Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.21 @ 18:02:51 Player: Daniexpert Result: Destroyed by as-19518 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (610) 610 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1190 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 228/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Rolling (130) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (18) --- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Armored Wheel Armored Wheel Disposable Heat Sink Disposable Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Core Shielding Light Armor Plating Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Armored Wheel Disposable Heat Sink Disposable Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Core Shielding Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Mining Claw [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 17 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg . | . . . Wheel 6 | 2 4 . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device . | . . . Storage 5 | 2 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 8 3 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 7 | . 5 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 5 4 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 5 | . 3 2 Highest Loss Streak 4 | . 3 4 Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 13 13 Wheel 27 | . 27 28 Storage 28 | . 28 28 Energy Gun 13 | . 12 13 Ballistic Gun 13 | . 13 13 Naked Turns . | . . . Heaviest Build 60 | 17 59 60 Greatest Support 26 | 26 26 24 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 18 | 8 18 18 Average Capacity 16 | 5 16 18 Most Carried 18 | 7 18 18 Average Carried 15 | 4 15 17 Final Capacity 18 | 8 18 18 Final Carried 18 | 7 18 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 659 | 270 371 18 Remotely . | . . . Salvage Created 873 | 106 730 37 Parts 53 | 4 46 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 13 5 Guns 15 | . 13 2 AOE 3 | . . 3 Classes Destroyed 11 | 2 7 2 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 2 | . 2 . Grunt 11 | . 11 . Demolisher 1 | . . 1 Assembled 4 | . . 4 Best Kill Streak 5 | 2 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1223 | . 631 592 Core 252 | . 139 113 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | 4 60 7 Largest 2 | 2 2 2 Hottest 100 | 100 100 89 Shots Fired 134 | 8 112 14 Gun 130 | 8 112 10 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 77 | . 71 6 Thermal 53 | 8 41 4 Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 10 | 4 10 3 Robot Miss Streak 5 | 3 5 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | 5 67 7 Core Hits 44 | 3 31 10 Critical Hits 2 | . 2 . Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Melee Attacks 7 | . 7 . Impact . | . . . Slashing 7 | . 7 . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1675 | 63 1216 396 Guns 1123 | 63 986 74 Cannons . | . . . Explosions 431 | . 109 322 Melee 121 | . 121 . Ramming . | . . . Kinetic 671 | . 626 45 Thermal 452 | 63 360 29 Explosive 322 | . . 322 Electromagnetic 109 | . 109 . Impact . | . . . Slashing 121 | . 121 . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Effects 27 | . 19 8 Message Errors 8 | . 6 2 Matter Fused 7 | . 6 1 Heat Flow Errors 4 | . 1 3 Energy Discharges 2 | . 1 1 Data Loss (minor) 2 | . 1 1 Targeting Errors 1 | . 1 . Weapon Failures 3 | . 3 . Overload Shots . | . . . Overflow Damage 82 | . 74 8 Projectiles . | . . . Explosions 8 | . . 8 Melee 74 | . 74 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 266 | 117 266 214 Average Temperature 61 | 65 59 68 Received Heat Transfer 285 | . 285 . Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1295 | 185 1036 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 172 | 10 172 47 Average Influence 65 | 3 80 36 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 33 16 Peak Tracking Total 9 | . 4 9 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 5 | . 5 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 15 1 Successful 7 | . 6 1 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1496 | 81 1060 355 Spaces Moved 1045 | 58 690 297 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 1042 | 55 690 297 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 110 Average Speed 103 | 85 102 110 Slowest Speed 120 | 90 120 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 4 92 63 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 2 | . 2 . Terrain Destroyed 37 | . 2 35 Melee 2 | . 2 . Projectile . | . . . AOE 35 | . . 35 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1302 | 77 914 311 Wait 116 | 2 112 2 Move 1043 | 57 689 297 Hop . | . . . Pick Up 26 | 7 18 1 Fast Attach 12 | 7 5 . Attach 5 | . 4 1 Detach . | . . . Swap 10 | . 8 2 Drop 12 | . 11 1 Fire 71 | 4 60 7 Melee 7 | . 7 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Repaired Wheel 313 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 438 | -10/Materials | Discovered new exit (range 13) 733 | -10/Materials | Core integrity fell below 50% 756 | -10/Materials | Lost 3 parts (1p2w) 846 | -10/Materials | Discovered new exit (range 13) 963 | -10/Materials | Discovered new exit (range 8) 1142 | -10/Materials | Entered Mines 1153 | -10/Mines | Learned Materials emergency access door positions 1333 | -10/Mines | Discovered new exit (range 12) 1345 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1382 | -10/Mines | Discovered new exit (range 9) 1462 | -10/Mines | Assembled infested the area 1466 | -10/Mines | Met a Derelict shopkeep closing up shop 1495 | -10/Mines | Core integrity fell below 20% 1497 | -10/Mines | Destroyed by as-19518 with Assembled Heavy Rifle Last Messages --------------- 01481_ Destroyed Asb. Hover Unit. 01483_ as-74500 destroyed. 01484_ C-30 ARC bursts open, deploying its payload. 01484_ D-53 Grenadier unfolds itself. 01484_ SHOP.Sys disabled. 01484_ as-94729 destroyed. 01485_ U-05 Engineer lays Concrete. 01486_ Beam Rifle destroyed. 01486_ O2-NO4(g) destroyed. 01486_ Ion Engine destroyed. 01487_ U-05 Engineer lays Concrete. 01489_ D-53 Grenadier destroyed. 01489_ Switching to secondary target: D-53 Grenadier. 01489_ U-05 Engineer lays Concrete. 01492_ Arm. Wheel destroyed. 01495_ System corrupted: Component data lost. 01495_ The unstable cave ceiling collapses. 01495_ Hvy. Assault Rifle destroyed. 01496_ The unstable cave ceiling collapses. 01497_ as-26756 destroyed. Map ----- +----------------------------------------------------+ | ????????# ##????## | | ????????# ###### | | ????????# ### | | ??###???## ##?### | | ?## ##??## #????## ######### | | ?# ##### #?????# ##???????# | | ?# ## #????# ##????????? | | ??# # ##### #?????????? | | ???# ##!%| #????????? | | ??## ## #### #????????? | | ?## """ ## #### #????????? | | ?# """ < ##????????? | | ?# """ ##?????????? | | ??# ####### #??????????? | | ??## #####?????## #??????????? | | ???# #??????????## #??????????? | | ???# #???????????# #??????????? | | ???# #???????????? #??????????? | | ???# #?????????????? #???????????? | | ???# ######??????????????????????? | | ???# g ###????????????????????? | | ???#### %d ###????????###????????? | | ????## !% ##??????## #???????? | | ##??# #??????# #???#### | | #"!## # #??????# #### | | #"/ @ #?###### | | #"! #?# | | #"! #?????# | | #"! ! ##??????# | | #"!# a ##???????### ## | | #?# ?????????## #### | | ??## ?????????## ##??# | | ???## a ?????????#####?? | | ????## ##??????????????### | | ?????# ???????????????? | | ????? % ?????????????? | | ????? ## ### #????????????? | | ????# ##? #???#????????????? | | ????# aa #???#????????????????? | | ????# ###????????????????????? | | ????## ???????????????????????? | | ????? ???????????????????????? | | ?????? ???????????????????????? | | ?????? ??????????????????????????? | | ?????? ??????????????????????????? | | ?????? ??????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSwarmFacilitator Manual? 0 Play Time 00:15:49 Cumulative 123.9 hours Start 2019.11.21 @ 17:31:10 End 2019.11.21 @ 18:02:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 51 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5d06b48-aa2d-409b-86f7-7227b3909376