Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.11 @ 00:30:23 Player: sideriver81 Result: Destroyed by BE-C61(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (21) 105 Value Destroyed (358) 358 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5743 Bonus ------- Pacifist 200 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Location -7/Deep Caves Parts ------- Power (2) Propulsion (5) Utility (4) Spectral Analyzer Experimental Armor Integrity Analyzer Weapon (2) Inventory (4) Heavy Rocket Launcher Ripper Makeshift Axe Phasing Sabre Peak State ------------ Power Light Nuclear Core Makeshift Power Source Propulsion VTOL Module VTOL Module Makeshift Flight Unit Utility Spectral Analyzer 0b10 Decoder Chip [Scout] Experimental Armor Integrity Analyzer Advanced Hacking Suite Weapon Chainsword Makeshift Sword Inventory Improved Heat Sink Force Booster Heavy Rocket Launcher Makeshift Axe [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Flight Unit Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Force Booster Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Scythe Energy Gun Advanced Beam Rifle Ballistic Gun Minigun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 1 1 . . . . Utility 2 | . . 1 . . . 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 68 | 2 5 10 2 8 3 8 5 3 6 13 3 Power 8 | . 1 1 . . . 2 1 . 1 1 1 Engine 6 | . 1 1 . . . 2 1 . . 1 . Core 1 | . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 16 | 2 2 2 1 . 2 1 1 2 1 1 1 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . 2 . . . . . . . . . 1 Flight 11 | . . 2 1 . 2 1 1 2 1 1 . Utility 24 | . 1 3 . 6 . 2 1 . 2 8 1 Device 6 | . . 1 . 1 . 1 . . 1 2 . Storage 4 | . 1 . . 2 . . . . . 1 . Processor 6 | . . 1 . 1 . . . . . 4 . Hackware 3 | . . . . . . . 1 . 1 1 . Protection 5 | . . 1 . 2 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 20 | . 1 4 1 2 1 3 2 1 2 3 . Energy Gun 3 | . . 2 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | . . 2 1 2 1 . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . 1 1 . . Special Weapon 2 | . 1 . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 1 . . 3 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 . . . . . 4 3 Parts Lost 19 | . . 1 . . . . 4 2 1 4 7 Power 3 | . . 1 . . . . . . . 1 1 Propulsion 10 | . . . . . . . 4 2 . 1 3 Utility 4 | . . . . . . . . . 1 1 2 Weapon 2 | . . . . . . . . . . 1 1 Highest Loss Streak 7 | . . 1 . . . . 4 2 3 4 7 Average Slot Usage (%) 70 | . 39 79 79 87 96 83 89 42 44 73 42 Engine 6 | . 3 11 11 11 11 9 14 . . 2 . Core 1 | . . . . . . . . . 7 6 . Treads 1 | . 16 . . . . . . . . . . Hover 2 | . 9 19 8 . . . . . . . . Flight 20 | . . 5 24 33 33 36 34 12 15 18 12 Device 1 | . . 1 . . . . . . 3 2 5 Storage 6 | . 5 11 11 11 11 9 7 7 7 . . Processor 10 | . . 8 11 11 11 9 7 7 7 19 15 Hackware 2 | . . . . . . . . 7 1 6 . Protection 5 | . . 7 11 10 11 10 14 . . . . Energy Gun 1 | . . 12 . . . . . . . . . Ballistic Gun 2 | . . 1 2 11 18 3 . . . . . Slashing Weapon 4 | . . . . . . 6 7 6 . 13 5 Naked Turns 1 | . 1 . . . . . . . . . . Heaviest Build 22 | . 8 14 11 11 12 15 22 6 10 16 12 Greatest Support 40 | 40 12 12 12 12 12 16 22 16 10 18 22 Greatest Overweight (x) 3 | . . 1 . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 24 | 4 6 6 6 24 6 6 6 6 6 6 4 Average Capacity 5 | 4 4 6 6 6 6 6 6 6 6 4 4 Most Carried 6 | 4 5 6 6 6 6 6 6 5 6 6 4 Average Carried 4 | 1 3 5 5 5 6 5 4 4 5 3 4 Final Capacity 6 | 4 6 6 6 6 6 6 6 6 6 4 4 Final Carried 6 | 4 3 6 6 6 6 6 4 5 6 4 4 Class Distribution -------------------- 82% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 845 | 220 . 161 20 . 64 12 63 169 69 67 . Remotely . | . . . . . . . . . . . . Salvage Created 416 | . . 153 . . 50 19 63 34 60 37 . Parts 34 | . . 10 . . 5 3 3 4 5 4 . Haulers Intercepted 2 | . . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 3 1 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 19 | . . 3 . . 3 4 1 3 4 1 . Melee 2 | . . . . . . . 1 . . 1 . Guns 6 | . . 3 . . 3 . . . . . . AOE 11 | . . . . . . 4 . 3 4 . . Classes Destroyed 3 | . . 2 . . . . 1 . . . . Hauler 2 | . . 2 . . . . . . . . . Swarmer 17 | . . 3 . . 3 4 . 3 4 . . Sentry 1 | . . . . . . . 1 . . . . Best Kill Streak 4 | . . 2 . . 3 4 1 3 4 1 . Combat Bots Only 4 | . . 2 . . 3 4 1 3 4 1 . Max Kills in Single Turn 4 | . . 1 . . 1 4 1 3 4 1 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . 3 4 . . Melee 1 | . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 2095 | . 61 203 . . 24 16 247 142 66 305 1031 Core 767 | . 15 26 . . 10 . 12 21 . 79 604 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 96 | 100 94 . . . 91 100 . . . . . Volleys Fired 27 | . 2 17 . . 4 1 . 2 1 . . Largest 2 | . 1 2 . . 1 1 . 1 1 . . Hottest 122 | . 100 122 . . 25 39 . 39 39 . . Shots Fired 35 | . 2 25 . . 4 1 . 2 1 . . Gun 29 | . . 25 . . 4 . . . . . . Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . 2 1 . . Special 2 | . 2 . . . . . . . . . . Kinetic 8 | . . 4 . . 4 . . . . . . Thermal 23 | . 2 21 . . . . . . . . . Explosive 4 | . . . . . . 1 . 2 1 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 5 | . . 4 . . 5 2 . . . . . Robot Miss Streak 3 | . . 2 . . 1 . . 2 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 28 | . . 15 . . 3 1 5 . . 4 . Core Hits 25 | . . 6 . . 3 4 2 3 4 2 1 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 38 | . . . . . . 1 13 3 . 21 . Impact . | . . . . . . . . . . . . Slashing 38 | . . . . . . 1 13 3 . 21 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 1 . . 1 . Damage Inflicted 1361 | . . 213 . . 47 293 171 167 271 185 14 Guns 260 | . . 213 . . 47 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 731 | . . . . . . 293 . 167 271 . . Melee 356 | . . . . . . . 171 . . 185 . Ramming 14 | . . . . . . . . . . . 14 Kinetic 100 | . . 53 . . 47 . . . . . . Thermal 160 | . . 160 . . . . . . . . . Explosive 731 | . . . . . . 293 . 167 271 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 356 | . . . . . . . 171 . . 185 . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 48 | . . . . . . . . 32 . 16 . Projectiles . | . . . . . . . . . . . . Explosions 32 | . . . . . . . . 32 . . . Melee 16 | . . . . . . . . . . 16 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . . 39 32 . 6 Shots 2 | . . . . . . . . 1 1 . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 236 | . 30 236 . . 10 . 30 . . 81 39 Average Temperature 48 | . 16 129 . . 7 . 9 . . 36 22 Received Heat Transfer 503 | . 33 . . . . . 90 18 . 38 324 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred 296 | . . 296 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 179 | . 39 102 4 . 96 179 132 . . . . Average Influence 46 | . 15 47 4 . 80 55 100 . . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | . . . . . . . . . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 2 | . 1 1 . . . . . . . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 1 . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . 1 2 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 63 | . 8 8 3 . 4 7 3 4 4 16 6 Peak Tracking Total 14 | . 4 3 3 . 4 7 2 3 4 14 6 Tactical Retreats 7 | . 1 1 1 . . 1 1 . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 20 | . 2 3 . 5 1 5 2 . 1 1 . Terminals 11 | . 2 3 . . 1 4 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 97 | . 6 15 . 49 2 13 5 . 1 6 . Successful 83 | . 4 12 . 49 2 7 2 . 1 6 . Failed 14 | . 2 3 . . . 6 3 . . . . Catastrophic 2 | . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 3 9 . 1 2 8 1 . . 4 . Terminals 36 | . 6 15 . . 2 10 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 2 . . . . Terminal Hacks 72 | . 3 8 . 49 1 3 1 . 1 6 . Record 48 | . . . . 48 . . . . . . . Part Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 6 | . 1 3 . . 1 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 3 | . 1 1 . . . 1 . . . . . Assault Status 1 | . . 1 . . . . . . . . . Hauler Manifests 3 | . . 2 . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 24 | . 2 9 . . 2 9 2 . . . . Terminals 10 | . 1 4 . . 1 3 1 . . . . Track 1 | . . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 8 | . 1 3 . . 1 2 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 3 . . 1 4 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 2537 | 33 166 225 164 428 62 214 173 244 184 510 134 Spaces Moved 4822 | 38 211 243 155 952 108 323 360 568 456 1209 199 Core 194 | 32 142 . . . . . . . . . 20 Treads 6 | 6 . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 227 | . 69 156 . . . . . . . . 2 Flight 4395 | . . 87 155 952 108 323 360 568 456 1209 177 Fastest Speed 28 | 50 50 37 34 34 34 31 28 34 37 34 37 Average Speed 37 | 67 52 49 36 34 34 33 28 39 37 35 40 Slowest Speed 200 | 160 60 117 37 34 34 34 40 40 40 37 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . 1 1 . . 1 3 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 44 24 35 94 35 30 12 74 69 90 40 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 10 | . . . . . . . . 3 4 3 . Spaces Dug 12 | . 2 . . . . 1 6 3 . . . Terrain Destroyed 63 | . 2 . . . . 16 6 22 17 . . Melee 10 | . . . . . . 1 6 3 . . . Projectile 2 | . 2 . . . . . . . . . . AOE 51 | . . . . . . 15 . 19 17 . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5475 | 43 259 321 261 1059 130 429 412 576 468 1268 249 Wait 441 | . 38 43 102 84 12 80 26 . 1 12 43 Move 4796 | 37 210 240 152 951 107 320 354 565 455 1206 199 Hop 7 | . . 1 1 . . 1 2 1 . 1 . Pick Up 34 | 4 2 3 2 5 1 6 4 . 2 5 . Fast Attach 44 | 2 2 6 1 8 1 3 1 2 5 10 3 Attach 20 | . 3 3 1 . . 4 4 1 1 3 . Detach 11 | . . 4 . . . 3 1 2 1 . . Swap 4 | . . 1 . . 2 1 . . . . . Drop 52 | . 2 3 2 11 3 9 8 . 2 12 . Fire 27 | . 2 17 . . 4 1 . 2 1 . . Melee 35 | . . . . . . 1 12 3 . 19 . Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 11) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 394 | -9/Materials | Met 8R-AWN 396 | -9/Materials | Discovered new exit (range 16) 417 | -9/Materials | Discovered new exit (range 10) 425 | -9/Materials | Entered Mines 426 | -9/Mines | Followed 8R-AWN into the Mines 522 | -9/Mines | Learned 4 Materials zone layouts 585 | -9/Mines | Discovered new exit (range 5) 589 | -9/Mines | Entered Exiles 604 | -9/Exiles | Discovered new exit (range 15) 615 | -9/Exiles | Welcomed by 8R-AWN 622 | -9/Exiles | Met EX-HEX 665 | -9/Exiles | Met EX-DEC 675 | -9/Exiles | Visited The Gauntlet 738 | -9/Exiles | Learned location of Zion (-7) 748 | -9/Exiles | Discovered new exit (range 11) 779 | -9/Exiles | Met EX-BIN 824 | -9/Exiles | Aligned with FarCom system 825 | -9/Exiles | Given EX-Vault access code 844 | -9/Exiles | Opened EX-Vault 847 | -9/Exiles | Found Prototype Ballistic Gun 847 | -9/Exiles | Identified AWS/Gauss 852 | -9/Exiles | Found Prototype Processor 852 | -9/Exiles | Identified 0b10 Alert Chip 868 | -9/Exiles | Warned to stay clear of 0b10 Research branches 889 | -9/Exiles | Learned about 8R-AWN's background 1017 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1017 | -9/Exiles | Entered Mines 1076 | -8/Mines | Discovered new exit (range 8) 1079 | -8/Mines | Entered Materials 1079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -8/Materials | Identified exit to Factory 1293 | -8/Materials | Entered Factory 1293 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1429 | -7/Factory | Discovered new exit (range 8) 1466 | -7/Factory | Entered Lower Caves 1481 | -7/Lower Caves | Lost 4 parts (4n) 1517 | -7/Lower Caves | Encountered a Warlord checkpoint 1681 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1704 | -7/Lower Caves | Discovered new exit (range 12) 1710 | -7/Lower Caves | Entered another Lower Caves area 1742 | -7/Lower Caves | Lost 3 parts (2n1u) 1742 | -7/Lower Caves | Spotted B-75 Beast 1890 | -7/Lower Caves | Discovered new exit (range 5) 1894 | -7/Lower Caves | Entered Zion 1927 | -7/Zion | Found Prototype Processor 1927 | -7/Zion | Identified Exp. Terrain Scan Processor 1929 | -7/Zion | Found Prototype Processor 1929 | -7/Zion | Identified Spectral Analyzer 1937 | -7/Zion | Found Prototype Processor 1937 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1943 | -7/Zion | Discovered new exit (range 16) 1956 | -7/Zion | Found Prototype Device 1956 | -7/Zion | Identified Phasing AFG 2026 | -7/Zion | Learned Factory emergency access door positions 2035 | -7/Zion | Given A8's code to call for help 2288 | -7/Zion | Rebuked by Imprinter 2336 | -7/Zion | Attempted to imprint without authorization 2336 | -7/Zion | Attacked by Zionites 2375 | -7/Zion | Destroyed Imprinter 2378 | -7/Zion | Extracted access codes from Imprinter's data core 2398 | -7/Zion | Opened final containment barrier to the Deep Caves 2404 | -7/Zion | Discovered new exit (range 3) 2404 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2404 | -7/Zion | Entered Deep Caves 2435 | -7/Deep Caves | Lost 4 parts (1p1n1u1w) 2512 | -7/Deep Caves | Z-Facility disabled 2520 | -7/Deep Caves | Core integrity fell below 50% 2532 | -7/Deep Caves | Core integrity fell below 20% 2538 | -7/Deep Caves | Destroyed by BE-C61(z) with Zionite Laser-S Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 02512_ Mak. Flight Unit destroyed. 02512_ Z-Facility disabled. 02513_ VTOL Module destroyed. 02513_ Mak. Sword destroyed. 02519_ Force Booster destroyed. 02522_ Acquired Prototype Protection. 02522_ Identified Zio. Light Carapace. 02524_ Acquired Prototype Hover Unit. 02524_ Identified Zio. Glidesys I. 02526_ Acquired Prototype Reactor. 02526_ Identified Zio. Light DM Reactor. 02528_ Zio. Light Carapace destroyed. 02528_ Slammed into BE-C61(z). 02530_ Zio. Glidesys I destroyed. 02530_ Slammed into GK-2L0(z). 02532_ Slammed into U3-1O3(z). 02537_ Zio. Light DM Reactor destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????#"##???????????????????? | | ??????????????????????????# #????###############? | | ??????????????????????????# #?#### ## | | ?????????#????????????????# z### # | | ????????## #????####?####?# ### # | | ??????### #### ?# ##z## | | ??????# # ## ;zz | | ??????# @z | | ???????# | | ???????### | | ?????????## | | ?????????# """"" """"" | | ?????????# """""""""""" | | ?????## # """"""""""""" | | ?????# """""""""""""" | | ?????#=*# """"""""""" | | ?????#??## """""""""""""" | | ?????????# """""""""""""" | | ????????# """""""??""""" | | ????????## """"""???"""" | | ?????????# """"""????? " | | ?????????# """""????? | | ?????? """""???? | | ?????# """""???? | | ?????# """""???" | | ?????## """""????"" | | ??????### """"??????""" | | ????????# """"???????? | | ????????## """"??????????? | | ?????????# """"?????????????? | | ?????????## """??????????????? | | ??????????# "???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 68 Targeting Accuracy 6 Armor Integrity Analysis 90 Recoil Reduction 1 Force Boost 3 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Signs Are For Wimps Challenges ------------ None Game ------ Seed StructuralRelayRail Manual? 0 Play Time 01:27:48 Cumulative 104.1 hours Start 2019.11.10 @ 22:35:59 End 2019.11.11 @ 00:30:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue -7 Adventurer 22 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60ef6b16-ac7a-46f4-b1c2-3ab6d9ec7d9e