Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.26 @ 11:04:04 // Winter2019/RPGLIKE Player: RoboCicero Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (162) 810 Value Destroyed (6385) 6385 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2534) 2534 TOTAL SCORE: 20029 Bonus ------- High Alert Combat Kills 734 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/3750 Matter 195/300 Energy 161/170 System Corruption 7% Temperature Cool (0) Movement Flying (105) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (8) ------ Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Actuator Array Advanced Reaction Control System > --- WEAPON (3) ------- Heavy Linear Accelerator Longsword +1 > --- INVENTORY (4) ---- Improved Antigrav System Combat Antigrav System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Field Propulsion Array > --- UTILITY ---------- Active Sensor Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Advanced Actuator Array > --- WEAPON ----------- Chainsword Longsword +1 Vortex Lance > --- INVENTORY -------- Plasma Cutter [Rating: 112] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Melee Analysis Suite Device Advanced Actuator Array Processor Advanced Melee Analysis Suite Protection Powered Armor Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 13 | 3 . 1 . 3 . . . . 4 . . 1 . . . . . . . . . . . 1 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Utility 7 | 1 . . . 2 . . . . 2 . . 1 . . . . . . . . . . . 1 . Weapon 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 124 | 5 8 14 9 5 1 . 6 7 5 11 12 8 2 2 . 1 . . 1 7 . 1 5 11 3 Power 17 | 1 . . 1 1 . . 2 2 . 2 1 1 1 . . 1 . . . . . 1 2 . 1 Engine 7 | 1 . . 1 1 . . 2 2 . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . 2 1 1 1 . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Propulsion 20 | 2 2 2 5 . . . . . 1 4 1 1 . . . . . . . . . . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . 2 2 5 . . . . . 1 4 1 1 . . . . . . . . . . 2 . . Utility 45 | . 3 3 . 3 . . 2 1 3 3 5 4 1 2 . . . . 1 3 . . 1 9 1 Device 27 | . . 3 . 3 . . 1 1 1 . 2 . 1 2 . . . . 1 2 . . 1 8 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . 2 . . . . . . . 2 2 2 4 . . . . . . . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . 1 . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 9 3 1 1 . 2 4 1 2 5 2 . . . . . . . 4 . . . 2 1 Energy Gun 10 | 2 2 2 1 . . . . 2 . . . 1 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Ballistic Gun 6 | . . . . . . . 1 1 . . 3 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Launcher 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 7 | . . 3 . 1 . . 1 . . . . . . . . . . . . 1 . . . 1 . Impact Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . 1 . . . . 1 1 . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 2 1 . . 1 4 . . 1 2 . . . . . . . 4 . . . 1 . Parts Lost 16 | . . 2 . . . . . . . 2 . . . . . 3 1 . . . . 2 . 1 5 Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 8 | . . 2 . . . . . . . 2 . . . . . 2 . . . . . . . 1 1 Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Highest Loss Streak 3 | . . 1 . . . . . . . 1 . . . . . 2 1 . . . . 2 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 90 83 83 85 81 81 88 91 86 96 96 89 88 93 . 84 78 75 77 90 93 92 92 91 65 Engine 3 | . 14 13 12 9 9 9 14 11 6 . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . 12 13 6 7 12 . 11 12 12 12 12 12 6 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 4 11 11 5 Flight 21 | . 15 27 29 29 27 27 27 27 23 26 25 22 18 18 . 18 18 18 18 18 18 18 18 17 12 Device 16 | . . 19 25 26 27 27 26 27 22 14 10 6 8 14 . 13 12 12 14 18 18 18 18 19 15 Processor 16 | . 19 . . . . . . . 7 18 24 27 28 22 . 18 18 18 18 23 25 25 25 22 17 Protection 2 | . 4 6 . . . . 2 9 6 3 1 6 6 6 . 1 . . . . . . . . . Energy Gun 2 | . 18 7 6 . . . . 6 6 6 . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . 5 5 6 6 . 6 3 . . . . . . . . Launcher 1 | . 6 1 5 8 . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 5 . 1 9 9 8 1 . . . . . . . . . . . . . . . . 1 Slashing Weapon 9 | . . . 3 9 9 9 9 9 6 12 12 12 12 12 . 12 12 12 12 11 12 12 12 11 8 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 5 6 6 6 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 5 8 9 10 11 12 12 23 24 29 32 35 35 42 45 45 45 40 34 35 39 39 39 47 51 46 Greatest Support 55 | 20 20 13 20 20 20 20 25 25 30 38 36 38 43 48 48 48 48 48 48 48 48 48 50 55 55 Greatest Overweight (x) 1 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 2 2 2 2 2 2 3 3 4 4 4 4 4 3 3 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 1 2 1 2 2 2 2 3 3 3 3 3 3 3 3 4 4 4 3 4 4 3 3 2 Final Capacity 4 | 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 1 2 2 2 2 2 3 3 4 4 4 4 3 3 3 4 4 4 4 4 4 4 4 2 2 Class Distribution -------------------- 69% | Sprinter 16% | Mutant 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -8/Storage Scout | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Scout | -3/Research Sprinter | -2/Research Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 1680 | 250 1 279 11 251 . . 88 70 . 150 115 20 147 20 . 65 . . 15 70 . 10 57 49 12 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5239 | . 41 59 98 373 . . 281 154 . 241 509 135 587 304 . 484 . . . . 84 121 848 895 25 Parts 359 | . 18 16 11 43 . . 28 10 . 7 17 17 40 13 . 15 3 . . . 5 14 30 69 3 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . . . 38 12 . 15 . 5 . . 5 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 135 | . 10 11 5 18 . . 8 4 . 2 9 . 14 6 . 7 1 . . . 2 5 10 21 2 Melee 92 | . . . . 4 . . 8 4 . 2 9 . 12 6 . 7 1 . . . 2 5 10 21 1 Guns 8 | . 4 2 . . . . . . . . . . 2 . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 34 | . 6 9 5 14 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 3 2 1 2 . . 2 . . 3 1 . 1 . . . . . . . . . 1 2 . Worker 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Builder 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 6 | . . . 3 . . . 1 . . . . 2 . . . . . . . . . . . . . Watcher 10 | . . . . . . . 2 . . . . 3 . . . . . . . . . . 1 4 . Swarmer 59 | . 6 9 3 14 . . 3 . . . 5 . 2 4 . . . . . . . 2 . 10 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 23 | . 4 . 2 4 . . . 3 . . 2 . 4 . . 2 . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 15 | . . . . . . . 5 1 . . 1 . 2 1 . 1 1 . . . . . 3 . . Hunter 7 | . . . . . . . . . . 1 . . . 1 . 2 . . . . 2 . 1 . . Programmer 18 | . . . . . . . . . . . . . 2 . . 2 . . . . . 2 5 6 1 Heavy 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Best Kill Streak 13 | . 8 3 5 13 . . 5 4 . 2 6 3 9 4 . 3 1 . . . 2 2 5 8 1 Combat Bots Only 11 | . 6 3 5 11 . . 4 4 . 2 6 . 9 4 . 3 1 . . . 2 2 4 7 1 Max Kills in Single Turn 5 | . 5 3 3 5 . . 1 1 . 1 1 1 1 1 . 1 1 . . . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 4 3 3 4 . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . 1 . . 1 1 . 1 1 . 1 1 . 1 1 . . . 1 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 10501 | . 388 385 226 492 . . 188 79 95 871 482 141 704 326 . 1509 96 . . 404 223 729 525 1712 926 Core 8304 | . 294 300 187 417 . . 145 56 75 579 394 86 431 243 . 1172 76 . . 358 181 623 438 1434 815 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 5713 | . 195 140 132 268 . . 78 24 75 416 307 82 316 164 . 991 76 . . 161 154 391 317 1016 410 Regen/Repaired (Parts) 53 | . . . . . . . . . . . . . . . . . . . . 53 . . . . . Core Remaining (%) 42 | 100 . 64 . . . 28 . 85 . 33 18 . . . . 21 . . . . 39 15 25 . . Volleys Fired 119 | . 32 19 14 11 . . 5 8 . . 1 . 10 . . 13 . . . . . . . 4 2 Largest 2 | . 2 1 1 1 . . 1 1 . . 1 . 1 . . 1 . . . . . . . 1 1 Hottest 100 | . 80 100 50 100 . . 100 100 . . 33 . 33 . . 33 . . . . . . . 20 83 Shots Fired 128 | . 41 19 14 11 . . 5 8 . . 1 . 10 . . 13 . . . . . . . 4 2 Gun 86 | . 39 7 9 . . . . 7 . . 1 . 10 . . 13 . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 21 | . 2 5 5 9 . . . . . . . . . . . . . . . . . . . . . Special 19 | . . 7 . 2 . . 5 1 . . . . . . . . . . . . . . . 4 . Kinetic 26 | . . . . . . . . . . . 1 . 10 . . 13 . . . . . . . . 2 Thermal 66 | . 39 8 . 2 . . 5 8 . . . . . . . . . . . . . . . 4 . Explosive 21 | . 2 5 5 9 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . 6 9 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 5 2 8 1 . . . . . . 1 . 6 . . 9 . . . . . . . . 10 Robot Miss Streak 3 | . 2 1 3 2 . . . . . . . . 2 . . 3 . . . . . . . . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 376 | . 26 7 12 9 . . 17 8 . 42 24 5 29 18 . 36 6 . . . 4 12 39 67 15 Core Hits 180 | . 17 15 8 27 . . 9 4 . 5 8 5 18 7 . 11 2 . . . 3 5 13 19 4 Critical Kills 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Critical Strikes 25 | . . . . . . . 1 . . 1 3 . 7 . . 3 . . . . . 2 2 6 . Destroy 4 | . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . Sever 15 | . . . . . . . 1 . . 1 2 . 5 . . 2 . . . . . 1 . 3 . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . Melee Attacks 373 | . . . 2 13 . . 17 16 . 42 26 5 25 20 . 26 6 . . 2 5 15 46 87 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 295 | . . . 2 13 . . 17 16 . 42 26 5 25 20 . 26 6 . . 2 2 6 20 47 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 78 | . . . . . . . . . . . . . . . . . . . . . 3 9 26 40 . Sneak Attacks 4 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 53 | . . . . . . . . . . 5 2 . . 4 . 4 . . . . 1 4 13 18 2 Damage Inflicted 22531 | . 712 601 638 1610 . . 921 398 . 1294 1179 366 1360 1022 . 1417 303 . . . 318 919 3318 5501 654 Guns 595 | . 275 58 132 . . . . . . . 13 . 56 . . 61 . . . . . . . . . Cannons 90 | . . . . . . . . . . . . . . . . . . . . . . . . . 90 Explosions 2818 | . 437 543 428 1410 . . . . . . . . . . . . . . . . . . . . . Melee 19028 | . . . 78 200 . . 921 398 . 1294 1166 366 1304 1022 . 1356 303 . . . 318 919 3318 5501 564 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 220 | . . . . . . . . . . . 13 . 56 . . 61 . . . . . . . . 90 Thermal 335 | . 275 12 48 . . . . . . . . . . . . . . . . . . . . . . Explosive 2770 | . 437 543 380 1410 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 178 | . . 46 132 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11491 | . . . 78 200 . . 921 398 . 1294 1166 366 1304 1022 . 1356 303 . . . 42 132 684 1661 564 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7537 | . . . . . . . . . . . . . . . . . . . . . 276 787 2634 3840 . Highest Corruption 7 | . 1 1 . . . . . . . . . 1 1 1 . 1 . . . 1 1 2 2 7 7 Average Corruption 2 | . 1 1 . . . . . . . . . 1 1 1 . 1 . . . 1 1 1 2 6 7 Corruption Purged 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . 3 . . . . . . . . . . 4 . . . . . . . . . 1 16 3 Message Errors 6 | . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . Matter Fused 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 1 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1884 | . 37 80 58 75 . . 160 12 . 1 129 . 39 61 . 93 . . . . . 82 135 922 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 214 | . 37 80 22 75 . . . . . . . . . . . . . . . . . . . . . Melee 1670 | . . . 36 . . . 160 12 . 1 129 . 39 61 . 93 . . . . . 82 135 922 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 424 | . 76 91 38 219 . . . . . . . . . . . . . . . . . . . . . Shots 13 | . 2 3 3 5 . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 178 84 5 . . . 9 92 . . 243 . 132 . . . . . . . . 7 . 276 . Average Temperature 60 | . 61 36 3 . . . 5 39 . . 97 . 77 . . . . . . . . 7 . 128 . Received Heat Transfer 1109 | . 165 50 63 96 . . 54 27 . . 21 . 234 90 . 72 27 . . 18 9 66 36 54 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 650 | . 625 25 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1138 | . 382 510 566 779 . . 317 388 239 245 383 277 . . . . 211 . . . . 483 522 1138 786 Initial 714 | . . 148 204 220 . . . 102 176 170 128 187 . . . . 176 . . . . 114 265 312 714 Average 374 | . 171 329 311 500 . . 205 235 207 200 228 239 . . . . 190 . . . . 252 361 867 738 Maximum Alert Level 4 | . 1 2 2 3 . . 1 1 1 1 1 1 . . . . 1 . . . . 2 2 4 3 Low Security (%) 24 | 100 52 . 34 . . 100 35 35 29 53 72 11 . . . . 71 . . . . 21 . . . Level 1 48 | . 47 80 24 39 . . 64 64 70 46 27 88 . . . . 28 . . . . 68 79 12 . Level 2 11 | . . 19 40 44 . . . . . . . . . . . . . . . . . 9 20 11 . Level 3 12 | . . . . 15 . . . . . . . . . . . . . . . . . . . 61 100 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 1 5 1 . . . 1 1 1 . 2 . 1 . . . . . . . 4 1 7 2 Investigation 11 | . 1 1 3 . . . . . 1 . . 1 . . . . . . . . . 2 . 2 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 14 | . 1 . 2 1 . . . 1 . 1 . 1 . . . . . . . . . 2 1 2 2 Assault 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 16 | . 3 . . . . . 1 . . . . . . . . . . . . . . 1 8 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 20 34 23 18 . . 11 9 1 3 11 5 14 12 . 17 1 3 . 12 9 25 27 54 8 Peak Tracking Total 20 | . 7 20 9 4 . . 5 5 . 2 7 2 8 10 . 10 1 3 . 7 5 12 8 12 7 Tactical Retreats 39 | . 1 3 4 . . . 1 1 . 1 2 . . 1 . 3 . 2 . . 4 5 2 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 12 | . 2 . 1 . . . 1 . . 2 1 4 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . 11 . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 10 | . . 1 3 2 . . . 2 . . . . 1 . . . . . . . . . . 1 . Max in Single Turn 2 | . . 1 2 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 62 | . 5 1 8 1 5 . 6 6 4 . 2 3 2 . . . . 1 . 8 . 2 3 5 . Terminals 41 | . 5 . 8 . . . 6 6 4 . 1 2 1 . . . . . . . . 2 2 4 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Total Hacks 161 | . 11 1 27 1 50 . 11 9 6 . 3 7 5 . . . . 1 . 12 . 3 4 10 . Successful 102 | . 3 1 9 1 50 . 4 7 3 . . 3 5 . . . . 1 . 12 . 1 1 1 . Failed 59 | . 8 . 18 . . . 7 2 3 . 3 4 . . . . . . . . . 2 3 9 . Catastrophic 13 | . 2 . 4 . . . 2 1 1 . 1 . . . . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 9 . 19 . 3 . 6 9 3 . 2 5 . . . . . . . 2 . 3 3 2 . Terminals 91 | . 11 . 27 . . . 11 9 6 . 2 6 4 . . . . . . . . 3 3 9 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Terminal Hacks 89 | . 1 1 6 1 50 . 4 5 1 . . 1 5 . . . . 1 . 12 . . . 1 . Record 71 | . . . 1 . 49 . 2 2 . . . 1 4 . . . . . . 11 . . . 1 . Open Door 8 | . . 1 . 1 . . . 3 . . . . 1 . . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 . 3 . . . . 2 2 . . 1 . . . . . . . . . 1 . . . Terminals 11 | . 2 . 3 . . . . 2 2 . . 1 . . . . . . . . . 1 . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 3 . . . . 2 2 . . 1 . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 2 . . . 1 . . . . 2 . . . . . . . . . . . . . Used 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . 8 . . . 4 5 3 . 2 2 1 . . . . . . . . 2 2 5 . Full Trace Events 13 | . 1 . 4 . . . 2 . 1 . . 1 1 . . . . . . . . 1 . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 166 | . . . . . . . . . . . . . . . . . . 166 . . . . . . . Highest-Rated Ally 166 | . . . . . . . . . . . . . . . . . . 166 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . Total Damage 1357 | . . . . . . . . . . . . . . . . . . 1357 . . . . . . . Kills 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . . . . . . . 1 1 . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 5879 | 69 336 357 233 246 192 14 211 204 99 184 350 204 362 291 6 389 35 169 94 314 166 201 457 589 107 Spaces Moved 14283 | 56 455 740 518 592 656 45 418 424 257 288 997 463 830 836 21 1031 58 563 309 867 512 455 1281 1442 169 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 119 | 48 71 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14156 | . 384 740 518 592 656 45 418 424 257 288 997 463 830 836 21 1031 58 563 309 867 512 455 1281 1442 169 Fastest Speed 27 | 50 37 37 29 29 29 29 29 29 29 27 27 27 30 30 30 30 30 30 30 30 30 30 29 30 30 Average Speed 31 | 110 50 37 34 29 29 29 29 29 34 27 27 28 30 30 30 30 30 30 30 30 30 30 29 30 32 Slowest Speed 120 | 120 120 120 37 29 29 29 29 29 99 32 30 30 30 103 30 30 30 30 30 30 30 32 32 103 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 100 | . 5 10 15 9 . . 1 9 1 . 1 4 2 . . 5 . . . . . 9 19 8 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 79 97 67 93 94 19 39 57 9 94 30 15 91 90 7 96 3 70 39 93 75 11 30 34 7 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 18 | 1 . 1 . 1 1 1 . 1 . . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . . 1 . . . . . . . . 4 3 . 2 . 2 1 . 3 . . . . Spaces Dug 22 | . . 7 . 2 . . 5 . . . . . . . . . . . . . . . . 3 5 Terrain Destroyed 217 | . 16 54 38 95 . . 5 . . . . . . . . . . . . . . . . 3 6 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Projectile 15 | . . 7 . 2 . . 5 . . . . . . . . . . . . . . . . . 1 AOE 194 | . 16 47 38 93 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 15150 | 61 513 773 537 622 657 45 473 470 262 353 1051 525 906 862 20 1077 71 562 309 919 521 503 1316 1542 200 Wait 86 | . 1 . 1 4 . 1 . 3 . 7 . 3 2 9 . . . . . 3 . 43 5 1 3 Move 14074 | 55 445 719 487 573 655 44 415 406 253 287 994 454 825 835 20 1023 57 562 308 866 511 438 1251 1426 165 Hop 83 | . 4 10 15 9 . . 1 8 1 . 1 4 2 . . 2 . . . . . 7 10 7 2 Pick Up 22 | 1 4 . . 1 . . 2 1 1 1 2 . . . . 1 . . . 2 . . 1 3 2 Fast Attach 100 | 5 4 7 7 3 1 . 5 7 5 11 11 8 1 2 . 1 . . 1 7 . 1 4 8 1 Attach 11 | . 3 . . 1 . . . . . . . . 1 . . . . . . . . . 1 3 2 Detach 7 | . 1 1 . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . 1 Swap 13 | . 1 7 2 1 . . 1 . . . 1 . . . . . . . . . . . . . . Drop 86 | . 4 5 5 3 1 . 4 9 1 10 10 9 1 2 . . . . . 7 . 1 3 11 . Fire 119 | . 32 19 14 11 . . 5 8 . . 1 . 10 . . 13 . . . . . . . 4 2 Melee 290 | . . . 2 13 . . 17 16 . 37 21 5 23 14 . 22 6 . . 1 3 9 26 58 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . 1 . 8 41 . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 208 | . 14 5 4 2 . . 23 11 . . 2 . 41 . . 15 8 . . 32 7 4 14 21 5 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 12 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 330 | -10/Materials | Identified exit to Mines 369 | -10/Materials | Discovered new exit (range 11) 393 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Entered Mines 408 | -10/Mines | Reached level 2 453 | -10/Mines | Learned location of Storage (-8) 494 | -10/Mines | Learned Materials emergency access door positions 506 | -10/Mines | Discovered new exit (range 7) 512 | -10/Mines | Discovered new exit (range 4) 557 | -10/Mines | Assembled infested the area 581 | -10/Mines | Learned Materials emergency access door positions 583 | -10/Mines | Met a Derelict shopkeep closing up shop 713 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 714 | -10/Mines | Found Prototype Device 714 | -10/Mines | Identified Exp. Sensor Array 729 | -10/Mines | Upgraded with Propulsion slot (x1) 763 | -10/Mines | Entered Materials 765 | -9/Materials | Reached level 3 823 | -9/Materials | Core integrity fell below 50% 897 | -9/Materials | Reached level 4 922 | -9/Materials | Discovered new exit (range 14) 953 | -9/Materials | Identified exit to Mines 960 | -9/Materials | Discovered new exit (range 16) 996 | -9/Materials | Entered Mines 1016 | -9/Mines | Found the Drone Emporium 1020 | -9/Mines | Found Prototype Device 1020 | -9/Mines | Identified Sensor Drone Bay 1032 | -9/Mines | Learned Materials garrison access intel 1048 | -9/Mines | Reached level 5 1051 | -9/Mines | Upgraded with Power slot (x1) 1051 | -9/Mines | Upgraded with Utility slot (x2) 1059 | -9/Mines | Discovered new exit (range 10) 1087 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1104 | -9/Mines | Core integrity fell below 20% 1150 | -9/Mines | Reached level 6 1171 | -9/Mines | Destroyed 11 combat bots 1174 | -9/Mines | Discovered new exit (range 6) 1208 | -9/Mines | Build established: Sprinter 1241 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1241 | -9/Mines | Discovered new exit (range 5) 1242 | -9/Mines | Entered Exiles 1250 | -9/Exiles | Met 8R-AWN 1255 | -9/Exiles | Met EX-HEX 1279 | -9/Exiles | Met EX-DEC 1287 | -9/Exiles | Learned location of Zion (-6) 1300 | -9/Exiles | Discovered new exit (range 10) 1319 | -9/Exiles | Met EX-BIN 1323 | -9/Exiles | Aligned with FarCom system 1323 | -9/Exiles | Given EX-Vault access code 1337 | -9/Exiles | Opened EX-Vault 1341 | -9/Exiles | Found Longsword +1 1351 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1375 | -9/Exiles | Visited The Gauntlet 1431 | -9/Exiles | Discovered new exit (range 14) 1434 | -9/Exiles | Left Exiles lab with Longsword +1 1434 | -9/Exiles | Entered Mines 1437 | -8/Mines | Discovered new exit (range 13) 1448 | -8/Mines | Entered Materials 1449 | -8/Materials | Core integrity fell below 50% 1450 | -8/Materials | Loaded intel: 1 garrison access location 1450 | -8/Materials | Reached level 7 1466 | -8/Materials | Reached level 8 1544 | -8/Materials | Identified exit to Storage 1616 | -8/Materials | Discovered new exit (range 3) 1659 | -8/Materials | Entered Storage 1661 | -8/Storage | Reached level 9 1730 | -8/Storage | Build established: Scout 1742 | -8/Storage | Discovered new exit (range 10) 1863 | -8/Storage | Entered Factory 1863 | -7/Factory | Upgraded with Propulsion slot (x1) 1863 | -7/Factory | Upgraded with Utility slot (x1) 1865 | -7/Factory | Reached level 10 1892 | -7/Factory | Reached level 11 1895 | -7/Factory | Upgraded with Weapon slot (x1) 1902 | -7/Factory | Upgraded with Utility slot (x1) 1962 | -7/Factory | Identified exit to DSF 1962 | -7/Factory | Entered DSF 1984 | -7/DSF | Additional patrols routed to DSF 2047 | -7/DSF | Core integrity fell below 50% 2061 | -7/DSF | Reached level 12 2099 | -7/DSF | Discovered new exit (range 16) 2146 | -7/DSF | Entered Factory 2147 | -6/Factory | Core integrity fell below 50% 2148 | -6/Factory | Reached level 13 2154 | -6/Factory | Discovered new exit (range 3) 2229 | -6/Factory | Core integrity fell below 20% 2268 | -6/Factory | Build established: Sprinter 2339 | -6/Factory | Found Powered Armor 2496 | -6/Factory | Entered another Factory area 2497 | -5/Factory | Core integrity fell below 50% 2497 | -5/Factory | Core integrity fell below 20% 2498 | -5/Factory | Reached level 14 2561 | -5/Factory | Discovered new exit (range 4) 2610 | -5/Factory | Upgraded with Utility slot (x1) 2635 | -5/Factory | Reached level 15 2700 | -5/Factory | Entered Upper Caves 2715 | -5/Upper Caves | Encountered a Warlord checkpoint 2731 | -5/Upper Caves | Ambushed by wild Derelicts 2832 | -5/Upper Caves | Attracted the attention of an 0b10 base 2891 | -5/Upper Caves | Destroyed 9 combat bots 2894 | -5/Upper Caves | Learned 8 Factory zone layouts 2894 | -5/Upper Caves | Learned Armory trap positions 2946 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2951 | -5/Upper Caves | Reached level 16 3004 | -5/Upper Caves | Identified exit to Upper Caves 3062 | -5/Upper Caves | Entered another Upper Caves area 3071 | -5/Upper Caves | Learned Factory terminal intel 3071 | -5/Upper Caves | Discovered new exit (range 5) 3144 | -5/Upper Caves | Encountered a Warlord checkpoint 3219 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3308 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3352 | -5/Upper Caves | Discovered new exit (range 3) 3353 | -5/Upper Caves | Entered Zhirov 3353 | -5/Zhirov | Discovered new exit (range 3) 3355 | -5/Zhirov | Reached level 17 3359 | -5/Zhirov | Entered Proximity Caves 3387 | -4/Proximity Caves | Spotted B-86 Titan 3421 | -4/Proximity Caves | Reached level 18 3711 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3742 | -4/Proximity Caves | Discovered new exit (range 9) 3748 | -4/Proximity Caves | Entered Factory 3749 | -4/Factory | Identified exit to Upper Caves 3749 | -4/Factory | Identified exit to Extension 3749 | -4/Factory | Identified exit to Armory 3749 | -4/Factory | Core integrity fell below 50% 3750 | -4/Factory | Loaded intel: 28 terminal locations 3750 | -4/Factory | Reached level 19 3770 | -4/Factory | Core integrity fell below 20% 3783 | -4/Factory | Entered Upper Caves 3784 | -4/Upper Caves | P1-3CE showed up to help 3802 | -4/Upper Caves | Reached level 20 3821 | -4/Upper Caves | Learned Research stockpile data 3878 | -4/Upper Caves | Discovered new exit (range 12) 3952 | -4/Upper Caves | Entered another Upper Caves area 3953 | -4/Upper Caves | Learned Research terminal intel 3961 | -4/Upper Caves | Learned Research garrison access intel 4037 | -4/Upper Caves | Discovered new exit (range 15) 4046 | -4/Upper Caves | Entered Warlord 4080 | -4/Warlord | Visited the Vortex Lab 4083 | -4/Warlord | Found Prototype Energy Cannon 4083 | -4/Warlord | Identified Vortex Cannon 4085 | -4/Warlord | Found Prototype Piercing Weapon 4085 | -4/Warlord | Identified Vortex Lance 4087 | -4/Warlord | Found Vortex Lance 4102 | -4/Warlord | Warlord's base attacked by MAIN.C 4169 | -4/Warlord | Found Prototype Device 4169 | -4/Warlord | Identified Minesniffer Drone Bay 4197 | -4/Warlord | Found Prototype Special Weapon 4197 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 4213 | -4/Warlord | Met Warlord 4213 | -4/Warlord | Reached level 21 4327 | -4/Warlord | Warlord forces counterattacked 4356 | -4/Warlord | Discovered new exit (range 14) 4360 | -4/Warlord | Entered Proximity Caves 4495 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4511 | -3/Proximity Caves | Spotted B-86 Titan 4521 | -3/Proximity Caves | Discovered new exit (range 15) 4526 | -3/Proximity Caves | Entered Research 4527 | -3/Research | Core integrity fell below 50% 4528 | -3/Research | Loaded intel: 23 terminal locations 4528 | -3/Research | Reached level 22 4528 | -3/Research | Reached level 23 4529 | -3/Research | Loaded intel: 3 garrison access locations 4716 | -3/Research | Discovered new exit (range 15) 4725 | -3/Research | Core integrity fell below 20% 4727 | -3/Research | Entered another Research area 4727 | -2/Research | Warlord forces began assault on 0b10 4728 | -2/Research | Core integrity fell below 50% 4728 | -2/Research | Core integrity fell below 20% 4729 | -2/Research | Reached level 24 4729 | -2/Research | Reached level 25 4837 | -2/Research | Research machine network offline 4946 | -2/Research | Spotted B-90 Cyclops 5045 | -2/Research | P-80 Master assimilated allied B2-XOO(s) 5120 | -2/Research | Spotted Executioner 5120 | -2/Research | Spotted Executioner 5139 | -2/Research | Reached level 26 5139 | -2/Research | Destroyed Executioner 5151 | -2/Research | Warlord destroyed during the assault 5152 | -2/Research | Spotted Striker 5155 | -2/Research | Spotted Striker 5169 | -2/Research | Spotted Executioner 5175 | -2/Research | Discovered new exit (range 16) 5184 | -2/Research | Entered Access 5185 | -1/Access | Core integrity fell below 50% 5186 | -1/Access | Reached level 27 5260 | -1/Access | Core integrity fell below 20% 5291 | -1/Access | Reached level 28 5314 | -1/Access | Destroyed 7 combat bots 5434 | -1/Access | First assault squad dispatched 5487 | -1/Access | Spotted B-99 Colossus 5516 | -1/Access | Reached level 29 5540 | -1/Access | Upgraded with Utility slot (x1) 5650 | -1/Access | Found Prototype Device 5654 | -1/Access | Identified Active Sensor Suite 5756 | -1/Access | Spotted B-99 Colossus 5756 | -1/Access | Spotted B-99 Colossus 5766 | -1/Access | Discovered new exit (range 5) 5773 | -1/Access | Entered Command 5775 | -1/Command | Reached level 30 5775 | -1/Command | Reached level 31 5841 | -1/Command | Lost 3 parts (1p1n1w) 5880 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Acquired Cmb. Antigrav System. Chainsword destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Upgraded: Core Integrity (+100) Slug penetrates Wall. System corrupted: Field Propulsion Array rejected. Penetrated by Slug. Slug penetrates H-88 Terminator. Slug penetrates Wall. W-44 Eye sends out distress signal. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Imp. Phase Shifter destroyed. Identified Hvy. Linear Accelerator. S-43 Plague destroyed. Penetrated by Slug. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????# + #?????????? | | ??????????????????????????????# # = #?????????? | | ?????????????????????????????## #######?????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????## ##??????????????? | | ??????????????????????????????# #??##########??#? | | ??????????????????????????????# #?? #??# | | ????????????????c?????????????# =#? #??# | | ????????????????c?????????????# #? !! #??# | | ????????????????????????#####?#Y # ! #??# | | ????????????????????????# ### # #??# | | ????????????????????????# w " " + #??# | | ????????????????????????# ### # #??? | | ????????????????????????## #### #############???? | | ????????????????????????# " #??# ####### | | ????????????????????????# # #??# | | ????????????????????????# # #??# | | ??????????????????g?????# %h # #??# | | ????????????????????????##h#### #??# | | ????????????????????????# ;## #??# ### | | ????????????????????????# w #?# #??### ###?# | | ???????????????????????## #?# #????# #???# | | ???????????????????????#;@###?# #????# #???# | | ???????????????????????####???# #????# ##??# | | ??????????????????????????????# #??### %##?# | | ??????????????????????????????# ####" h *"#?# | | ??????????????????????????????# hH ##?# | | ??????????????????????????????# !#??# | | ??????????????????????????????#####+## h #??# | | ????????????????????????????????? ######??# | | ??????????????????????????????? #???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 41 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 400 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 86 Targeting Accuracy 6 Melee Accuracy 32 Core Analysis 9 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club A Powerful Ally? Adventurer Ambidextrous Charge!!! Dangerous Findings Deadly Force Denied? Dodgeball, But With Guns Explorer Hunted I Spy I'm Back, Baby! Leap Before You Look Let's See Who's Tougher Oh No You Don't! Party Time Preemptive Strike Quantum Hacking Respectable Loadout Significant Disruption Slippery One True Hacker Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Levels Raised 30 | . . 1 2 2 . . 2 1 2 1 1 2 1 . 1 1 1 1 . 1 . 2 3 3 2 XP Earned 48976 | 3000 1235 1627 2439 2779 350 500 2750 1725 1740 1650 2550 1675 1550 1200 500 1800 1650 1000 500 1000 1250 2778 3424 5024 3280 XP Spent 47555 | 2250 . 900 . 2880 . . 2475 . 8000 50 1080 2840 1600 2100 . 4200 . . . . . . 3735 8900 6545 Upgrades 95 | 5 . 2 . 11 . . 9 . 8 1 8 5 1 1 . 14 . . . . . . 9 10 11 Power Slot 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Utility Slot 7 | 1 . . . 2 . . . . 2 . . 1 . . . . . . . . . . . 1 . Weapon Slot 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Core Integrity 63 | . . . . 8 . . 5 . . . 4 4 . . . 14 . . . . . . 9 8 11 Heat Dissipation 5 | . . . . . . . . . . 1 4 . . . . . . . . . . . . . . Mass Support 6 | . . 1 . . . . 1 . 1 . . . 1 1 . . . . . . . . . 1 . Inventory Capacity 4 | 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Melee Accuracy 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Protomatter Created 1455 | . 174 21 29 10 . . 164 82 . . 14 . 308 . . 113 58 . . . 56 108 36 239 43 Integrity Restored 4536 | . 294 87 87 15 . . 492 246 . . 42 . 939 . . 339 174 . . 681 168 78 333 441 120 Core 4536 | . 294 87 87 15 . . 492 246 . . 42 . 939 . . 339 174 . . 681 168 78 333 441 120 Protomatter Decayed 1473 | . 64 7 . . . . . . . . . . 11 . . . . 146 . 185 . . 751 306 3 Game ------ Seed MediumDataDetector Manual? 0 Play Time 03:29:01 Cumulative 10.8 hours Start 2023.07.24 @ 19:51:28 End 2023.07.26 @ 11:04:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05316af4-c0d5-4718-95b1-dcfa8fa387c3