . . . 2 4 . 4 4 5 9 . Saboteur 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Grunt 197 | . 4 16 11 8 . 4 5 3 . 2 21 5 2 . 1 4 . 23 4 9 . . 13 4 . . 8 . 12 . 4 15 8 11 . Brawler 14 | . . 2 . 1 . . . . . . 1 . 1 . . . . 2 1 . . 1 1 . . . 1 1 . . . . 1 1 . Duelist 15 | . . . 1 . . . 1 1 . . 4 . . . . . . . 1 . . 2 1 . . . . . 1 . . 2 . 1 . Protector 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Sentry 74 | . . 9 9 3 . . 1 1 . . 4 . . . . 5 . 3 1 2 . 1 4 12 . 1 3 3 . 1 . 8 3 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Specialist 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . 2 . Hunter 45 | . . . 2 1 . 1 1 . . 1 3 . . . . 1 . 2 . 1 . . 5 4 . . . . 5 2 9 3 2 2 . Programmer 108 | . . . . 2 . 2 . . . . 8 1 . . . 10 . 10 . . . 2 17 . . . 4 3 13 . 10 17 4 5 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 2 10 3 7 . 10 7 4 . 3 10 4 3 . 4 10 1 11 5 5 . 2 4 5 2 4 6 5 5 2 6 12 9 13 5 Combat Bots Only 13 | . 2 5 2 3 . 4 7 4 . 2 9 4 3 . 4 6 1 11 5 5 . 2 4 5 1 1 6 3 5 2 6 7 6 13 5 Max Kills in Single Turn 4 | 1 1 1 1 2 . 1 1 2 . 1 4 1 1 . 1 3 1 3 1 3 . 1 1 2 1 1 2 1 1 1 1 3 4 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . . . 3 . . . . 3 1 3 1 3 . . 1 2 . . . . . . . 3 3 4 4 Melee 2 | . . 1 1 1 . 1 1 1 . 1 1 1 1 . 1 2 . 1 1 1 . 1 1 1 1 1 2 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 4462 | . 38 213 132 167 . 74 57 43 . 13 268 35 13 . 22 160 . 219 8 138 . 43 338 109 45 19 158 30 232 36 191 634 168 243 616 Missed 1592 | . 11 54 35 65 . 15 16 17 . 3 84 14 3 . 8 50 . 65 . 44 . 13 85 54 35 8 44 9 72 16 60 310 80 89 233 Deflected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hits 2870 | . 27 159 97 102 . 59 41 26 . 10 184 21 10 . 14 110 . 154 8 94 . 30 253 55 10 11 114 21 160 20 131 324 88 154 383 Melee 84 | . . 7 6 . . . 2 . . . 18 . 2 . . . . . 1 . . 10 5 . . . . . 3 . 8 12 3 2 5 Projectile 2786 | . 27 152 91 102 . 59 39 26 . 10 166 21 8 . 14 110 . 154 7 94 . 20 248 55 10 11 114 21 157 20 123 312 85 152 378 AOE 8 | . . . . . . . . . . 1 . . . . . . . 3 . . . . . 3 . . . . . . . . . . 1 Critical Strikes 214 | . 1 9 7 . . . 4 2 . . 7 . 1 . 1 6 . 8 . 3 . 8 15 1 . . 11 . 18 2 7 21 4 8 70 Part Disruptions 30 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 2 . 14 10 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Damage Taken 45910 | . 322 1990 1689 1231 . 966 691 302 . 249 3166 423 138 . 248 2079 51 3218 222 1572 . 659 3236 772 212 238 1633 354 1232 337 1789 5395 1852 2386 7258 Core 4653 | . 33 296 112 81 . 192 14 100 . 16 464 59 10 . 31 263 . 352 28 102 . 20 237 4 13 14 173 30 59 . 194 814 70 160 712 Absorbed by Shields 14402 | . . . 180 . . . . . . . . . . . . . . . . 74 . 190 1770 698 90 128 751 241 1056 123 794 1755 349 1507 4696 Redirected to Core 724 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 588 . . . Redirected to Shielding 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 53 Ignored by Resistances 4977 | . . . . 105 . . . . . . 13 . . . . 175 . 9 . . . . . . . . 822 143 1531 . 394 645 . 448 692 Regen/Repaired (Parts) 16781 | . . . . . . 623 . . . . 56 . . . . . . 471 . . . . 207 . . . . 53 257 171 673 8078 1336 2843 2013 Core Remaining (%) 54 | 100 86 26 79 . . . . . . 42 . . . . 33 . . . . . . 23 . . . . 61 . 93 . . 25 . . 28 Volleys Fired 183 | 7 29 44 . . . . . . . . 2 . . . 1 11 1 25 5 2 . . . 4 . . . . 8 . . 20 6 17 1 Largest 2 | 2 2 2 . . . . . . . . 1 . . . 1 1 1 1 1 1 . . . 1 . . . . 1 . . 1 1 1 1 Hottest 120 | 70 70 70 . . . . . . . . 39 . . . 35 43 43 43 43 43 . . . 80 . . . . 113 . . 113 120 120 . Shots Fired 254 | 14 50 88 . . . . . . . . 2 . . . 1 10 2 25 5 2 . . . 4 . . . . 8 . . 20 6 16 1 Gun 117 | 14 42 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 100 | . 8 27 . . . . . . . . . . . . 1 3 . 18 . . . . . . . . . . 8 . . 19 4 12 . Launcher 36 | . . . . . . . . . . . 2 . . . . 7 2 7 5 2 . . . 4 . . . . . . . 1 2 3 1 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 107 | 7 29 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 111 | 7 21 17 . . . . . . . . . . . . 1 3 . 18 . . . . . . . . . . 8 . . 19 4 12 1 Explosive 35 | . . . . . . . . . . . 2 . . . . 7 2 7 5 2 . . . 4 . . . . . . . 1 2 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 3 10 31 . . . . . . . . . . . . . 4 . 5 5 2 . . . . . . . . 3 . . . 1 3 . Robot Miss Streak 4 | 3 2 3 . . . . . . . . . . . . . 3 4 1 1 . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2133 | 7 30 151 97 65 . 62 29 12 . 10 171 30 7 . 8 118 1 165 14 52 5 22 163 70 9 21 99 35 151 15 103 142 55 126 88 Core Hits 826 | 4 9 29 25 14 . 14 7 4 . 2 62 7 3 . 1 42 2 89 13 30 2 9 68 38 4 4 31 15 64 7 34 66 32 59 36 Critical Kills 17 | . . 2 . 2 . 1 2 . . 1 4 . 1 . . 4 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 103 | . . 16 13 11 . 17 5 3 . 1 13 4 2 . 1 17 . . . . . . . . . . . . . . . . . . . Critical Strikes 290 | . 1 24 15 14 . 18 7 3 . 3 34 5 3 . 1 30 . 13 1 5 . 5 26 10 1 . 14 3 10 2 10 14 6 9 3 Burn 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 123 | . . 21 13 13 . 18 7 3 . 2 17 4 3 . 1 21 . . . . . . . . . . . . . . . . . . . Sever 135 | . . . 2 1 . . . . . . 15 1 . . . . . 5 1 5 . 5 26 10 1 . 14 1 4 2 10 14 6 9 3 Impale 28 | . . . . . . . . . . 1 2 . . . . 9 . 8 . . . . . . . . . 2 6 . . . . . . Melee Attacks 2665 | . . 126 136 85 . 91 48 25 1 11 222 42 8 . 15 160 1 186 25 56 5 23 236 80 9 25 110 44 199 21 151 184 75 161 104 Impact 650 | . . 126 98 68 . 70 33 19 1 9 83 28 6 . 12 97 . . . . . . . . . . . . . . . . . . . Slashing 1666 | . . . 38 17 . 21 15 . . . 129 14 2 . 3 4 . 49 25 56 5 23 223 80 9 19 110 28 111 21 151 184 75 161 93 Piercing 343 | . . . . . . . . 6 . 2 10 . . . . 59 1 137 . . . . 13 . . . . 16 88 . . . . . 11 Sneak Attacks 244 | . . 20 15 16 . 41 5 . . 1 20 3 . . . 23 . 23 . 1 . . 19 4 . 14 1 6 6 2 7 8 8 1 . Combat Hostiles 21 | . . . . . . . 2 . . . 3 1 . . . 2 . 3 . . . . 2 . . . . . 1 . 1 1 5 . . Follow-up Attacks 268 | . . 20 19 10 . 3 4 3 . 1 23 5 1 . 2 20 . 18 1 7 . 2 19 . 1 1 7 2 15 1 21 20 11 13 18 Martial Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 140925 | 77 382 4786 4047 3855 . 5488 1612 514 . 586 9277 1820 380 . 400 7352 269 8950 1427 3670 678 1133 11084 5152 559 1416 5683 2148 9560 1383 8730 12712 5876 11035 8884 Guns 1022 | 77 382 563 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 602 | . . 302 . . . . . . . . . . . . . . . 261 . . . . . . . . . . 39 . . . . . . Explosions 10740 | . . . . 282 . . . . . . 407 . . . . 786 162 835 558 672 . . . 552 . . . . . . . 468 1240 1247 3531 Melee 128369 | . . 3921 4047 3573 . 5488 1612 514 . 586 8870 1820 380 . 400 6543 107 7842 869 2998 678 1133 11046 4600 559 1416 5653 2148 9521 1294 8730 12244 4636 9788 5353 Ramming 192 | . . . . . . . . . . . . . . . . 23 . 12 . . . . 38 . . . 30 . . 89 . . . . . Kinetic 875 | 15 181 679 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4280 | 62 201 186 . . . . . . . . . . . . . . . 261 . . . . . . . . . . 39 . . . . . 3531 Explosive 7209 | . . . . 282 . . . . . . 407 . . . . 786 162 835 558 672 . . . 552 . . . . . . . 468 1240 1247 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 26964 | . . 3921 3165 3066 . 5058 1188 413 . 554 3753 1102 338 . 322 4084 . . . . . . . . . . . . . . . . . . . Slashing 87462 | . . . 882 507 . 430 424 . . . 4790 718 42 . 78 172 . 1880 869 2998 678 1133 10627 4600 559 1416 5653 1364 5974 1294 8730 12244 4636 9788 4976 Piercing 13943 | . . . . . . . . 101 . 32 327 . . . . 2287 107 5962 . . . . 419 . . . . 784 3547 . . . . . 377 Highest Corruption 20 | . . 5 4 1 1 3 3 . . 1 1 4 4 4 8 4 4 5 5 . . 14 17 18 8 8 8 1 10 . 1 12 14 20 2 Average Corruption 5 | . . 5 4 1 1 1 2 . . 1 1 1 4 4 4 2 4 4 3 . . 6 8 13 8 5 5 1 5 . 1 2 8 16 1 Corruption Purged 56 | . . . . . . . 3 . . . . . . . . . . 5 5 . . . 5 10 . 8 . . . . . . . 20 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 578 | . . 30 12 4 1 11 1 . . 3 17 17 17 4 19 22 7 33 1 . . 8 93 34 14 10 13 10 51 . 2 36 24 79 5 Message Errors 147 | . . 8 4 . 1 5 . . . . 3 4 5 . 6 5 1 11 . . . 2 22 8 4 2 6 3 11 . 1 9 7 19 . Matter Fused 136 | . . 5 2 1 . 1 1 . . 1 4 5 4 1 1 3 2 4 1 . . 1 20 9 2 4 4 2 16 . 1 8 6 25 2 Heat Flow Errors 82 | . . 7 3 2 . . . . . . 3 2 3 . 3 3 1 5 . . . 2 13 3 3 2 1 1 7 . . 4 3 9 2 Energy Discharges 83 | . . 5 1 . . 3 . . . 1 1 2 3 1 1 5 1 5 . . . 2 20 3 2 1 1 2 6 . . 4 5 7 1 Parts Rejected 7 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . 1 . . . . 2 . Parts Fused 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 2 . Data Loss (minor) 77 | . . 4 1 . . 1 . . . 1 4 2 1 1 6 4 . 5 . . . . 11 7 1 . . 2 7 . . 8 1 10 . Data Loss (major) 18 | . . . . 1 . . . . . . . 1 1 . 2 . 1 . . . . 1 3 1 2 . . . 1 . . 1 1 2 . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 18 | . . 1 1 . . 1 . . . . 2 1 . . . . . 3 . . . . 1 1 . 1 1 . 2 . . 2 . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 22556 | . . 1364 898 1417 . 3145 702 179 . 253 1624 639 103 . 124 2295 . 816 180 346 290 34 1187 372 19 613 492 339 674 95 1552 1215 840 422 327 Projectiles 25 | . . . . . . . . . . . 6 . . . . 16 . 3 . . . . . . . . . . . . . . . . . Explosions 796 | . . . . . . . . . . . 28 . . . . 37 . 1 . 16 . . . . . . . . . . . 65 349 170 130 Melee 21735 | . . 1364 898 1417 . 3145 702 179 . 253 1590 639 103 . 124 2242 . 812 180 330 290 34 1187 372 19 613 492 339 674 95 1552 1150 491 252 197 Knockbacks 87 | . . 12 7 9 . 8 7 2 . 4 19 6 . . 2 10 . . . . . . . . . . . . . 1 . . . . . Impact 78 | . . 10 6 9 . 8 6 2 . 4 16 6 . . 2 8 . . . . . . . . . . . . . 1 . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 7 | . . . 1 . . . 1 . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . . 99 . . . . . . . . . . . 41 51 . 43 . . . . . . . . . . . . . . . . Shots 4 | . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . . . . 1 . . . . . . . . . 3 . 1 . . . . 4 . . . 2 . . 2 . . . . . Kicked 12 | . . . . . . . . . . . . . . . . 3 . 1 . . . . 4 . . . 2 . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | 100 195 544 284 157 . . . 12 . . 241 283 251 . 212 263 106 271 . 18 . 213 238 253 156 147 101 148 189 . . 169 210 207 119 Average Temperature 99 | 52 82 145 116 50 . . . 12 . . 88 118 97 . 86 103 54 73 . 6 . 96 109 105 71 73 45 80 91 . . 116 107 101 62 Received Heat Transfer 6159 | . 195 630 542 219 . 63 36 114 . 66 823 99 30 . 27 255 . 798 18 423 . 21 363 68 21 38 244 46 91 8 54 455 153 247 12 Effects 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 18 Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 18 Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 117 | . . 20 13 12 . 15 10 4 . 2 11 6 . . 4 18 . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 72 | . . 11 7 7 . 5 10 4 . 1 9 5 . . 4 9 . . . . . . . . . . . . . . . . . . . Parts Fried 186 | . . 23 15 21 . 31 7 5 . 1 29 5 1 . 4 28 . . . . . . 1 5 . . 1 . 1 6 . . . 2 . Impact Corruptions 375 | . . 51 35 47 . 73 22 7 . 10 44 20 2 . 7 53 . . . . . . . . . . . . . 4 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . Heat Transferred 2111 | 185 666 703 . . . . . . . . . . . . . . . 400 . . . . . . . . . . 37 . . . . . 120 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . 1 1 1 . 1 . . . . 3 . . . . 3 1 4 . . . . 3 4 2 1 4 2 2 1 1 3 3 5 . Low Security (%) 39 | 100 100 49 39 91 100 90 . . . . 49 . . . . 24 39 38 . . . . 32 . . 51 13 . 56 58 58 33 . . . Level 1 27 | . . 50 60 8 . 9 . . . . 8 . . . . 49 60 34 . . . . 19 25 . 48 1 91 21 41 41 17 . . . Level 2 16 | . . . . . . . . . . . 32 . . . . 22 . 3 . . . . 31 42 100 . 17 8 22 . . 36 65 4 . Level 3 9 | . . . . . . . . . . . 10 . . . . 3 . 19 . . . . 16 29 . . 64 . . . . 12 34 7 . Level 4 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . 3 . . . . . . 58 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1581 | 5 71 354 395 237 79 229 . . . . 849 . . . . 785 274 1131 . . . . 928 1102 675 377 1117 429 572 322 378 954 1008 1581 . Initial 640 | . . 19 140 100 79 . . . . . . . . . . 20 274 81 . . . . . 378 511 238 . 420 113 317 9 110 571 640 . Average 330 | . 13 187 216 87 20 86 . . . . 320 . . . . 316 205 387 . . . . 400 604 600 191 802 308 243 121 180 420 680 1165 . Influence Increases 25566 | 10 141 1009 877 616 . 587 470 165 . 147 1639 240 70 . 189 1481 48 1886 175 796 15 185 1914 1800 374 259 1687 304 1249 136 1207 1824 1009 1357 1700 Destroy 0b10 Robot/C 13120 | . 80 620 460 360 . 260 360 140 . 100 960 180 60 . 140 780 . 1020 160 540 . 120 1000 840 160 80 760 180 840 60 600 1140 460 660 . Destroy 0b10 Robot/NC 1245 | 10 . 95 80 70 . 190 5 . . 5 115 25 . . . 130 . 110 5 . 15 . 90 35 10 40 30 35 35 20 20 15 40 20 . Destroy Leader 2506 | . 30 204 176 94 . 76 30 10 . 20 230 20 10 . 20 170 . 206 10 50 . 20 220 84 . . 142 68 102 20 90 214 98 92 . Allied During Kill 1694 | . . . . . . . . . . 22 15 . . . 29 12 . . . 11 . . . 717 170 120 598 . . . . . . . . Trap Triggered on 0b10 120 | . . . . . . . . . . . . . . . . 20 . 20 . . . . 30 . . . . . . . 50 . . . . Successful Hack 670 | . . 28 33 20 . 6 . . . . 52 . . . . 12 . 11 . . . . 94 8 6 . . . 68 15 132 26 27 132 . Select Force Hacks 80 | . . 30 . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . Disable Machine 720 | . . . . 45 . 15 . . . . 75 . . . . 45 . 45 . . . . 30 15 . 15 15 15 90 . 120 105 . 30 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 2786 | . 1 2 8 12 . 10 . . . . 27 . . . . 222 48 144 . . . . 60 86 28 4 92 6 24 6 15 114 99 138 1640 Partial Spotted 75 | . . 15 . . . . . . . . 15 . . . . . . . . . . . 15 . . . . . 15 . . . 15 . . Lose Combat Pursuer 2400 | . 30 15 120 15 . 30 75 15 . . 150 15 . . . 90 . 330 . 195 . 45 375 15 . . . . 75 15 30 210 270 285 . Influence Decreases 23951 | 10 94 723 987 613 226 419 593 129 81 147 806 783 360 . 156 729 717 1182 856 553 397 185 1142 1658 693 854 886 903 887 682 1029 1068 959 736 1708 Entered New Map 6613 | . . 28 193 123 147 . 63 9 81 . . 309 56 . . 13 511 35 304 27 382 . . 394 403 357 . 381 89 247 9 86 381 362 1623 Time Decay 12340 | 10 94 595 624 460 79 369 500 120 . 109 526 474 294 . 146 596 206 686 542 386 15 185 722 404 230 457 306 482 618 153 518 662 398 374 . Lost Part 1041 | . . 100 20 30 . 40 30 . . . 110 . 10 . 10 90 . 161 10 120 . . 100 . . 20 40 10 . . 20 20 30 . 70 Lost Ally 643 | . . . . . . 10 . . . 38 20 . . . . 30 . . . 20 . . 20 110 60 20 240 30 30 . . . . . 15 Purge Threat 3314 | . . . 150 . . . . . . . 150 . . . . . . 300 . . . . 300 750 . . 300 . 150 282 482 300 150 . . Squads Dispatched 158 | . 2 5 4 6 . 4 . . . . 16 . . . . 16 . 23 . 1 . . 16 5 . . 8 4 8 2 11 16 5 6 . Investigation 22 | . 1 3 1 . . 1 . . . . 2 . . . . 1 . 3 . . . . 2 . . . 4 1 1 . 2 . . . . Extermination 54 | . . . . 3 . 2 . . . . 7 . . . . 5 . 6 . . . . 8 . . . 2 . 4 1 5 7 2 2 . Reinforcement 45 | . 1 2 2 3 . 1 . . . . 3 . . . . 5 . 6 . . . . 4 2 . . 1 3 1 1 2 6 . 2 . Assault 30 | . . . . . . . . . . . 4 . . . . 2 . 5 . 1 . . 2 3 . . 1 . 2 . 2 3 3 2 . Garrison 7 | . . . 1 . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . 1 . 6 . . . . 2 . . . 2 . 1 . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . Haulers Reinforced 10 | . . . . 1 . 1 . . . . . . . . . 2 . 1 . . . . 3 . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 76 | . 1 4 4 . . . . . . . 3 . . . . 1 . 4 . . . . 3 2 2 . 3 7 1 . 2 5 . 34 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1015 | . 7 61 46 29 1 18 20 8 . 4 71 10 4 . 6 56 1 84 7 31 . 10 95 50 10 6 48 20 61 6 43 88 42 46 26 Peak Tracking Total 14 | . 4 7 5 4 1 4 7 4 . 2 9 5 2 . 4 7 1 9 5 9 . 6 8 7 5 2 11 4 6 3 7 12 11 14 6 Tactical Retreats 99 | . 1 1 8 1 . 1 3 1 . . 7 1 . . . 3 . 14 . 5 . 2 15 1 . . . . 3 1 2 12 10 7 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 24 | . 1 . . 4 . 3 . . . . . . . . . 1 . 1 . . . . 4 1 . . 1 . 3 . 1 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Reused 14 | . . . . . . . . . . . . 2 . . . 2 . 2 . . . . 3 . . . . . . . 5 . . . . Traps Extracted 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . 2 . . . 3 . 3 . . . . 3 . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 2 . . . 2 . 2 . . . . 3 . . . . . . . 5 . . . . Most Traps Carried 8 | . . . . . . . 5 5 5 6 6 8 6 6 6 6 3 3 1 1 1 3 3 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 51 | . . . . 3 . 1 . . . . 5 . . . . 3 . 3 . . . . 2 2 . 1 1 1 6 . 9 7 . 2 5 Max in Single Turn 2 | . . . . 2 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . 1 1 1 . 1 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 150 | . 3 6 8 5 . 3 . 1 1 . 15 . 2 3 . 4 . 11 1 1 4 . 18 7 1 . 3 5 13 1 15 9 6 4 . Terminals 97 | . 3 5 8 4 . 2 . . . . 7 . . . . 3 . 1 . . . . 10 7 1 . 3 2 12 1 11 8 6 3 . Fabricators 13 | . . . . 1 . . . . . . 4 . . . . . . 2 . . . . 3 . . . . 1 . . 2 . . . . Repair Stations 13 | . . . . . . 1 . . . . 1 . . . . . . 4 . . . . 3 . . . . 1 1 . 1 . . 1 . Recycling Units 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . Total Hacks 528 | . 6 15 29 10 . 11 . 1 2 . 37 . 6 17 . 8 . 36 1 1 17 . 51 19 2 . 11 12 69 17 76 40 17 17 . Successful 292 | . 1 8 12 5 . 4 . 1 2 . 19 . 6 17 . 3 . 25 1 1 17 . 31 8 1 . 7 7 38 11 38 17 3 9 . Failed 235 | . 5 7 16 5 . 7 . . . . 18 . . . . 5 . 11 . . . . 20 11 1 . 4 5 31 6 38 23 14 8 . Catastrophic 47 | . . 2 3 3 . . . . . . . . . . . 3 . 4 . . . . 4 3 1 . 1 2 . 1 6 5 8 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 227 | . 5 7 19 7 . 7 . . . . 14 . . . . 5 . 1 . . . . 13 14 1 . 8 6 38 8 36 18 10 10 . Terminals 369 | . 6 14 29 9 . 7 . . . . 21 . . . . 7 . 3 . . . . 27 19 2 . 11 5 63 17 62 35 17 15 . Fabricators 35 | . . . . 1 . . . . . . 8 . . . . . . 5 . . . . 11 . . . . 2 . . 8 . . . . Repair Stations 43 | . . . . . . 4 . . . . 1 . . . . . . 17 . . . . 7 . . . . 3 6 . 3 . . 2 . Recycling Units 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers 23 | . . . . . . . . . . . 5 . . . . . . 10 . . . . 3 . . . . . . . . 5 . . . Garrison Access 10 | . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 3 . . . . . . . 3 . . . . Terminal Hacks 155 | . . 4 10 2 . . . 1 2 . 6 . 6 17 . 1 . 2 1 1 17 . 9 6 1 . 3 . 24 10 18 11 1 2 . Record 13 | . . . . . . . . . . . . . 5 2 . . . . . . 5 . . . . . . . . . 1 . . . . Part Schematic 19 | . . . . . . . . . 2 . . . . 9 . . . . . . 4 . 1 . . . . . 2 . 1 . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . 1 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 1 1 . . . . Prototype ID Bank 17 | . . . 3 . . . . . . . 2 . . 3 . . . . . . 4 . 1 . . . . . 3 . 1 . . . . Open Door 12 | . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . 1 . . . 2 . 1 4 . . . Branch Access Points 6 | . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Terminal Index 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . 1 . Alert Level 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 2 1 . . . Unreport Threat 23 | . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 5 . . 2 . 1 2 5 2 1 . . Locate Traps 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Patrol Status 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 6 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . . Registered Components 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Zone Layout 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Fabricator Hacks 20 | . . . . 1 . . . . . . 2 . . . . . . 4 . . . . 7 . . . . 1 . . 5 . . . . Network Status 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Load Schematic 10 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 4 . . . . 1 . . 2 . . . . Build 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 2 . . . . Repair Station Hacks 29 | . . . . . . 2 . . . . . . . . . . . 11 . . . . 6 . . . . 2 4 . 2 . . 2 . Scan Component 15 | . . . . . . 1 . . . . . . . . . . . 6 . . . . 3 . . . . 1 2 . 1 . . 1 . Repair 14 | . . . . . . 1 . . . . . . . . . . . 5 . . . . 3 . . . . 1 2 . 1 . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 18 | . . . . . . . . . . . 4 . . . . . . 7 . . . . 3 . . . . . . . . 4 . . . Insert Component 11 | . . . . . . . . . . . 2 . . . . . . 3 . . . . 2 . . . . . . . . 4 . . . Analyze 7 | . . . . . . . . . . . 2 . . . . . . 4 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 68 | . 1 4 2 2 . 2 . . . . 7 . . . . 2 . 1 . . . . 6 2 . . 4 2 10 1 13 2 2 5 . Terminals 55 | . 1 3 2 2 . 2 . . . . 4 . . . . 2 . . . . . . 2 2 . . 4 1 10 1 10 2 2 5 . Track 8 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 . 2 . . 1 . Assimilate 9 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 4 . 2 . . 1 . Botnet 34 | . 1 3 2 2 . 1 . . . . 2 . . . . 1 . . . . . . 1 2 . . 1 1 4 1 6 2 2 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sabotage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabricators 11 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 4 . . . . 1 . . 3 . . . . Report 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 115 | . 3 5 8 5 . 3 . . . . 13 . . . . 4 . 9 . . . . 16 7 . . 2 2 10 1 12 5 6 4 . Full Trace Events 7 | . . 1 . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . 3 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . . . . . 17 . 1 . . 9 . . . 1 . . 4 . 2 . . . . . 2 . 6 8 . . . Parts Built 12 | . . . . . . . . . . . 2 . . . . . . 2 . . . . 4 . . . . . . . 4 . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . Time 275 | . . . . . . . . . . . 42 . . . . . . 47 . . . . 81 . . . . . . . 105 . . . . Total Part Build Rating 64 | . . . . . . . . . . . 8 . . . . . . 10 . . . . 22 . . . . . . . 24 . . . . Parts Repaired 14 | . . . . . . 1 . . . . . . . . . . . 5 . . . . 3 . . . . 1 2 . 1 . . 1 . Time 761 | . . . . . . 56 . . . . . . . . . . . 431 . . . . 115 . . . . 36 85 . 18 . . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . 21 . . . . . . . . . . . Allies Hacked 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total Allies 53 | . . . . . . 1 2 . 3 . 3 . 2 . 1 1 . 1 1 . . . . 29 5 . . . 3 . 1 . . . . Largest Group 20 | . . . . . . 1 2 . 3 3 3 . 2 . 1 1 . 1 1 1 . . . 19 20 18 16 . 3 . 1 . . . . Highest-Rated Group 1193 | . . . . . . 10 36 . 76 76 87 . 57 . 96 96 . 26 30 30 . . . 852 1193 1059 867 . 62 . 26 . . . . Highest-Rated Ally 159 | . . . . . . 10 20 . 31 31 29 . 31 . 96 96 . 26 30 30 . . . 159 159 159 96 . 26 . 26 . . . . Total Orders 38 | . . . . . . . . . . . 1 . . . . 5 . 4 . . . . 8 . . . 2 7 1 4 . . . . 6 EXPLORE 24 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 2 6 1 4 . . . . 6 RETURN 14 | . . . . . . . . . . . 1 . . . . 5 . 4 . . . . 3 . . . . 1 . . . . . . . Ally Attacks 428 | . . . . . . . . . . 20 23 . . . 5 15 . . . 3 . . . 194 36 29 103 . . . . . . . . Total Damage 14701 | . . . . . . . . . . 412 510 . . . 96 420 . . . 128 . . . 5663 1380 893 5199 . . . . . . . . Kills 68 | . . . . . . . . . . 2 3 . . . 2 2 . . . 1 . . . 25 8 3 22 . . . . . . . . Allies Corrupted 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 4 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 40436 | 69 555 1356 1061 1392 339 1424 1780 1107 1122 644 2633 1212 938 86 891 2435 427 2971 1554 472 . . 3706 795 15 1084 427 1258 2070 564 1841 2233 947 719 309 Optics 3043 | . . . . . . . . . . . 12 . . . . 1998 427 604 . . . . . . 2 . . . . . . . . . . Sensors 35598 | . . . . 442 339 1424 1780 1107 1122 644 2633 1212 938 86 891 2435 427 2971 1554 472 . . 3675 795 13 1084 427 1258 2070 564 1841 2233 947 214 . IFF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terrain 1901 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 877 715 309 Structural 4245 | . . . . . . . . . . . 87 1000 774 86 527 517 . . . . . . 1254 . . . . . . . . . . . . Traps 306 | . . 199 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 3847 | 69 555 1212 1061 950 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 36 | . . . . . . . . . . . . . . . . 32 . 4 . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 315 | . . . . . . . . . . . . . . . . . . . . . . . 284 16 . . . . . . 15 . . . . ECM 25 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 12 | . . 1 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 1 1 . . . . Derelict Logs Recovered 16 | . . . . . . . 3 2 3 . . 2 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . Drone Launches 46 | . . . . . . . . . . . 1 . . . . 5 . 4 . . . . 8 . . . 2 7 1 6 . . . . 12 Drone Recoveries 36 | . . . . . . . . . . . 1 . . . . 5 . 4 . . . . 6 . . . 2 4 1 6 . . . . 7 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 48861 | 159 555 2046 2130 1488 339 1509 1884 1107 1122 644 3028 1212 963 86 891 2435 427 3155 1554 905 266 679 4035 969 483 1153 724 1258 2070 564 1914 2514 947 3140 506 Spaces Moved 28785 | 79 274 880 971 759 217 901 1211 862 879 494 1771 897 743 76 596 1518 300 1655 1025 603 172 447 2367 547 217 279 334 931 1184 296 1249 1557 613 1591 290 Core 31 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . Treads 3730 | 76 274 880 971 759 217 553 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 23740 | . . . . . . 348 1211 862 879 494 1771 897 743 76 596 1467 . 1113 1025 341 51 447 2367 547 217 251 334 931 1184 296 1249 1557 613 1583 290 Wheels 1276 | . . . . . . . . . . . . . . . . 51 300 542 . 262 121 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 151 151 155 117 115 122 125 125 114 114 114 114 114 108 120 105 102 102 110 110 114 115 112 115 106 106 106 106 106 110 111 106 104 Average Speed 122 | 155 160 161 162 151 155 139 119 122 125 125 118 114 114 114 130 116 134 122 104 124 134 112 115 115 114 289 110 106 107 106 107 112 111 108 108 Slowest Speed 1850 | 160 160 240 167 155 155 240 192 193 125 125 190 114 114 114 187 185 135 470 105 186 145 115 190 115 115 1850 115 106 178 106 182 183 111 222 212 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 . 1 . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 63 | 6 39 73 77 25 88 25 99 96 84 73 46 96 82 68 66 49 94 43 95 70 60 62 54 77 66 88 33 25 98 11 96 88 25 75 31 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 11 | . . 1 . . . . . . 4 . . . 1 1 . . . . 1 . 3 . . . . . . . . . . . . . . Known Exits Taken 25 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 27 | . . . . . . . 4 4 3 . . 4 3 . 3 . . . 4 2 . . . . . . . . . . . . . . . Spaces Dug 251 | . . 2 9 3 . 10 4 6 . . 20 3 . . 3 32 . 32 5 1 . . 29 2 . . 1 3 11 2 5 17 15 36 . Terrain Destroyed 1378 | . . 2 9 22 . 10 4 6 . . 30 3 . . 3 150 28 106 63 29 . . 29 42 . . 1 3 13 2 5 47 41 54 676 Melee 166 | . . 2 9 3 . 10 4 6 . . 20 3 . . 2 16 . 5 5 1 . . 29 2 . . 1 3 7 2 5 9 13 9 . Projectile 55 | . . . . . . . . . . . . . . . 1 3 . 10 . . . . . . . . . . 6 . . 19 4 12 . AOE 1157 | . . . . 19 . . . . . . 10 . . . . 131 28 91 58 28 . . . 40 . . . . . . . 19 24 33 676 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total 40105 | 99 340 1234 1341 985 220 1064 1614 899 902 512 2556 1052 851 75 693 2049 322 2645 1479 707 199 590 3400 853 451 623 647 1186 1887 535 1746 2202 802 2913 432 Wait 7041 | 4 31 138 171 104 1 36 315 10 21 8 479 81 93 . 76 266 . 698 415 28 . 104 637 108 190 304 172 115 426 203 280 380 83 1050 14 Move 28747 | 78 273 879 969 759 216 900 1210 861 878 493 1770 896 742 75 595 1518 299 1655 1024 602 171 446 2366 546 216 278 334 930 1183 295 1248 1556 612 1585 289 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 328 | 2 3 22 28 11 2 11 5 3 1 . 19 8 2 . 1 17 8 19 4 6 7 2 33 3 4 3 1 20 17 4 12 15 7 20 8 Fast Attach 345 | 7 . 15 10 16 . 6 5 2 . . 21 4 . . . 28 4 24 . 6 4 6 44 5 13 4 10 20 16 1 25 16 4 24 5 Attach 157 | . . 8 5 5 . 7 4 1 . . 11 2 1 . 1 9 1 11 1 8 2 . 18 5 . 2 3 7 3 2 4 6 5 7 18 Detach 28 | . . 1 . . . . . . . . 2 . . . . . . 2 . . . . 3 2 1 1 2 5 . . 2 2 . 2 3 Swap 407 | . 3 8 10 6 . 12 13 . . 2 41 11 6 . 7 31 . 28 6 4 3 6 21 11 3 5 10 15 22 5 27 37 16 32 6 Drop 492 | 1 1 20 36 14 1 12 3 3 1 . 28 13 1 . . 36 8 21 1 3 7 6 63 6 16 4 9 32 35 4 34 20 10 37 6 Fire 183 | 7 29 44 . . . . . . . . 2 . . . 1 11 1 25 5 2 . . . 4 . . . . 8 . . 20 6 17 1 Melee 2244 | . . 99 111 70 . 79 38 19 1 9 183 35 6 . 12 127 1 159 21 48 5 20 208 79 8 22 102 42 177 19 114 150 59 139 82 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . 1 . . 2 . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Rewire 106 | . . . . . . . 21 . . . . . . . . . . . 2 . . . . 83 . . . . . . . . . . . Trap 11 | . . . . . . . . . . . . 2 . . . 3 . 3 . . . . 3 . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 8) 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1115 | -9/Materials | Discovered new exit (range 9) 1543 | -9/Materials | Build established: Scavenger-Mutant 1848 | -9/Materials | Build established: Mutant 1970 | -9/Materials | Discovered new exit (range 8) 2218 | -9/Materials | Identified exit to Mines 2259 | -9/Materials | Core integrity fell below 50% 2337 | -9/Materials | Lost 3 parts (2n1u) 2761 | -9/Materials | Entered another Materials area 2761 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3517 | -8/Materials | Discovered new exit (range 16) 4278 | -8/Materials | Discovered new exit (range 8) 4335 | -8/Materials | Central database locked down 4389 | -8/Materials | Crushed by falling debris 4447 | -8/Materials | Garrison activated, responded to threat 4713 | -8/Materials | Build established: Gladiator 4855 | -8/Materials | Discovered new exit (range 15) 4891 | -8/Materials | Entered Factory 4891 | -7/Factory | Evolved 2 slots: Utility x2 5068 | -7/Factory | Discovered new exit (range 5) 5117 | -7/Factory | Identified exit to Storage 5432 | -7/Factory | Allied Derelicts emerged from ambush trap array 6379 | -7/Factory | Sucked down chute 6379 | -7/Factory | Entered Waste 6379 | -7/Waste | The area was eerily silent 6459 | -7/Waste | A Compactor rumbled back to life 6459 | -7/Waste | Spotted C-40 Crusher 6543 | -7/Waste | Discovered new exit (range 12) 6712 | -7/Waste | Identified exit to Factory 6718 | -7/Waste | Entered Factory 6765 | -7/Factory | Discovered new exit (range 10) 6806 | -7/Factory | Identified exit to Lower Caves 6848 | -7/Factory | Repaired Lyr. Heavy Armor Plating 8227 | -7/Factory | Entered Lower Caves 8715 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8768 | -7/Lower Caves | Destroyed 7 combat bots 8899 | -7/Lower Caves | Learned Factory trap positions 8978 | -7/Lower Caves | Found Alien Artifact 8978 | -7/Lower Caves | Identified Core Expander 8978 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9397 | -7/Lower Caves | Learned location of 1 exit from Factory 9946 | -7/Lower Caves | Discovered new exit (range 6) 9951 | -7/Lower Caves | Identified exit to Lower Caves 10009 | -7/Lower Caves | Learned Factory security intel 10111 | -7/Lower Caves | Entered another Lower Caves area 10154 | -7/Lower Caves | Discovered new exit (range 12) 10171 | -7/Lower Caves | Identified exit to Factory 10524 | -7/Lower Caves | Identified exit to Zion 10538 | -7/Lower Caves | Found DCF Scrap (9 items) 10940 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10989 | -7/Lower Caves | Encountered a Warlord checkpoint 11080 | -7/Lower Caves | Core integrity fell below 50% 11218 | -7/Lower Caves | Entered Zion 11295 | -7/Zion | Discovered new exit (range 7) 11303 | -7/Zion | Identified exit to Proximity Caves 11334 | -7/Zion | Gained Derelict followers 11718 | -7/Zion | Met Imprinter 11798 | -7/Zion | Learned Factory terminal intel 11808 | -7/Zion | Learned location of Warlord (-4) 11852 | -7/Zion | Learned location of Quarantine (-3) 11922 | -7/Zion | Learned Factory emergency access door positions 11927 | -7/Zion | Learned location of Recycling (-7) 12033 | -7/Zion | Given the Hacking Drone Bay 12034 | -7/Zion | Found Prototype Device 12340 | -7/Zion | Entered Proximity Caves 12340 | -6/Proximity Caves | Accompanied by 3 allies 12882 | -6/Proximity Caves | Discovered exit to Factory (range 7) 12984 | -6/Proximity Caves | Entered Factory 12984 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12985 | -6/Factory | Identified exit to Lower Caves 12986 | -6/Factory | Loaded intel: 101 trap records 12989 | -6/Factory | Loaded intel: 25 terminal locations 14786 | -6/Factory | Identified Hacking Drone Bay 15023 | -6/Factory | Fabricated Microactuators (x2) 15084 | -6/Factory | First assault squad dispatched 15526 | -6/Factory | Identified exit to Factory 15935 | -6/Factory | Core integrity fell below 50% 15957 | -6/Factory | Lost 5 parts (1p2n2u) 15960 | -6/Factory | Destroyed 9 combat bots 16012 | -6/Factory | Entered Lower Caves 16222 | -6/Lower Caves | Build established: Scavenger-Gladiator 16337 | -6/Lower Caves | Learned Factory stockpile data 16379 | -6/Lower Caves | Encountered a Warlord checkpoint 16438 | -6/Lower Caves | Identified exit to Lower Caves 17224 | -6/Lower Caves | Entered another Lower Caves area 17419 | -6/Lower Caves | Discovered exit to Factory (range 11) 17562 | -6/Lower Caves | Encountered a Warlord checkpoint 17582 | -6/Lower Caves | Discovered new exit (range 10) 17601 | -6/Lower Caves | Identified exit to Data Miner 17654 | -6/Lower Caves | Learned Factory trap positions 17970 | -6/Lower Caves | Entered an active Warlord outpost 17980 | -6/Lower Caves | Learned Research stockpile data 17980 | -6/Lower Caves | Learned Research terminal intel 18064 | -6/Lower Caves | A Commander dispatched an escort 18187 | -6/Lower Caves | Entered Data Miner 18187 | -6/Data Miner | Accompanied by 2 allies 18187 | -6/Data Miner | Discovered new exit (range 6) 18188 | -6/Data Miner | Commander's escort returned to base 18188 | -6/Data Miner | Commander's escort returned to base 18192 | -6/Data Miner | Identified exit to Proximity Caves 18209 | -6/Data Miner | Met Data Miner 18230 | -6/Data Miner | Learned location of Section 7 (-2) 18230 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18248 | -6/Data Miner | Received God Mode back door access code from Data Miner 18273 | -6/Data Miner | Entered Proximity Caves 18765 | -5/Proximity Caves | Discovered exit to Factory (range 8) 18787 | -5/Proximity Caves | Learned Factory terminal intel 18836 | -5/Proximity Caves | Escorted by Enhanced Grunt 19164 | -5/Proximity Caves | Entered Factory 19164 | -5/Factory | Accompanied by 1 ally 19164 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19165 | -5/Factory | Identified exit to Upper Caves 19166 | -5/Factory | Loaded intel: 113 trap records 19168 | -5/Factory | Loaded intel: 25 terminal locations 19394 | -5/Factory | Found Prototype Device 19394 | -5/Factory | Identified Exp. Thermal Shield 20686 | -5/Factory | Discovered new exit (range 5) 20691 | -5/Factory | Identified exit to Factory 20821 | -5/Factory | Incoming investigation squad redirected 21347 | -5/Factory | Garrison activated, responded to threat 21387 | -5/Factory | Spotted B-75 Beast 21564 | -5/Factory | First assault squad dispatched 21599 | -5/Factory | Sucked down chute 21599 | -5/Factory | Entered Waste 21599 | -5/Waste | The area was eerily silent 21639 | -5/Waste | A Compactor rumbled back to life 21640 | -5/Waste | Spotted C-40 Crusher 21669 | -5/Waste | Destroyed C-40 Crusher 21737 | -5/Waste | Found Broken Adv. Force Booster 21905 | -5/Waste | Build established: Scavenger-Assassin 21951 | -5/Waste | Discovered new exit (range 22) 22023 | -5/Waste | Identified exit to Factory 22026 | -5/Waste | Entered Factory 22214 | -5/Factory | Discovered exit to Factory (range 21) 22925 | -5/Factory | Build established: Scavenger-Mutant 23182 | -5/Factory | Incoming investigation squad redirected 23275 | -5/Factory | Build established: Scavenger-Gladiator 23379 | -5/Factory | Incoming investigation squad redirected 23527 | -5/Factory | Discovered exit to Factory (range 5) 23665 | -5/Factory | Fabricated Adv. Melee Analysis Suite (x2) 23821 | -5/Factory | Repaired Broken Adv. Force Booster 23896 | -5/Factory | Repaired Quantum Reactor 24033 | -5/Factory | Repaired Broken Nanosword 24096 | -5/Factory | Repaired Antimatter Reactor 24159 | -5/Factory | Repaired Thunder Leg 24426 | -5/Factory | First assault squad dispatched 24470 | -5/Factory | Garrison activated, responded to threat 24498 | -5/Factory | Lost 6 parts (1p3n2u) 24524 | -5/Factory | Destroyed 11 combat bots 24670 | -5/Factory | Cargo convoy interrupted 24741 | -5/Factory | Incoming assault squad redirected 24743 | -5/Factory | Core integrity fell below 50% 24749 | -5/Factory | Incoming assault squad redirected 25044 | -5/Factory | Incoming assault squad redirected 25054 | -5/Factory | Incoming assault squad redirected 25174 | -5/Factory | Discovered exit to Upper Caves (range 4) 25181 | -5/Factory | Entered Upper Caves 25287 | -5/Upper Caves | Learned location of Armory (-4) 26349 | -5/Upper Caves | Learned location of 1 exit from Factory 26559 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26622 | -5/Upper Caves | Discovered new exit (range 13) 26697 | -5/Upper Caves | Encountered a Warlord checkpoint 26728 | -5/Upper Caves | Identified exit to Upper Caves 26735 | -5/Upper Caves | Entered another Upper Caves area 26735 | -5/Upper Caves | Accompanied by 1 ally 26881 | -5/Upper Caves | Discovered exit to Factory (range 13) 27079 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27172 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27254 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 27449 | -5/Upper Caves | Learned Factory emergency access door positions 27490 | -5/Upper Caves | Discovered new exit (range 11) 27639 | -5/Upper Caves | Identified exit to Zhirov 27640 | -5/Upper Caves | Entered Zhirov 27640 | -5/Zhirov | Discovered new exit (range 3) 27642 | -5/Zhirov | Identified exit to Proximity Caves 27667 | -5/Zhirov | Met Zhirov 27694 | -5/Zhirov | Learned location of Testing (-2) 27694 | -5/Zhirov | Learned location of Command (-1) 27707 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27729 | -5/Zhirov | Found Alien Artifact 27729 | -5/Zhirov | Identified Integrated Dissipator 27729 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27750 | -5/Zhirov | Found Alien Artifact 27906 | -5/Zhirov | Entered Proximity Caves 28082 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28485 | -4/Proximity Caves | Discovered exit to Factory (range 12) 28515 | -4/Proximity Caves | System corruption reached 10% 28585 | -4/Proximity Caves | Entered Factory 28585 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28586 | -4/Factory | Identified exit to Armory 28587 | -4/Factory | Identified exit to Research 29089 | -4/Factory | Lost 3 parts (2n1w) 29257 | -4/Factory | Found Prototype Launcher 29257 | -4/Factory | Identified Mni. Smartbomb Launcher 29515 | -4/Factory | Discovered new exit (range 15) 29579 | -4/Factory | Discovered new exit (range 15) 29596 | -4/Factory | Identified exit to Upper Caves 29651 | -4/Factory | Repaired Imp. Medium Armor Plating 29851 | -4/Factory | Identified exit to Extension 30264 | -4/Factory | Lost 3 parts (1n1u1w) 30520 | -4/Factory | Repaired Lrn. Sensor Array 30636 | -4/Factory | Found Prototype Processor 30847 | -4/Factory | Found Prototype Hackware 30847 | -4/Factory | Identified Exp. Hacking Suite 31134 | -4/Factory | Build established: Hacker-Gladiator 31155 | -4/Factory | Repaired Lrn. Sensor Array 31266 | -4/Factory | Fabricated Microactuators (x2) 31269 | -4/Factory | Identified Exp. Signal Interpreter 31577 | -4/Factory | System corruption reached 10% 31835 | -4/Factory | First assault squad dispatched 31858 | -4/Factory | Incoming assault squad redirected 32102 | -4/Factory | Incoming assault squad redirected 32382 | -4/Factory | Fabricated Nanoactuators (x2) 32620 | -4/Factory | Entered Extension 32711 | -4/Extension | Rescued A7 32726 | -4/Extension | Rescued a captive Derelict 32727 | -4/Extension | Rescued a captive Derelict 32757 | -4/Extension | Rescued a captive Derelict 32870 | -4/Extension | First assault squad dispatched 33035 | -4/Extension | Lost 7 allies 33036 | -4/Extension | Spotted B-86 Titan 33068 | -4/Extension | Spotted B-86 Titan 33084 | -4/Extension | Destroyed B-86 Titan 33092 | -4/Extension | Destroyed B-86 Titan 33171 | -4/Extension | Rescued a captive Derelict 33171 | -4/Extension | Rescued a captive Derelict 33188 | -4/Extension | Rescued a captive Derelict 33211 | -4/Extension | Rescued a captive Derelict 33275 | -4/Extension | Build established: Hacker-Mutant 33506 | -4/Extension | Discovered exit to Research (range 10) 33508 | -4/Extension | Discovered new exit (range 6) 33520 | -4/Extension | Identified exit to Cetus 33589 | -4/Extension | Entered Cetus 33589 | -4/Cetus | Accompanied by 17 allies (A7) 33594 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 33605 | -4/Cetus | Spotted Cetus Guard 33605 | -4/Cetus | Spotted Cetus Guard 33606 | -4/Cetus | Spotted Cetus Guard 33606 | -4/Cetus | Spotted Cetus Guard 33614 | -4/Cetus | Allies destroyed Cetus Guard 33614 | -4/Cetus | Allies destroyed Cetus Guard 33621 | -4/Cetus | Destroyed Cetus Guard 33622 | -4/Cetus | Allies destroyed Cetus Guard 33690 | -4/Cetus | Build established: Commander-Gladiator 33701 | -4/Cetus | Started Cetus Manufacturing Module 33712 | -4/Cetus | Escorted A7 to Cetus Mainframe 33726 | -4/Cetus | Manufactured an Enhanced Grunt 33751 | -4/Cetus | Manufactured an Enhanced Grunt 33776 | -4/Cetus | Manufactured an Enhanced Grunt 33801 | -4/Cetus | Manufactured an Enhanced Grunt 33826 | -4/Cetus | Manufactured an Enhanced Grunt 33855 | -4/Cetus | Discovered new exit (range 15) 33876 | -4/Cetus | Spotted Cetus Guard 33876 | -4/Cetus | Spotted Cetus Guard 33878 | -4/Cetus | Spotted Cetus Guard 33878 | -4/Cetus | Spotted Cetus Guard 33883 | -4/Cetus | Allies destroyed Cetus Guard 33884 | -4/Cetus | Discovered exit to Research (range 15) 33894 | -4/Cetus | Destroyed Cetus Guard 33898 | -4/Cetus | Allies destroyed Cetus Guard 33899 | -4/Cetus | Allies destroyed Cetus Guard 33900 | -4/Cetus | Met Revision 17 33998 | -4/Cetus | Identified exit to Archives 34072 | -4/Cetus | Entered Archives 34072 | -4/Archives | Accompanied by 18 allies (A7) 34077 | -4/Archives | Received a hacking code to weaken MAIN.C 34103 | -4/Archives | Discovered new exit (range 15) 34117 | -4/Archives | Discovered new exit (range 16) 35113 | -4/Archives | Discovered exit to Research (range 15) 35169 | -4/Archives | Identified exit to Hub_04(d) 35225 | -4/Archives | Entered Hub_04(d) 35225 | -4/Hub_04(d) | Accompanied by 16 allies 35262 | -4/Hub_04(d) | Discovered exit to Research (range 13) 35449 | -4/Hub_04(d) | Network Hub disabled 35475 | -4/Hub_04(d) | First assault squad dispatched 35477 | -4/Hub_04(d) | Incoming investigation squad redirected 35481 | -4/Hub_04(d) | Network Hub disabled 35487 | -4/Hub_04(d) | Spotted Lightning 35489 | -4/Hub_04(d) | Spotted Lightning 35494 | -4/Hub_04(d) | Spotted Lightning 35502 | -4/Hub_04(d) | Allies destroyed Lightning 35508 | -4/Hub_04(d) | Destroyed Lightning 35529 | -4/Hub_04(d) | Destroyed Lightning 35532 | -4/Hub_04(d) | Spotted Lightning 35533 | -4/Hub_04(d) | Spotted Lightning 35545 | -4/Hub_04(d) | Spotted Lightning 35545 | -4/Hub_04(d) | Found Prototype Device 35545 | -4/Hub_04(d) | Identified Exp. EM Shield 35567 | -4/Hub_04(d) | Lost 4 parts (2n1u1w) 35570 | -4/Hub_04(d) | Lost 13 allies 35581 | -4/Hub_04(d) | Destroyed Lightning 35589 | -4/Hub_04(d) | Destroyed Lightning 35603 | -4/Hub_04(d) | Destroyed Lightning 35615 | -4/Hub_04(d) | Found Prototype Device 35615 | -4/Hub_04(d) | Identified Exp. Phase Shifter 35630 | -4/Hub_04(d) | Found Prototype Energy Cannon 35661 | -4/Hub_04(d) | Found Prototype Processor 35661 | -4/Hub_04(d) | Identified Exp. Targeting Computer 35738 | -4/Hub_04(d) | Incoming investigation squad redirected 35838 | -4/Hub_04(d) | Build established: Hacker-Mutant 35864 | -4/Hub_04(d) | Discovered exit to Research (range 14) 35949 | -4/Hub_04(d) | Entered Research 35949 | -3/Research | Evolved 2 slots: Utility x2 35951 | -3/Research | Loaded intel: 23 terminal locations 35951 | -3/Research | Identified EMDS 36149 | -3/Research | Revision forces began assault on 0b10 36177 | -3/Research | Met up with Revision 17++ 36387 | -3/Research | Repaired Nanosword 36432 | -3/Research | Found Prototype Protection 36432 | -3/Research | Identified Centrium Heavy Armor Plating 36516 | -3/Research | Found Prototype Device 36523 | -3/Research | Identified Exp. Thermal Defense Suite 36649 | -3/Research | Research terminal network offline 36718 | -3/Research | Build established: Hacker-Gladiator 37039 | -3/Research | Found Prototype Device 37040 | -3/Research | Identified Exp. EM Disruption Field 37186 | -3/Research | Discovered new exit (range 7) 37191 | -3/Research | Identified exit to Quarantine 37207 | -3/Research | Entered Quarantine 37333 | -3/Quarantine | Spotted Alpha 7 37390 | -3/Quarantine | Destroyed Alpha 7 37403 | -3/Quarantine | Found Prototype Processor 37417 | -3/Quarantine | Identified Exp. Target Analyzer 37466 | -3/Quarantine | Found Alien Launcher 37593 | -3/Quarantine | Found Alien Artifact 37593 | -3/Quarantine | Identified Phase Redirector 37616 | -3/Quarantine | Found Alien Artifact 37695 | -3/Quarantine | Met incapacitated Sigix Warrior 37695 | -3/Quarantine | Lockdown squad dispatched 37852 | -3/Quarantine | Spotted Lightning 37855 | -3/Quarantine | Spotted Lightning 37856 | -3/Quarantine | Spotted Lightning 37894 | -3/Quarantine | Destroyed Lightning 37901 | -3/Quarantine | Destroyed Lightning 37919 | -3/Quarantine | Destroyed Lightning 37940 | -3/Quarantine | Found Exp. Phase Shifter 37947 | -3/Quarantine | Found Exp. Phase Shifter 38204 | -3/Quarantine | Repaired Nanoactuators 38225 | -3/Quarantine | Build established: Scavenger-Gladiator 38260 | -3/Quarantine | Repaired Enh. Biometal Leg 38319 | -3/Quarantine | Discovered new exit (range 8) 38451 | -3/Quarantine | Found Alien Slashing Weapon 38560 | -3/Quarantine | Identified Sigix Broadsword 38825 | -3/Quarantine | System corruption reached 10% 38957 | -3/Quarantine | First assault squad dispatched 39232 | -3/Quarantine | Incoming assault squad redirected 39276 | -3/Quarantine | Identified exit to Research 39277 | -3/Quarantine | Entered Research 39277 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 39513 | -2/Research | Identified exit to Testing 39646 | -2/Research | Found Fusion Bomb Launcher 39700 | -2/Research | Found Prototype Launcher 39729 | -2/Research | Identified Ragnarok Missile Launcher 39841 | -2/Research | Entered Testing 39915 | -2/Testing | Found Prototype Energy Gun 39915 | -2/Testing | Identified Tachyon Dispersion Ray 40002 | -2/Testing | Spotted PL-1283190QR5 40022 | -2/Testing | Fabricated Adv. Melee Analysis Suite (x2) 40135 | -2/Testing | Destroyed PL-1283190QR5 40151 | -2/Testing | Found Exp. Core Analyzer 40198 | -2/Testing | Found Prototype Ballistic Gun 40198 | -2/Testing | Identified Hyp. Multirail 40336 | -2/Testing | Found Prototype Device 40348 | -2/Testing | Identified Exp. Shield Generator 40425 | -2/Testing | Found Prototype Processor 40435 | -2/Testing | Identified Exp. Terrain Scan Processor 40456 | -2/Testing | Found Exp. Shield Generator 40550 | -2/Testing | Spotted Striker 40552 | -2/Testing | Spotted Striker 40578 | -2/Testing | Found Prototype Protection 40578 | -2/Testing | Identified SHELL Armor 40581 | -2/Testing | Found Prototype Protection 40581 | -2/Testing | Identified Hvy. Regenerative Plating 40591 | -2/Testing | Found Med. Regenerative Plating 40824 | -2/Testing | Found Prototype Ballistic Cannon 40824 | -2/Testing | Identified Perforator 40867 | -2/Testing | Repaired Thunder Leg 40901 | -2/Testing | Discovered new exit (range 15) 40995 | -2/Testing | Fabricated Nanoactuators (x2) 41016 | -2/Testing | Identified exit to Access 41146 | -2/Testing | Found Prototype Energy Cannon 41146 | -2/Testing | Identified Hpw. Disruptor Cannon 41186 | -2/Testing | Found Prototype Device 41186 | -2/Testing | Identified 2N-1CE's Frost Array 41653 | -2/Testing | Spotted Fortress 41732 | -2/Testing | Discovered new exit (range 6) 41732 | -2/Testing | Discovered new exit (range 7) 41742 | -2/Testing | Identified exit to Protoforge 41746 | -2/Testing | Identified exit to Section 7 41755 | -2/Testing | Entered Section 7 41780 | -2/Section 7 | Found Alien Artifact 41818 | -2/Section 7 | Found Alien Artifact 42249 | -2/Section 7 | Found Alien Artifact 42333 | -2/Section 7 | Found Alien Artifact 42450 | -2/Section 7 | Identified Integrity Redistributor (x3) 42450 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-163) 42472 | -2/Section 7 | Found Alien Artifact 42625 | -2/Section 7 | Discovered exit to Access (range 14) 42645 | -2/Section 7 | Core integrity fell below 50% 42678 | -2/Section 7 | Destroyed 7 combat bots 42849 | -2/Section 7 | Destroyed 7 combat bots 42953 | -2/Section 7 | Identified Integrated Reactor 42953 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 43179 | -2/Section 7 | Identified Spacefold Activator 43179 | -2/Section 7 | Identified Transdimensional Reconstructor 43179 | -2/Section 7 | Identified Subatomic Replicator 43179 | -2/Section 7 | Identified Sigix Terminator 43358 | -2/Section 7 | Spotted Executioner 43362 | -2/Section 7 | Destroyed Executioner 43362 | -2/Section 7 | Spotted Executioner 43368 | -2/Section 7 | Destroyed Executioner 43447 | -2/Section 7 | Found Transdimensional Reconstructor 43494 | -2/Section 7 | Spotted Striker 43494 | -2/Section 7 | Spotted Striker 43570 | -2/Section 7 | Spotted B-99 Colossus 43607 | -2/Section 7 | Found Integrated Dissipator 43607 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 43650 | -2/Section 7 | Found Alien Artifact 43650 | -2/Section 7 | Identified LRC Armor 43650 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 43653 | -2/Section 7 | Found Alien Artifact 43653 | -2/Section 7 | Identified LRC Storage 43653 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 43698 | -2/Section 7 | Found Integrity Redistributor 43698 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+617) 43700 | -2/Section 7 | Found Integrity Redistributor 43700 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-668) 43755 | -2/Section 7 | First assault squad dispatched 43830 | -2/Section 7 | Destroyed Striker 43838 | -2/Section 7 | Destroyed Striker 43855 | -2/Section 7 | Spotted Executioner 43855 | -2/Section 7 | Spotted Executioner 43857 | -2/Section 7 | Warped through subspace 44054 | -2/Section 7 | Spotted Alpha 7 44155 | -2/Section 7 | Found Transdimensional Reconstructor 44258 | -2/Section 7 | System corruption reached 10% 44269 | -2/Section 7 | Entered Access 44269 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 44769 | -1/Access | First assault squad dispatched 45003 | -1/Access | Spotted B-99 Colossus 45100 | -1/Access | Discovered new exit (range 24) 45114 | -1/Access | System corruption reached 10% 45216 | -1/Access | Entered Command 45284 | -1/Command | Build established: Hauler-Gladiator 45408 | -1/Command | Repaired Nanoactuators 45466 | -1/Command | First assault squad dispatched 45794 | -1/Command | Destroyed 13 combat bots 45815 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-225) 45929 | -1/Command | Spotted Combat Programmer 45989 | -1/Command | Met MAIN.C 45989 | -1/Command | Hacked MAIN.C using A7's code 45997 | -1/Command | 0b10 Conduit disabled 46075 | -1/Command | Destroyed MAIN.C Shell 46076 | -1/Command | MAIN.C activated Command garrisons 46094 | -1/Command | Destroyed MAIN.C 46096 | -1/Command | Discovered new exit (range 33) 46096 | -1/Command | Discovered new exit (range 103) 46096 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 46223 | -1/Command | Spotted Combat Programmer 46241 | -1/Command | Spotted M Guard 46252 | -1/Command | Spotted Striker 46308 | -1/Command | Build established: Scavenger-Gladiator 46438 | -1/Command | All MAIN.C guards destroyed 46966 | -1/Command | Found AEGIS Remote Shield 46972 | -1/Command | Found Exp. Force Field 46974 | -1/Command | Found Thermal Barrier 46980 | -1/Command | Found Vortex Chain Reactor 47008 | -1/Command | Found Zero-point Reactor 47014 | -1/Command | Found Exp. System Purifier 47243 | -1/Command | Build established: Hauler-Gladiator 48333 | -1/Command | Used Subatomic Replicator to replicate AEGIS Remote Shield 48348 | -1/Command | Warped through subspace to slip node 48348 | -1/Command | Discovered new exit (range 5) 48356 | -1/Command | Entered Access_0 48358 | -1/Access_0 | Met Architect 48382 | -1/Access_0 | Architect warped through subspace 48402 | -1/Access_0 | Destroyed A8 48440 | -1/Access_0 | Lost 3 parts (3u) 48443 | -1/Access_0 | Architect warped through subspace 48489 | -1/Access_0 | Architect warped through subspace 48493 | -1/Access_0 | Found Exp. Phase Shifter 48500 | -1/Access_0 | Found Prototype Device 48500 | -1/Access_0 | Identified Desublimator 48538 | -1/Access_0 | Found Sigix Broadsword 48570 | -1/Access_0 | Architect warped through subspace 48627 | -1/Access_0 | Architect warped through subspace 48650 | -1/Access_0 | Subspace Access Node disabled 48661 | -1/Access_0 | Architect warped through subspace 48677 | -1/Access_0 | Subspace Access Node disabled 48704 | -1/Access_0 | Architect warped through subspace 48744 | -1/Access_0 | Architect warped through subspace 48767 | -1/Access_0 | Core integrity fell below 50% 48801 | -1/Access_0 | Fired Sigix Terminator 48801 | -1/Access_0 | Architect warped through subspace 48822 | -1/Access_0 | Lost 5 parts (1p2n2u) 48843 | -1/Access_0 | A6 warped into view 48855 | -1/Access_0 | Warped through subspace to slip node 48855 | -1/Access_0 | Discovered new exit (range 8) 48862 | *** | Establishing 0b11! Last Messages --------------- 48845_ Penetrated by Quantum Shear. 48847_ Quantum Shear penetrates Earth. 48848_ Imp. Focal Shield destroyed. 48848_ A6 follow-up attacks with Enh. Force Lance. 48850_ Critical hit (Impale). 48850_ Penetrated by Quantum Shear. 48850_ Quantum Shear penetrates Wall. 48851_ Nanosword follow-up attack on A6. 48852_ Penetrated by Quantum Shear. 48852_ Sigix Broadsword destroyed. 48852_ Critical hit (Impale). 48854_ Imp. Quantum Reactor destroyed. 48854_ Penetrated by Quantum Shear. 48855_ Warped through subspace, drawn to slip node. 48855_ EXIT=FOUND 48857_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????#??#????####?#?##?###??#??#???###???##?#??#??? | | ?????#?###?##???###????#????##????#?#??????#?##??? | | ????#?#???###?##??##?##??##??#######???##?##???#?? | | ????#??#####???##??###???????###?????#???###?????? | | ????#####?###??##??##??#########??##?###?#???#???? | | ???######?#????###????#????##??#????##?#?#?#?##??? | | ??#?#??#?###?##?####?#?####?#??########?????##?##? | | ??#?####?#??#####??#???## ##???##???#?#??#?##?###? | | ??????##?###?##?##??#### #??????##??####?#?#??#? | | ????##?#???####?###?#??# @ #####?????#######?????? | | ??#??#?#?#?##?#?#?##?### ###??##?#?#????????##?? | | ???#?###???##??#?##???# ####???#???###??#?#???? | | ??#?#?#?#########?#???# #########?###??????###?? | | ??####?????##??##?#??### #?######?####?#???#??#? | | ??#####?###??###??###?# ########??????####???#? | | ??##?##??#?#?##?????#?# ##?#?#?####?###??#?????? | | ??##??##?###?#??##????# < ##?###??###?##?#?????#? | | ?#??###?##????#??###?## ###?#??##??###?????#?#?? | | ??##???####?#??#?##???## #??????##?##?#?#?#?##??? | | ?????##?#???####???#???#####???#???####?#??###???? | | ?????##?#?#??##???##??#?##?######?#?##????##?#???? | | ???##??#?##???#?????##?##?#????????####????###???? | | ????????###?###??###????###???#?#####????#?###???? | | ????#?##??###?##???####?##????##??#####?#?##?#???? | | ??#???#?###?#??????##????###????##?????##??####??? | | ???#??##?#??##?#####?###??????##?##?#????###?????? | | ???????####???#?#????###?######?#??#?##?#??##????? | | ???????#?##?##???####?#?###?#??????#?##?????##???? | | ???????????#?###??###?#??###?#????##?##?##???????? | | ???????#?#?#?#???#?####???##?##?####?#?????#?????? | | ?????#?###?####???####?####??##?????#?###????????? | | ??????#???#???##?#?#?##????#######?##????????????? | | ?????????#??#?####??#??##?###?#?#?##?#???????????? | | ???????????#?#?#?#####?????##?#?#?#?#?#?#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 108 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Power Amplification 80 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Melee Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 30 Kinecelleration 40 Force Boost 40 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Arc Thrower | -7/Zion | Free Phasing Sabre | -7/Zion | Free Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Greatsword | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Spear | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Microactuators | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Force Booster | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nanosword | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Hacked Exp. Core Analyzer | -3/Quarantine | Hacked Weapon Mount | -3/Quarantine | Hacked Helical Railgun | -2/Testing | Archive Med. Regenerative Plating | -2/Testing | Hacked Gravity Neutralizer | -2/Testing | Archive Hvy. Proton Missile Launcher | -2/Testing | Archive Hds. Centrium Heavy Treads | -2/Testing | Archive Coolant Network | -2/Testing | Archive Imp. Diametric Drive | -2/Section 7 | Archive Exp. Weapon Shielding | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Cld. Plasma Rifle | -2/Section 7 | Archive Hvy. Wave Gun | -2/Section 7 | Archive Graviton Reactor | -2/Section 7 | Archive Exp. Signal Interpreter | -2/Section 7 | Archive Imp. Lightning Gun | -2/Section 7 | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-88 Terminator | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive C-55 Analyst | -2/Testing | Archive R-10 Processor | -2/Section 7 | Archive B-74 Champion | -2/Section 7 | Archive S-43 Plague | -2/Section 7 | Archive Fabricated ------------ Microactuators | x2 | -6/Factory Adv. Melee Analysis Suite | x2 | -5/Factory | Authchip Microactuators | x2 | -4/Factory | Authchip Nanoactuators | x2 | -4/Factory | Authchip Adv. Melee Analysis Suite | x2 | -2/Testing Nanoactuators | x2 | -2/Testing | Authchip Repaired ---------- Lyr. Heavy Armor Plating | 16% | -7/Factory Adv. Force Booster | 12% | -5/Factory | Broken Quantum Reactor | 18% | -5/Factory Nanosword | 20% | -5/Factory | Broken Antimatter Reactor | 6% | -5/Factory Thunder Leg | 37% | -5/Factory Imp. Medium Armor Plating | 23% | -4/Factory Lrn. Sensor Array | 48% | -4/Factory Lrn. Sensor Array | 66% | -4/Factory Nanosword | 11% | -3/Research Nanoactuators | 37% | -3/Quarantine Enh. Biometal Leg | 55% | -3/Quarantine Thunder Leg | 22% | -2/Testing Nanoactuators | 32% | -1/Command Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Sigix Broadsword Integrity Redistributor Integrated Reactor LRC Armor LRC Storage Transdimensional Reconstructor Spacefold Activator Subatomic Replicator Sigix Terminator Achievements -------------- Batter Up Melee Specialist Challenges ------------ None Game ------ Seed DisruptorHellfireCutter Manual? 0 Play Time 08:08:48 Cumulative 537.6 hours Start 2025.08.06 @ 19:30:33 End 2025.08.09 @ 22:23:44 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type 1 Total 39 Types 18/2/8/2/1/0/3/3/1/1 Lore% 92 Gallery% 81 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7028db5e-9427-49eb-9637-ff504117ef55