Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 19:22:30 Player: JP Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2543) 2543 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9998 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1091/1450 Matter 265/300 Energy 138/150 System Corruption 11% Temperature Warm (172) Movement Hovering (59) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System > --- UTILITY (12) ----- Medium Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Graphene Brace > --- WEAPON (3) ------- Enhanced Quantum Rifle > --- INVENTORY (10) --- Aerolev Unit Aerolev Unit Improved Linear Gravjet Advanced Cooling System Advanced Weight Redist. System Advanced ECM Suite Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Actuator Array Advanced ECM Suite Phase Shifter Cloaking Device Improved Propulsion Shielding Advanced Powered Armor > --- WEAPON ----------- Enhanced Quantum Rifle Railgun Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Aerolev Unit Aerolev Unit Antigrav System Improved Antigrav System Advanced Cooling System Advanced Weight Redist. System Advanced ECM Suite Graphene Brace Micro-nuke Launcher [Rating: 146] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Advanced Melee Analysis Suite Device ECM Suite Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 . . 1 . . Utility 10 | . . . . . 2 1 1 2 . 2 2 Weapon 1 | . . . . . . . . . 1 . . Parts Attached 158 | 6 12 . . 2 25 21 13 15 14 32 18 Power 19 | 1 . . . . 2 2 3 5 1 3 2 Engine 3 | 1 . . . . 1 1 . . . . . Core 11 | . . . . . 1 1 3 5 1 . . Reactor 5 | . . . . . . . . . . 3 2 Propulsion 63 | 2 7 . . 2 16 9 5 2 8 6 6 Treads 3 | 2 . . . . . 1 . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | . . . . . 2 1 . . . . . Hover 49 | . 7 . . 2 7 6 5 2 8 6 6 Flight 8 | . . . . . 7 1 . . . . . Utility 53 | 1 2 . . . 4 8 3 8 2 20 5 Device 29 | . 2 . . . 2 4 1 4 1 11 4 Storage 4 | 1 . . . . . 1 . 1 . 1 . Processor 7 | . . . . . 1 2 . 2 . 1 1 Hackware 1 | . . . . . . . . . . 1 . Protection 12 | . . . . . 1 1 2 1 1 6 . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 3 . . . 3 2 2 . 3 3 5 Energy Gun 6 | . 2 . . . 1 . . . . . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 2 1 . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 . . Slashing Weapon 5 | . . . . . 1 1 1 . 1 1 . Piercing Weapon 3 | . . . . . . 1 . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 1 . . . 1 Parts Lost 47 | . . . . 1 6 1 . 3 4 13 19 Power 7 | . . . . . 1 . . 1 1 2 2 Propulsion 13 | . . . . 1 4 1 . . . 1 6 Utility 21 | . . . . . 1 . . 2 2 8 8 Weapon 6 | . . . . . . . . . 1 2 3 Highest Loss Streak 14 | . . . . 1 3 1 . 1 2 9 14 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 93 100 100 99 95 99 100 99 95 93 90 Engine 2 | . 14 14 14 14 3 . 2 . . . . Core 5 | . . . . . 5 6 9 10 9 2 . Reactor 1 | . . . . . . . . . . 5 7 Wheel 2 | . . . . . 5 6 . . . . . Hover 23 | . 18 28 28 27 23 12 33 29 31 27 25 Flight 4 | . . . . . 3 17 . . . . . Device 13 | . 8 14 14 14 15 8 6 12 16 17 26 Storage 7 | . 14 14 14 14 9 7 6 4 5 4 4 Processor 10 | . . . . . 9 10 13 16 15 13 8 Protection 6 | . . . . . 2 9 13 9 4 5 5 Energy Gun 5 | . 1 28 28 28 10 . . . . . 4 Ballistic Gun 1 | . 25 . . . . . . . . . 2 Impact Weapon 2 | . . . . . 6 4 . . 4 3 . Slashing Weapon 3 | . . . . . . 7 5 5 5 3 . Piercing Weapon 2 | . . . . . . 2 6 5 2 3 3 Peak Build Rating 146 | 6 8 7 8 8 35 47 57 71 95 128 146 Average Rating 57 | 4 6 7 7 7 20 41 55 67 82 110 129 On Entrance 37 | . 6 7 7 8 8 35 43 55 70 95 115 Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 12 13 13 13 13 28 39 45 46 44 72 80 Greatest Support 72 | 40 40 12 12 12 26 49 57 54 72 72 72 Greatest Overweight (x) 9 | . 2 1 1 2 5 3 . 1 1 9 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 8 10 9 10 10 10 Most Carried 10 | 5 8 8 8 8 8 10 10 10 10 10 10 Average Carried 8 | 3 6 8 7 7 6 7 9 9 9 8 9 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 5 8 8 8 8 8 10 10 10 9 10 7 Class Distribution -------------------- 32% | Mutant 22% | Gladiator 20% | Scavenger-Gladiator 13% | Scavenger-Mutant 6% | Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 1940 | 146 198 . . 173 188 264 72 180 178 394 147 Remotely . | . . . . . . . . . . . . Salvage Created 3540 | . 262 . . 76 571 751 32 379 252 914 303 Parts 169 | . 20 . . . 16 39 3 20 10 42 19 Haulers Intercepted 10 | . 1 . . . 1 4 . . . 3 1 Recyclers Shooed 3 | . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 44 | . 6 . . 2 7 5 3 6 3 9 3 Melee 25 | . . . . . 2 5 . 6 3 8 1 Guns 11 | . 6 . . 1 2 . . . . . 2 AOE 4 | . . . . . . . 3 . . 1 . Classes Destroyed 12 | . 4 . . . 3 2 . 2 . 1 . Worker 3 | . . . . . 1 1 1 . . . . Builder 1 | . . . . . . . . 1 . . . Hauler 10 | . 1 . . . 1 4 . . . 3 1 Recycler 5 | . . . . . 1 3 . . . 1 . Operator 2 | . . . . . . 1 . 1 . . . Watcher 6 | . 1 . . . 3 1 . . . 1 . Swarmer 7 | . 3 . . . . . 3 1 . . . Cutter 3 | . . . . . . . . . . 3 . Grunt 11 | . 3 . . 2 1 1 . 3 1 . . Sentry 10 | . . . . . 6 1 . . 2 1 . Hunter 3 | . . . . . . . . 1 . 2 . Programmer 10 | . . . . . . 3 . 1 . 3 3 Best Kill Streak 6 | . 6 . . 2 3 2 3 2 1 4 2 Combat Bots Only 5 | . 5 . . 2 2 1 3 2 1 4 2 Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . 1 . Melee 1 | . . . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 503 | . 15 . . 21 64 58 10 64 15 146 110 Missed 156 | . 2 . . 7 19 18 5 22 4 40 39 Damage Taken 6825 | . 135 . . 164 653 434 84 832 230 2419 1874 Core 1303 | . 21 . . 12 177 86 . 95 40 513 359 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 324 | . . . . . . . 25 165 29 78 27 Ignored by Resistances 28 | . . . . . . . . . . 28 . Regen/Repaired (Parts) 133 | . . . . . 23 32 . 78 . . . Core Remaining (%) 85 | 100 . . . 86 67 87 100 90 96 60 . Volleys Fired 64 | . 21 . . 10 19 . 3 . . 1 10 Largest 2 | . 2 . . 2 2 . 1 . . 1 2 Hottest 140 | . 40 . . 100 100 . 36 . . 49 140 Shots Fired 106 | . 42 . . 20 21 . 3 . . 1 19 Gun 102 | . 42 . . 20 21 . . . . . 19 Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . . 3 . . 1 . Special . | . . . . . . . . . . . . Kinetic 50 | . 42 . . . . . . . . . 8 Thermal 51 | . . . . 20 21 . . . . . 10 Explosive 4 | . . . . . . . 3 . . 1 . Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 8 | . 7 . . 7 8 . 1 . . . 4 Robot Miss Streak 4 | . 2 . . 2 3 . . . . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 Shots Hit Robots 241 | . 27 . . 14 43 44 4 26 11 50 22 Core Hits 87 | . 11 . . 4 8 13 5 9 6 21 10 Critical Kills 2 | . 2 . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 5 2 . . . . . Critical Strikes 35 | . 2 . . 3 6 8 . 4 3 8 1 Burn 3 | . . . . 3 . . . . . . . Destroy 2 | . 2 . . . . . . . . . . Smash 8 | . . . . . 6 2 . . . . . Sever 18 | . . . . . . 6 . 4 2 6 . Impale 4 | . . . . . . . . . 1 2 1 Melee Attacks 301 | . . . . . 32 70 39 50 18 74 18 Impact 47 | . . . . . 32 3 . . 3 9 . Slashing 197 | . . . . . . 59 29 41 14 54 . Piercing 57 | . . . . . . 8 10 9 1 11 18 Sneak Attacks 31 | . . . . . 4 8 2 4 2 7 4 Combat Hostiles 4 | . . . . . . . . 1 2 . 1 Follow-up Attacks 28 | . . . . . . 7 . 4 2 15 . Damage Inflicted 9524 | . 364 . . 176 1254 2015 492 1188 480 2436 1119 Guns 1236 | . 364 . . 173 235 . . . . . 464 Cannons . | . . . . . . . . . . . . Explosions 416 | . . . . . . . 298 . . 118 . Melee 7847 | . . . . . 1003 2015 194 1188 480 2318 649 Ramming 25 | . . . . 3 16 . . . . . 6 Kinetic 560 | . 364 . . . . . . . . . 196 Thermal 632 | . . . . 173 235 . . . . . 224 Explosive 416 | . . . . . . . 298 . . 118 . Electromagnetic 44 | . . . . . . . . . . . 44 Impact 1368 | . . . . . 1003 110 . . 27 228 . Slashing 5128 | . . . . . . 1784 194 1063 393 1694 . Piercing 1351 | . . . . . . 121 . 125 60 396 649 Highest Corruption 11 | . . . . . . 4 . 1 . 7 11 Average Corruption 3 | . . . . . . 2 . 1 . 6 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . . . . 12 . 2 . 15 7 Message Errors 5 | . . . . . . 2 . . . 2 1 Matter Fused 9 | . . . . . . 3 . . . 3 3 Heat Flow Errors 4 | . . . . . . 3 . . . . 1 Energy Discharges 6 | . . . . . . 3 . 1 . 2 . Parts Rejected 2 | . . . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . 1 . 2 . Data Loss (major) 6 | . . . . . . 1 . . . 4 1 Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1177 | . . . . . 358 267 140 106 30 276 . Projectiles . | . . . . . . . . . . . . Explosions 45 | . . . . . . . 45 . . . . Melee 1132 | . . . . . 358 267 95 106 30 276 . Knockbacks 4 | . . . . . 2 1 . . . 1 . Impact 4 | . . . . . 2 1 . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . 1 8 . . . . 12 3 Shots 1 | . . . . . . . . . . 1 . Rammed 5 | . . . . 1 3 . . . . . 1 Targets Rammed 5 | . . . . 1 3 . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 465 | . 4 . . 452 44 284 32 4 465 23 189 Average Temperature 95 | . 2 . . 206 14 134 14 2 155 6 47 Received Heat Transfer 951 | . 48 . . 87 243 99 27 198 60 18 171 Effects 11 | . . . . 4 . . . . 7 . . Shutdowns 6 | . . . . 2 . . . . 4 . . Interference 2 | . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 6 . . . . 1 . Combat Hostiles 3 | . . . . . 3 . . . . . . Parts Fried 10 | . . . . . 8 . . . . 2 . Impact Corruptions 17 | . . . . . 13 2 . . . 2 . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 7 | . . . . 5 1 . . . . . 1 Heat Transferred 1554 | . . . . 740 592 . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 276 | . 237 92 . 40 198 141 276 201 91 220 93 Initial 92 | . . 92 . . . 36 68 73 13 15 40 Average 71 | . 107 92 . 24 67 38 158 92 59 108 38 Maximum Alert Level 1 | . 1 . . . . . 1 1 . 1 . Low Security (%) 92 | 100 62 100 . 100 100 100 62 98 100 81 100 Level 1 7 | . 37 . . . . . 37 1 . 18 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . . 8 3 4 3 4 5 Investigation 8 | . . . . . . 4 2 2 . . . Extermination 8 | . . . . . . 2 . 1 1 2 2 Reinforcement 12 | . 1 . . . . 2 1 1 2 2 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 4 | . 1 . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 9 . . 5 14 13 9 18 3 24 28 Peak Tracking Total 14 | . 3 . . 2 2 2 3 4 1 11 14 Tactical Retreats 23 | . . . . . 3 2 3 9 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 13 | . 2 . . . . 3 2 4 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 1 | . 1 . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 26 | . 4 . 1 1 5 5 4 3 1 . 2 Terminals 11 | . 3 . . . 3 . 3 1 . . 1 Fabricators 3 | . . . . . . 1 . 1 1 . . Repair Stations 5 | . . . . . 1 3 . 1 . . . Recycling Units 3 | . 1 . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 70 | . 8 . 1 1 26 12 11 7 1 . 3 Successful 35 | . 7 . 1 1 14 4 3 4 1 . . Failed 35 | . 1 . . . 12 8 8 3 . . 3 Catastrophic 5 | . . . . . 2 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 2 . 1 . 7 . 3 2 . . 2 Terminals 36 | . 7 . . . 18 . 7 2 . . 2 Fabricators 3 | . . . . . . 1 . 1 1 . . Repair Stations 17 | . . . . . 4 9 . 4 . . . Recycling Units 4 | . 1 . . . . 2 . . . . 1 Scanalyzers 4 | . . . . . . . 4 . . . . Garrison Access 4 | . . . . . 4 . . . . . . Terminal Hacks 15 | . 5 . 1 1 7 . 1 . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . . Network Status 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . . . 3 4 . 2 . . . Scan Component 6 | . . . . . 2 3 . 1 . . . Repair 3 | . . . . . 1 1 . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 1 . . . 3 . 1 1 . . . Terminals 6 | . 1 . . . 3 . 1 1 . . . Botnet 6 | . 1 . . . 3 . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 2 . . . 5 5 4 3 1 . 2 Full Trace Events 8 | . . . . . 2 3 2 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . Time 187 | . . . . . . . . . 187 . . Total Robot Build Rating 21 | . . . . . . . . . 21 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . 1 . . . Time 77 | . . . . . 26 38 . 13 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 3 | . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . 3 . . Highest-Rated Group 141 | . . . . . . . . . 141 . . Highest-Rated Ally 47 | . . . . . . . . . 47 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . 1 . . Total Damage 22 | . . . . . . . . . 22 . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 7554 | 81 302 32 285 503 1016 1762 647 879 281 886 880 Spaces Moved 7102 | 47 181 28 245 383 625 1677 1079 818 299 948 772 Core 10 | 6 . . . . 2 . . . . 2 . Treads 94 | 41 53 . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 391 | . . . . . 137 254 . . . . . Hover 6178 | . 128 28 245 383 384 1096 1079 818 299 946 772 Flight 429 | . . . . . 102 327 . . . . . Fastest Speed 31 | 50 56 116 116 116 48 32 40 36 31 45 45 Average Speed 67 | 145 113 116 116 116 78 65 42 64 48 49 70 Slowest Speed 500 | 160 180 116 116 180 365 135 44 100 102 500 102 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 54 6 60 78 29 36 27 23 8 25 22 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 72 | . . . . . 3 16 26 14 4 3 6 Terrain Destroyed 111 | . . . . . 3 16 42 14 4 25 7 Melee 72 | . . . . . 3 16 26 14 4 3 6 Projectile 1 | . . . . . . . . . . . 1 AOE 38 | . . . . . . . 16 . . 22 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 9361 | 57 236 27 246 420 1073 2259 1213 1101 412 1269 1048 Wait 1584 | . 7 . . 24 334 468 49 199 71 208 224 Move 7089 | 46 180 27 244 382 624 1674 1078 817 298 947 772 Hop 1 | . . . . . . 1 . . . . . Pick Up 73 | 5 7 . 1 1 17 14 5 8 4 10 1 Fast Attach 69 | 6 8 . . . 10 9 2 4 5 17 8 Attach 52 | . 1 . . 1 12 9 3 6 4 9 7 Detach 16 | . . . . . 1 4 . 2 3 3 3 Swap 37 | . 3 . . 1 3 3 8 5 5 6 3 Drop 85 | . 9 . 1 . 18 18 10 6 8 14 1 Fire 64 | . 21 . . 10 19 . 3 . . 1 10 Melee 247 | . . . . . 32 59 29 41 14 54 18 Ram 5 | . . . . 1 3 . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . 26 13 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Discovered new exit (range 15) 344 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 411 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 411 | -10/Mines | Discovered new exit (range 5) 416 | -10/Mines | Entered Exiles 447 | -10/Exiles | Met 8R-AWN 466 | -10/Exiles | Met EX-HEX 498 | -10/Exiles | Met EX-BIN 510 | -10/Exiles | Aligned with FarCom system 512 | -10/Exiles | Given EX-Vault access code 538 | -10/Exiles | Opened EX-Vault 565 | -10/Exiles | Warned to stay clear of 0b10 Research branches 588 | -10/Exiles | Found Superbattery 645 | -10/Exiles | Met EX-DEC 685 | -10/Exiles | Discovered new exit (range 14) 701 | -10/Exiles | Left Exiles lab with Superbattery 701 | -10/Exiles | Entered Mines 722 | -9/Mines | Met a Derelict bent on vengeance 862 | -9/Mines | Found the Drone Emporium 996 | -9/Mines | Build established: Skirmisher 996 | -9/Mines | Learned location of Zion (-7) 1168 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1187 | -9/Mines | Discovered new exit (range 15) 1204 | -9/Mines | Entered Materials 1204 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1297 | -8/Materials | Repaired Hover Unit 1494 | -8/Materials | Build established: Mutant 1620 | -8/Materials | Lost 3 parts (3n) 2170 | -8/Materials | Discovered new exit (range 15) 2219 | -8/Materials | Identified exit to Factory 2220 | -8/Materials | Entered Factory 2220 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3530 | -7/Factory | Build established: Scavenger-Gladiator 3777 | -7/Factory | Discovered new exit (range 7) 3779 | -7/Factory | Identified exit to Storage 3860 | -7/Factory | Repaired Airjet 3929 | -7/Factory | Discovered new exit (range 10) 3935 | -7/Factory | Identified exit to Lower Caves 3978 | -7/Factory | Discovered new exit (range 5) 3982 | -7/Factory | Identified exit to Factory 3982 | -7/Factory | Entered another Factory area 3982 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4032 | -6/Factory | Identified exit to DSF 4061 | -6/Factory | Spotted B-75 Beast 4428 | -6/Factory | Discovered new exit (range 15) 4434 | -6/Factory | Identified exit to Lower Caves 4550 | -6/Factory | Build established: Gladiator 4625 | -6/Factory | Discovered new exit (range 8) 4628 | -6/Factory | Identified exit to Factory 4629 | -6/Factory | Entered another Factory area 4629 | -5/Factory | Evolved 2 slots: Utility x2 5300 | -5/Factory | Repaired Med. Storage Unit 5502 | -5/Factory | Discovered new exit (range 15) 5508 | -5/Factory | Identified exit to Factory 5508 | -5/Factory | Entered another Factory area 5508 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5568 | -4/Factory | Discovered new exit (range 14) 5592 | -4/Factory | Identified exit to Upper Caves 5717 | -4/Factory | Fabricated G-67 Veteran? 5780 | -4/Factory | Discovered new exit (range 6) 5783 | -4/Factory | Identified exit to Research 5789 | -4/Factory | Entered Research 5789 | -3/Research | Evolved 2 slots: Utility x2 6163 | -3/Research | Lost 9 parts (2p1n6u) 6441 | -3/Research | Found Unknown Protection 6441 | -3/Research | Identified Adv. Powered Armor 6467 | -3/Research | Build established: Scavenger-Gladiator 6668 | -3/Research | Discovered new exit (range 16) 6675 | -3/Research | Identified exit to Research 6675 | -3/Research | Entered another Research area 6675 | -2/Research | Evolved 2 slots: Utility x2 6828 | -2/Research | Discovered new exit (range 8) 6834 | -2/Research | Identified exit to Testing 6965 | -2/Research | Build established: Scavenger-Mutant 7123 | -2/Research | Found Prototype Processor 7123 | -2/Research | Identified Exp. Core Analyzer 7284 | -2/Research | Lost 5 parts (2n3u) 7528 | -2/Research | Spotted B-90 Cyclops 7531 | -2/Research | System corruption reached 10% 7555 | -2/Research | Self-destructed Last Messages --------------- 07489_ Cloaking Device destroyed. 07489_ Railgun destroyed. 07489_ Adv. Heat Sink destroyed. 07490_ 8HXBT3<#W%BMD0TBJ>NG 07492_ Slammed into W-44 Eye. 07492_ Destabilizing: System corrupted (+1). 07492_ W-44 Eye destroyed. 07493_ U-05 Engineer builds a Wall. 07513_ Adv. Heat Sink destroyed. 07522_ Acquired Cmb. Antigrav System. 07528_ System corrupted: Heat flow error (+130). 07531_ Mic. Antimatter Reactor destroyed. 07533_ Imp. Antigrav System destroyed. 07538_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07541_ Potential Refractor disabled. 07541_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. 07548_ Adv. Actuator Array destroyed. 07555_ Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????g??????????? | | ????????????????????????????????? | | ?????????????????????g??????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????s????????????????????? | | ?????????????????????g??????????? | | ?????????????????#### #######???? | | ??????????m s g@ #???? | | ?????????????????####s#####p#???? | | ??????????????????# ??# #???? | | ??????????????????# s ## ##??? | | ??????????????????# # Yp#??? | | ??????????????????# + #??? | | ??????????????????# = # #??? | | ??????????????????# ## ##??? | | ??????????????????######### #???? | | ???????????????######### #???? | | ???###??#####+## #???? | | ? """ #???? | | ?? "R" #???? | | ??? " " BB ###/####???? | | ???# BB """ #? T ?????? | | ???# """ # ! ????? | | ???# "" # #???? | | ?### "" # #???? | | ?# """ #[[ #???? | | ?# """ #[[ #???? | | ??#" ########???? | | ???# #??????????? | | ???# ! #??????????? | | ???# "#####??????????? | | ???# ########??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 35 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 68 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 2 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-67 Veteran | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegePhasingRail Manual? 0 Play Time 01:53:26 Cumulative 41.5 hours Start 2024.11.13 @ 15:11:02 End 2024.11.13 @ 19:22:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d094360-6576-4950-b070-3738deee6de9