Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 06:57:33 Player: Kite Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (460) 2300 Value Destroyed (19859) 19859 Prototype IDs (392) 7840 Alien Tech Used (2) 400 Bonus (67628) 67628 TOTAL SCORE: 109527 Bonus ------- High Alert Combat Kills 2404 Follower Combat Kills 1664 Prayed to X0-1V1 5000 Major X0-1V1 Interference 22350 Subatomizer Sterilization 3000 Entered Garrisons 400 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1656 MAIN.C Attacked Proxy Base 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2046 Cogmind --------- Core Integrity 1220/1405 Matter 285/300 Energy 1200/1200 System Corruption 57% Temperature Cool (0) Movement Treading (226) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (5) -------- Quantum Reactor (fused) Quantum Reactor (fused) Vortex Chain Reactor (fused) > --- PROPULSION (9) --- Improved Heavy Treads (fused) Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (9) ------ Cargo Storage Unit Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Force Booster Heavy Regenerative Plating Graphene Brace (fused) EM Disruption Field > --- WEAPON (2) ------- Centrium Greatsword (fused) > --- INVENTORY (30) --- Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Advanced Power Amplifier Advanced Energy Well (500) Improved Matter Compressor (300) Microactuators Experimental Weapon Shielding Experimental Shock Absorption System System Purifier Advanced Recalibrator Vortex Cannon (25) Gamma Bomb Array Thunder Hammer Plasma Lance Vortex Lance (40) Vortex Lance (40) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Cargo Storage Unit Experimental Melee Analysis Suite Experimental Core Analyzer Improved Phase Shifter Light Regenerative Plating Graphene Brace Advanced Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Force Lance Plasma Lance > --- INVENTORY -------- Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Advanced Power Amplifier Advanced Power Amplifier Advanced Energy Well Improved Matter Compressor Microactuators Advanced Force Booster Experimental Weapon Shielding Experimental Shock Absorption System System Purifier Advanced Recalibrator Vortex Cannon Gamma Bomb Array Thunder Hammer Plasma Lance Vortex Lance Vortex Lance [Rating: 222] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Improved Diametric Drive Utility Cargo Storage Unit Device X0-1V1's Piety Tracker Storage Cargo Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Powered Armor Weapon Thunder Hammer Energy Gun Shock Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Flamer Impact Weapon Thunder Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 2 . Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 8 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . 1 1 . Utility 7 | . . . . . 2 . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 358 | 6 8 5 . . 15 25 . 15 35 7 5 2 14 18 7 5 . 7 8 13 16 5 2 2 6 22 10 5 14 5 2 10 36 10 18 Power 59 | 1 . 2 . . 1 5 . 3 6 . . 1 . 4 . 1 . 2 1 3 1 . . . 1 5 3 2 1 . 1 4 3 4 4 Engine 25 | 1 . 1 . . 1 4 . 2 4 . . 1 . 4 . . . 2 . . . . . . . 2 1 1 . . . . . 1 . Core 10 | . . 1 . . . 1 . 1 2 . . . . . . 1 . . 1 1 . . . . . . 1 . . . . . . . 1 Reactor 24 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 3 1 1 1 . 1 4 3 3 3 Propulsion 78 | 2 3 2 . . 3 5 . 4 12 3 1 . 5 . . . . . 1 2 1 . . . . 6 1 3 5 1 . . 15 2 1 Treads 33 | 2 . . . . 2 2 . 4 6 . . . . . . . . . . 1 1 . . . . 2 1 . 1 . . . 8 2 1 Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 . . 1 . . Wheel 36 | . 3 2 . . 1 3 . . 6 3 1 . 5 . . . . . 1 1 . . . . . 4 . . . . . . 6 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 143 | 1 4 . . . 4 7 . 3 12 3 3 1 6 11 6 2 . 1 5 5 8 2 . 2 4 10 4 . 5 2 1 2 14 4 11 Device 67 | . 1 . . . 1 2 . 3 5 2 2 1 1 6 4 1 . . 3 2 3 2 . 1 3 3 2 . 2 2 . . 7 . 8 Storage 10 | 1 2 . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . 2 . . . . . 1 . . Processor 15 | . . . . . . . . . . . 1 . . 3 1 . . . 1 1 . . . . . 1 . . 3 . . . 3 . 1 Hackware 20 | . . . . . 1 . . . . . . . 2 . . . . 1 1 . 4 . . . . 3 . . . . 1 2 1 3 1 Protection 31 | . 1 . . . 2 5 . . 6 1 . . 3 . 1 1 . . . 2 1 . . 1 . 3 . . . . . . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 1 1 . . 7 8 . 5 5 1 1 . 3 3 1 2 . 4 1 3 6 3 2 . 1 1 2 . 3 2 . 4 4 . 2 Energy Gun 14 | . . 1 . . 2 2 . 4 . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . . . Energy Cannon 7 | . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . 2 . . . Ballistic Gun 11 | 2 1 . . . 1 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Cannon 11 | . . . . . 1 . . . 2 . . . . . . . . 2 . . 2 2 . . . 1 . . . . . . 1 . . Launcher 13 | . . . . . 1 . . . 2 . . . 1 1 . . . . . 1 2 1 2 . 1 . . . . . . . . . 1 Special Weapon 6 | . . . . . . 2 . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Impact Weapon 7 | . . . . . . . . 1 1 . 1 . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . 2 . . . 2 . . . . . . . . . . . . . . 1 . 1 . . 4 . . 1 1 2 2 Corrupted Parts 17 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 2 7 2 . 2 1 . . . . . System Corruption 111 | . . . . . . . . . 11 . . . 3 . . . . . . . . . . . 19 45 10 . 13 10 . . . . . Parts Lost 96 | . 1 4 . . 7 10 . 11 3 . 5 . 1 . 2 . 2 . 2 3 . . . . 2 20 13 1 1 1 . . 2 2 3 Power 26 | . . 1 . . 2 2 . 2 1 . . . 1 . 1 . 1 . 2 . . . . . 2 7 3 . . . . . 1 . . Propulsion 28 | . . 2 . . 2 4 . 5 1 . 1 . . . . . . . . 1 . . . . . 5 3 1 . . . . 1 . 2 Utility 23 | . . . . . 1 2 . 2 1 . 2 . . . . . 1 . . 2 . . . . . 5 4 . . 1 . . . 1 1 Weapon 19 | . 1 1 . . 2 2 . 2 . . 2 . . . 1 . . . . . . . . . . 3 3 . 1 . . . . 1 . Highest Loss Streak 11 | . 1 2 . . 3 2 . 2 1 . 4 . 1 . 1 . 1 . 1 2 . . . . 2 11 9 1 1 1 . . 1 2 2 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Average Backups 24 | . 13 24 24 23 22 23 25 23 24 23 21 20 20 23 26 26 26 26 27 26 27 27 28 28 27 25 23 19 25 30 28 29 26 23 23 Power . | . 1 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 6 12 12 12 10 7 6 3 3 3 4 4 4 3 3 3 3 3 2 2 2 2 2 2 2 . . . . 5 4 2 3 7 7 Utility 11 | . 4 8 6 6 7 10 12 11 10 8 7 7 8 11 13 13 13 13 13 14 13 12 12 12 14 14 15 14 15 12 12 15 13 10 9 Weapon 6 | . 1 1 2 1 1 3 5 5 7 8 6 5 5 6 7 7 7 7 7 7 9 10 11 10 8 6 5 3 6 11 11 9 7 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 120 | . . . 2 . 6 5 . 1 14 2 . . 9 10 1 3 2 2 1 1 7 . . 1 . 1 1 1 17 2 . 5 11 . 15 Power 5 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . Propulsion 22 | . . . . . 1 1 . . 1 . . . 2 1 . . . . . . 1 . . . . . . . 3 1 . 2 3 . 6 Utility 61 | . . . 2 . 3 3 . 1 7 1 . . 7 5 1 3 2 1 . 1 2 . . . . . . 1 8 1 . . 6 . 6 Weapon 29 | . . . . . 1 1 . . 5 1 . . . 3 . . . 1 . . 4 . . . . 1 1 . 5 . . 1 2 . 3 Tool/Special 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Average Slot Usage (%) 81 | . 97 95 71 95 88 91 100 98 97 82 70 66 73 83 79 75 76 79 79 77 80 82 82 81 76 59 49 56 77 88 89 89 78 74 71 Engine 7 | . 14 16 14 14 9 16 18 11 8 7 7 9 15 19 19 13 13 19 12 2 . . . . . . . 3 3 . . . . 1 . Core 2 | . . 7 14 14 4 1 . 5 8 7 7 7 2 . . 2 3 . 2 5 1 . . . . . 1 . . . . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . . 5 15 17 17 17 11 6 3 1 6 10 13 14 12 14 13 Treads 8 | . 5 . . . 15 12 18 26 18 5 . . . . . . . . . 1 9 11 11 11 11 8 1 . . . . . 10 20 19 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 19 31 33 33 11 . . Wheel 7 | . 22 14 14 14 9 13 9 . 8 23 19 15 15 12 13 13 13 13 10 9 1 . . . . 2 11 2 . . . . . . . Device 10 | . . . . . 3 11 9 15 14 6 12 7 6 12 6 8 5 6 10 12 7 5 5 6 11 3 6 9 14 12 14 13 19 14 14 Storage 7 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 9 15 8 10 9 4 4 4 4 Processor 6 | . . . . . . . . . . . 2 . . 11 13 13 13 13 11 11 11 11 11 11 11 10 8 5 6 10 9 9 6 8 8 Hackware 1 | . . . . . 6 . . . . . . . . . . . . 4 9 5 10 5 5 3 . 8 . . . . . 4 1 . . Protection 6 | . 11 14 14 14 13 14 18 11 10 7 3 7 9 5 5 4 6 1 . . 3 11 11 11 11 2 . 3 5 1 . . . 3 4 Energy Gun 1 | . . 11 . 12 7 2 . 10 . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . Ballistic Gun 2 | . 28 16 . 12 5 2 18 5 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . 1 4 . . 1 13 3 . . . . . . 4 1 3 4 1 . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . 2 . . . 10 1 3 2 3 2 . 1 2 7 6 . 5 2 . 4 5 3 . . . . . Impact Weapon 2 | . . . . . . . . . 4 . 2 10 3 11 2 3 . . . . . 2 4 11 4 6 1 3 4 . . . 2 2 . Slashing Weapon 1 | . . . . . . . . . 5 . 3 . . . 5 6 9 5 5 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 2 5 2 . . . . . . . . 6 9 . 1 4 6 Peak Build Rating 222 | 6 21 11 11 12 26 42 42 47 52 50 49 61 59 83 80 76 74 77 94 111 111 113 113 114 112 127 88 91 152 149 158 172 201 219 222 Average Rating 85 | 4 7 9 9 11 19 36 42 41 40 42 46 55 56 72 71 71 70 73 88 98 104 108 110 112 102 90 59 69 111 144 157 165 185 211 209 On Entrance 76 | . 6 8 11 10 12 23 42 42 47 40 48 49 57 57 71 76 72 67 77 83 111 108 107 113 112 101 51 43 91 134 147 158 167 197 210 Avg Prop Armor Cover (%) 9 | . 11 . . . 18 9 14 14 7 4 . . . . . . . . . 10 13 7 . . . 16 8 . 5 . . . 4 . 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 258 | 14 90 91 91 91 110 133 121 121 138 135 121 139 143 208 203 205 209 203 213 237 246 239 239 230 238 210 188 174 237 234 222 250 258 255 253 Greatest Support 350 | 40 40 16 16 16 40 42 10 60 60 48 56 56 56 56 56 56 56 56 56 56 140 140 140 140 140 210 30 70 140 131 149 149 305 340 350 Greatest Overweight (x) 49 | . 8 9 5 5 6 12 12 12 13 4 3 2 5 5 3 3 3 3 3 8 8 3 1 1 1 49 14 14 5 1 1 1 11 . 2 Average Overweight (x) 2 | . 2 5 5 5 4 6 12 1 3 3 2 2 2 2 3 3 3 3 3 4 2 1 1 1 1 3 7 5 1 1 1 1 . . . Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 27 | 7 22 25 25 25 25 25 25 25 25 25 25 25 25 26 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 1 25 25 25 25 25 25 25 25 25 25 25 22 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 29 30 30 30 30 Average Carried 26 | . 13 24 24 23 22 23 25 23 24 24 22 20 24 26 29 29 29 29 29 28 29 29 30 29 29 26 26 29 26 29 28 29 29 29 29 Final Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 1 25 24 25 23 24 25 25 21 25 25 20 21 25 30 30 30 30 30 30 30 30 30 30 30 30 25 29 30 30 30 28 30 30 28 28 Transmogrified Parts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Integrity Recovered 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 Class Distribution -------------------- 30% | Scavenger-Mutant 28% | Hauler-Mutant 11% | Mutant 7% | Hauler-Gladiator 6% | Generator-Gladiator 6% | Generator-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Gladiator | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Gladiator | -6/Lower Caves Hauler-Gladiator | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Gladiator | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Generator-Mutant | -3/DSF Generator-Mutant | -2/Research Generator-Gladiator | -1/Access Generator-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 18790 | 244 791 94 40 . 410 954 . 888 2026 62 361 . 256 985 435 170 176 2014 85 888 1100 306 228 . 306 1150 613 295 680 474 . 296 1164 289 1010 Remotely 1037 | . . . . . . 283 . 319 . . . . . . . . . . . . . . . . 77 . . . 358 . . . . . . Salvage Created 20717 | . 841 170 . . 619 722 . 1129 2722 182 . . 699 2024 462 317 438 951 533 783 1449 379 326 . 248 1643 257 57 798 538 . 479 467 1277 207 Parts 812 | . 46 16 . . 30 34 . 80 119 18 . . 34 45 9 6 20 34 22 7 73 20 13 . 4 58 3 1 26 25 . 6 10 43 10 Haulers Intercepted 14 | . 2 . . . 1 . . . 3 1 . . . 2 . . . . . . . . . . . . . . . . . . 3 2 . Recyclers Shooed 11 | . 2 2 . . . . . . 2 1 . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . . . . . . . 4 1 . 25 . . . 10 6 . . . 6 7 . 12 . . . . . Prevented 53 | . . . . . . . . . . . . . . . 9 6 . 3 . . . 10 9 . 4 . 1 . . 11 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 327 | . 10 3 . . 10 26 . 38 37 5 . . 9 18 7 5 4 43 13 3 13 8 5 . 4 18 1 . 12 9 . 10 . 16 . Melee 27 | . . . . . . . . 3 5 . . . . 1 1 1 . . 7 1 . 1 1 . . 3 . . . 2 . . . 1 . Guns 46 | . 10 3 . . 2 1 . 10 10 . . . . . . . . . . . . . . . . . . . . . . 10 . . . Cannons 33 | . . . . . 4 12 . . 3 3 . . . . . . . . 1 2 6 1 . . . . 1 . . . . . . . . AOE 165 | . . . . . 4 11 . 25 12 2 . . 6 8 5 . . 43 5 . 5 5 2 . . 5 . . 8 7 . . . 12 . Classes Destroyed 27 | . 9 1 . . 2 3 . 2 1 1 . . . . 1 . . 1 . 2 . . . . . . 2 . 2 . . . . . . Worker 34 | . 6 . . . 1 . . . 7 1 . . . 4 . . . . 1 . 4 . . . . 6 . . . . . . . . 4 Builder 31 | . 4 1 . . 2 . . . 8 2 . . . 3 . . . . 1 . 5 . . . . 5 . . . . . . . . . Tunneler 9 | . 1 2 . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Hauler 14 | . 2 . . . 1 . . . 3 1 . . . 2 . . . . . . . . . . . . . . . . . . 3 2 . Recycler 20 | . 2 . . . 2 . . . 3 . . . . 5 . . . . . . 2 . . . . 3 . . . . . . 1 1 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Mechanic 4 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Drone 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . Watcher 10 | . 2 . . . . . . . 3 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . Swarmer 73 | . 6 . . . . . . 11 3 1 . . . 2 2 . . 9 8 . 4 3 . . . 4 . . 3 . . 5 . 12 . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 149 | . 4 2 . . 7 12 . 16 28 1 . . 6 11 1 3 . 25 4 . 3 2 4 . 1 7 . . 4 3 . 2 . 3 . Brawler 8 | . . . . . . 3 . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . Duelist 9 | . . . . . . 2 . . 1 1 . . 1 . 1 . . 2 . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 25 | . . . . . 1 3 . 5 5 . . . . 3 2 1 . . 1 . 1 1 1 . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 23 | . . . . . 1 5 . . . . . . . . 1 . . 2 . . 3 . . . 2 4 . . 3 2 . . . . . Programmer 16 | . . . . . . . . 4 . 2 . . . 2 . . . . . . 2 1 . . . 2 . . . 2 . 1 . . . Heavy 6 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 7 3 . . 6 5 . 7 8 4 . . 4 8 4 3 4 13 5 1 12 3 2 . 2 8 1 1 9 3 . 5 1 9 1 Combat Bots Only 12 | . 3 2 . . 3 5 . 7 5 3 . . 4 4 4 3 3 12 5 1 4 3 2 . 2 6 1 . 9 3 . 5 . 8 . Max Kills in Single Turn 5 | . 1 1 . . 2 2 . 4 3 2 . . 2 2 2 1 2 4 5 1 3 2 2 . 1 2 1 1 3 3 . 2 1 4 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 5 | . . . . . 1 2 . 4 2 2 . . 2 2 1 . . 4 5 . 2 2 2 . . 2 . . 3 3 . . . 4 . Melee 2 | . . . . . . . . 1 1 . . . . 1 1 1 . . 2 1 . 1 1 . . 1 . . . 1 . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Hostile Shots Fired 1727 | . 51 19 . . 66 147 . 139 104 21 1 . 17 156 64 34 14 44 69 2 77 37 17 . 48 212 104 2 40 43 . 31 26 98 44 Missed 520 | . 12 6 . . 15 45 . 38 30 10 . . 8 66 20 15 7 9 17 . 18 7 5 . 16 64 35 1 16 7 . 8 6 31 8 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1207 | . 39 13 . . 51 102 . 101 74 11 1 . 9 90 44 19 7 35 52 2 59 30 12 . 32 148 69 1 24 36 . 23 20 67 36 Melee 27 | . . 2 . . . 13 . . 1 . 1 . . . 2 . . . . 2 . 4 . . . . . . . . . . 2 . . Projectile 1180 | . 39 11 . . 51 89 . 101 73 11 . . 9 90 42 19 7 35 52 . 59 26 12 . 32 148 69 1 24 36 . 23 18 67 36 AOE 19 | . . 5 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 5 . 7 Critical Strikes 58 | . . . . . 3 1 . 9 5 1 1 . 1 1 2 . . 1 1 1 1 2 . . . 8 2 1 1 5 . . 5 3 3 Actively Blocked 13 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 3 3 Part Disruptions 11 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 7 Damage Taken 21057 | . 378 325 . . 912 1264 . 1569 1280 139 552 . 312 433 768 215 172 519 690 285 758 614 169 . 410 3106 1275 22 460 438 . 571 628 1174 1619 Core 2236 | . 80 103 . . 167 119 . 148 175 7 114 . . 38 105 30 23 27 40 . 42 18 . . 26 369 344 . 33 35 . 23 68 16 86 Absorbed by Shields 5131 | . . . . . . . . 73 192 147 . . . 447 143 78 151 157 293 18 550 191 62 . 152 429 . . 244 399 . 342 308 378 377 Reduced by Siege Mode 21 | . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . Redirected to Shielding 107 | . 12 21 . . 36 6 . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 348 | . . . . . 59 139 . . 27 . . . 69 35 . . . . . 19 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1649 | . . . . . . . . . 122 . . . . . . . . 432 137 264 . 87 13 . . 34 . . 490 . 56 . 9 . 5 Core Remaining (%) 73 | 100 . . . 38 . . . . 6 . . . 76 . . . . 87 . . . . . . 84 . . . . 67 . 97 94 . 86 Volleys Fired 799 | . 68 22 . 2 48 96 . 89 71 17 4 . 16 26 10 10 7 60 9 38 46 9 21 . 8 32 12 2 17 13 . 17 19 10 . Largest 2 | . 2 2 . 2 2 2 . 2 2 2 2 . 2 2 1 1 2 1 2 1 2 2 2 . 1 2 2 1 2 2 . 2 2 1 . Hottest 240 | . 40 60 . 60 136 200 . 100 74 74 74 . 72 88 36 88 72 43 102 51 94 72 80 . 43 86 94 36 79 79 . 120 240 80 . Shots Fired 1164 | . 136 44 . 4 70 114 . 143 125 33 8 . 30 38 10 10 14 60 10 38 75 12 23 . 8 31 12 2 20 17 . 34 33 10 . Gun 479 | . 136 44 . 4 34 26 . 115 68 . . . 10 . . . . . . . . . . . . . 2 . . . . 34 6 . . Cannon 285 | . . . . . 28 48 . . 14 32 8 . . 4 . 2 . . 9 34 59 2 14 . . 2 2 . . . . . 27 . . Launcher 381 | . . . . . 8 29 . 28 43 . . . 20 34 10 8 14 60 1 . 16 10 9 . 8 29 5 2 20 17 . . . 10 . Special 19 | . . . . . . 11 . . . 1 . . . . . . . . . 4 . . . . . . 3 . . . . . . . . Kinetic 552 | . 136 23 . 2 31 56 . 35 82 32 8 . 10 . . . . . 9 34 59 2 14 . . 2 2 . . . . . 15 . . Thermal 102 | . . 21 . 2 31 29 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 17 . . Explosive 138 | . . . . . 8 29 . 28 . . . . . 2 . . . 60 1 . 4 . 1 . 2 3 . . . . . . . . . Electromagnetic 329 | . . . . . . . . 80 43 . . . 20 36 10 10 14 . . . 12 10 8 . 6 26 5 2 20 17 . . . 10 . Entropic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 1 . . Robot Hit Streak 48 | . 8 5 . 1 13 12 . 13 14 8 8 . 8 11 2 4 10 47 48 8 17 13 16 . 4 10 12 . 21 24 . 30 3 4 . Robot Miss Streak 8 | . 3 3 . 1 3 1 . 2 8 7 3 . 1 1 . 1 . . 3 2 2 . 1 . . 2 . . . . . 4 2 4 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 867 | . 80 25 . 1 52 50 . 60 124 29 8 . 17 51 14 8 9 37 35 31 54 15 16 . 8 45 9 3 9 18 . 27 15 9 8 Core Hits 794 | . 39 14 . . 28 46 . 64 76 27 9 . 20 31 12 7 16 127 17 11 39 10 8 . 4 25 4 3 40 23 . 21 9 58 6 Critical Kills 8 | . . . . . . . . . 2 . . . . 1 . . . . . . 1 1 1 . . 2 . . . . . . . . . Critical Parts Destroyed 36 | . 1 1 . . . . . . 8 . . . . 12 2 1 . . . . . 1 1 . 2 5 1 1 . . . . . . . Critical Strikes 83 | . 1 1 . . 1 9 . . 11 . . . . 15 4 2 . . 7 5 8 2 2 . 2 7 2 1 . 2 . . . . 1 Burn 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . 1 1 . . . . . . 5 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Blast 16 | . . . . . 1 5 . . . . . . . . . . . . . 2 7 . . . . . 1 . . . . . . . . Smash 38 | . . . . . . . . . 5 . . . . 15 3 1 . . . . 1 1 1 . 2 7 1 1 . . . . . . . Sever 9 | . . . . . . . . . 1 . . . . . 1 1 . . 5 . . . . . . . . . . . . . . . 1 Impale 7 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . 2 . . . . . Melee Attacks 404 | . . . . . . 1 . 14 73 6 25 . . 47 15 4 1 . 56 16 11 10 5 . 6 39 2 3 3 19 1 3 6 12 26 Impact 192 | . . . . . . . . 2 42 . 5 . . 47 11 2 . . 3 1 5 10 5 . 6 39 2 3 3 . . . 3 3 . Slashing 116 | . . . . . . 1 . 12 31 6 20 . . . 4 2 1 . 32 . . . . . . . . . . . . . . . 7 Piercing 96 | . . . . . . . . . . . . . . . . . . . 21 15 6 . . . . . . . . 19 1 3 3 9 19 Sneak Attacks 77 | . . . . . . . . . 25 4 . . . 15 . 1 1 . 2 6 5 . . . 1 6 1 2 . . . . . 3 5 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 29 | . . . . . . . . 2 6 . . . . 3 2 1 . . 7 . . . 1 . . 3 . . . 4 . . . . . Damage Inflicted 56033 | . 978 257 . 10 1623 3208 . 3339 6536 1218 243 . 1427 4279 1022 646 629 7583 2054 1384 2955 876 559 . 609 3823 527 415 2571 1572 . 1883 625 2354 828 Guns 5781 | . 978 257 . 10 265 155 . 960 1075 . . . 140 . . . . . . . . . . . . . 33 . . . . 1883 25 . . Cannons 6924 | . . . . . 864 1574 . . 276 468 243 . . 95 . 40 . . 165 662 1779 39 31 . . 63 105 . . . . . 520 . . Explosions 28691 | . . . . . 494 1393 . 2185 2585 498 . . 1287 1835 500 378 541 7583 320 . 807 474 364 . 236 1767 120 68 2571 945 . . . 1740 . Melee 14551 | . . . . . . . . 194 2600 252 . . . 2349 522 228 88 . 1569 722 369 363 164 . 373 1993 269 347 . 627 . . 80 614 828 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8889 | . 978 123 . . 757 1574 . 289 1351 468 243 . 140 . . . . . 165 662 1779 39 31 . . 63 105 . . . . . 122 . . Thermal 3882 | . . 134 . 10 372 241 . 237 191 . . . 139 429 121 . 49 . . . 60 61 68 . . 162 33 . 757 260 . . 423 135 . Explosive 12861 | . . . . . 494 1393 . 1948 . 498 . . . 101 . . . 7583 320 . . . . . . 524 . . . . . . . . . Electromagnetic 13967 | . . . . . . . . 671 2394 . . . 1148 1400 379 418 492 . . . 747 413 296 . 236 1081 120 68 1814 685 . . . 1605 . Impact 7910 | . . . . . . . . 44 1386 . . . . 2349 394 146 . . . . 82 363 164 . 373 1993 269 347 . . . . . . . Slashing 3187 | . . . . . . . . 150 1214 252 . . . . 128 82 88 . 1004 . . . . . . . . . . . . . . . 269 Piercing 3454 | . . . . . . . . . . . . . . . . . . . 565 722 287 . . . . . . . . 627 . . 80 614 559 Entropic 1883 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1883 . . . Highest Corruption 58 | . . 4 4 4 . . . 7 12 1 34 . 3 3 1 1 . . 13 14 2 13 26 26 58 49 49 30 30 15 . . 2 16 57 Average Corruption 15 | . . 4 4 4 . . . 2 3 1 16 . 3 2 1 1 . . 12 8 1 8 17 26 51 16 31 30 24 13 . . 2 15 38 Corruption Purged 18 | . . . . . . . . . 2 . . . . . . . . . 2 7 . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 596 | . . 1 12 1 . . . 15 42 2 15 . 2 15 1 5 . . 26 27 2 26 37 15 73 24 72 27 5 25 . . 19 12 95 Message Errors 159 | . . . 3 . . . . 5 12 1 5 . . 2 . 1 . . 7 6 1 8 11 2 22 5 21 8 . 3 . . 3 1 32 Matter Fused 142 | . . 1 3 . . . . 4 9 . 3 . . 2 1 1 . . 8 4 . 5 7 4 20 4 17 9 1 10 . . 7 2 20 Heat Flow Errors 74 | . . . 1 . . . . 1 6 1 1 . . 2 . 1 . . 5 3 . 3 3 2 13 4 5 1 2 4 . . 4 3 9 Energy Discharges 75 | . . . 1 . . . . 1 4 . . . 1 5 . . . . . 6 1 2 8 4 10 1 11 2 1 5 . . 3 . 9 Parts Rejected 8 | . . . . . . . . . 1 . . . 1 1 . . . . 1 . . 1 . . . 2 . . . . . . . . 1 Parts Fused 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 3 Data Loss (minor) 69 | . . . 3 . . . . 1 7 . 4 . . 1 . 2 . . 4 . . 4 4 3 4 3 8 4 1 2 . . 1 4 9 Data Loss (major) 23 | . . . 1 1 . . . 1 1 . 1 . . 1 . . . . . 1 . 2 . . 3 1 4 1 . . . . . . 5 Misfires 6 | . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . Alerts 10 | . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . . . 2 . . . . . . 3 Misdirections 12 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . 3 . . . . . . 1 4 Weapon Failures 12 | . . . . . . . . 1 1 . . . . . . . . . . 2 . . 1 . . 4 2 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5399 | . . . . . 14 100 . 132 930 138 . . 3 1427 97 141 . 106 247 70 152 71 8 . 189 994 140 192 70 125 . . 24 29 . Projectiles 210 | . . . . . 14 84 . . . . . . . . . . . . 15 . 50 . . . . 23 . . . . . . 24 . . Explosions 755 | . . . . . . 16 . 118 57 76 . . 3 74 3 25 . 106 30 . . . . . . 103 . 21 70 24 . . . 29 . Melee 4434 | . . . . . . . . 14 873 62 . . . 1353 94 116 . . 202 70 102 71 8 . 189 868 140 171 . 101 . . . . . Knockbacks 66 | . . . . . 3 8 . 1 6 12 . . . 7 . 1 . . 2 . 10 1 . . 3 10 1 1 . . . . . . . Impact 24 | . . . . . . . . 1 2 . . . . 7 . 1 . . . . . . . . 3 8 1 1 . . . . . . . Kinetic 38 | . . . . . 3 8 . . 4 12 . . . . . . . . 2 . 8 1 . . . . . . . . . . . . . Secondary 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Self-Inflicted Damage 1784 | . . . . . . 126 . 154 187 125 . . . 104 124 . . . 70 . 11 63 16 . 26 499 . . 85 . . . . 194 . Shots 74 | . . . . . . 7 . 4 8 2 . . . 4 6 . . . 1 . 1 4 2 . 1 20 . . 2 . . . . 12 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | . 20 15 126 4 12 328 . 294 312 262 70 . 45 249 13 52 12 38 181 281 277 168 393 153 262 206 240 75 56 197 . . 234 349 232 Average Temperature 87 | . 11 4 70 3 8 76 . 136 82 99 52 . 35 63 7 25 5 13 74 98 84 68 151 77 105 88 106 38 54 89 . . 49 154 91 Received Heat Transfer 3238 | . 114 42 . . 306 306 . 493 495 4 . . 27 94 155 45 . 175 81 . 24 117 54 . 8 221 285 37 45 . . 12 8 12 78 Effects 7 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Total Turns 37 | . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 71 | . . . . . . . . . 9 . . . 3 17 1 4 4 . . . 2 1 2 . 4 13 2 1 4 . . . . 4 . Combat Hostiles 55 | . . . . . . . . . 7 . . . 3 9 1 4 4 . . . 2 1 2 . 4 10 1 . 4 . . . . 3 . Parts Fried 136 | . . . . . . . . 3 22 . . . 10 24 4 3 8 . . . 11 . 1 . 6 19 4 1 5 2 . . . 13 . Impact Corruptions 103 | . . . . . . . . 1 18 . . . . 42 2 3 . . . . . 2 1 . 6 23 2 3 . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5264 | . . 300 . 25 731 1076 . 200 250 . . . 150 350 87 . 50 . . . 50 50 100 . . 200 37 . 875 250 . . 333 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 59 | . . . . . . . . 4 11 . . . 6 4 1 . 2 . . . 3 2 1 . . 8 . . 10 4 . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Maximum Alert Level 5 | . . . . . . 4 2 5 4 3 1 . 1 2 . . . . 3 1 3 . . . . 2 . . . . . 1 1 1 1 Low Security (%) 45 | 100 100 100 . 100 100 13 . . . . 73 100 68 9 . . . . . 90 37 . . . . 50 . . . . 100 76 79 76 97 Level 1 13 | . . . . . . 19 . 8 . . 26 . 31 37 . . . . . 9 25 . . . . 43 . . . . . 23 20 23 2 Level 2 17 | . . . . . . 19 100 14 42 21 . . . 52 . . . . 73 . 10 . . . . 6 . . . . . . . . . Level 3 15 | . . . . . . 43 . 16 45 78 . . . . . . . . 26 . 25 . . . . . . . . . . . . . . Level 4 5 | . . . . . . 4 . 36 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Peak Influence 1820 | . 179 57 . . 119 1149 559 1820 1551 812 240 . 242 694 . . . . 776 257 824 . . . . 423 . . . . 3 313 291 373 219 Initial 887 | . . 57 . . . 60 559 350 887 704 240 . 3 126 . . . . 612 257 . . . . . . . . . . 3 1 175 75 216 Average 406 | . 54 9 . . 46 646 549 1154 813 728 117 . 135 407 . . . . 678 52 330 . . . . 169 . . . . 1 122 126 116 31 Influence Increases 14766 | . 529 65 . . 420 1189 . 1600 1714 237 6 5 242 1182 305 178 20 900 926 34 1398 205 241 . 90 843 93 167 429 183 2 352 649 471 91 Destroy 0b10 Robot/C 7160 | . 240 40 . . 220 520 . 760 740 100 . . 180 500 220 120 20 840 320 . 440 160 120 . 80 360 60 100 300 140 . 260 . 320 . Destroy 0b10 Robot/NC 715 | . 85 15 . . 30 . . . 145 25 . . 20 95 . . . 15 25 . 80 . . . . 75 10 5 5 10 . 5 25 20 25 Destroy Leader 990 | . 58 10 . . 72 20 . 30 172 22 . . 20 124 20 20 . . 54 . 116 30 . . 10 72 10 10 . 30 . 40 6 44 . Allied During Kill 523 | . 3 . . . 12 . . 2 . . . . . 59 35 8 . . 35 . 251 . 1 . . . 13 22 64 3 . 15 . . . Successful Hack 133 | . 7 . . . 6 14 . 14 10 7 . 5 . 17 . . . . 26 . 7 . . . . 20 . . . . . . . . . Disable Machine 795 | . 15 . . . 30 90 . 30 120 60 . . . 105 . . . . 30 . 120 . . . . 150 . . . . . 30 . . 15 Anti-Garrison Action 1250 | . . . . . . 350 . 600 . . . . . . . . . . . . 150 . . . . . . . . . . . 150 . . Destroy Structure 1166 | . 4 . . . 35 180 . 164 55 23 6 . 7 76 . . . . 76 34 204 . . . . 136 . . . . 2 2 54 72 36 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 60 | . 15 . . . . . . . 15 . . . . 30 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 780 | . . . . . 15 15 . . 195 . . . 15 60 30 30 . 45 60 . 30 15 120 . . 30 . 30 60 . . . . 15 15 Miscellaneous 894 | . 102 . . . . . . . 262 . . . . 116 . . . . . . . . . . . . . . . . . . 414 . . Influence Decreases 14766 | . 380 214 . . 327 133 610 319 1984 1100 693 . 5 742 697 390 98 404 686 770 618 705 466 55 90 488 448 126 104 543 6 41 836 259 429 Entered New Map 5550 | . . 92 . . . 33 590 189 933 846 447 . 2 116 253 56 78 . 184 479 . 289 54 55 . . 132 . 41 366 3 1 138 51 122 Time Decay 7253 | . 370 72 . . 217 . 20 . 701 254 176 . . 586 404 294 10 404 362 261 298 416 392 . 80 288 276 106 33 177 3 . 558 188 307 Lost Part 763 | . 10 10 . . 70 100 . 110 30 . 50 . 3 . 20 . 10 . 20 30 . . . . 10 200 40 . 10 . . . 20 20 . Lost Ally 900 | . . 40 . . 40 . . 20 20 . 20 . . 40 20 40 . . 120 . 320 . 20 . . . . 20 20 . . 40 120 . . Purge Threat 300 | . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 3 . . . 3 . . . 10 3 . . 2 10 . . . . 4 . 10 . 1 . . 5 . . . . 1 . 4 4 11 Investigation 11 | . 1 . . . . . . . 2 1 . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . 1 . 2 Extermination 14 | . . . . . . . . . . 1 . . . 3 . . . . . . 1 . . . . 1 . . . . . . . 1 7 Reinforcement 29 | . 2 . . . 3 . . . 5 . . . 2 5 . . . . 1 . 4 . . . . 4 . . . . . . 1 1 1 Assault 11 | . . . . . . . . . 3 1 . . . 1 . . . . 2 . 3 . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 51 | . 1 1 . . 5 1 . . 6 . . . . 1 . . . . 1 . 2 . . . . 1 . . 1 . . . 10 2 19 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 5 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Times Spotted 585 | . 20 5 . . 19 33 . 31 78 8 13 . 12 26 13 7 4 32 23 5 24 11 15 . 3 24 7 4 58 13 . 11 34 26 26 Peak Tracking Total 15 | . 4 2 . . 5 6 . 6 10 3 6 . 4 4 5 3 3 15 6 3 3 3 5 . 2 4 5 4 14 4 . 5 10 10 5 Tactical Retreats 45 | . . . . . 1 1 . . 13 . 3 . 1 3 1 1 . 3 3 1 1 1 5 . . 1 . 1 3 . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 29 | . 1 . . . . 6 . 6 1 2 . . 2 3 . . . . 1 . . . . . . . 1 . 1 . . 1 . . 4 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Most Traps Carried 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 12 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 72 | . 2 . . . 2 12 . 9 8 4 . . . 7 1 . . . 2 . 9 . . . . 10 . . 2 . . 2 1 . 1 Max in Single Turn 4 | . 1 . . . 1 1 . 1 2 2 . . . 2 1 . . . 1 . 4 . . . . 3 . . 1 . . 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . Garrison Relay 12 | . . . . . . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 52 | . 1 . 2 . 2 1 1 2 5 2 . 1 . 4 1 . 4 1 4 . 4 . 1 4 . 4 . . 1 . 2 . 1 2 2 Terminals 23 | . 1 . . . 1 1 . 2 3 2 . 1 . 1 . . . . 3 . 2 . 1 . . 2 . . . . 1 . . . 2 Fabricators 5 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 1 . Repair Stations 5 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Hacks 146 | . 2 . 5 . 4 2 1 4 13 3 . 1 . 7 1 . 28 3 14 . 16 . 5 13 . 8 . . 1 . 4 . 3 4 4 Successful 104 | . 1 . 5 . 3 1 1 2 8 2 . 1 . 3 1 . 28 1 4 . 11 . 5 13 . 5 . . 1 . 2 . 2 2 2 Failed 42 | . 1 . . . 1 1 . 2 5 1 . . . 4 . . . 2 10 . 5 . . . . 3 . . . . 2 . 1 2 2 Catastrophic 10 | . . . . . . . . 1 1 . . . . . . . . . 4 . 3 . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 3 . 1 . 2 . . . 6 2 . . . 4 . . . . 7 . 7 . . . . 3 . . 1 . 1 . 1 2 3 Terminals 54 | . 2 . . . 2 2 . 4 6 3 . 1 . 2 . . . . 9 . 6 . 5 . . 5 . . . . 3 . . . 4 Fabricators 13 | . . . . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . 3 3 . Repair Stations 15 | . . . . . . . . . 5 . . . . . . . . 3 5 . . . . . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . 2 . . . . 1 . . . . . . 7 . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Hacks 73 | . 1 . 5 . 2 1 . 2 4 1 . 1 . . 1 . 28 . 2 . 1 . 5 13 . 2 . . 1 . 1 . . . 2 Record 26 | . . . 4 . . . . . . . . . . . . . 11 . 1 . . . 5 5 . . . . . . . . . . . Part Schematic 13 | . 1 . . . . . . . . . . . . . . . 8 . . . . . . 4 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 2 2 . Load Schematic 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . Build 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . Repair Station Hacks 6 | . . . . . . . . . 3 . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . 1 . . . . . . . . . . . 7 . . . . 2 . . . . . . . . . Insert Component 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Terminals 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . . . . 1 . 1 4 1 . . . 4 . . . 1 4 . 3 . 1 . . 1 . . . . 1 . 1 2 2 Full Trace Events 4 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . . . . . . . 8 . . . 1 . . 4 . 1 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Time 176 | . . . . . . . . . . . . . . 51 . . . . . . 50 . . . . . . . . . . . 25 50 . Total Part Build Rating 12 | . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . 1 5 . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 48 | . . . . . . . . . 26 . . . . . . . . . 22 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 56 | . . . . . . 21 . 27 . . . . . . . . . . . . 6 . . . . . . . . . . . 2 . . Machine Destruction 52 | . . . . . . 21 . 27 . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . 1 . . 6 . . . . . . . . . . 5 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 55 | . 1 3 . 2 . . . 2 1 . 1 . . 5 1 . . 7 . 21 . . 1 . . . 3 . 5 . . 2 . . . Largest Group 21 | . 1 3 . 2 2 . . 2 1 . 1 . . 3 3 2 . 6 6 21 19 . 1 . . . 3 3 6 3 . 2 . . . Highest-Rated Group 957 | . 90 40 . 45 45 . . 56 16 . 31 . . 123 123 61 . 185 185 957 863 . 12 . . . 252 252 413 192 . 112 . . . Highest-Rated Ally 138 | . 90 16 . 31 31 . . 31 16 . 31 . . 41 41 41 . 43 43 138 137 . 12 . . . 116 116 116 64 . 56 . . . Initial Warlord ECA Mod 36 | . . . . . . . 11 11 22 21 21 21 21 30 30 30 30 29 29 29 29 29 29 29 28 28 28 28 28 27 27 27 36 35 35 Total Orders 37 | . . . . . . . . . . . . . . . . . . . . 5 3 . . . 3 . 2 . 7 2 . . 15 . . STAY 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . . . . ROAM 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . . EXPLORE 16 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 2 1 . . 10 . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 1 . . . . . Ally Attacks 364 | . 4 11 . . 14 . . 5 4 . 8 . . 45 17 5 . . 47 40 92 . 3 . . . 4 18 19 . . 28 . . . Total Damage 10804 | . 218 45 . . 190 . . 103 62 . 147 . . 1037 704 99 . . 542 2198 1854 . 33 . . . 310 888 1090 . . 1284 . . . Kills 51 | . 2 1 . . 1 . . . . . . . . 8 4 1 . . 4 1 12 . 1 . . . 2 6 5 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . X0-1V1 Amusement Gains 481 | . 12 20 . . 95 . . 4 . 40 20 . . 10 . . 81 43 5 20 . . . . . 25 . . 45 . . . 20 35 6 Average Entertainment 55 | . 8 20 . 8 10 99 96 99 88 61 74 86 86 90 66 34 . 88 51 71 76 34 16 . 6 7 17 10 19 22 9 9 24 40 29 Good Acts 122 | . 2 1 . . 3 8 . 9 17 3 9 . 2 11 4 2 . 8 1 4 5 2 3 . . 2 5 1 1 7 . 2 9 . 1 Bad Acts 128 | . 3 . . . 6 8 . . 9 2 3 . . 7 3 4 . . 9 5 6 3 2 . 7 3 11 1 2 . . . 17 7 10 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Active Infowar (turns) 5003 | . . . . . . . . . . . . . . . . . . . . . 505 96 . 91 1420 372 809 . 50 535 53 457 615 . . Terrain 809 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 809 . . . . . . . . Decoding 195 | . . . . . . . . . . . . . . . . . . . . . . . . . . 145 . . 50 . . . . . . Jamming 4058 | . . . . . . . . . . . . . . . . . . . . . 505 96 . 91 1420 286 . . . 535 53 457 615 . . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . . . . . 1 2 . . . . . . 1 . 1 . 1 1 . . . . . . . Drone Launches 32 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . 2 1 . . 24 . . Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . 2 1 . . 11 . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Items 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 33681 | 78 1390 352 658 67 668 1723 53 1844 3004 554 365 116 376 1834 963 650 298 1411 821 1376 1312 1006 922 285 1420 812 1497 583 1893 660 53 457 1894 410 1876 Spaces Moved 15326 | 45 799 156 368 32 278 702 20 606 1093 274 211 83 192 1044 480 400 164 691 380 627 413 452 418 136 664 238 738 224 697 304 26 197 901 202 1071 Core 14 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 . . . . . . . Treads 5144 | 42 128 . . . 1 . . 558 432 . . . . . . . . . . . 315 452 418 136 664 183 . . 1 . . . 541 202 1071 Legs 1625 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 696 304 26 197 338 . . Wheels 8543 | . 671 156 368 32 277 702 20 48 661 274 211 83 192 1044 480 400 164 691 380 627 98 . . . . 50 738 154 . . . . 22 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 135 175 175 175 150 123 260 240 125 116 116 130 123 130 145 145 145 145 145 145 195 200 200 200 200 140 140 155 176 178 179 179 130 148 149 Average Speed 175 | 152 143 179 175 175 173 187 260 241 202 135 123 130 129 134 145 145 145 145 145 163 200 203 200 200 200 230 190 222 234 178 179 179 166 151 157 Slowest Speed 2500 | 160 320 215 175 175 320 260 260 320 326 140 135 130 175 175 145 145 145 145 145 220 220 280 200 200 200 2500 290 450 570 180 179 179 310 153 295 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Potential Cave-ins 36 | . . . . . . . . 3 . . 22 . . . . . . . . 9 . . . . . . 2 . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 3 94 36 68 18 28 93 5 84 62 8 85 3 84 28 74 67 78 62 11 96 18 70 60 60 81 12 76 39 95 49 3 86 54 10 57 Regions Visited 35 Branch Regions 16 Pre-discovered Areas 39 | . . . 1 . . . . . . . . . . . 1 1 31 . . . . . 1 3 . . . 1 . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 . . 1 . 1 . . . 1 . . 1 . . . 1 1 1 . . 1 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . . . . . . 1 1 1 . . . . 1 1 1 . . . 1 1 . . . . 1 . Scrap Searched 12 | . . . . . . . . . . . . . . . 2 2 . 2 . . . 1 . . 3 . 1 . . 1 . . . . . Spaces Dug 109 | . . . . . . 2 . . 11 . 25 . . 4 . . . . 15 10 10 . . . . 3 . . 3 . 1 1 8 4 12 Terrain Destroyed 1240 | . . . . . 40 120 . 110 48 25 25 . 7 81 5 . 8 345 39 28 125 1 15 . 26 75 1 . 28 31 1 2 18 24 12 Melee 91 | . . . . . . . . . 11 . 25 . . 4 . . . . 15 3 5 . . . . 3 . . 3 . 1 1 4 4 12 Projectile 90 | . . . . . 3 11 . 2 10 . . . . . . . . . 5 25 16 . . . . 2 1 . . . . 1 14 . . AOE 1059 | . . . . . 37 109 . 108 27 25 . . 7 77 5 . 8 345 19 . 104 1 15 . 26 70 . . 25 31 . . . 20 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total 20251 | 51 913 188 387 40 393 962 21 816 1659 420 267 90 300 1346 725 459 208 1025 548 895 802 503 470 150 730 395 807 302 938 374 31 268 1268 278 1222 Wait 2005 | . 12 1 8 5 14 37 1 41 259 76 14 . 6 143 157 15 22 188 75 171 253 4 21 . 29 18 15 52 63 21 2 6 178 28 70 Move 15292 | 44 798 155 367 31 278 701 20 605 1092 274 209 82 191 1043 479 399 163 690 380 626 412 451 417 135 663 237 737 223 696 303 25 196 898 201 1071 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 365 | 1 20 3 5 . 16 25 . 8 38 12 2 3 20 24 3 8 5 7 9 9 21 3 . 4 3 12 10 9 34 3 . 8 32 3 5 Fast Attach 207 | 6 6 2 . . 9 8 . 3 17 6 . 2 12 8 6 3 . 2 5 5 5 3 . 2 2 12 10 5 10 2 . 10 30 2 14 Attach 147 | . 1 3 . 2 7 18 . 11 6 3 6 1 2 4 1 2 1 1 3 8 7 . . 1 1 15 8 3 2 1 2 . 15 4 8 Detach 52 | . 2 . 1 . 1 4 . 2 3 . 1 . . 3 1 . . . 1 1 3 . . . . 7 6 . 2 . . . 3 . 11 Swap 376 | . 3 1 . . 4 17 . 23 55 9 3 1 7 33 7 8 5 14 13 15 21 18 8 3 14 19 2 . 19 12 1 5 16 15 5 Drop 423 | . 3 1 6 . 16 23 . 6 56 17 2 1 30 23 8 11 4 9 6 6 23 5 . 5 4 9 4 5 37 4 . 18 66 5 10 Fire 799 | . 68 22 . 2 48 96 . 89 71 17 4 . 16 26 10 10 7 60 9 38 46 9 21 . 8 32 12 2 17 13 . 17 19 10 . Melee 358 | . . . . . . 1 . 12 62 6 25 . . 39 13 3 1 . 47 16 11 10 3 . 6 34 2 3 3 15 1 3 6 10 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . 32 . 16 . . 1 . 16 . . . . . . . . . . . . . . . . . . 5 . . . Rewire 140 | . . . . . . . . . . . . . . . 40 . . 54 . . . . . . . . . . 43 . . . 1 . 2 Trap 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / Ext) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 2 exits: [Sur x2]) Free Derelict Territories History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 4) 690 | -10/Materials | Discovered new exit (range 12) 809 | -10/Materials | Discovered new exit (range 6) 1069 | -10/Materials | Discovered new exit (range 10) 1194 | -10/Materials | Discovered new exit (range 5) 1199 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1220 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1243 | -10/Materials | X0-1V1 sent allied H-61 Shepherd (x1) 1416 | -10/Materials | X0-1V1 mutated your Propulsion slot to Power slot 1469 | -10/Materials | Entered Mines 1475 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1478 | -10/Mines | Assembled infested the area 1526 | -10/Mines | Core integrity fell below 50% 1538 | -10/Mines | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1540 | -10/Mines | Lost 3 allies 1612 | -10/Mines | Discovered new exit (range 11) 1690 | -10/Mines | Discovered new exit (range 14) 1814 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1814 | -10/Mines | Discovered new exit (range 5) 1821 | -10/Mines | Entered Exiles 1864 | -10/Exiles | Met 8R-AWN 1894 | -10/Exiles | Met EX-HEX 2116 | -10/Exiles | Met EX-DEC 2146 | -10/Exiles | Learned location of Zion (-7) 2186 | -10/Exiles | Met EX-BIN 2207 | -10/Exiles | Aligned with FarCom system 2209 | -10/Exiles | Given EX-Vault access code 2249 | -10/Exiles | Opened EX-Vault 2273 | -10/Exiles | Found Field Lobotomy Kit 2314 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2427 | -10/Exiles | Discovered new exit (range 10) 2479 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2479 | -10/Exiles | Entered Mines 2527 | -9/Mines | Discovered new exit (range 8) 2546 | -9/Mines | Entered Materials 2546 | -8/Materials | Accompanied by 2 allies 2546 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2547 | -8/Materials | Identified exit to Factory 2554 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2736 | -8/Materials | X0-1V1 released a cloud of subatomizers 2779 | -8/Materials | Build established: Scavenger-Mutant 2882 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2902 | -8/Materials | Lost 3 parts (1p2w) 3174 | -8/Materials | X0-1V1 sent someone to keep an eye on you 3175 | -8/Materials | Sterilization system engaged 3175 | -8/Materials | Non-combat units ordered to evacuate 3214 | -8/Materials | Identified exit to Garrison 3214 | -8/Materials | Entered Garrison 3310 | -8/Garrison | Triggered checkpoint 3321 | -8/Garrison | Garrison Relay disabled 3505 | -8/Garrison | Triggered checkpoint 3512 | -8/Garrison | X0-1V1 whisked you away to safety 3589 | -8/Garrison | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 3654 | -8/Garrison | Triggered checkpoint 3662 | -8/Garrison | X0-1V1 whisked you away to safety 3838 | -8/Garrison | Lgt. Nuclear Core reconfigured into Item Mimic 3936 | -8/Garrison | Triggered checkpoint 3971 | -8/Garrison | Garrison Relay disabled 4040 | -8/Garrison | Discovered new exit (range 13) 4089 | -8/Garrison | X0-1V1 sent hostile H-55 Commando (x3) 4148 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 20) 4184 | -8/Garrison | Triggered checkpoint 4499 | -8/Garrison | Garrison Relay disabled 4518 | -8/Garrison | Triggered checkpoint 4563 | -8/Garrison | Core integrity restored by X0-1V1 (+78) 4749 | -8/Garrison | Identified exit to Materials 4749 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 4826 | -8/Garrison | Discovered exit to Materials (range 13) 4937 | -8/Garrison | Entered Materials 4990 | -8/Materials | Identified exit to Garrison 4990 | -8/Materials | Entered Garrison 5068 | -8/Garrison | Triggered checkpoint 5138 | -8/Garrison | Garrison Relay disabled 5140 | -8/Garrison | Garrison Relay disabled 5157 | -8/Garrison | Identified exit to Materials 5157 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 5282 | -8/Garrison | Garrison Relay disabled 5284 | -8/Garrison | Garrison Relay disabled 5389 | -8/Garrison | Triggered checkpoint 5462 | -8/Garrison | Triggered checkpoint 5489 | -8/Garrison | Triggered checkpoint 5492 | -8/Garrison | Triggered checkpoint 5524 | -8/Garrison | Destroyed 7 combat bots 5619 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 5637 | -8/Garrison | Core integrity fell below 50% 5736 | -8/Garrison | Triggered checkpoint 5832 | -8/Garrison | Garrison Relay disabled 6004 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 6106 | -8/Garrison | Triggered checkpoint 6162 | -8/Garrison | Garrison Relay disabled 6212 | -8/Garrison | Discovered exit to Materials (range 5) 6298 | -8/Garrison | X0-1V1 activates XOMVISION 6359 | -8/Garrison | Rescued a captive Derelict 6360 | -8/Garrison | Rescued a captive Derelict 6564 | -8/Garrison | Triggered checkpoint 6702 | -8/Garrison | Garrison Relay disabled 6834 | -8/Garrison | Entered Materials 6839 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 7158 | -8/Materials | X0-1V1 activates XOMVISION 7234 | -8/Materials | First assault squad dispatched 7384 | -8/Materials | Core integrity fell below 20% 7462 | -8/Materials | Repaired Lgt. Treads 7535 | -8/Materials | Core integrity restored by X0-1V1 (+78) 7798 | -8/Materials | X0-1V1 announced a LAN party 8825 | -8/Materials | X0-1V1 turns hostiles against one another 8891 | -8/Materials | X0-1V1 whisked you away to safety 9143 | -8/Materials | X0-1V1 sent you into danger 9147 | -8/Materials | X0-1V1 sent you to a vault 9165 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 9306 | -8/Materials | System corruption reached 10% 9371 | -8/Materials | Found Prototype Device 9371 | -8/Materials | Identified Skeleton Box 9473 | -8/Materials | Build established: Mutant 9479 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 9674 | -8/Materials | X0-1V1 sent you into danger 9838 | -8/Materials | Entered Factory 9838 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9939 | -7/Factory | X0-1V1 activates XOMVISION 9955 | -7/Factory | X0-1V1 caused items to flee you 10011 | -7/Factory | Identified exit to Lower Caves 10118 | -7/Factory | Build established: Scavenger-Mutant 10193 | -7/Factory | Items stopped fleeing you 10238 | -7/Factory | First assault squad dispatched 10392 | -7/Factory | Sucked down chute 10392 | -7/Factory | Entered Waste 10393 | -7/Waste | Met a frightened Derelict 10407 | -7/Waste | EMP discharged 10407 | -7/Waste | System corruption reached 10% 10475 | -7/Waste | Spotted C-40 Crusher 10475 | -7/Waste | Spotted C-40 Crusher 10491 | -7/Waste | Spotted C-40 Crusher 10494 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10507 | -7/Waste | EMP discharged 10522 | -7/Waste | Spotted C-40 Crusher 10544 | -7/Waste | Identified exit to Factory 10544 | -7/Waste | X0-1V1 revealed exit location to -7/Factory 10552 | -7/Waste | Spotted C-40 Crusher 10574 | -7/Waste | X0-1V1 sent you into danger 10587 | -7/Waste | Crushed by falling debris 10605 | -7/Waste | Crushed by falling debris 10607 | -7/Waste | EMP discharged 10607 | -7/Waste | System corruption reached 30% 10630 | -7/Waste | Build established: Mutant 10636 | -7/Waste | Lost 4 parts (1n2u1w) 10636 | -7/Waste | Spotted C-40 Crusher 10707 | -7/Waste | EMP discharged 10757 | -7/Waste | Entered Factory 10873 | -7/Factory | Identified exit to DSF 10873 | -7/Factory | Entered DSF 10875 | -7/DSF | X0-1V1 activates XOMVISION 10887 | -7/DSF | Additional patrols routed to DSF 11155 | -7/DSF | Sterilization system engaged 11160 | -7/DSF | Discovered new exit (range 16) 11175 | -7/DSF | Ambient heat levels rising (+10) 11190 | -7/DSF | Ambient heat levels rising (+10) 11205 | -7/DSF | Ambient heat levels rising (+10) 11220 | -7/DSF | Ambient heat levels rising (+10) 11223 | -7/DSF | Found Powered Armor 11228 | -7/DSF | Found Powered Armor 11230 | -7/DSF | Found Powered Armor 11232 | -7/DSF | Found Powered Armor 11235 | -7/DSF | Ambient heat levels rising (+10) 11235 | -7/DSF | Found Powered Armor 11238 | -7/DSF | Found Powered Armor 11249 | -7/DSF | Entered Factory 11249 | -6/Factory | Evolved 2 slots: Utility x2 11424 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 11454 | -6/Factory | X0-1V1 announced a LAN party 11530 | -6/Factory | X0-1V1 sent allied Scrapper (x2) 11877 | -6/Factory | Build established: Gladiator 11918 | -6/Factory | X0-1V1 caused items to flee you 12072 | -6/Factory | Items stopped fleeing you 12327 | -6/Factory | X0-1V1 activates XOMVISION 12457 | -6/Factory | Discovered new exit (range 4) 12462 | -6/Factory | Identified exit to Factory 12464 | -6/Factory | Identified exit to Lower Caves 12464 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 12556 | -6/Factory | Fabricated Cargo Storage Unit? 12649 | -6/Factory | First assault squad dispatched 12805 | -6/Factory | X0-1V1 sent you to a vault 12830 | -6/Factory | Discovered exit to Lower Caves (range 16) 13055 | -6/Factory | X0-1V1 activates XOMVISION 13083 | -6/Factory | Entered Lower Caves 13083 | -6/Lower Caves | Accompanied by 3 allies 13114 | -6/Lower Caves | Met a Warlord Commander 13115 | -6/Lower Caves | Learned location of Warlord (-4) 13116 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13123 | -6/Lower Caves | Found Encrypted Comm Array 13160 | -6/Lower Caves | Encountered a Warlord checkpoint 13254 | -6/Lower Caves | X0-1V1 caused items to flee you 13400 | -6/Lower Caves | Build established: Hauler-Mutant 13403 | -6/Lower Caves | Items stopped fleeing you 13422 | -6/Lower Caves | Learned 4 Factory zone layouts 13448 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13696 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13840 | -6/Lower Caves | Spotted B-75 Beast 13840 | -6/Lower Caves | X0-1V1 sent you into danger 13859 | -6/Lower Caves | Destroyed B-75 Beast 13955 | -6/Lower Caves | Discovered new exit (range 12) 13981 | -6/Lower Caves | Build established: Hauler-Gladiator 14046 | -6/Lower Caves | Entered another Lower Caves area 14046 | -6/Lower Caves | Accompanied by 2 allies 14061 | -6/Lower Caves | Discovered exit to Factory (range 17) 14219 | -6/Lower Caves | Angular Momentum Engine reconfigured into Item Mimic 14240 | -6/Lower Caves | Learned 4 Factory zone layouts 14597 | -6/Lower Caves | X0-1V1 sent hostile Y-54 Guardian (x1) 14658 | -6/Lower Caves | Discovered new exit (range 8) 14696 | -6/Lower Caves | Entered Data Miner 14696 | -6/Data Miner | Discovered new exit (range 6) 14724 | -6/Data Miner | Met Data Miner 14750 | -6/Data Miner | Learned location of Section 7 (-2) 14750 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14773 | -6/Data Miner | Received God Mode back door access code from Data Miner 14818 | -6/Data Miner | Destroyed Data Miner 14821 | -6/Data Miner | Interfaced with the Data Conduit 14828 | -6/Data Miner | Found Prototype Hackware 14842 | -6/Data Miner | Found Prototype Hackware 14845 | -6/Data Miner | Found Prototype Hackware 14994 | -6/Data Miner | Entered Proximity Caves 14996 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 15068 | -5/Proximity Caves | Spotter reported a threat 15072 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+144) 15095 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 15126 | -5/Proximity Caves | Spotter reported a threat 15183 | -5/Proximity Caves | X0-1V1 activates XOMVISION 15297 | -5/Proximity Caves | Destroyed 10 combat bots 15442 | -5/Proximity Caves | Destroyed 12 combat bots 15491 | -5/Proximity Caves | Build established: Hauler-Mutant 15494 | -5/Proximity Caves | 0b10 base defense nominally successful 15550 | -5/Proximity Caves | Destroyed 12 combat bots 16385 | -5/Proximity Caves | Discovered exit to Factory (range 9) 16405 | -5/Proximity Caves | Entered Factory 16405 | -5/Factory | Accompanied by 6 allies 16405 | -5/Factory | Evolved 2 slots: Utility x2 16406 | -5/Factory | Identified exit to Extension 16406 | -5/Factory | Identified exit to Upper Caves 16407 | -5/Factory | Loaded intel: 256 machine locations 16565 | -5/Factory | Lost 6 allies 16577 | -5/Factory | System corruption reached 10% 16595 | -5/Factory | Repaired Arm. Huge Wheel 16705 | -5/Factory | First assault squad dispatched 16832 | -5/Factory | Build established: Hauler-Gladiator 16927 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 17097 | -5/Factory | Discovered new exit (range 8) 17107 | -5/Factory | Identified exit to Factory 17128 | -5/Factory | X0-1V1 announced a LAN party 17226 | -5/Factory | Sucked down chute 17226 | -5/Factory | Entered Waste 17238 | -5/Waste | Spotted C-40 Crusher 17270 | -5/Waste | Crushed by falling debris 17330 | -5/Waste | Spotted C-40 Crusher 17354 | -5/Waste | Spotted C-40 Crusher 17370 | -5/Waste | Assimilated C-40 Crusher with FLK Orb 17379 | -5/Waste | Assimilated C-40 Crusher with FLK Orb 17383 | -5/Waste | Attached CPS modules to Crusher 6a 17385 | -5/Waste | Attached CPS modules to Crusher 6b 17391 | -5/Waste | Destroyed C-40 Crusher 17393 | -5/Waste | Spotted C-40 Crusher 17441 | -5/Waste | Spotted C-40 Crusher 17519 | -5/Waste | Spotted C-40 Crusher 17544 | -5/Waste | Build established: Hauler-Mutant 17562 | -5/Waste | Allies destroyed C-40 Crusher 17567 | -5/Waste | Destroyed C-40 Crusher 17592 | -5/Waste | Found Gamma Bomb Array 17649 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17662 | -5/Waste | Destroyed C-40 Crusher 17793 | -5/Waste | Discovered new exit (range 12) 17903 | -5/Waste | Warlord forces began an assault 18602 | -5/Waste | Entered Factory 18602 | -5/Factory | Accompanied by 19 allies 18603 | -5/Factory | Loaded intel: 258 machine locations 18708 | -5/Factory | Discovered exit to Factory (range 56) 18789 | -5/Factory | Destroyed Crusher 6b 18797 | -5/Factory | Destroyed Crusher 6a 18800 | -5/Factory | X0-1V1 caused items to flee you 18935 | -5/Factory | X0-1V1 enhanced Transport squad support 18959 | -5/Factory | Items stopped fleeing you 19319 | -5/Factory | Lost 6 allies 19405 | -5/Factory | Lost 9 allies 19482 | -5/Factory | X0-1V1 upgraded hostiles (x1) 19508 | -5/Factory | Garrison activated, responded to threat 19802 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 19802 | -5/Factory | First assault squad dispatched 19819 | -5/Factory | Discovered exit to Factory (range 10) 19856 | -5/Factory | X0-1V1 foreshadows a heat wave 19886 | -5/Factory | Intercept squad dispatched 19905 | -5/Factory | Spotted Tracker 19914 | -5/Factory | Entered Upper Caves 20364 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20728 | -5/Upper Caves | Discovered new exit (range 10) 20920 | -5/Upper Caves | Entered another Upper Caves area 20928 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21256 | -5/Upper Caves | X0-1V1 activates XOMVISION 21412 | -5/Upper Caves | X0-1V1 turns hostiles against one another 21507 | -5/Upper Caves | Attracted the attention of an 0b10 base 21534 | -5/Upper Caves | Learned Research emergency access door positions 21700 | -5/Upper Caves | Learned location of 1 exit from Factory 21796 | -5/Upper Caves | Build established: Scavenger-Gladiator 21798 | -5/Upper Caves | Discovered new exit (range 4) 21842 | -5/Upper Caves | Entered Zhirov 21842 | -5/Zhirov | Discovered new exit (range 3) 21878 | -5/Zhirov | Met Zhirov 21936 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21969 | -5/Zhirov | Found Alien Artifact 21969 | -5/Zhirov | Identified Integrated Dissipator 21969 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22001 | -5/Zhirov | Found Alien Artifact 22127 | -5/Zhirov | Entered Proximity Caves 22314 | -4/Proximity Caves | System corruption reached 30% 22423 | -4/Proximity Caves | Build established: Hauler-Mutant 22696 | -4/Proximity Caves | Lgt. Antimatter Reactor reconfigured into Item Mimic 22891 | -4/Proximity Caves | X0-1V1 caused items to flee you 23246 | -4/Proximity Caves | Items stopped fleeing you 23547 | -4/Proximity Caves | Entered Factory 23547 | -4/Factory | Evolved 2 slots: Propulsion x2 23548 | -4/Factory | Identified exit to Research 23549 | -4/Factory | Loaded intel: 296 machine locations 23572 | -4/Factory | Identified Deep Network Scanner 23577 | -4/Factory | Identified exit to Upper Caves 23577 | -4/Factory | Identified exit to Armory 23882 | -4/Factory | Identified Quantum Router 23889 | -4/Factory | Identified Ghost Barrier 23895 | -4/Factory | X0-1V1 sent you into danger 24080 | -4/Factory | Lost 11 parts (4p2n3u2w) 24195 | -4/Factory | System corruption reached 10% 24253 | -4/Factory | System corruption reached 30% 24359 | -4/Factory | Entered Upper Caves 24367 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 21) 24376 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 24385 | -4/Upper Caves | Learned Research terminal intel 24425 | -4/Upper Caves | X0-1V1 sent hostile X-77 Beamer (x3) 24430 | -4/Upper Caves | Core integrity fell below 50% 24437 | -4/Upper Caves | Assimilated X-77 Beamer with FLK Orb 24440 | -4/Upper Caves | Assimilated X-77 Beamer with FLK Orb 24466 | -4/Upper Caves | Lost 4 parts (2u2w) 24822 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 18) 24910 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24977 | -4/Upper Caves | X0-1V1 activates XOMVISION 25217 | -4/Upper Caves | Build established: Scavenger-Mutant 25249 | -4/Upper Caves | Spotted B-86 Titan 25329 | -4/Upper Caves | X0-1V1 sent you into danger 25354 | -4/Upper Caves | Assimilated B-86 Titan with FLK Orb 25377 | -4/Upper Caves | Lost 9 parts (3p3n2u1w) 25414 | -4/Upper Caves | Core integrity restored by X0-1V1 (+181) 25443 | -4/Upper Caves | Identified exit to Upper Caves 25443 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 25649 | -4/Upper Caves | Build established: Hauler-Mutant 25856 | -4/Upper Caves | Entered another Upper Caves area 25856 | -4/Upper Caves | Accompanied by 3 allies 25951 | -4/Upper Caves | Discovered exit to Research (range 9) 26390 | -4/Upper Caves | Discovered new exit (range 14) 26439 | -4/Upper Caves | Entered Warlord 26439 | -4/Warlord | Accompanied by 1 ally 26523 | -4/Warlord | Build established: Scavenger-Mutant 26538 | -4/Warlord | System corruption cleaned by Quarantine Array 26852 | -4/Warlord | Discovered new exit (range 45) 26983 | -4/Warlord | System corruption cleaned by Quarantine Array 27650 | -4/Warlord | Opened Warlord's prototype stash 27659 | -4/Warlord | Found Vortex Chain Reactor 27679 | -4/Warlord | Found Prototype Hackware 27700 | -4/Warlord | Found Exp. Targeting Computer 27709 | -4/Warlord | Found System Purifier 27739 | -4/Warlord | Warlord's base attacked by MAIN.C 27872 | -4/Warlord | Met Warlord 27952 | -4/Warlord | Found Prototype Piercing Weapon 27955 | -4/Warlord | Found Prototype Piercing Weapon 27965 | -4/Warlord | Found Prototype Energy Gun 27969 | -4/Warlord | Found Prototype Energy Gun 27987 | -4/Warlord | Found Prototype Energy Cannon 27989 | -4/Warlord | Found Prototype Energy Cannon 27992 | -4/Warlord | Identified Vortex Cannon (x2) 27995 | -4/Warlord | Identified Vortex Lance (x2) 27998 | -4/Warlord | Identified Vortex Shotgun (x2) 28032 | -4/Warlord | Build established: Hauler-Mutant 28089 | -4/Warlord | Warlord forces counterattacked 28122 | -4/Warlord | Spotted Striker 28131 | -4/Warlord | Spotted Executioner 28183 | -4/Warlord | Spotted Executioner 28183 | -4/Warlord | Spotted Striker 28194 | -4/Warlord | Found Exp. Core Analyzer 28196 | -4/Warlord | Spotted Executioner 28213 | -4/Warlord | Destroyed Striker 28220 | -4/Warlord | Spotted Striker 28264 | -4/Warlord | Spotted Striker 28277 | -4/Warlord | Destroyed Striker 28298 | -4/Warlord | Destroyed 9 combat bots 28320 | -4/Warlord | Lost 25 allies 28322 | -4/Warlord | Core integrity restored by X0-1V1 (+143) 28332 | -4/Warlord | Entered Proximity Caves 28332 | -3/Proximity Caves | Accompanied by 3 allies 28445 | -3/Proximity Caves | Build established: Scavenger-Mutant 28556 | -3/Proximity Caves | P-80 Master assimilated allied Archangel 7b 28558 | -3/Proximity Caves | P-80 Master assimilated allied Archangel 7a 28785 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 28885 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+143) 28992 | -3/Proximity Caves | Entered Research 28992 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 28994 | -3/Research | Loaded intel: 100 machine locations 28995 | -3/Research | Loaded intel: 22 terminal locations 29045 | -3/Research | Identified exit to DSF 29045 | -3/Research | Entered DSF 29046 | -3/DSF | Loaded intel: 4 machine locations 29085 | -3/DSF | Additional patrols routed to DSF 29085 | -3/DSF | Discovered new exit (range 18) 29093 | -3/DSF | X0-1V1 sent allied H-77 Assassin (x2) 29354 | -3/DSF | X0-1V1 activates XOMVISION 29406 | -3/DSF | Sterilization system engaged 29424 | -3/DSF | Build established: Generator-Mutant 29426 | -3/DSF | Ambient heat levels rising (+10) 29441 | -3/DSF | Ambient heat levels rising (+10) 29456 | -3/DSF | Ambient heat levels rising (+10) 29471 | -3/DSF | Ambient heat levels rising (+10) 29486 | -3/DSF | Ambient heat levels rising (+10) 29501 | -3/DSF | Ambient heat levels rising (+10) 29502 | -3/DSF | Entered Research 29502 | -2/Research | Warlord forces began assault on 0b10 29502 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29503 | -2/Research | Loaded intel: 125 machine locations 29527 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 29527 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 29597 | -2/Research | Fabricated Cargo Storage Unit? 29612 | -2/Research | Research machine network offline 29830 | -2/Research | Discovered new exit (range 14) 29912 | -2/Research | X0-1V1 activates XOMVISION 29926 | -2/Research | Spotted Executioner 29952 | -2/Research | Found Exp. Core Analyzer 29967 | -2/Research | Lost 3 allies 29984 | -2/Research | Identified exit to Access 30079 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 15) 30115 | -2/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 30132 | -2/Research | Spotted Tracker 30134 | -2/Research | Spotted Tracker 30146 | -2/Research | Spotted Combat Programmer 30260 | -2/Research | X0-1V1 sent you to a vault 30268 | -2/Research | Found Vortex Chain Reactor 30273 | -2/Research | Found Exp. Shock Absorption System 30276 | -2/Research | Found Prototype Special Weapon 30276 | -2/Research | Identified Gui. Remote Datajack 30294 | -2/Research | Found Adv. Force Booster 30353 | -2/Research | Discovered exit to Access (range 10) 30502 | -2/Research | Spotted Executioner 30505 | -2/Research | Spotted Striker 30598 | -2/Research | X0-1V1 caused items to flee you 30783 | -2/Research | X0-1V1 added 0b10 threat records associated with you (major) 30812 | -2/Research | Items stopped fleeing you 31008 | -2/Research | Given Cave Seal Controls access code 31067 | -2/Research | Found Exp. Melee Analysis Suite 31183 | -2/Research | Build established: Generator-Gladiator 31262 | -2/Research | Spotted Executioner 31262 | -2/Research | Spotted Striker 31396 | -2/Research | Entered Access 31396 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 31397 | -1/Access | Loaded intel: 118 machine locations 31506 | -1/Access | X0-1V1 sent hostile S-43 Plague (x5) 31520 | -1/Access | System corruption reached 10% 31533 | -1/Access | Energy Cycler disabled 31556 | -1/Access | Fabricated Lgt. Regenerative Plating (x1) 31566 | -1/Access | P-80 Master assimilated allied VX-GWD(h) 31587 | -1/Access | Lost 6 allies 31672 | -1/Access | Garrison activated, responded to threat 31698 | -1/Access | Destroyed 8 combat bots 31712 | -1/Access | Identified Transdimensional Reconstructor 31712 | -1/Access | Warped through subspace 31754 | -1/Access | Destroyed 7 combat bots 31794 | -1/Access | Discovered new exit (range 8) 31797 | -1/Access | Identified System Mapper 31799 | -1/Access | X0-1V1 enhanced Transport squad support 31799 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 22) 31799 | -1/Access | Spotted B-99 Colossus 31799 | -1/Access | Spotted B-99 Colossus 31806 | -1/Access | Entered Command 31807 | -1/Command | Loaded intel: 68 machine locations 31874 | -1/Command | Disengaged cave seal 31874 | -1/Command | Derelicts emerged from the dark tunnel 31875 | -1/Command | Welcomed Warlord to Command 31956 | -1/Command | Build established: Generator-Mutant 32061 | -1/Command | System corruption reached 30% 32088 | -1/Command | Found Gamma Bomb Array 32140 | -1/Command | Disengaged cave seal 32140 | -1/Command | Derelicts emerged from the dark tunnel 32354 | -1/Command | X0-1V1 sent hostile S-43 Plague (x5) 32468 | -1/Command | Build established: Generator-Gladiator 33137 | -1/Command | Forcibly received Sfc. Transmogifier from X0-1V1 33453 | -1/Command | Spotted Combat Programmer 33454 | -1/Command | Spotted M Guard 33455 | -1/Command | Spotted Combat Programmer 33458 | -1/Command | Spotted M Guard 33467 | -1/Command | Found Prototype Protection 33481 | -1/Command | All MAIN.C guards destroyed 33511 | -1/Command | Lost 28 allies 33529 | -1/Command | Identified Hvy. Regenerative Plating 33533 | -1/Command | Met MAIN.C 33549 | -1/Command | MAIN.C activated Command garrisons 33556 | -1/Command | 0b10 Conduit disabled 33565 | -1/Command | Discovered new exit (range 39) 33565 | -1/Command | Discovered new exit (range 93) 33565 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33682 | -1/Command | Warlord commented on Warlord statues 33682 | *** | Establishing Free Derelict Territories! Last Messages --------------- 33614_ W-44 Eye destroyed. 33619_ System corrupted: Component data lost. 33640_ E|4C