Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.20 @ 08:27:18 Player: Moridin Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3407) 3407 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 9609 Bonus ------- High Alert Combat Kills 193 Follower Combat Kills 314 Cogmind --------- Core Integrity 0/1150 Matter 28/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Treads Phase Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Armored Wheel Transmission Jammer Hardened Medium Armor Plating System Shield Relay Coupler [NC] Cooled Particle Cannon Cooled Particle Cannon Phase Cannon Gauss Cannon Magnetic Acceleration Cannon Improved Datajack Power Maul [Rating: 58] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . 1 . . . 1 Utility 7 | . . . 1 2 1 1 . . 1 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 99 | 7 7 4 8 19 24 2 10 . 1 17 Power 15 | 1 3 1 1 3 1 . 2 . . 3 Engine 9 | 1 3 1 1 1 . . . . . 2 Core 5 | . . . . 2 1 . 1 . . 1 Reactor 1 | . . . . . . . 1 . . . Propulsion 29 | 3 2 1 1 6 5 1 5 . . 5 Treads 13 | 1 . . . 5 5 1 . . . 1 Leg 12 | 2 2 1 1 1 . . 4 . . 1 Wheel 4 | . . . . . . . 1 . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 1 . 2 7 7 1 . . 1 2 Device 5 | . . . . 1 2 . . . 1 1 Storage 4 | 1 . . 1 1 . . . . . 1 Processor 3 | . . . . 2 1 . . . . . Hackware 1 | . . . . . . 1 . . . . Protection 9 | . 1 . 1 3 4 . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 1 2 4 3 11 . 3 . . 7 Energy Gun 9 | . . . 2 1 5 . 1 . . . Energy Cannon 4 | . . . . . 1 . . . . 3 Ballistic Gun 5 | 2 1 1 . 1 . . . . . . Ballistic Cannon 6 | . . . . . 4 . . . . 2 Launcher 4 | . . . 1 . 1 . 1 . . 1 Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 7 | . . . . 1 5 . . . . 1 Parts Lost 33 | . . . . 5 1 . 8 . . 19 Power 6 | . . . . 1 . . 1 . . 4 Propulsion 12 | . . . . 2 . . 4 . . 6 Utility 9 | . . . . 1 1 . 2 . . 5 Weapon 6 | . . . . 1 . . 1 . . 4 Highest Loss Streak 11 | . . . . 3 1 . 7 . . 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 97 96 89 78 73 70 55 Engine 2 | . 12 14 11 3 . . . . . 1 Core 5 | . . . . 5 7 6 4 6 5 3 Treads 14 | . . . . 16 23 26 9 . . 1 Leg 8 | . 27 28 33 9 . . 12 20 17 7 Device 7 | . . . . 9 11 6 6 6 11 5 Storage 7 | . 14 14 11 9 7 6 6 6 5 2 Processor 11 | . . . . 18 15 13 7 6 5 5 Hackware 1 | . . . . . . 6 6 6 5 5 Protection 7 | . 12 14 22 8 7 6 2 . . . Energy Gun 3 | . . . 9 4 4 . 3 6 5 1 Energy Cannon 1 | . . . . . 3 3 . . . 2 Ballistic Gun 3 | . 27 14 1 4 . . . . . . Ballistic Cannon 6 | . . . . . 11 13 7 6 5 5 Impact Weapon 1 | . . . 3 4 . . 4 6 5 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 14 15 14 24 41 67 67 72 48 49 50 Greatest Support 86 | 20 20 20 30 62 66 86 86 45 45 45 Greatest Overweight (x) 5 | . 1 . . 1 1 . 5 1 1 3 Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 14 15 15 15 15 15 9 Most Carried 15 | 5 8 8 10 15 15 15 15 15 14 15 Average Carried 12 | 2 7 7 8 11 14 14 14 15 14 8 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 5 Final Carried 15 | 5 8 8 10 15 15 15 15 15 14 3 Class Distribution -------------------- 24% | Scavenger-Mutant 19% | Mutant 18% | Hacker-Mutant 11% | Scavenger-Skirmisher 11% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Matter Collected 2383 | 247 113 126 114 438 521 . 590 . 2 232 Remotely . | . . . . . . . . . . . Salvage Created 3186 | . 310 68 361 1250 574 . 331 . . 292 Parts 195 | . 18 7 45 77 35 . 7 . . 6 Haulers Intercepted 3 | . 1 . . 1 1 . . . . . Recyclers Shooed 6 | . 2 . . 3 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 . . . Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 80 | . 7 4 15 23 15 . 11 . . 5 Melee 7 | . . . . 6 . . 1 . . . Guns 31 | . 7 4 2 14 3 . 1 . . . Cannons 22 | . . . . . 12 . 7 . . 3 AOE 16 | . . . 13 2 . . . . . 1 Classes Destroyed 13 | . 5 1 2 3 1 . 1 . . . Worker 7 | . 1 . 2 3 1 . . . . . Builder 2 | . . 1 . 1 . . . . . . Hauler 3 | . 1 . . 1 1 . . . . . Recycler 4 | . . . . 3 . . . . . 1 Operator 2 | . . . 2 . . . . . . . Watcher 5 | . 1 . 4 . . . . . . . Swarmer 23 | . 3 3 7 6 1 . 3 . . . Grunt 28 | . 4 1 5 7 4 . 5 . . 2 Duelist 2 | . . . . 1 1 . . . . . Sentry 14 | . . . 3 7 3 . 1 . . . Hunter 6 | . . . . 2 1 . 1 . . 2 Programmer 6 | . . . . . 5 . . . . 1 Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 16 | . 5 3 16 10 4 . 6 . . 2 Combat Bots Only 8 | . 3 3 8 7 3 . 6 . . 2 Max Kills in Single Turn 4 | . 2 1 4 4 2 . 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 4 | . . . 4 1 . . . . . 1 Melee 1 | . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Damage Taken 7699 | . 195 199 299 1275 1323 . 1665 . . 2743 Core 1861 | . 23 57 44 219 204 . 152 . . 1162 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 109 | . 16 10 31 50 2 . . . . . Regen/Repaired (Parts) 256 | . 32 . . 224 . . . . . . Core Remaining (%) 81 | 100 . 68 89 60 70 . . 82 100 . Volleys Fired 252 | . 21 15 37 53 47 3 31 . 1 44 Largest 3 | . 2 2 2 1 3 2 3 . 2 3 Hottest 184 | . 40 120 120 50 162 96 135 . 129 184 Shots Fired 408 | . 42 28 42 53 124 4 51 . 2 62 Gun 168 | . 42 15 24 53 21 . 7 . 1 5 Cannon 203 | . . . . . 103 4 41 . 1 54 Launcher 23 | . . . 17 . . . 3 . . 3 Special 14 | . . 13 1 . . . . . . . Kinetic 246 | . 42 15 2 18 81 3 41 . 1 43 Thermal 81 | . . 13 1 . 42 1 7 . 1 16 Explosive 23 | . . . 17 . . . 3 . . 3 Electromagnetic 58 | . . . 22 35 1 . . . . . Robot Hit Streak 25 | . 12 16 8 22 17 1 25 . 4 21 Robot Miss Streak 4 | . 2 3 4 2 2 2 1 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 352 | . 33 13 23 86 86 1 57 . 2 51 Core Hits 178 | . 17 6 34 49 33 . 21 . . 18 Critical Kills 2 | . . . . 1 . . . . . 1 Critical Parts Destroyed 6 | . . . . 3 . . 3 . . . Critical Strikes 30 | . . . . 4 8 . 11 . . 7 Burn 1 | . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . 1 Blast 21 | . . . . . 7 . 8 . . 6 Smash 7 | . . . . 4 . . 3 . . . Melee Attacks 50 | . . . . 37 . . 13 . . . Impact 33 | . . . . 20 . . 13 . . . Slashing 17 | . . . . 17 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10601 | 16 428 242 1544 2693 2377 40 1687 . 50 1524 Guns 2480 | . 428 144 245 1107 337 . 124 . 23 72 Cannons 4323 | . . . . . 2039 27 987 . 27 1243 Explosions 1989 | . . . 1299 381 . . 100 . . 209 Melee 1681 | . . . . 1205 . . 476 . . . Ramming 32 | 16 . 2 . . 1 13 . . . . Kinetic 4516 | . 428 144 . 408 1529 27 987 . 27 966 Thermal 1802 | . . 96 . 381 829 . 124 . 23 349 Explosive 1608 | . . . 1299 . . . 100 . . 209 Electromagnetic 962 | . . . 245 699 18 . . . . . Impact 1114 | . . . . 638 . . 476 . . . Slashing 567 | . . . . 567 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 . 1 1 . 10 Average Corruption 1 | . . . . . 1 . 1 1 . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . 11 . 3 . . 3 Message Errors 4 | . . . . . 2 . 2 . . . Matter Fused 6 | . . . . . 5 . . . . 1 Heat Flow Errors 3 | . . . . . 2 . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . Alerts 2 | . . . . . 1 . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 450 | . . . 79 177 18 . 145 . . 31 Projectiles 49 | . . . . . 18 . . . . 31 Explosions 91 | . . . 79 12 . . . . . . Melee 310 | . . . . 165 . . 145 . . . Knockbacks 56 | . . . . . 16 1 20 . . 19 Impact . | . . . . . . . . . . . Kinetic 50 | . . . . . 14 1 17 . . 18 Secondary 6 | . . . . . 2 . 3 . . 1 Self-Inflicted Damage 109 | . . . 16 32 . . . . . 61 Shots 5 | . . . 2 1 . . . . . 2 Rammed 2 | . . . . . 1 1 . . . . Targets Rammed 6 | 2 . 2 . . 1 1 . . . . Kicked 4 | 2 . 2 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 582 | . 2 160 22 159 573 44 304 . 64 582 Average Temperature 121 | . 2 65 8 47 155 28 103 . 33 240 Received Heat Transfer 2043 | . 120 54 111 540 534 . 426 . . 258 Effects 27 | . . . . . 13 . 1 . . 13 Shutdowns 6 | . . . . . 3 . . . . 3 Energy Bleed 4 | . . . . . 3 . 1 . . . Interference 8 | . . . . . 3 . . . . 5 Matter Decay 4 | . . . . . 2 . . . . 2 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . . . Damage (core) 3 | . . . . . 1 . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . . . 5 5 . . 1 . . . Impact Corruptions 8 | . . . . 4 . . 4 . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 4 | . . . . . 2 . . . . 2 Heat Transferred 2698 | . . 200 . 500 1332 . 185 . 37 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Peak Influence 644 | . 210 183 644 644 380 50 . . 11 129 Initial 250 | . . 69 60 231 250 20 . . 11 4 Average 207 | . 108 115 417 405 177 39 . . 11 24 Maximum Alert Level 2 | . 1 . 2 2 1 . . . . . Low Security (%) 56 | 100 85 100 21 . 62 100 . . 100 100 Level 1 30 | . 14 . 22 52 37 . . . . . Level 2 13 | . . . 56 47 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 1 13 2 . . . 4 Investigation 7 | . 1 . . 1 2 1 . . . 2 Extermination 8 | . . . . . 6 1 . . . 1 Reinforcement 5 | . . . 2 . 2 . . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Distress Signals 10 | . 1 . 3 5 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 8 5 20 33 25 2 14 . . 10 Peak Tracking Total 8 | . 3 3 8 8 3 2 7 . . 5 Tactical Retreats 3 | . . . . 2 . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . 2 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 8 | . . . 2 1 3 . 2 . . . Max in Single Turn 1 | . . . 1 1 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 28 | . 3 . 2 8 10 2 1 . . 2 Terminals 17 | . 2 . 2 4 5 1 1 . . 2 Fabricators 4 | . . . . . 4 . . . . . Repair Stations 3 | . 1 . . 2 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 69 | . 7 . 7 20 20 6 3 . . 6 Successful 50 | . 4 . 5 19 17 2 3 . . . Failed 19 | . 3 . 2 1 3 4 . . . 6 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 38 | . 4 . 7 7 9 2 3 . . 6 Fabricators 8 | . . . . . 8 . . . . . Repair Stations 11 | . 3 . . 8 . . . . . . Recycling Units 4 | . . . . . . 4 . . . . Scanalyzers 7 | . . . . 4 3 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 25 | . 2 . 5 6 8 1 3 . . . Record 3 | . . . . . . . 3 . . . Robot Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open DSF 3 | . . . . . 3 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 4 | . . . 1 2 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . Registered Components 2 | . 1 . . 1 . . . . . . Zone Layout 4 | . . . 1 2 . 1 . . . . Fabricator Hacks 6 | . . . . . 6 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 2 | . . . . . 2 . . . . . Build 3 | . . . . . 3 . . . . . Repair Station Hacks 10 | . 2 . . 8 . . . . . . Scan Component 5 | . 1 . . 4 . . . . . . Repair 5 | . 1 . . 4 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Recycle Component 1 | . . . . . . 1 . . . . Scanalyzer 7 | . . . . 4 3 . . . . . Insert Component 3 | . . . . 2 1 . . . . . Analyze 4 | . . . . 2 2 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 2 . 1 4 7 1 1 . . 2 Full Trace Events 9 | . 2 . . 2 2 1 . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . . . Parts Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 126 | . . . . . 126 . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . Parts Repaired 5 | . 1 . . 4 . . . . . . Time 170 | . 26 . . 144 . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 1 . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 42 | . . . . . 42 . . . . . Highest-Rated Ally 21 | . . . . . 21 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 36 | . . . . . 36 . . . . . Total Damage 647 | . . . . . 647 . . . . . Kills 8 | . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Turns Passed 5935 | 81 395 298 292 1156 2369 264 573 18 52 437 Spaces Moved 2721 | 54 232 183 156 434 1007 166 254 10 26 199 Core 3 | 2 . . . . . . . . . 1 Treads 1569 | 2 . . . 318 1007 166 76 . . . Legs 1014 | 50 232 183 156 116 . . 170 10 26 71 Wheels 135 | . . . . . . . 8 . . 127 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 158 151 120 190 190 80 Average Speed 158 | 118 120 120 120 157 188 151 168 190 190 120 Slowest Speed 305 | 160 190 120 120 240 241 151 305 190 190 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 3 41 39 28 37 29 5 47 4 1 3 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . 1 . . . Spaces Dug 2 | . . 1 1 . . . . . . . Terrain Destroyed 213 | . . 9 113 3 13 . 47 . . 28 Melee . | . . . . . . . . . . . Projectile 29 | . . 9 1 . 13 . 3 . . 3 AOE 184 | . . . 112 3 . . 44 . . 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Low Low Fac Fac Total 3841 | 67 306 207 219 787 1385 175 325 9 27 334 Wait 592 | . 35 . . 225 251 . 14 . . 67 Move 2711 | 53 231 182 155 433 1006 165 253 9 25 199 Hop . | . . . . . . . . . . . Pick Up 58 | 4 7 1 10 11 20 3 1 . . 1 Fast Attach 47 | 7 6 . . 7 11 . 6 . . 10 Attach 18 | . . . 2 4 2 2 2 . 1 5 Detach 5 | 1 . . . 1 1 . 1 . . 1 Swap 35 | . 1 4 6 8 11 . 2 . . 3 Drop 66 | . 5 3 9 8 34 1 2 . . 4 Fire 252 | . 21 15 37 53 47 3 31 . 1 44 Melee 50 | . . . . 37 . . 13 . . . Ram . | . . . . . . . . . . . Kick 4 | 2 . 2 . . . . . . . . Crush 2 | . . . . . 1 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 331 | -10/Materials | Build established: Mutant 364 | -10/Materials | Repaired Ion Engine 434 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Entered Mines 483 | -10/Mines | Met a Derelict bent on vengeance 633 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 768 | -10/Mines | Discovered new exit (range 7) 775 | -10/Mines | Entered Materials 775 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -9/Materials | Destroyed 8 combat bots 975 | -9/Materials | Discovered new exit (range 8) 1025 | -9/Materials | Discovered new exit (range 15) 1067 | -9/Materials | Entered another Materials area 1067 | -8/Materials | Evolved 2 slots: Utility x2 1092 | -8/Materials | Build established: Scavenger-Mutant 1139 | -8/Materials | Repaired Aluminum Leg 1167 | -8/Materials | Repaired Propulsion Shielding 1412 | -8/Materials | Lost 3 parts (1n1u1w) 1503 | -8/Materials | Destroyed 7 combat bots 1806 | -8/Materials | Repaired Rocket Launcher 1867 | -8/Materials | Repaired Hvy. EM Shotgun 2189 | -8/Materials | Discovered new exit (range 15) 2220 | -8/Materials | Identified exit to Factory 2223 | -8/Materials | Entered Factory 2223 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2322 | -7/Factory | Fabricated H-55 Commando (x2) 2365 | -7/Factory | Fabricated Rocket Launcher (x1) 2502 | -7/Factory | Build established: Scavenger-Skirmisher 2697 | -7/Factory | Fabricated Magnetic Acceleration Cannon (x2) 2761 | -7/Factory | P-60 Hacker assimilated allied Commando 4a 3207 | -7/Factory | Build established: Skirmisher 3892 | -7/Factory | Build established: Gunner 3957 | -7/Factory | Garrison activated, responded to threat 4545 | -7/Factory | Build established: Mutant 4558 | -7/Factory | Discovered new exit (range 8) 4590 | -7/Factory | Identified exit to Factory 4592 | -7/Factory | Entered another Factory area 4592 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4723 | -6/Factory | Discovered new exit (range 15) 4854 | -6/Factory | Identified exit to Lower Caves 4856 | -6/Factory | Entered Lower Caves 4856 | -6/Lower Caves | Spotted B-75 Beast 4886 | -6/Lower Caves | Build established: Hacker-Mutant 4933 | -6/Lower Caves | Destroyed B-75 Beast 4982 | -6/Lower Caves | Attracted the attention of an 0b10 base 5098 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 5107 | -6/Lower Caves | Identified exit to Lower Caves 5112 | -6/Lower Caves | Learned Armory garrison access intel 5112 | -6/Lower Caves | Learned Armory emergency access door positions 5112 | -6/Lower Caves | Learned location of 1 exit from Research 5159 | -6/Lower Caves | Learned Factory terminal intel 5429 | -6/Lower Caves | Entered another Lower Caves area 5429 | -6/Lower Caves | Discovered new exit (range 10) 5445 | -6/Lower Caves | Identified exit to Factory 5447 | -6/Lower Caves | Entered Factory 5447 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5448 | -5/Factory | Loaded intel: 26 terminal locations 5467 | -5/Factory | Discovered new exit (range 14) 5497 | -5/Factory | Identified exit to Factory 5499 | -5/Factory | Entered another Factory area 5499 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5716 | -4/Factory | Lost 11 parts (2p3n4u2w) 5913 | -4/Factory | Core integrity fell below 50% 5930 | -4/Factory | Core integrity fell below 20% 5930 | -4/Factory | System corruption reached 10% 5936 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05929_ U-05 Engineer builds a Wall. 05929_ K-01 Serf collects debris. 05930_ Penetrated by Slug. 05930_ U-05 Engineer lays Concrete. 05931_ Slug penetrates Wall. 05932_ K-01 Serf collects debris. 05933_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 05933_ Slug penetrates H-77 Assassin. 05933_ Slug penetrates Wall. 05933_ U-05 Engineer lays Concrete. 05934_ U-05 Engineer builds a Wall. 05934_ U-05 Engineer lays Concrete. 05935_ Slug penetrates Wall. 05935_ Slug penetrates G-67 Veteran. 05935_ G-67 Veteran destroyed. 05935_ U-05 Engineer lays Concrete. 05936_ K-01 Serf collects debris. 05936_ U-05 Engineer lays Concrete. 05936_ Slug penetrates H-77 Assassin. 05936_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????? ??????????????? | | ?????????????????# ? ??????????????? | | ?????????????????# ? ??????????????? | | ?????????????????# " "?????????????? | | ?????????????????# " "?????????????? | | ?????????????????# ?????????????? | | ?????????????????# ?????????????? | | ????????????????## ?????????????? | | ?????????????#+## ?????????????? | | ?????????????? ?????????????? | | ?????????????? ?????????????? | | ??????????????? #?############# | | ???????????????## #?# # | | ???????????????#### ### # | | ??????????###### # # # # | | ??????????# # R# # | | ??????????#"" #u % % # | | ??????????#"" # u # | | ??????????#"" # % %% # | | ??????????#T # % k # | | ??????????#"" # p # | | ??????????#"" ## A g%* # | | ??????????#"" ## ;@ # | | ??????????# ## hh#= # | | ??????????# """" ## # # | | ??????????# """" ## ############# | | ??????????# """" ## #???????????? | | ??????????# """" ## %#???????????? | | ??????????# ## #???????????? | | ?????????####+##### % #???????????? | | ?????????# #???????????? | | ?????????# %#???????????? | | ?????????# % #???????????? | | ?????????# #???????????? | | ?????????# #???????????? | | ?????????############"""#####???????? | | ???????????????# #???????? | | ??????????????# #???????? | | ????????????# !#???????? | | ???????? + " #???????? | | ?????###### " " #???????? | | ????# " " " #???????? | | ##?+ #"" #???????? | | # #"" """ " #???????? | | # #"T """ " #???????? | | + #"" """ #???????? | | #### #"" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Rocket Launcher | x1 | -7/Factory Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeDynamicSink Manual? 0 Play Time 00:56:29 Cumulative 27.4 hours Start 2023.04.20 @ 07:31:42 End 2023.04.20 @ 08:27:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 23 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34c0223c-cb97-4d43-8ac7-12426bb55bdb