Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.16 @ 14:54:55 Player: Bebob Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (425) 425 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 2560 Bonus ------- Follower Combat Kills 225 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Titanium Leg Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Sensor Array Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Hacking Suite [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 40 | 8 3 7 4 18 Power 5 | 1 . 1 . 3 Engine 3 | 1 . . . 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 13 | 2 1 2 . 8 Treads . | . . . . . Leg 6 | 2 1 2 . 1 Wheel . | . . . . . Hover 7 | . . . . 7 Flight . | . . . . . Utility 12 | 3 . 2 4 3 Device 3 | 1 . 1 1 . Storage 1 | 1 . . . . Processor 4 | 1 . 1 1 1 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 10 | 2 2 2 . 4 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 2 1 . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 2 3 13 Power 4 | . . . 1 3 Propulsion 5 | . . . . 5 Utility 4 | . . 1 . 3 Weapon 5 | . . 1 2 2 Highest Loss Streak 6 | . . 1 3 6 Average Slot Usage (%) 93 | . 100 99 95 68 Engine 6 | . 14 2 . 3 Core 5 | . . 11 10 1 Leg 21 | . 28 28 22 . Hover 3 | . . . . 16 Device 14 | . 14 13 22 14 Processor 15 | . 14 14 22 18 Energy Gun 5 | . . 11 8 . Ballistic Gun 19 | . 28 16 9 14 Naked Turns . | . . . . . Heaviest Build 14 | 11 8 10 11 14 Greatest Support 20 | 20 20 20 20 18 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 5 | 5 4 4 4 4 Average Carried 3 | 2 3 3 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 3 4 4 2 3 Class Distribution -------------------- 42% | Scavenger-Mutant 38% | Mutant 13% | Scavenger-Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Scout | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 795 | 304 112 92 43 244 Remotely . | . . . . . Salvage Created 650 | 137 184 89 50 190 Parts 49 | 11 17 7 6 8 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 9 | . 5 3 . 1 Guns 9 | . 5 3 . 1 Classes Destroyed 6 | 2 4 . . . Tunneler 3 | 3 . . . . Recycler 2 | 1 . . . 1 Operator 2 | . 1 . . 1 Watcher 6 | . 2 . 2 2 Swarmer 4 | . 3 1 . . Grunt 5 | . 2 2 . 1 Best Kill Streak 3 | 3 2 2 1 2 Combat Bots Only 2 | . 2 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2225 | . 207 218 338 1462 Core 712 | . 25 40 93 554 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 74 76 . Volleys Fired 101 | 12 43 15 3 28 Largest 2 | 2 2 2 2 2 Hottest 85 | 40 40 85 85 46 Shots Fired 194 | 24 86 30 6 48 Gun 194 | 24 86 30 6 48 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 186 | 24 86 25 3 48 Thermal 8 | . . 5 3 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 9 4 8 2 6 Robot Miss Streak 9 | 2 9 2 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 108 | 15 38 22 2 31 Core Hits 44 | 6 16 9 2 11 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1139 | 122 305 194 29 489 Guns 1139 | 122 305 194 29 489 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1080 | 122 305 164 . 489 Thermal 59 | . . 30 29 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | . 12 96 14 . Average Temperature 23 | . 6 32 10 . Received Heat Transfer 825 | . 60 90 171 504 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . 74 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 304 | 20 188 175 96 304 Initial 73 | . 13 73 23 10 Average 73 | 16 48 84 42 140 Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 66 Level 1 6 | . . . . 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 13 11 12 44 Peak Tracking Total 13 | . 2 3 10 13 Tactical Retreats 8 | . . . . 8 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 2 . 1 1 Terminals 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 5 . 4 2 Successful 5 | . 3 . 1 1 Failed 6 | . 2 . 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 . 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 1 1 Record 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 24 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 36 | . . 29 7 . Total Damage 418 | . . 349 69 . Kills 10 | . . 8 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2868 | 396 780 1017 155 520 Spaces Moved 1702 | 109 168 642 122 661 Core 65 | 11 . . 11 43 Treads . | . . . . . Legs 1020 | 98 168 642 111 1 Wheels . | . . . . . Hover 617 | . . . . 617 Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 95 | 112 120 120 113 58 Slowest Speed 130 | 120 120 120 120 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 7 26 95 19 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2782 | 363 680 864 134 741 Wait 893 | 222 457 194 2 18 Move 1698 | 108 167 641 121 661 Hop . | . . . . . Pick Up 29 | 11 4 3 . 11 Fast Attach 7 | 1 . 1 . 5 Attach 23 | 7 . 3 4 9 Detach 3 | . . . 2 1 Swap 10 | . 3 3 . 4 Drop 18 | 2 6 4 2 4 Fire 101 | 12 43 15 3 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 397 | -11/Scrapyard | Entered Materials 398 | -10/Materials | Build established: Mutant 1164 | -10/Materials | Discovered new exit (range 8) 1177 | -10/Materials | Entered Mines 1214 | -10/Mines | Met a Derelict bent on vengeance 1298 | -10/Mines | Build established: Scavenger-Mutant 1317 | -10/Mines | Discovered new exit (range 8) 1388 | -10/Mines | Identified exit to Materials 1591 | -10/Mines | Learned Materials security intel 1617 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1715 | -10/Mines | Discovered exit to Materials (range 13) 1740 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2194 | -10/Mines | Entered Materials 2194 | -9/Materials | Accompanied by 2 allies 2194 | -9/Materials | Evolved 2 slots: Utility x2 2195 | -9/Materials | Identified exit to Storage 2346 | -9/Materials | Discovered new exit (range 6) 2349 | -9/Materials | Identified exit to Materials 2349 | -9/Materials | Entered another Materials area 2349 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2361 | -8/Materials | Lost 3 parts (1p2w) 2655 | -8/Materials | Build established: Scavenger-Scout 2734 | -8/Materials | Garrison activated, responded to threat 2792 | -8/Materials | Lost 5 parts (1p1n2u1w) 2853 | -8/Materials | Core integrity fell below 50% 2861 | -8/Materials | Core integrity fell below 20% 2869 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02732_ Airjet destroyed. 02733_ U-05 Engineer lays Concrete. 02734_ Y-45 Defender calls for garrison reinforcements. 02734_ ALERT: Activating Garrison Access M001. 02735_ Hvy. Assault Rifle destroyed. 02746_ Imp. Heat Sink destroyed. 02748_ Acquired 3 matter. 02751_ Acquired Lgt. Nuclear Core. 02757_ Acquired Titanium Leg. 02761_ Sensor Array destroyed. 02823_ W-25 Informer destroyed. 02825_ Acquired 32 matter. 02827_ Acquired Lgt. Deuterium Engine. 02830_ Airjet destroyed. 02849_ Lgt. Deuterium Engine destroyed. 02850_ Lgt. Nuclear Core destroyed. 02851_ Slug penetrates Wall. 02852_ Airjet destroyed. 02854_ Hvy. Assault Rifle destroyed. 02857_ Penetrated by Slug. 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"" | | ?????# #????????????#// # ?? #?????? | | ?????# #????????????#// #???#########??????? | | ???###+#######??????##### #???????????????????"" | | ???# #??######### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicGodApparatus Manual? 0 Play Time 00:33:41 Cumulative 30.1 hours Start 2021.10.16 @ 14:19:47 End 2021.10.16 @ 14:54:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 650bdf00-8168-423f-b26b-46aadf8cd472