Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 22:34:34 Player: Naughtyusername Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (169) 845 Value Destroyed (6763) 6763 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (4738) 4738 TOTAL SCORE: 20806 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1684 Follower Combat Kills 1101 Met Sigix 2000 Friendly Fire -547 Cogmind --------- Core Integrity 0/1600 Matter 47/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Phase Shifter Phase Redirector Enhanced Gamma Bomb Array Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Cooled Aerolev Unit Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield Experimental System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Graviton Reactor High-capacity Matter Pod Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Reaction Control System Advanced Phase Shifter Graphene Brace Advanced Force Field Phase Redirector Long-range Tractor Beam Compact HERF Cannon Compact Linear Accelerator Ragnarok Missile Launcher Sigix Containment Pod [Rating: 175] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . 1 1 1 1 1 . . . . . Utility 11 | . . . 1 . 1 1 1 1 1 . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 127 | 7 1 4 7 23 17 7 9 1 7 11 6 7 11 9 Power 14 | 1 . . . 3 2 . 1 . 1 1 1 2 2 . Engine 5 | 1 . . . 3 1 . . . . . . . . . Core 3 | . . . . . 1 . 1 . . 1 . . . . Reactor 6 | . . . . . . . . . 1 . 1 2 2 . Propulsion 37 | 2 . 1 3 5 6 2 5 . 1 . 1 1 5 5 Treads . | . . . . . . . . . . . . . . . Leg 13 | 2 . 1 3 3 4 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 23 | . . . . 2 2 2 5 . 1 . 1 1 5 4 Flight 1 | . . . . . . . . . . . . . . 1 Utility 46 | 2 1 1 2 8 5 3 2 1 5 6 4 3 1 2 Device 17 | 1 . 1 . 2 2 1 . . 2 6 . 1 . 1 Storage 4 | 1 1 . 1 . 1 . . . . . . . . . Processor 7 | . . . . . 1 2 1 1 2 . . . . . Hackware 7 | . . . . . . . . . . . 3 2 1 1 Protection 11 | . . . 1 6 1 . 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 . 2 2 7 4 2 1 . . 4 . 1 3 2 Energy Gun 2 | . . . . 1 1 . . . . . . . . . Energy Cannon 5 | . . . . 2 . . . . . 1 . . 1 1 Ballistic Gun 8 | 2 . 1 2 3 . . . . . . . . . . Ballistic Cannon 7 | . . . . . 1 2 1 . . 2 . 1 . . Launcher 5 | . . 1 . . 1 . . . . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 19 | . . . . 5 1 2 1 . . . . 2 6 2 Parts Lost 59 | . . . 3 10 4 1 . . . 8 1 . 22 10 Power 5 | . . . 1 . . . . . . 1 . . 3 . Propulsion 21 | . . . . 3 2 1 . . . 2 . . 7 6 Utility 25 | . . . 2 5 1 . . . . 3 1 . 9 4 Weapon 8 | . . . . 2 1 . . . . 2 . . 3 . Highest Loss Streak 14 | . . . 2 3 3 1 . . . 3 1 . 14 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | 1 3 8 13 13 14 14 14 13 14 13 13 13 13 3 Power . | 1 2 2 1 . 1 1 1 1 . . . 1 1 . Propulsion 1 | . . . 4 6 1 . 2 1 1 . . . . . Utility 6 | . 1 5 5 1 6 8 7 8 9 8 9 7 8 2 Weapon 3 | . . 1 3 5 5 4 3 3 3 2 3 4 3 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . . . 7 5 3 . 5 3 3 . 1 1 5 3 Power 5 | . . . 1 1 1 . 1 . 1 . . . . . Propulsion 6 | . . . 3 1 . . 2 . . . . . . . Utility 11 | . . . 2 . . . 1 1 . . 1 . 3 3 Weapon 12 | . . . 1 3 2 . . 2 2 . . . 2 . Tool/Special 2 | . . . . . . . 1 . . . . 1 . . Average Slot Usage (%) 84 | . 100 100 99 94 95 85 79 80 77 82 74 83 71 15 Engine 5 | . 14 14 11 10 6 7 1 . . . . . . . Core 1 | . . . . . 2 . 4 5 . 1 4 . . . Reactor 1 | . . . . . . . . . 4 3 . 7 5 . Leg 11 | . 28 28 33 32 10 . . . . . . . . . Hover 16 | . . . . . 24 31 24 27 25 25 21 23 22 2 Device 9 | . 14 14 13 6 11 7 6 5 5 11 7 13 6 1 Storage 7 | . 14 14 11 11 9 7 6 5 5 5 4 4 3 . Processor 11 | . . . . . 6 22 20 22 20 21 19 15 11 4 Hackware 1 | . . . . . . . . . . . 9 14 15 6 Protection 4 | . . . 7 10 8 . 5 5 9 3 . . . . Ballistic Gun 7 | . 28 27 21 20 2 . . . . . . . . . Ballistic Cannon 3 | . . . . . 5 6 7 5 5 9 2 4 1 . Peak Build Rating 175 | 9 9 12 20 23 38 45 68 80 99 106 108 144 175 52 Average Rating 54 | 6 9 8 18 18 30 38 60 78 92 101 97 133 125 30 On Entrance 50 | . 9 9 11 17 23 32 45 68 80 96 87 108 144 34 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 79 | 13 28 30 36 47 48 34 41 41 50 69 64 79 73 10 Greatest Support 84 | 20 20 25 45 45 45 41 60 66 78 78 68 82 84 40 Greatest Overweight (x) 15 | 1 1 1 . 1 2 1 . . . 1 1 1 15 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 3 5 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 1 4 9 14 14 14 14 14 14 14 14 14 14 14 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 5 15 15 15 15 15 15 15 14 14 15 14 5 5 Class Distribution -------------------- 40% | Mutant 26% | Scout 10% | Scavenger-Mutant 6% | Commander-Mutant 5% | Hacker-Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Commander-Mutant | -4/Extension Hacker-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Assassin | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Matter Collected 6357 | 278 . 326 175 871 369 337 478 317 556 1877 95 276 374 28 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6689 | 27 . 59 293 1243 216 274 497 337 748 2417 163 109 306 . Parts 325 | 4 . 7 17 81 11 10 25 14 26 90 18 5 17 . Haulers Intercepted 12 | . . . 2 3 1 1 4 1 . . . . . . Recyclers Shooed 4 | 1 . . . . . . . 1 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Combat Hostiles Destroyed 109 | . . 6 5 25 4 3 6 5 7 39 . . 9 . Guns 32 | . . 3 5 24 . . . . . . . . . . Cannons 58 | . . . . 1 4 2 6 5 6 34 . . . . AOE 19 | . . 3 . . . 1 . . 1 5 . . 9 . Classes Destroyed 18 | 1 . 1 3 1 1 3 2 1 . 5 . . . . Worker 10 | . . . . . . 1 . 2 2 2 1 1 1 . Builder 12 | . . . . . . . 3 . 3 4 2 . . . Tunneler 3 | 1 . . . . 1 1 . . . . . . . . Hauler 12 | . . . 2 3 1 1 4 1 . . . . . . Recycler 5 | . . . . . . 1 . . 2 . . 1 1 . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 4 | . . . . . 1 . . . . 1 2 . . . Watcher 13 | . . . . . . . 1 3 5 . 3 . 1 . Swarmer 21 | . . 6 . 4 . 1 5 . . . . . 5 . Saboteur 1 | . . . . . . . . . . 1 . . . . Grunt 54 | . . . 4 11 3 1 . 4 5 25 . . 1 . Brawler 3 | . . . . 2 . . . . . 1 . . . . Duelist 3 | . . . . . . . . 1 1 1 . . . . Sentry 18 | . . . 1 8 1 . 1 . . 7 . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . 1 . . . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 5 | . . . . . . . . . . 2 . . 3 . Best Kill Streak 12 | 1 . 3 1 6 3 4 4 6 8 12 5 1 6 . Combat Bots Only 8 | . . 3 1 6 3 2 3 4 3 8 . . 6 . Max Kills in Single Turn 4 | 1 . 3 1 2 1 4 1 1 3 3 2 1 3 . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . . 3 . . . 1 . . 1 2 . . 3 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . 7R-MNS (-4/Factory) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Hostile Shots Fired 809 | . . 36 53 142 42 15 7 9 11 96 24 13 232 129 Missed 273 | . . 10 12 32 11 5 3 2 4 37 10 9 81 57 Hits 536 | . . 26 41 110 31 10 4 7 7 59 14 4 151 72 Melee 3 | . . . . 3 . . . . . . . . . . Projectile 533 | . . 26 41 107 31 10 4 7 7 59 14 4 151 72 AOE 3 | . . . . . . . . . . 3 . . . . Critical Strikes 22 | . . 1 1 1 . . . . . 2 . . 13 4 Actively Blocked 1 | . . . . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 10697 | . . 297 481 1335 480 195 51 168 241 1598 161 66 3609 2015 Core 3524 | . . 122 71 131 15 30 . 38 76 289 54 . 1089 1609 Absorbed by Shields 38 | . . . . . . . . . . 16 22 . . . Redirected to Shielding 85 | . . . . 45 . . 3 21 16 . . . . . Regen/Repaired (Parts) 56 | . . . . . . . . . . . . . 56 . Core Remaining (%) 77 | 100 . 51 . 49 97 95 100 96 . 68 95 . 24 . Volleys Fired 594 | 4 3 21 48 91 44 36 51 36 75 117 26 17 24 1 Largest 2 | 2 2 2 2 2 2 1 1 1 1 2 1 1 1 1 Hottest 123 | 40 40 40 40 123 123 40 50 50 50 112 81 58 70 105 Shots Fired 855 | 8 6 41 95 182 58 36 51 36 75 199 26 17 24 1 Gun 343 | 8 6 40 94 181 14 . . . . . . . . . Cannon 499 | . . . . 1 43 36 51 36 75 195 26 17 18 1 Launcher 13 | . . 1 1 . 1 . . . . 4 . . 6 . Special . | . . . . . . . . . . . . . . . Kinetic 824 | 8 6 40 94 181 42 36 51 36 75 195 25 17 18 . Thermal 17 | . . . . 1 15 . . . . . . . . 1 Explosive 13 | . . 1 1 . 1 . . . . 4 . . 6 . Electromagnetic 1 | . . . . . . . . . . . 1 . . . Robot Hit Streak 15 | 4 1 4 13 9 7 7 10 15 15 12 14 3 6 . Robot Miss Streak 5 | 2 3 4 5 5 4 3 3 2 3 4 4 2 1 . Penetration Max 2 | . . . . . . 1 . 1 1 2 1 . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 506 | 5 1 16 63 116 40 23 36 26 46 113 8 4 9 . Core Hits 268 | 1 1 9 20 47 12 12 12 11 28 88 7 3 16 1 Critical Kills 33 | . . . 1 . . . . . . 32 . . . . Critical Parts Destroyed 45 | . . . . . . . . . . 45 . . . . Critical Strikes 113 | . . . 1 . 1 3 6 2 7 90 2 . 1 . Destroy 87 | . . . 1 . . . . . . 86 . . . . Blast 26 | . . . . . 1 3 6 2 7 4 2 . 1 . Melee Attacks 17 | . . . . 1 6 1 . . . . . . 9 . Impact 3 | . . . . 1 2 . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . 9 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19272 | 39 6 276 580 1641 955 794 1575 1523 3489 4780 467 178 2943 26 Guns 2457 | 39 6 143 580 1598 91 . . . . . . . . . Cannons 11340 | . . . . 43 864 585 1575 1501 2439 3590 444 178 121 . Explosions 4953 | . . 133 . . . 209 . . 1050 1190 23 . 2348 . Melee 474 | . . . . . . . . . . . . . 474 . Ramming 48 | . . . . . . . . 22 . . . . . 26 Kinetic 13204 | 39 6 143 580 1598 429 585 1575 1501 2439 3590 420 178 121 . Thermal 885 | . . . . 43 526 . . . 293 . 23 . . . Explosive 4428 | . . 133 . . . . . . 757 1190 . . 2348 . Electromagnetic 233 | . . . . . . 209 . . . . 24 . . . Impact . | . . . . . . . . . . . . . . . Slashing 474 | . . . . . . . . . . . . . 474 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . 1 . . 2 1 . . 1 2 32 4 Average Corruption 3 | . . . . 1 . . 2 1 . . 1 2 8 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 27 | . . . . 5 . . 1 5 . . . . 13 3 Message Errors 5 | . . . . 2 . . . 2 . . . . 1 . Matter Fused 7 | . . . . 1 . . 1 1 . . . . 4 . Heat Flow Errors 4 | . . . . 1 . . . 1 . . . . 2 . Energy Discharges 5 | . . . . . . . . . . . . . 2 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 931 | . . . . . . 47 106 78 174 97 41 4 384 . Projectiles 472 | . . . . . . 40 106 78 149 41 41 4 13 . Explosions 291 | . . . . . . 7 . . 25 56 . . 203 . Melee 168 | . . . . . . . . . . . . . 168 . Knockbacks 25 | . . . . . 1 2 2 2 4 10 2 . 2 . Impact . | . . . . . . . . . . . . . . . Kinetic 24 | . . . . . 1 2 2 2 4 10 1 . 2 . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 107 | . . 40 . . . . . 11 43 . . . . 13 Shots 2 | . . 1 . . . . . . 1 . . . . . Rammed 8 | . . . . . . . . 1 . . . . . 7 Targets Rammed 8 | . . . . . . . . 1 . . . . . 7 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 597 | . . 28 20 181 179 5 13 75 8 418 24 68 597 . Average Temperature 81 | . . 14 6 26 58 2 4 13 3 78 7 19 232 . Received Heat Transfer 1497 | . . 78 207 480 216 . . 48 57 267 . . 36 108 Effects 18 | . . . . . . . . . . 4 . . 14 . Shutdowns 7 | . . . . . . . . . . 1 . . 6 . Energy Bleed 3 | . . . . . . . . . . 2 . . 1 . Interference 2 | . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . 1 . . 1 1 . . . . . Heat Transferred 925 | . . . . 50 625 . . . 200 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Maximum Alert Level 5 | . . 1 . 1 . . . 1 3 5 4 3 3 2 Low Security (%) 59 | 100 100 97 100 65 100 100 100 73 30 . . . . . Level 1 12 | . . 2 . 34 . . . 26 21 6 . . 12 74 Level 2 16 | . . . . . . . . . 46 46 . 89 70 25 Level 3 4 | . . . . . . . . . 1 20 . 10 17 . Level 4 4 | . . . . . . . . . . 4 100 . . . Level 5 1 | . . . . . . . . . . 14 . . . . High Security . | . . . . . . . . . . 7 . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 2268 | 5 . 209 101 324 80 184 126 223 750 2268 1268 707 763 497 Initial 1166 | . . . 58 4 73 . 78 50 98 367 1166 707 385 364 Average 310 | 1 . 72 29 161 22 25 74 110 372 932 1193 675 582 368 Influence Increases 7264 | 5 . 369 206 828 231 231 287 320 882 2543 252 99 648 363 Destroy 0b10 Robot/C 2700 | . . 240 120 500 80 60 120 100 120 1180 . . 180 . Destroy 0b10 Robot/NC 310 | 5 . . 10 15 15 20 40 30 60 50 40 10 15 . Destroy Leader 444 | . . 30 34 146 22 12 20 18 20 124 6 . 12 . Allied During Kill 1003 | . . 33 3 . . . . . . 967 . . . . Successful Hack 378 | . . . . 30 60 55 . 8 5 57 65 35 63 . Disable Machine 480 | . . . . 15 30 60 15 . 255 . 15 . 90 . Anti-Garrison Action 300 | . . . . . . . . 150 150 . . . . . Destroy Structure 569 | . . 6 9 2 9 9 17 14 152 60 36 39 213 3 Partial Spotted 120 | . . . . 15 15 15 30 . . 30 15 . . . Lose Combat Pursuer 960 | . . 60 30 105 . . 45 . 120 75 75 15 75 360 Influence Decreases 6817 | 5 . 218 345 666 405 71 344 223 332 1071 1216 671 727 523 Entered New Map 2973 | . . . 93 8 101 . 82 53 102 383 1056 551 301 243 Time Decay 2904 | 5 . 178 212 408 294 61 262 170 230 428 150 120 206 180 Lost Part 550 | . . . 20 100 10 10 . . . 80 10 . 220 100 Lost Ally 240 | . . 40 20 . . . . . . 180 . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . . Squads Dispatched 63 | . 2 1 1 4 3 4 6 5 8 8 7 2 4 8 Investigation 20 | . 1 . . 2 3 1 . 3 3 1 3 . . 3 Extermination 9 | . . . . . . 1 1 . 1 . 1 1 2 2 Reinforcement 20 | . 1 . 1 1 . 1 5 . 1 3 2 1 1 3 Assault 12 | . . 1 . 1 . . . 2 2 4 1 . 1 . Garrison 2 | . . . . . . 1 . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 2 1 . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Distress Signals 25 | . 2 . 2 2 1 1 2 2 3 4 2 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 316 | . 1 14 18 33 10 15 20 20 31 74 11 8 26 35 Peak Tracking Total 15 | . 1 5 6 6 4 7 5 4 11 10 5 7 15 13 Tactical Retreats 31 | . . 2 2 5 . . 2 . 4 3 3 1 3 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Traps Triggered 17 | . . . . 2 1 1 1 . 1 5 1 1 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Machines Disabled 36 | . . 1 . 1 2 4 1 1 18 1 1 . 6 . Max in Single Turn 7 | . . . . 1 1 3 1 1 7 1 1 . 2 . Garrison Access 7 | . . . . 1 . 1 2 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Machines Accessed 63 | . 2 . . 7 10 6 3 5 3 8 7 3 7 2 Terminals 51 | . 2 . . 6 9 5 1 3 1 8 4 3 7 2 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 2 1 1 . 2 . . . Total Hacks 206 | . 8 . . 23 32 13 6 12 9 15 21 30 33 4 Successful 91 | . 2 . . 10 15 5 2 3 2 7 15 13 17 . Failed 115 | . 6 . . 13 17 8 4 9 7 8 6 17 16 4 Catastrophic 26 | . . . . 3 2 4 2 4 1 1 . 3 5 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 93 | . 4 . . 4 18 3 . 4 3 6 8 19 23 1 Terminals 179 | . 8 . . 20 31 11 2 8 3 15 14 30 33 4 Fabricators 4 | . . . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 . . 2 . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 16 | . . . . 3 . 2 4 2 2 . 3 . . . Terminal Hacks 52 | . 1 . . 7 4 2 . 2 . 6 7 10 13 . Record 3 | . . . . . . . . . . . 2 . 1 . Part Schematic 1 | . . . . . . . . . . 1 . . . . Robot Analysis 3 | . . . . . . . . . . 1 1 . 1 . Prototype ID Bank 5 | . 1 . . . 2 . . . . . 1 1 . . Open Door 8 | . . . . 3 . . . . . 4 . . 1 . Level Access Points 3 | . . . . . . . . . . . 1 1 1 . Branch Access Points 5 | . . . . . 1 1 . 1 . . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . Terminal Index 6 | . . . . 1 1 . . 1 . . 1 1 1 . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . 1 . Garrison Status 1 | . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . . 1 1 . . Recall Extermination 2 | . . . . . . 1 . . . . . 1 . . Hauler Manifests 2 | . . . . . . . . . . . . 1 1 . Registered Components 2 | . . . . 1 . . . . . . . 1 . . Zone Layout 3 | . . . . . . . . . . . . 2 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 2 . . . 1 . . . Seal Access 5 | . . . . 1 . 1 2 . . . 1 . . . Unauthorized Hacks 31 | . 1 . . 2 10 2 . 1 1 1 6 3 4 . Terminals 27 | . 1 . . 2 10 2 . 1 . 1 3 3 4 . Track 3 | . . . . . . . . . . . . 2 1 . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 12 | . 1 . . 2 2 1 . 1 . 1 1 1 2 . Operators 3 | . . . . . 1 . . . . . 1 . 1 . Skim 8 | . . . . . 7 . . . . . 1 . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . Reject 1 | . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . 2 . . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 53 | . 2 . . 6 10 5 2 5 3 5 6 2 5 2 Full Trace Events 15 | . 1 . . 1 2 1 . 3 2 1 3 . . 1 Feedback Events 3 | . . . . 1 . . . 1 . . 1 . . . Corruption 3 | . . . . 1 . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 3 1 . . . . . . . . Non-combat 3 | . . . . . 2 1 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 1 . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . no_distress 2 | . . . . . 1 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 2 1 . . . . . Machine Destruction 3 | . . . . . . . . 2 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 12 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Total Allies 20 | . . 4 . . . . . . . 16 . . . . Largest Group 13 | . . 4 1 . . . . . . 13 . . . . Highest-Rated Group 563 | . . 71 16 . . . . . . 563 . . . . Highest-Rated Ally 51 | . . 31 16 . . . . . . 51 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 190 | . . 39 14 . . . . . . 137 . . . . Total Damage 3467 | . . 455 167 . . . . . . 2845 . . . . Kills 33 | . . 7 1 . . . . . . 25 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Active Infowar (turns) 5365 | 36 133 852 451 . . 567 569 348 498 1132 301 245 233 . Optics 3580 | . . . . . . 567 569 348 498 1132 301 165 . . Sensors 3202 | . . . . . . 566 569 348 498 449 296 245 231 . Terrain 1960 | 36 133 67 450 . . . . . 61 601 184 245 183 . Seismic 914 | . . 785 129 . . . . . . . . . . . Robot Analysis Total 3 | . . . . . . . . . . 1 1 . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Turns Passed 8128 | 84 133 852 482 1070 1044 567 569 348 498 1132 301 245 425 378 Spaces Moved 7878 | 52 73 412 232 452 595 652 755 551 714 1066 476 486 670 692 Core 279 | 4 . . . . . . . . . . . . 3 272 Treads . | . . . . . . . . . . . . . . . Legs 1366 | 48 73 412 232 452 149 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 5943 | . . . . . 446 652 755 551 714 1066 476 486 667 130 Flight 290 | . . . . . . . . . . . . . . 290 Fastest Speed 20 | 50 120 190 120 120 48 40 40 38 40 38 40 36 20 28 Average Speed 67 | 117 169 190 120 153 85 69 46 38 40 47 42 38 42 50 Slowest Speed 800 | 190 190 190 120 190 260 112 56 43 40 95 95 94 800 200 Overloaded Moves 10 | . . . . . . . . . . . . . 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . 12 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 15 79 21 54 43 23 27 18 17 88 24 20 66 25 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 96 | . . . 8 . 9 . 2 1 40 . 12 11 12 1 Terrain Destroyed 284 | . . 4 8 . 9 8 16 8 84 23 19 13 91 1 Melee 7 | . . . . . 2 . . . . . . . 5 . Projectile 112 | . . . . . . 8 16 8 28 10 19 13 9 1 AOE 165 | . . 4 8 . 7 . . . 56 13 . . 77 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Res Res Qua Acc Total 9802 | 65 77 446 360 644 1061 727 917 633 820 1515 535 526 772 704 Wait 821 | . . . 42 33 366 16 70 36 8 215 6 7 19 3 Move 7843 | 51 72 411 231 451 594 651 754 550 713 1065 475 485 669 671 Hop 9 | . . . . . . . . . . . . . . 9 Pick Up 98 | 3 1 8 15 14 10 2 11 5 7 3 6 3 9 1 Fast Attach 68 | 7 . . . 10 8 6 7 . 2 3 2 3 11 9 Attach 45 | . . . 4 9 5 1 1 2 3 7 3 3 7 . Detach 16 | . . . . 1 3 1 1 . 2 2 . 2 4 . Swap 64 | . 1 6 7 11 9 7 2 . 2 9 4 2 4 . Drop 110 | . . . 13 18 16 6 20 3 8 . 3 4 16 3 Fire 594 | 4 3 21 48 91 44 36 51 36 75 117 26 17 24 1 Melee 17 | . . . . 1 6 1 . . . . . . 9 . Ram 8 | . . . . . . . . 1 . . . . . 7 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . 5 . . . . . 16 10 . . . Rewire 78 | . . . . . . . . . . 78 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 8) 218 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 411 | -10/Mines | Discovered new exit (range 12) 466 | -10/Mines | Discovered new exit (range 9) 540 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 571 | -10/Mines | Met a Derelict testing a Signal Generator 582 | -10/Mines | Found Signal Generator 937 | -10/Mines | Discovered new exit (range 8) 1070 | -10/Mines | Entered Materials 1070 | -9/Materials | Accompanied by 1 ally 1070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -9/Materials | Discovered new exit (range 7) 1466 | -9/Materials | Discovered new exit (range 16) 1552 | -9/Materials | Entered Storage 1871 | -9/Storage | Lost 3 parts (2u1w) 1998 | -9/Storage | Lost 3 parts (2n1u) 2397 | -9/Storage | Build established: Scavenger-Mutant 2427 | -9/Storage | Core integrity fell below 50% 2470 | -9/Storage | Found Prototype Processor 2550 | -9/Storage | Discovered new exit (range 15) 2622 | -9/Storage | Entered Materials 2622 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2870 | -8/Materials | Identified Exp. Targeting Computer 2894 | -8/Materials | Lost 3 parts (2n1u) 3093 | -8/Materials | Met 7R-MNS 3304 | -8/Materials | Discovered new exit (range 5) 3310 | -8/Materials | Build established: Mutant 3377 | -8/Materials | Learned Storage emergency access door positions 3521 | -8/Materials | Learned 2 Storage zone layouts 3547 | -8/Materials | Learned location of 1 exit from Recycling 3585 | -8/Materials | Learned Storage emergency access door positions 3633 | -8/Materials | Learned 4 Recycling zone layouts 3666 | -8/Materials | Entered Factory 3666 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3667 | -7/Factory | Caught up to 7R-MNS 3742 | -7/Factory | Garrison activated, responded to threat 4121 | -7/Factory | Identified exit to Lower Caves 4213 | -7/Factory | Discovered new exit (range 10) 4225 | -7/Factory | Identified exit to Factory 4233 | -7/Factory | Entered another Factory area 4233 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4234 | -6/Factory | Caught up to 7R-MNS 4426 | -6/Factory | Build established: Scout 4479 | -6/Factory | Discovered new exit (range 12) 4492 | -6/Factory | Identified exit to Lower Caves 4761 | -6/Factory | Discovered new exit (range 18) 4768 | -6/Factory | Identified exit to Factory 4795 | -6/Factory | Found Exp. Targeting Computer 4796 | -6/Factory | Found Exp. Targeting Computer 4802 | -6/Factory | Entered another Factory area 4802 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4803 | -5/Factory | Caught up to 7R-MNS 4862 | -5/Factory | Identified exit to Upper Caves 5132 | -5/Factory | Discovered new exit (range 11) 5136 | -5/Factory | Identified exit to Factory 5150 | -5/Factory | Entered another Factory area 5150 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5151 | -4/Factory | Caught up to 7R-MNS 5224 | -4/Factory | Garrison activated, responded to threat 5237 | -4/Factory | Spotted B-86 Titan 5412 | -4/Factory | Attacked by 7R-MNS 5466 | -4/Factory | 7R-MNS lamented failing the tripod run 5466 | -4/Factory | Destroyed 7R-MNS 5629 | -4/Factory | Discovered new exit (range 12) 5648 | -4/Factory | Identified exit to Extension 5648 | -4/Factory | Entered Extension 5882 | -4/Extension | Rescued a captive Derelict 6065 | -4/Extension | Rescued a captive Derelict 6148 | -4/Extension | First assault squad dispatched 6411 | -4/Extension | Spotted B-86 Titan 6447 | -4/Extension | Spotted B-86 Titan 6456 | -4/Extension | Allies destroyed B-86 Titan 6465 | -4/Extension | Allies destroyed B-86 Titan 6532 | -4/Extension | Destroyed 8 combat bots 6567 | -4/Extension | Rescued a captive Derelict 6572 | -4/Extension | Build established: Commander-Mutant 6654 | -4/Extension | Rescued a captive Derelict 6698 | -4/Extension | Disrupted transfer network 6700 | -4/Extension | High security lockdown imminent 6733 | -4/Extension | Destroyed 8 combat bots 6770 | -4/Extension | Lost 3 parts (1p1n1w) 6773 | -4/Extension | Discovered new exit (range 10) 6773 | -4/Extension | Discovered new exit (range 6) 6779 | -4/Extension | Identified exit to Research 6780 | -4/Extension | High security lockdown engaged 6780 | -4/Extension | Entered Research 6780 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6786 | -3/Research | Lost 8 allies 6832 | -3/Research | Identified exit to Research 6880 | -3/Research | Spotted B-86 Titan 6992 | -3/Research | Found Prototype Hackware 7030 | -3/Research | First assault squad dispatched 7057 | -3/Research | Build established: Hacker-Scout 7081 | -3/Research | Entered another Research area 7081 | -2/Research | Evolved 2 slots: Utility x2 7082 | -2/Research | Identified Exp. System Shield 7133 | -2/Research | Spotted B-90 Cyclops 7245 | -2/Research | Found Exp. System Shield 7247 | -2/Research | Identified exit to Quarantine 7247 | -2/Research | Identified exit to Access 7326 | -2/Research | Entered Quarantine 7361 | -2/Quarantine | Found Alien Artifact 7378 | -2/Quarantine | Found Alien Slashing Weapon 7396 | -2/Quarantine | Found Prototype Launcher 7396 | -2/Quarantine | Identified Ragnarok Missile Launcher 7426 | -2/Quarantine | Found Prototype Processor 7458 | -2/Quarantine | Identified Sigix Broadsword 7493 | -2/Quarantine | Cryocooling Duct disabled 7508 | -2/Quarantine | Ambient heat levels rising (+20) 7508 | -2/Quarantine | Non-combat units ordered to evacuate 7538 | -2/Quarantine | Met incapacitated Sigix Warrior 7538 | -2/Quarantine | Lockdown squad dispatched 7538 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 7539 | -2/Quarantine | Unlocked Sigix quarantine chamber 7541 | -2/Quarantine | Found Sigix Containment Pod 7554 | -2/Quarantine | Spotted Lightning 7576 | -2/Quarantine | First assault squad dispatched 7602 | -2/Quarantine | System corruption reached 10% 7659 | -2/Quarantine | Lost 14 parts (2p6n5u1w) 7667 | -2/Quarantine | Found Alien Reactor 7667 | -2/Quarantine | Identified Matter Drive 7732 | -2/Quarantine | Core integrity fell below 50% 7739 | -2/Quarantine | System corruption reached 30% 7751 | -2/Quarantine | Entered Access 7751 | -1/Access | Evolved 2 slots: Utility x2 7776 | -1/Access | Lost 7 parts (1p1n3u2w) 7815 | -1/Access | Spotted B-99 Colossus 7870 | -1/Access | Build established: Hacker-Mutant 7977 | -1/Access | Core integrity fell below 50% 8009 | -1/Access | Found Prototype Launcher 8009 | -1/Access | Identified Enh. Gamma Bomb Array 8011 | -1/Access | Lost 6 parts (4n2u) 8123 | -1/Access | Core integrity fell below 20% 8129 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08088_ Connecting with Terminal... 08090_ Slug penetrates Wall. 08094_ Slug penetrates K-01 Serf. 08094_ Penetrated by Slug. 08104_ Slug penetrates K-01 Serf. 08104_ K-01 Serf destroyed. 08105_ System corrupted: Energy discharge (-37). 08107_ Connecting with Terminal... 08107_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 08115_ Impulse Thruster destroyed. 08118_ Faulty Adv. Quantum Shading Machine destroyed. 08120_ Penetrated by Slug. 08120_ Slammed into P-80 Master. 08121_ System corrupted: Energy discharge (-21). 08121_ Slammed into P-80 Master. 08126_ Slammed into G-73 Enforcer. 08126_ Imp. System Shield destroyed. 08127_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????? = ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? "?????????????????????? | | ??????????????????????? "?????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????#??? ??????????????????????? | | ????????????????????# ?? ??????????????????????? | | ????????????????????? ??????????????????????? | | ??????????????????????? ???????????????##?????? | | ???????????????????????##/########?????? #?????? | | ????????????? T" ######gggg p #???? #?????? | | ????????????+ " @ g #?? " ??????? | | ????????????# ############# # """ ???????? | | ??????????????????????????????# + """ ???????? | | ??????????????????????????????# # " #?????? | | ??????????????????????????????# #?? #?????? | | ??????????????????????????????# #???? #?????? | | ??????????????????????????????# #??????####?????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????##????# #???????????????? | | ?????????????????######## ##??# #???????????????? | | ?????????????????# ??# #???????????????? | | ?????????????????# ?# #???????????????? | | ?????????????????# ?# #????#######????? | | ?????????????????# # #???? ?????? | | ??????????????????? # #??? ??????? | | ????????????????????? """ + #??? """?????? | | ????????????????????? """ # #??!! """?????? | | ?????????????????????? "" # #??!! R"?????? | | ????????????????????[ F"" ?# #?!! """? ???? | | ????????????????????? """ ?# #? "" #??? | | ???????????????????????? ??# # #??? | | ??????????????????????? ??# # ] #??? | | ???????????????????????####???# + #??? | | ??????????????????????????????# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 49 Energy Capacity 600 Matter Stores 423 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 72 Targeting Accuracy 24 Recoil Reduction 6 Offensive Hacking 42 Defensive Hacking 32 Item Schematics ----------------- Adv. Transmission Jammer | -4/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Sigix Broadsword Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed FieldHardenedWell Manual? 0 Play Time 01:58:50 Cumulative 111.5 hours Start 2025.08.18 @ 19:52:54 End 2025.08.18 @ 22:34:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9247a88f-04d0-40d5-9399-0e503822960d