Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 10:30:57 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1541) 1541 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4276 Bonus ------- None Cogmind --------- Core Integrity 631/700 Matter 227/300 Energy 100/100 System Corruption 2% Temperature Cool (29) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Arc Projector Arc Projector Rocket Launcher > --- INVENTORY (15) --- Cooled Deuterium Engine Titanium Leg Improved Heat Sink Large Storage Unit Improved Sensor Array Weapon Cycler Hardened Medium Armor Plating Arc Projector Precision Assault Rifle Gauss Cannon Gauss Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Cooled Deuterium Engine Aluminum Leg Aluminum Leg Titanium Leg Improved Heat Sink Large Storage Unit Improved Sensor Array Medium Armor Plating Arc Projector Arc Projector Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Rocket Launcher [Rating: 43] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 69 | 6 6 27 14 16 Power 8 | 1 2 3 1 1 Engine 8 | 1 2 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 3 2 2 Treads 7 | 1 1 2 2 1 Leg 1 | . . . . 1 Wheel 3 | 1 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 7 5 3 Device 9 | . . 4 4 1 Storage 3 | 1 1 1 . . Processor 4 | . 1 2 1 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 32 | 2 . 14 6 10 Energy Gun 19 | . . 8 4 7 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 4 . 1 Ballistic Cannon 1 | . . . 1 . Launcher 5 | . . 2 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Corrupted Parts 2 | . . 2 . . System Corruption 8 | . . 8 . . Parts Lost 14 | . 2 4 1 7 Power 2 | . 1 . . 1 Propulsion 5 | . 1 1 . 3 Utility 2 | . . . 1 1 Weapon 5 | . . 3 . 2 Highest Loss Streak 4 | . 1 1 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 96 99 99 Engine 10 | . 13 11 9 7 Treads 16 | . 14 11 18 21 Wheel 10 | . 14 10 9 6 Device 9 | . . 10 9 16 Storage 11 | . 17 11 9 7 Processor 11 | . 9 11 17 7 Protection 1 | . . . . 5 Energy Gun 16 | . . 21 19 22 Ballistic Gun 9 | . 28 8 3 . Naked Turns . | . . . . . Heaviest Build 53 | 10 30 35 45 53 Greatest Support 40 | 16 20 40 16 16 Greatest Overweight (x) 3 | . 1 2 2 3 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 14 | 4 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 14 15 12 Class Distribution -------------------- 44% | Skirmisher 35% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1081 | 189 221 302 262 107 Remotely . | . . . . . Salvage Created 2089 | . 435 795 601 258 Parts 139 | . 24 50 47 18 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 9 20 17 7 Guns 42 | . 9 15 14 4 AOE 10 | . . 4 3 3 Classes Destroyed 11 | . 4 3 2 2 Worker 6 | . . 1 4 1 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 4 | . 1 3 . . Operator 1 | . . . 1 . Watcher 8 | . 3 2 3 . Swarmer 29 | . 3 11 11 4 Grunt 18 | . 6 5 4 3 Brawler 2 | . . 1 1 . Sentry 4 | . . 3 1 . Best Kill Streak 9 | . 6 4 9 3 Combat Bots Only 6 | . 6 4 6 3 Max Kills in Single Turn 5 | . 1 2 5 2 Gunslinging 1 | . . 1 1 . Exploded 3 | . . 1 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 2824 | . 461 566 597 1200 Core 397 | . 117 118 93 69 Absorbed by Shields 64 | . . . . 64 Regen/Repaired (Parts) 69 | . . 69 . . Core Remaining (%) 76 | 100 53 70 83 . Volleys Fired 185 | . 50 47 41 47 Largest 3 | . 2 3 3 3 Hottest 189 | . 40 150 189 189 Shots Fired 423 | . 100 112 111 100 Gun 403 | . 100 108 100 95 Cannon 7 | . . . 7 . Launcher 13 | . . 4 4 5 Special . | . . . . . Kinetic 128 | . 100 14 14 . Thermal 125 | . . 16 86 23 Explosive 13 | . . 4 4 5 Electromagnetic 157 | . . 78 7 72 Robot Hit Streak 14 | . 14 14 12 11 Robot Miss Streak 5 | . 4 4 5 4 Penetration Max . | . . . . . Secondary Targets 11 | . 3 1 7 . Max Gunslinging Chain 2 | . 1 1 2 . Shots Hit Robots 261 | . 70 63 65 63 Core Hits 135 | . 29 32 38 36 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 7 | . . . 5 2 Burn 5 | . . . 3 2 Destroy 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4614 | . 579 1454 1686 895 Guns 3097 | . 579 1032 1095 391 Cannons 116 | . . . 116 . Explosions 1401 | . . 422 475 504 Melee . | . . . . . Ramming . | . . . . . Kinetic 858 | . 579 65 214 . Thermal 1357 | . . 132 874 351 Explosive 1234 | . . 371 475 388 Electromagnetic 1165 | . . 886 123 156 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 8 5 2 Average Corruption 3 | . . 2 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 2 2 Message Errors 2 | . . . 1 1 Energy Discharges 1 | . . . 1 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 37 | . . 2 . 35 Projectiles . | . . . . . Explosions 37 | . . 2 . 35 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 101 | . . 39 13 49 Shots 3 | . . 1 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 431 | . 18 220 431 390 Average Temperature 99 | . 7 78 131 110 Received Heat Transfer 589 | . 198 138 99 154 Effects 6 | . . . 5 1 Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 1 1 Interference 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 5 | . . 5 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 4 1 Heat Transferred 3113 | . . 275 2072 766 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 368 | . 177 271 368 300 Initial 167 | . . 35 74 167 Average 110 | . 69 119 113 139 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 85 | 100 100 81 82 76 Level 1 14 | . . 18 17 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 1 . 4 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 8 | . 3 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 17 24 32 15 Peak Tracking Total 8 | . 6 4 8 6 Tactical Retreats 6 | . 1 3 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 19 | . 4 6 7 2 Terminals 15 | . 4 4 6 1 Fabricators . | . . . . . Repair Stations 3 | . . 2 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 56 | . 12 16 23 5 Successful 25 | . 5 12 6 2 Failed 31 | . 7 4 17 3 Catastrophic 6 | . 2 1 3 . Database Lockouts . | . . . . . Manual 39 | . 11 9 15 4 Terminals 47 | . 12 12 19 4 Fabricators . | . . . . . Repair Stations 5 | . . 4 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 9 | . 2 3 3 1 Robot Analysis 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Unreport Threat 3 | . . 1 2 . Locate Traps 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 12 | . 3 6 2 1 Terminals 12 | . 3 6 2 1 Assimilate 3 | . . 3 . . Botnet 9 | . 3 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 19 | . 4 6 7 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3896 | 47 925 969 932 1023 Spaces Moved 2335 | 39 631 576 565 524 Core 13 | 13 . . . . Treads 62 | . 40 22 . . Legs . | . . . . . Wheels 2260 | 26 591 554 565 524 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 115 130 Average Speed 127 | 83 122 121 129 141 Slowest Speed 240 | 100 240 160 130 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 98 46 45 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 81 | . . 32 31 18 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 79 | . . 32 29 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2916 | 50 711 753 679 723 Wait 225 | . 1 80 37 107 Move 2331 | 38 630 575 564 524 Hop . | . . . . . Pick Up 50 | 6 16 9 10 9 Fast Attach 27 | 6 2 7 6 6 Attach 21 | . 2 10 3 6 Detach 3 | . . 2 . 1 Swap 21 | . 2 10 5 4 Drop 48 | . 8 13 13 14 Fire 185 | . 50 47 41 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 48 | -11/Junkyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 3) 141 | -10/Materials | Discovered new exit (range 5) 200 | -10/Materials | Met 8R-AWN 281 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Discovered new exit (range 16) 973 | -10/Materials | Entered another Materials area 973 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1202 | -9/Materials | Repaired Lgt. Assault Rifle 1212 | -9/Materials | Discovered new exit (range 16) 1515 | -9/Materials | Build established: Gunner 1734 | -9/Materials | Discovered new exit (range 16) 1941 | -9/Materials | Identified exit to Materials 1942 | -9/Materials | Entered another Materials area 1942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2129 | -8/Materials | Discovered new exit (range 8) 2137 | -8/Materials | Identified exit to Factory 2270 | -8/Materials | Build established: Skirmisher 2874 | -8/Materials | Entered Factory 2874 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3281 | -7/Factory | Identified exit to Lower Caves 3850 | -7/Factory | Garrison activated, responded to threat 3897 | -7/Factory | Self-destructed Last Messages --------------- 03869_ K-01 Serf pushes P-60 Hacker. 03874_ ALERT: Rogue bot located, Programmers report to Factory Zone 5K. 03874_ K-01 Serf pushes P-60 Hacker. 03878_ U-05 Engineer lays Concrete. 03882_ C-30 ARC bursts open, deploying its payload. 03882_ S-27 Virus unfolds itself. 03883_ U-05 Engineer lays Concrete. 03883_ K-01 Serf collects debris. 03884_ U-05 Engineer lays Concrete. 03884_ U-05 Engineer destroyed. 03885_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03886_ Arm. Treads destroyed. 03887_ Arc Projector destroyed. 03888_ S-27 Virus destroyed. 03888_ K-01 Serf destroyed. 03889_ Com. Wheel destroyed. 03892_ The unstable cave ceiling collapses. 03895_ K-01 Serf collects debris. 03896_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# """ " | | ???????????????????????????????????????????# """ " | | ???????????????????????????????????????????# """ " | | ???????????????????????????????????????????# | | ???????????? ?????????###########???????# """ " | | ???????????# ????????# #???????# """ " | | ???????????# ????????# """"" #???????# """ " | | ??????????## ???????# ""T"" #???????# | | ??????? ######## #???????# | | ??????? # ] #??###########+ | | ???????? " # * #??# ! # | | ???????? " / ] #??# "" # | | ??????" # #??# """ """ # | | ??????" #####+#####??# "R """ + | | "?????" #??# #??????# """ """ # | | " ??? " ####+###????# """ # | | " ? ? " # ###### # | | " ? ? " ##### ! # * # + #^ | | " " " " #???# %| #""" # ########### | | #???# = #""" # | | " " " " #???# #""" # | | " " " " #???# # # | | " " " " ????# ;;;+##### | | " "^" " ### # | | " " " " # % = | | " " " " # * s@ | | " "^" " % % ! | | " " " " k g | | " " " " s # #########+########## | | # # #???????? #???????# | | # # #????????? ######### | | # ## #s #?????????!# | | # ## ?# #??????????# ] | | # ####??# #???????g??# [ | | # ####### #?????g????# [ [ | | # #??????????# [[[[ [ | | # #??????????# = | | # #######????# %*% | | # #????# [ | | # k #????# | | ############################ #????# """""" | | ???????????????????????????# #????# """""" | | ???????????????????????????# #????# """""" | | ???????????????????????????# #????# """""" ##### | | ?????????????????????#######+###### # | | ?????????????????????# # """""" # | | ?????????????????????#"" # """""" # | | ?????????????????????#"" # """""" # | | ?????????????????????#"" # """""" # ! | | ?????????????????????#S """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdBlastTendrils Manual? 0 Play Time 00:34:34 Cumulative 123.8 hours Start 2023.11.27 @ 00:05:23 End 2023.11.27 @ 10:30:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 040dd9fc-f204-4743-a749-45cac6ad2173