Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 19:42:19 Player: Gyred Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (763) 763 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 2761 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Hacking Suite Particle Gun Pulse Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Improved Signal Interpreter Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON ----------- Beam Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine ECM Suite Hacking Suite Particle Gun Makeshift Hammer [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Melee Analysis Suite Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Makeshift Hammer Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 37 | 6 6 1 . 24 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 1 . . 7 Treads 5 | . . . . 5 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 3 | . 1 . . 2 Utility 11 | 1 3 . . 7 Device 5 | . 3 . . 2 Storage 1 | 1 . . . . Processor 4 | . . . . 4 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 2 1 . 8 Energy Gun 6 | 1 2 . . 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . 1 . . 15 Power 3 | . . . . 3 Propulsion 9 | . 1 . . 8 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . 1 . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 60 | . 71 38 28 69 Engine 4 | . 14 10 . 1 Core 2 | . . . . 3 Treads 6 | . . . . 13 Wheel 3 | . 16 . . . Flight 6 | . 4 14 14 3 Device 4 | . 6 10 . 5 Storage 2 | . 9 . . . Processor 12 | . . . . 23 Hackware 1 | . . . . 3 Energy Gun 7 | . 12 . . 8 Ballistic Gun 2 | . 6 . . 1 Impact Weapon 4 | . . 3 14 3 Peak Build Rating 26 | 6 8 5 5 26 Average Rating 12 | 4 5 4 5 19 On Entrance 4 | . 6 5 5 5 Naked Turns . | . . . . . Heaviest Build 13 | 11 13 4 3 12 Greatest Support 89 | 20 20 4 4 89 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 7 5 5 5 Most Carried 7 | 6 7 5 5 5 Average Carried 5 | 4 6 5 5 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 5 5 5 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 666 | 238 94 . 10 324 Remotely . | . . . . . Salvage Created 763 | 19 182 . . 562 Parts 33 | 3 7 . . 23 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . . 14 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 15 | . 4 . . 11 Melee 1 | . . . . 1 Guns 11 | . 4 . . 7 AOE 1 | . . . . 1 Classes Destroyed 6 | 1 1 . . 4 Tunneler 1 | 1 . . . . Hauler 2 | . . . . 2 Watcher 2 | . . . . 2 Grunt 10 | . 4 . . 6 Sentry 3 | . . . . 3 Hunter 2 | . . . . 2 Best Kill Streak 5 | 1 2 . . 5 Combat Bots Only 5 | . 2 . . 5 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 228 | . 49 2 . 177 Missed 60 | . 12 1 . 47 Damage Taken 2534 | . 496 16 . 2022 Core 787 | . 223 . . 564 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 10 | . . . . 10 Core Remaining (%) 55 | 100 . . 10 . Volleys Fired 55 | 1 25 . . 29 Largest 2 | 2 2 . . 2 Hottest 119 | 70 90 . . 119 Shots Fired 108 | 2 48 . . 58 Gun 103 | 2 48 . . 53 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 33 | 1 16 . . 16 Thermal 64 | 1 26 . . 37 Explosive 5 | . . . . 5 Electromagnetic 6 | . 6 . . . Robot Hit Streak 10 | 1 7 . . 10 Robot Miss Streak 4 | . 4 . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 86 | 1 31 . . 54 Core Hits 39 | 1 10 . . 28 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 7 | . 1 . . 6 Burn 4 | . 1 . . 3 Smash 3 | . . . . 3 Melee Attacks 28 | . . 2 5 21 Impact 28 | . . 2 5 21 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1901 | 12 349 . . 1540 Guns 982 | 12 349 . . 621 Cannons . | . . . . . Explosions 263 | . . . . 263 Melee 643 | . . . . 643 Ramming 13 | . . . . 13 Kinetic 310 | . 95 . . 215 Thermal 630 | 12 212 . . 406 Explosive 263 | . . . . 263 Electromagnetic 42 | . 42 . . . Impact 643 | . . . . 643 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 226 | . . . . 226 Projectiles . | . . . . . Explosions . | . . . . . Melee 226 | . . . . 226 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 416 | 30 416 . . 191 Average Temperature 125 | 18 185 . . 76 Received Heat Transfer 1458 | . 306 27 . 1125 Effects 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 2 | . . . . 2 Parts Fried 5 | . . . . 5 Impact Corruptions 6 | . . . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 . . 3 Heat Transferred 1875 | 37 691 . . 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 542 | 5 153 74 . 542 Initial 59 | . 3 59 . 18 Average 215 | . 61 59 . 318 Maximum Alert Level 2 | . . . . 2 Low Security (%) 56 | 100 100 100 . 27 Level 1 28 | . . . . 46 Level 2 15 | . . . . 25 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 12 2 . 45 Peak Tracking Total 10 | . 5 2 . 10 Tactical Retreats 12 | . 2 1 . 9 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 10 | . 4 . . 6 Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 9 . . 17 Successful 9 | . 4 . . 5 Failed 17 | . 5 . . 12 Catastrophic 4 | . 3 . . 1 Database Lockouts . | . . . . . Manual 17 | . 8 . . 9 Terminals 21 | . 8 . . 13 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Robot Analysis 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Assimilate 1 | . . . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . . 6 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1472 | 61 334 74 269 734 Spaces Moved 1784 | 55 394 169 427 739 Core 137 | 2 . . . 135 Treads 168 | . . . . 168 Legs . | . . . . . Wheels 225 | 53 172 . . . Hover . | . . . . . Flight 1254 | . 222 169 427 436 Fastest Speed 34 | 50 40 40 40 34 Average Speed 57 | 78 58 40 40 69 Slowest Speed 160 | 80 95 40 40 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 12 | . 3 6 . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 66 58 27 74 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 1 5 Terrain Destroyed 6 | . . . 1 5 Melee 6 | . . . 1 5 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2083 | 67 451 167 519 879 Wait 159 | . 17 . 88 54 Move 1758 | 54 387 158 426 733 Hop 10 | . 3 4 . 3 Pick Up 9 | 6 2 . . 1 Fast Attach 29 | 6 4 1 . 18 Attach 4 | . 1 . . 3 Detach 5 | . 2 . . 3 Swap 4 | . 1 . . 3 Drop 18 | . 9 2 . 7 Fire 55 | 1 25 . . 29 Melee 28 | . . 2 5 21 Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Core integrity fell below 50% 243 | -10/Materials | Core integrity fell below 20% 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 8) 383 | -10/Materials | Discovered new exit (range 6) 396 | -10/Materials | Entered Mines 421 | -10/Mines | Learned Materials stockpile data 428 | -10/Mines | Assembled infested the area 455 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 468 | -10/Mines | Discovered new exit (range 3) 470 | -10/Mines | Entered Subcaves 500 | -10/Subcaves | Learned location of Zion (-6) 500 | -10/Subcaves | Met a Zionite searching for "candidates" 598 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 601 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 670 | -10/Subcaves | Discovered new exit (range 16) 739 | -10/Subcaves | Entered Materials 739 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 884 | -8/Materials | Repaired Flight Unit 1036 | -8/Materials | Lost 4 parts (1p3n) 1050 | -8/Materials | Core integrity fell below 50% 1102 | -8/Materials | Lost 3 parts (1n1u1w) 1212 | -8/Materials | Discovered new exit (range 7) 1222 | -8/Materials | Identified exit to Factory 1388 | -8/Materials | Build established: Scavenger-Mutant 1423 | -8/Materials | Core integrity fell below 20% 1461 | -8/Materials | Lost 6 parts (2p4n) 1466 | -8/Materials | Discovered exit to Factory (range 11) 1473 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01359_ K-01 Serf collects debris. 01366_ R-06 Scavenger collects Aluminum Leg. 01368_ Slammed into A-02 Transporter. 01385_ Critical hit (Burn: +37). 01397_ U-05 Engineer builds a Door. 01412_ Lgt. Nuclear Core destroyed. 01417_ Lgt. Ion Engine destroyed. 01417_ Imp. Treads destroyed. 01417_ Critical hit (Burn: +37). 01419_ Imp. Treads destroyed. 01421_ Slammed into A-02 Transporter. 01427_ Slammed into G-47 Trooper. 01429_ Dropped Beam Rifle. 01430_ Lgt. Treads destroyed. 01466_ EXIT=FOUND: FACTORY 01471_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01472_ Heat Sink destroyed. 01473_ Imp. Signal Interpreter destroyed. 01473_ Critical hit (Blast). 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""#??# "" H @#??? | | # T"#??# "" # #??? | | # ""#??# # #??? | | # #??##########; ##?? | | #/##+################# #?? | | # #?? | | + ^ Y #?? | | # #?? | | ###################### #?? | | #???????????????????####k####? | | #???????????????????# # | | #???????????????????# """ # | | ????????????????????# """ # | | #???#######?????????# """ # | | ##### #?????????# # | | ########### """ # | | + """ # | | ########### """ # | | ##### #?????????# # | | ###### ##?????????#########? | | #?# #???????????????????? | | #?# #???????????????????? | | #?# #???????????????????? | | ### ###?????????????????? | | #### !#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayDefenseBotcube Manual? 0 Play Time 00:35:53 Cumulative 50.4 hours Start 2025.02.02 @ 19:06:45 End 2025.02.02 @ 19:42:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f2070d9-7a1f-4778-9e6a-6ff56c7aeaf7