Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 19:00:53 Player: OccultOnion Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (965) 965 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5546 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 313 Cogmind --------- Core Integrity 0/1000 Matter 206/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Thermal Generator Medium Storage Unit Improved Shield Generator System Guard Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Weight Redist. System Improved Terrain Scanner Advanced Targeting Computer Shock Absorption System > --- WEAPON ----------- Lightning Gun Plasma Cannon Power Maul > --- INVENTORY -------- Light Angular Momentum Engine Gravmag System Gravmag System Improved Heat Sink Medium Storage Unit Heavy Mace [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . Utility 6 | . . . 1 . 1 1 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 51 | 7 1 1 2 1 3 8 16 12 Power 7 | 1 . . . . 1 1 2 2 Engine 7 | 1 . . . . 1 1 2 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 1 . 1 2 7 4 Treads 2 | . . . . . . 1 1 . Leg 10 | 2 . . . . . . 4 4 Wheel 3 | . . . 1 . 1 1 . . Hover 2 | . . . . . . . 2 . Flight . | . . . . . . . . . Utility 13 | 2 1 . 1 . 1 2 3 3 Device 8 | 1 . . 1 . 1 . 2 3 Storage 3 | 1 1 . . . . 1 . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 14 | 2 . 1 . 1 . 3 4 3 Energy Gun 2 | 1 . . . . . 1 . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 5 | 1 . . . 1 . . 1 2 Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . 1 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 37 | . . . . 1 1 3 19 13 Power 6 | . . . . . 1 . 4 1 Propulsion 13 | . . . . . . 2 6 5 Utility 10 | . . . . . . . 5 5 Weapon 8 | . . . . 1 . 1 4 2 Highest Loss Streak 15 | . . . . 1 1 1 15 11 Average Slot Usage (%) 85 | . 100 100 100 98 96 93 80 47 Engine 10 | . 14 14 11 11 6 15 9 3 Treads 1 | . . . . . . . 8 . Leg 15 | . 28 28 22 22 18 7 4 16 Wheel 7 | . . . 11 11 18 16 5 . Device 17 | . 14 14 22 22 27 23 16 6 Storage 8 | . 14 14 11 11 9 7 6 5 Processor 1 | . . . . . . . 6 3 Protection 2 | . . . . . . 6 2 . Energy Gun 5 | . 14 14 11 7 . 2 4 . Energy Cannon 1 | . . . . . . 1 4 . Ballistic Gun 4 | . 14 5 . 2 9 5 . 3 Launcher 4 | . . 8 11 11 9 4 . . Impact Weapon 1 | . . . . . . . 4 . Naked Turns 1 | . . . . . . . . 1 Heaviest Build 50 | 11 15 17 18 18 19 44 50 37 Greatest Support 66 | 20 20 20 10 10 26 54 66 66 Greatest Overweight (x) 5 | 1 . . 1 1 . 1 2 5 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 8 10 10 10 Average Capacity 8 | 5 6 8 8 8 8 9 10 9 Most Carried 10 | 6 7 8 8 8 8 10 9 10 Average Carried 7 | 4 5 7 7 7 7 8 6 8 Final Capacity 10 | 6 8 8 8 8 8 10 10 4 Final Carried 9 | 5 7 8 8 7 7 9 9 4 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Matter Collected 912 | 280 3 42 40 103 31 256 47 110 Remotely . | . . . . . . . . . Salvage Created 1051 | 116 17 . 56 185 . 135 436 106 Parts 54 | 9 1 . 3 17 . 4 11 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 20 | . . 1 1 7 . 3 7 1 Guns 4 | . . . 1 . . 1 1 1 Cannons 4 | . . . . . . 1 3 . AOE 11 | . . 1 . 7 . 1 2 . Classes Destroyed 11 | 2 1 1 1 5 . 1 . . Worker 5 | . . . . 2 . . . 3 Builder 1 | . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 1 | . . . . 1 . . . . Grunt 11 | . . . . 5 . . 5 1 Sentry 6 | . . . 1 1 . 2 2 . Programmer 1 | . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . Best Kill Streak 10 | 3 1 1 1 10 . 1 2 2 Combat Bots Only 6 | . . 1 1 6 . 1 2 1 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . 1 . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Damage Taken 5050 | . 33 . 139 165 58 498 2028 2129 Core 1617 | . . . 29 36 13 58 463 1018 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 . 100 . 83 97 91 45 . Volleys Fired 92 | 10 5 3 4 15 3 15 24 13 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 135 | 70 70 80 80 80 50 135 135 72 Shots Fired 155 | 20 10 6 5 19 6 28 41 20 Gun 89 | 20 10 3 4 4 3 16 18 11 Cannon 34 | . . . . . . 2 23 9 Launcher 32 | . . 3 1 15 3 10 . . Special . | . . . . . . . . . Kinetic 55 | 10 5 . . . 3 12 5 20 Thermal 46 | 10 5 3 4 4 . 2 18 . Explosive 32 | . . 3 1 15 3 10 . . Electromagnetic 22 | . . . . . . 4 18 . Robot Hit Streak 11 | 11 4 1 2 6 8 6 11 7 Robot Miss Streak 5 | 3 2 2 1 2 . 2 3 5 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 111 | 13 5 2 3 8 6 17 40 17 Core Hits 73 | 5 2 1 2 21 2 11 15 14 Critical Hits 2 | . . . . . . 1 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 Melee Attacks 25 | . . . . . . 5 20 . Impact 25 | . . . . . . 5 20 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2528 | 126 41 60 38 587 71 263 1043 299 Guns 780 | 126 41 . 38 12 24 88 286 165 Cannons 646 | . . . . . . 64 454 128 Explosions 869 | . . 60 . 575 47 111 76 . Melee 227 | . . . . . . . 227 . Ramming 6 | . . . . . . . . 6 Kinetic 557 | 54 15 . . . 24 47 124 293 Thermal 618 | 72 26 . 38 12 . 64 406 . Explosive 793 | . . 60 . 575 47 111 . . Electromagnetic 327 | . . . . . . 41 286 . Impact 227 | . . . . . . . 227 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 1 . Average Corruption 1 | . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . Effects 4 | . . . . . . 2 2 . Message Errors 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Targeting Errors 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . 9 . . . . 37 . Projectiles 11 | . . . . . . . 11 . Explosions 9 | . . 9 . . . . . . Melee 26 | . . . . . . . 26 . Knockbacks 4 | . . . . . . . 3 1 Impact 3 | . . . . . . . 2 1 Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 41 | . . . . 9 . 31 . 1 Shots 4 | . . . . 1 . 3 . . Rammed 4 | . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . 5 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 360 | 40 50 18 9 30 3 144 360 7 Average Temperature 96 | 18 25 12 4 9 3 34 194 7 Received Heat Transfer 1665 | . 18 . 36 75 18 96 678 744 Effects 3 | . . . . . . . 3 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . 1 2 . Heat Transferred 1194 | 222 74 . 111 37 . 100 650 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Peak Influence 456 | 20 48 18 71 456 263 196 143 51 Average Influence 89 | 9 25 18 31 205 228 118 78 20 Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 90 | 100 100 100 100 61 25 100 100 100 Level 1 5 | . . . . 12 74 . . . Level 2 3 | . . . . 25 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . . 3 . 1 2 . Investigation 3 | . . . . 2 . . 1 . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . 1 . . 1 . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Distress Signals 5 | . . . . 4 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 4 2 2 22 1 3 12 6 Peak Tracking Total 6 | . 2 2 1 5 1 2 4 6 Tactical Retreats 2 | . 1 1 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Traps Triggered 4 | . . . . . . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Machines Accessed 16 | . . . 1 7 3 2 2 1 Terminals 14 | . . . 1 6 3 1 2 1 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 41 | . . . 3 19 7 5 5 2 Successful 13 | . . . 2 6 3 . 1 1 Failed 28 | . . . 1 13 4 5 4 1 Catastrophic 7 | . . . . 4 1 2 . . Database Lockouts . | . . . . . . . . . Manual 20 | . . . . 8 3 4 4 1 Terminals 38 | . . . 3 17 7 4 5 2 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 13 | . . . 2 6 3 . 1 1 Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . Alert Level 7 | . . . 1 3 1 . 1 1 Unreport Threat 1 | . . . . 1 . . . . Transport Status 1 | . . . 1 . . . . . Zone Layout 2 | . . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . . . 1 6 2 2 2 1 Full Trace Events 4 | . . . . 3 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 2 2 . . Highest-Rated Group 88 | . . . . 88 16 16 . . Highest-Rated Ally 16 | . . . . 16 8 8 . . Total Orders . | . . . . . . . . . Ally Attacks 96 | . . . . 85 1 10 . . Total Damage 977 | . . . . 868 12 97 . . Kills 16 | . . . . 15 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Turns Passed 2527 | 123 160 260 99 374 132 506 486 387 Spaces Moved 1838 | 65 119 201 94 298 126 468 249 218 Core 36 | 6 . . . . . . 2 28 Treads . | . . . . . . . . . Legs 621 | 59 119 201 . . . . 52 190 Wheels 1174 | . . . 94 298 126 468 188 . Hover 7 | . . . . . . . 7 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 80 86 100 120 Average Speed 104 | 115 120 120 90 90 80 89 111 143 Slowest Speed 300 | 120 120 120 90 90 80 90 160 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 4 25 38 11 54 14 17 6 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 44 | . . 7 . 12 . 18 7 . Terrain Destroyed 227 | . . 22 11 79 22 65 27 1 Melee 9 | . . . . . . 2 7 . Projectile 1 | . . . . . . . . 1 AOE 217 | . . 22 11 79 22 63 20 . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Total 2250 | 95 126 213 103 384 151 522 385 271 Wait 160 | . . 8 . 69 17 5 50 11 Move 1830 | 64 118 200 93 297 125 467 248 218 Hop . | . . . . . . . . . Pick Up 62 | 13 2 1 3 . 3 14 16 10 Fast Attach . | . . . . . . . . . Attach 46 | 7 . . 2 1 3 5 16 12 Detach . | . . . . . . . . . Swap 5 | . 1 1 . . . 3 . . Drop 12 | 1 . . 1 . . 8 . 2 Fire 92 | 10 5 3 4 15 3 15 24 13 Melee 25 | . . . . . . 5 20 . Ram 1 | . . . . . . . . 1 Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 13 | . . . . 2 . . 11 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 284 | -10/Materials | Entered Mines 290 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 307 | -10/Mines | Build established: Mutant 319 | -10/Mines | Assembled infested the area 465 | -10/Mines | Learned location of Storage (-9) 536 | -10/Mines | Discovered new exit (range 5) 544 | -10/Mines | Entered Materials 544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 630 | -9/Materials | Discovered new exit (range 15) 643 | -9/Materials | Entered Storage 787 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 977 | -9/Storage | Discovered new exit (range 15) 1017 | -9/Storage | Entered Materials 1017 | -8/Materials | Accompanied by 2 allies 1017 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1051 | -8/Materials | Identified exit to Factory 1149 | -8/Materials | Entered Factory 1149 | -7/Factory | Accompanied by 2 allies 1149 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1643 | -7/Factory | Discovered new exit (range 11) 1655 | -7/Factory | Entered another Factory area 1655 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2066 | -6/Factory | Core integrity fell below 50% 2096 | -6/Factory | Lost 15 parts (3p5n3u4w) 2120 | -6/Factory | Discovered new exit (range 13) 2141 | -6/Factory | Entered another Factory area 2141 | -5/Factory | Evolved 2 slots: Utility x2 2463 | -5/Factory | Core integrity fell below 50% 2478 | -5/Factory | Lost 11 parts (1p5n3u2w) 2506 | -5/Factory | Core integrity fell below 20% 2528 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02422_ Destroyed Carbon-fiber Leg. 02423_ Assault Cannon destroyed. 02431_ G-50 Soldier destroyed. 02433_ Flak Gun destroyed. 02434_ Slammed into G-50 Soldier. 02438_ Kicked G-50 Soldier out of the way. 02438_ G-50 Soldier knocked back. 02438_ Carbon-fiber Leg destroyed. 02439_ Acquired 51 matter. 02440_ Weight Redist. System destroyed. 02442_ Carbon-fiber Leg destroyed. 02447_ Adv. Targeting Computer destroyed. 02451_ Penetrated by Slug. 02473_ Slug penetrates Wall. 02493_ Slammed into Y-64 Sentinel. 02495_ Microactuators destroyed. 02497_ Slug penetrates Wall. 02500_ Penetrated by Slug. 02505_ Slug penetrates Power Conduit. 02527_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????# ##############??????????? | | ?????# # #??????????? | | ?????# # "" "" #??????????? | | ?????# # "" "" #??????????? | | ?????# """" # """ """ #??????????? | | ############# """" # """ """ #??????????? | | # """" # """ """ #??????????? | | # """" # #??????????? | | + """" / = #??????????? | | #^ """" # ! #??????????? | | # ^ # #??????????? | | # # #??????????? | | # "" # #??????????? | | # "" ###############?????????? | | # ^ T" %= #?????????? | | # "" = ! #?????????? | | # "" ! ##????????? | | # = #?????????? | | ############# ???????? | | #????????# ######+########### ????????? | | #????????# # #????? ????????? | | #######??# + #???????? ??????????? | | # #??# # """"""""" #???????????????????? | | # #### # #???????????????????? | | + + g""""""""" #???????????????????? | | = # ######## g @ g #???????????????????? | | # #??????# """"""""" #???????????????????? | | ### ###??????# g #???????????????????? | | #?# #?######## """"""""" #???????????????????? | | ### ### # #???????????????????? | | # # """ # """""""""Y#???????????????????? | | #+## " """ + #???????????????????? | | # " """ ##############???????????????????? | | # # #????????????????????????????????? | | # != # #????????????????????????????????? | | # = #+######????????????????????????????????? | | # * ^ #?????????????????????????????????????? | | #"######## #?????????????????????????????????????? | | ]#??# #?????????????????????????????????????? | | ! #??# #?????????????????????????????????????? | | ! = #??# #?????????????????????????????????????? | | ! ! #?# #?????????????????????????????????????? | | ##?# ??????????????????????????????????????? | | ###/###??? ??????????????????????????????????????? | | ??? ?????"??????????????????????????????????????? | | ??? ?????"??????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ???##/???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: EX 50 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionBiometalFilter Manual? 0 Play Time 00:28:30 Cumulative 42.7 hours Start 2020.04.13 @ 18:35:36 End 2020.04.13 @ 19:00:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6446c30f-de39-43e9-a2e7-7d25968a21a9