Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 06:53:35 Player: Sixten Result: Destroyed by OJ-B6Q(g) with Salvaging Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (836) 836 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2596 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (14) Movement Walking (195) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Flak Gun Assault Cannon > --- INVENTORY (15) --- Light Deuterium Engine Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Flexi-carbon Leg Experimental Sensor Array Targeting Computer Heavy Armor Plating Hacking Suite Overtuned Beamcaster CPS Tube (2) CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Overtuned Beamcaster Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Titanium Leg Overtuned Flexi-carbon Leg Experimental Sensor Array Targeting Computer Heavy Armor Plating Hacking Suite Flak Gun CPS Tube CPS Tube DRS Beacon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Overtuned Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 6 3 3 . 11 Power 4 | 1 1 . . 2 Engine 3 | 1 . . . 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 . . . 5 Treads 2 | 2 . . . . Leg 5 | . . . . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 . 1 Device . | . . . . . Storage 2 | 1 . 1 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 2 . 3 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon 3 | . 1 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 1 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . 1 2 . To Critical Strikes 1 | . . 1 . . Average Backups 9 | . 3 7 10 11 Power . | . 1 2 2 . Propulsion . | . . . . . Utility 4 | . . 2 4 5 Weapon 3 | . 1 2 4 4 Tool/Special . | . . . . . Unused Backups 13 | . . . . 13 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 2 | . . . . 2 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 67 | . 98 93 74 57 Engine 10 | . 6 . . 14 Core 3 | . 7 14 8 . Treads 5 | . 28 22 8 . Leg 9 | . . . . 13 Storage 14 | . 14 14 14 14 Processor 13 | . 12 14 14 14 Ballistic Gun 5 | . 18 14 14 . Ballistic Cannon 4 | . 9 14 14 . Peak Build Rating 26 | 6 9 14 14 26 Average Rating 11 | 4 8 11 12 12 On Entrance 7 | . 6 9 14 10 Avg Prop Armor Cover (%) 15 | . . . . 15 Naked Turns . | . . . . . Heaviest Build 39 | 11 15 33 33 39 Greatest Support 40 | 40 40 40 20 39 Greatest Overweight (x) 10 | . . 1 9 10 Average Overweight (x) 1 | . . . 2 2 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 11 15 15 Most Carried 15 | 1 5 11 11 15 Average Carried 11 | . 3 8 11 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | 1 5 11 11 14 Class Distribution -------------------- 96% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 1095 | 260 223 158 87 367 Remotely . | . . . . . Salvage Created 1045 | . 515 45 75 410 Parts 66 | . 38 6 4 18 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 21 | . 8 3 3 7 Guns 4 | . 2 2 . . Cannons 16 | . 6 1 3 6 Classes Destroyed 12 | . 7 2 1 2 Worker 3 | . 2 1 . . Builder 2 | . 2 . . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 3 | . . 3 . . Grunt 8 | . 8 . . . Subdweller 3 | . . . 3 . Explorer 2 | . . . . 2 Scrapper 5 | . . . . 5 Best Kill Streak 9 | . 9 3 2 3 Combat Bots Only 5 | . 5 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 110 | . 52 9 21 28 Missed 30 | . 15 3 5 7 Hits 80 | . 37 6 16 21 Melee 4 | . . . . 4 Projectile 76 | . 37 6 16 17 Critical Strikes 1 | . . 1 . . Damage Taken 1308 | . 494 50 330 434 Core 256 | . 58 7 103 88 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 100 | . 41 10 21 28 Largest 2 | . 2 2 2 2 Hottest 137 | . 50 60 60 137 Shots Fired 176 | . 82 20 42 32 Gun 76 | . 41 10 21 4 Cannon 100 | . 41 10 21 28 Launcher . | . . . . . Special . | . . . . . Kinetic 174 | . 82 20 42 30 Thermal 2 | . . . . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 8 5 10 6 Robot Miss Streak 3 | . 3 3 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 114 | . 51 12 27 24 Core Hits 45 | . 21 4 8 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1895 | . 799 168 368 560 Guns 587 | . 349 66 98 74 Cannons 1308 | . 450 102 270 486 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1838 | . 799 168 368 503 Thermal 57 | . . . . 57 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . 15 . 17 Projectiles 32 | . . 15 . 17 Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . 6 . 1 6 Impact . | . . . . . Kinetic 13 | . 6 . 1 6 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 218 | . 54 30 . 218 Average Temperature 61 | . 21 14 . 111 Received Heat Transfer 453 | . 249 . 18 186 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . . . 6 Heat Transferred 87 | . . . . 87 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 112 | . 112 60 . . Initial 33 | . . 33 . . Average 18 | . 33 8 . . Influence Increases 331 | . 251 80 . . Destroy 0b10 Robot/C 220 | . 160 60 . . Destroy 0b10 Robot/NC 55 | . 45 10 . . Destroy Leader 56 | . 46 10 . . Influence Decreases 331 | . 164 167 . . Entered New Map 54 | . . 54 . . Time Decay 267 | . 164 103 . . Lost Part 10 | . . 10 . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 15 3 3 22 Peak Tracking Total 7 | . 4 3 2 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 9 | . . 2 . 7 Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . . 2 . 41 Successful 42 | . . 1 . 41 Failed 1 | . . 1 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 42 | . . 1 . 41 Record 36 | . . . . 36 Robot Analysis 5 | . . . . 5 Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . . 4 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) . | . . . . . Robot Analysis Total 5 | . . . . 5 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 6452 | 121 554 639 837 4301 Spaces Moved 2734 | 76 265 325 261 1807 Core 412 | 9 . . 60 343 Treads 858 | 67 265 325 201 . Legs 1464 | . . . . 1464 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 100 Average Speed 223 | 146 160 186 299 232 Slowest Speed 550 | 160 160 240 500 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 39 56 17 75 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 8 | . . 2 . 6 Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 1 2 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 2901 | 82 312 341 281 1885 Wait . | . . . . . Move 2730 | 75 264 324 260 1807 Hop . | . . . . . Pick Up 22 | 1 4 3 . 14 Fast Attach 12 | 6 1 . . 5 Attach 7 | . . . . 7 Detach 7 | . . . . 7 Swap 8 | . 2 3 . 3 Drop 15 | . . 1 . 14 Fire 100 | . 41 10 21 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 7) 676 | -10/Materials | Entered Mines 690 | -10/Mines | Assembled infested the area 805 | -10/Mines | Found the Drone Emporium 816 | -10/Mines | Found Prototype Device 994 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 997 | -10/Mines | Found Prototype Device 1033 | -10/Mines | Discovered new exit (range 10) 1104 | -10/Mines | Learned 8 Materials zone layouts 1133 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1311 | -10/Mines | Discovered new exit (range 3) 1315 | -10/Mines | Entered Subcaves 1316 | -10/Subcaves | Approached by a straggling Scientist 1316 | -10/Subcaves | Identified exit to Recycling 1725 | -10/Subcaves | Discovered new exit (range 9) 1821 | -10/Subcaves | Core integrity fell below 50% 2098 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2152 | -10/Subcaves | Entered Scraptown 3669 | -8/Scraptown | Visited Cyclists 3724 | -8/Scraptown | Visited Artisan Demo Area 3838 | -8/Scraptown | Visited IN-MT5's Study 3925 | -8/Scraptown | Visited Awakened 4049 | -8/Scraptown | Visited UFD Registry 4085 | -8/Scraptown | Visited Observation Area 4185 | -8/Scraptown | Visited Assassins FH 5253 | -8/Scraptown | Registered with UFD as "Iondisc" 5365 | -8/Scraptown | Visited Modified Component R&D 5485 | -8/Scraptown | Visited Chapter 10 5542 | -8/Scraptown | Visited Derelict Rescue Squad 5557 | -8/Scraptown | Found DRS Beacon 5701 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5724 | -8/Scraptown | Found DCF Scrap (28 items) 6001 | -8/Scraptown | Visited Analyses Database 6081 | -8/Scraptown | Met Optimus 6081 | -8/Scraptown | Accepted into 0bPrime 6216 | -8/Scraptown | Civil war broke out across Scraptown 6290 | -8/Scraptown | Lost 7 allies 6291 | -8/Scraptown | Identified exit to Factory 6338 | -8/Scraptown | Lost 3 allies 6375 | -8/Scraptown | Core integrity fell below 20% 6378 | -8/Scraptown | Lost 3 allies 6453 | -8/Scraptown | Destroyed by OJ-B6Q(g) with Salvaging Laser Last Messages --------------- 06364_ Ovr. Titanium Leg recovered from malfunction. 06365_ 27-2AB(x) knocked back. 06371_ 27-2AB(x) suffers critical hit (Blast). 06371_ 27-2AB(x) destroyed. 06373_ YE-FEZ(j) knocked back. 06375_ 5C-RDZ(j) destroyed. 06376_ C2-1GV(j) IFF system glitched. 06380_ C2-1GV(j) heat spikes uncontrollably. 06380_ C2-1GV(j) destroyed. 06381_ YE-FEZ(j) switches sides: "Uh oh, they might just win this." 06385_ Acquired 3 matter. 06387_ Acquired 13 matter. 06441_ 7V-AL9(j) switches sides. 06441_ ZN-0WJ(h) destroyed. 06443_ 7V-AL9(j) destroyed. 06445_ HC-AO2(j): "Optimus is right, we must act now or regret it later." 06446_ Acquired 99 matter. 06452_ Lgt. Deuterium Engine melted. 06452_ WH-YX2(j) destroyed. 06453_ Acquired 10 matter. 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"## = #??????????? | | % =%! ## %] #??????????? | | =[= "## != #??????????? | | =%!% "## !!###??????????? | | [*!=[%/ "##=**/###??????????? | | =%= !!]=|[!*#??????????? | | """"""""""""""""""" """" "##*/]%=*#??????????? | | """""""""""""""""""""""" "## []* =#??????????? | | #### ################"" "#########??????????? | | ##????????#"" "#########??????????? | | X"#????????#"" "## """"#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Civilization 2243 Link The Feds Nice Directions, Buddy Challenges ------------ None Game ------ Seed LegAuthchipArachnoskeleton Manual? 0 Play Time 00:37:59 Cumulative 30.1 hours Start 2026.10.22 @ 21:56:25 End 2026.10.23 @ 06:53:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce7ea9f0-9ac8-4356-9199-2b3b756608dd