Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 18:10:54 Player: Jennifer Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (991) 991 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 5167 Bonus ------- Follower Combat Kills 196 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 74/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Large Storage Unit Plasma Cannon Proton Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- VSS Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Riot Gun Hypervelocity Gauss Rifle CR-A16's Pointy Stick Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Large Storage Unit Improved Targeting Computer High-powered Shock Rifle Plasma Cannon Flak Gun Hypervelocity Gauss Rifle Proton Missile Launcher Grenade Launcher Mining Laser [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Riot Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 3 | . . 1 . . . 2 Weapon 2 | . . 1 . . . 1 Parts Attached 44 | 6 6 7 . . 10 15 Power 7 | 1 1 1 . . 1 3 Engine 4 | 1 1 1 . . 1 . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 12 | 2 2 . . . 4 4 Treads 3 | . 2 . . . 1 . Leg 7 | . . . . . 3 4 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 1 3 . . 1 5 Device 2 | . . 1 . . 1 . Storage 5 | 1 . 2 . . . 2 Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 2 3 . . 4 3 Energy Gun 5 | . 2 1 . . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . 1 . . 1 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 2 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 30 | . 3 2 . . 5 20 Power 5 | . 1 1 . . . 3 Propulsion 9 | . 1 . . . 2 6 Utility 5 | . . . . . 1 4 Weapon 11 | . 1 1 . . 2 7 Highest Loss Streak 10 | . 3 1 . . 2 10 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 7 8 10 9 9 7 Power . | . 1 . 1 . . 1 Propulsion 2 | 1 2 2 4 4 2 . Utility 2 | . 2 2 3 3 2 1 Weapon 2 | . 1 1 1 2 3 4 Tool/Special . | . . . . . . . Unused Backups 17 | . 4 2 1 2 3 5 Power 2 | . . . . 1 . 1 Propulsion 6 | . 3 . . . 3 . Utility 5 | . 1 2 1 1 . . Weapon 4 | . . . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 95 99 100 100 94 83 Engine 10 | . 13 10 11 11 11 5 Treads 15 | . 8 22 22 22 13 . Leg 5 | . . . . . 8 21 Wheel 1 | . 17 . . . . . Device 10 | . . 11 11 11 15 11 Storage 10 | . 14 10 11 11 11 6 Processor 7 | . 12 11 11 11 3 . Energy Gun 5 | . 5 14 . . 6 4 Ballistic Gun 16 | . 22 13 22 22 12 6 Launcher 5 | . . 4 11 11 3 . Piercing Weapon 4 | . . . . . 9 12 Peak Build Rating 59 | 6 12 15 15 16 39 59 Average Rating 22 | 4 8 14 15 15 26 52 On Entrance 14 | . 6 12 15 15 16 39 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 73 | 10 12 54 24 24 37 73 Greatest Support 68 | 26 46 46 46 46 46 68 Greatest Overweight (x) 6 | . . 1 . . 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 20 10 10 10 15 Average Capacity 10 | 6 8 11 10 10 10 10 Most Carried 10 | 4 8 10 10 10 10 10 Average Carried 8 | 2 7 8 9 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 9 5 Class Distribution -------------------- 56% | Gunner 22% | Derelict-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 968 | 241 246 180 . 11 155 135 Remotely . | . . . . . . . Salvage Created 1289 | . 296 420 . . 200 373 Parts 78 | . 17 31 . . 6 24 Haulers Intercepted 3 | . 2 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . Prevented 9 | . . . . . 9 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 27 | . 7 12 . . 3 5 Melee 6 | . . . . . 2 4 Guns 15 | . 7 6 . . 1 1 AOE 6 | . . 6 . . . . Classes Destroyed 8 | . 3 2 . . . 3 Hauler 3 | . 2 1 . . . . Recycler 1 | . . . . . . 1 Watcher 1 | . . 1 . . . . Swarmer 8 | . 3 4 . . . 1 Grunt 13 | . 4 6 . . 3 . Sentry 3 | . . 2 . . . 1 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 5 4 . . 1 2 Combat Bots Only 5 | . 5 4 . . 1 2 Max Kills in Single Turn 3 | . 2 3 . . 1 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 420 | . 52 38 . . 51 279 Missed 127 | . 13 11 . . 17 86 Hits 293 | . 39 27 . . 34 193 Melee 8 | . . . . . . 8 Projectile 285 | . 39 27 . . 34 185 AOE 2 | . . . . . . 2 Critical Strikes 10 | . 1 . . . 2 7 Damage Taken 4402 | . 417 362 . . 766 2857 Core 1008 | . 102 57 . . 73 776 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 59 . . . 67 . Volleys Fired 83 | . 36 30 . . 10 7 Largest 3 | . 2 3 . . 2 2 Hottest 110 | . 60 110 . . 56 83 Shots Fired 174 | . 72 72 . . 20 10 Gun 170 | . 72 68 . . 20 10 Cannon . | . . . . . . . Launcher 4 | . . 4 . . . . Special . | . . . . . . . Kinetic 134 | . 65 42 . . 20 7 Thermal 7 | . 7 . . . . . Explosive 4 | . . 4 . . . . Electromagnetic 29 | . . 26 . . . 3 Robot Hit Streak 12 | . 12 10 . . 9 3 Robot Miss Streak 5 | . 3 2 . . 2 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 147 | . 54 45 . . 22 26 Core Hits 64 | . 20 20 . . 9 15 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 . . 1 2 Destroy 1 | . . . . . 1 . Corrupt 1 | . . 1 . . . . Impale 2 | . . . . . . 2 Melee Attacks 45 | . . . . . 9 36 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 45 | . . . . . 9 36 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 2564 | . 458 927 6 . 382 791 Guns 1190 | . 451 535 . . 156 48 Cannons . | . . . . . . . Explosions 389 | . . 389 . . . . Melee 968 | . . . . . 226 742 Ramming 17 | . 7 3 6 . . 1 Kinetic 883 | . 398 286 . . 156 43 Thermal 53 | . 53 . . . . . Explosive 389 | . . 389 . . . . Electromagnetic 254 | . . 249 . . . 5 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 968 | . . . . . 226 742 Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 27 | . 3 24 . . . . Shots 1 | . . 1 . . . . Rammed 5 | . 1 1 2 . . 1 Targets Rammed 5 | . 1 1 2 . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 209 | . 69 209 . . 21 54 Average Temperature 42 | . 27 63 . . 7 24 Received Heat Transfer 999 | . 192 132 . . 348 327 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 125 | . 125 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 108 | . 95 108 32 . . 46 Initial 32 | . . 2 32 . . . Average 19 | . 25 35 5 . . 5 Influence Increases 969 | . 189 357 . . 223 200 Destroy 0b10 Robot/C 640 | . 140 240 . . 160 100 Destroy 0b10 Robot/NC 25 | . 10 10 . . . 5 Destroy Leader 108 | . 24 44 . . 20 20 Allied During Kill 43 | . . . . . 43 . Disable Machine 15 | . . 15 . . . . Destroy Structure 33 | . . 33 . . . . Lose Combat Pursuer 105 | . 15 15 . . . 75 Influence Decreases 969 | . 182 280 84 . 223 200 Entered New Map 57 | . . 5 52 . . . Time Decay 670 | . 152 255 32 . 143 88 Lost Part 182 | . 30 20 . . 20 112 Lost Ally 60 | . . . . . 60 . Squads Dispatched 3 | . 1 . . . . 2 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 6 | . 1 3 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 11 23 . . 11 27 Peak Tracking Total 13 | . 5 5 . . 4 13 Tactical Retreats 4 | . 1 1 . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 5 | . . 3 . 1 . 1 Terminals 3 | . . 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 9 | . . 6 . 2 . 1 Successful 2 | . . . . 2 . . Failed 7 | . . 6 . . . 1 Catastrophic 3 | . . 3 . . . . Database Lockouts . | . . . . . . . Manual 11 | . . 4 . 1 . 6 Terminals 6 | . . 6 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 2 | . . . . 2 . . Part Schematic 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 2 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 7 | . . . 3 4 . . Largest Group 7 | . . . 3 7 7 . Highest-Rated Group 194 | . . . 40 194 194 . Highest-Rated Ally 40 | . . . 16 40 40 . Total Orders . | . . . . . . . Ally Attacks 25 | . . . . . 25 . Total Damage 939 | . . . . . 939 . Kills 6 | . . . . . 6 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4348 | . . 771 263 1435 1252 627 Structural 4348 | . . 771 263 1435 1252 627 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 1 | . . . . . . 1 Unaware Analyses 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5008 | 53 504 771 263 1435 1252 730 Spaces Moved 3057 | 46 349 353 161 888 788 472 Core 11 | 9 . . . . . 2 Treads 1939 | . 93 353 161 888 444 . Legs 814 | . . . . . 344 470 Wheels 293 | 37 256 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 160 160 125 105 Average Speed 145 | 84 109 176 160 160 146 121 Slowest Speed 350 | 100 160 240 160 160 200 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 2 47 39 28 87 83 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 3 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . . 36 . . 1 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 36 | . . 36 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3383 | 57 413 447 166 904 848 548 Wait 91 | 2 5 42 2 11 16 13 Move 3051 | 45 348 352 160 887 787 472 Hop . | . . . . . . . Pick Up 41 | 4 9 11 1 3 8 5 Fast Attach 25 | 6 6 1 . . 3 9 Attach 19 | . . 4 . . 6 9 Detach 3 | . 1 . . . 1 1 Swap 3 | . . 2 . . 1 . Drop 23 | . 7 4 1 3 7 1 Fire 83 | . 36 30 . . 10 7 Melee 39 | . . . . . 9 30 Ram 2 | . 1 . . . . 1 Kick . | . . . . . . . Crush 3 | . . 1 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 112 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 382 | -10/Materials | Lost 3 parts (1p1n1w) 391 | -10/Materials | Discovered new exit (range 12) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 841 | -9/Materials | Build established: Gunner 880 | -9/Materials | Discovered new exit (range 15) 1162 | -9/Materials | Discovered new exit (range 4) 1305 | -9/Materials | Discovered new exit (range 7) 1329 | -9/Materials | Entered Mines 1330 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1337 | -9/Mines | Met a Derelict bent on vengeance 1464 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1500 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1592 | -9/Mines | Entered Zion 1592 | -7/Zion | Accompanied by 3 allies 1891 | -7/Zion | Given the Hacking Drone Bay 1892 | -7/Zion | Found Prototype Device 1986 | -7/Zion | Received a visual enhancement algorithm 1989 | -7/Zion | Ran a visual enhancement algorithm 2044 | -7/Zion | Learned location of Armory (-3) 2063 | -7/Zion | Learned location of Warlord (-5) 2193 | -7/Zion | Learned location of 1 exit from Factory 2541 | -7/Zion | Met Imprinter 2578 | -7/Zion | Imprinted 2580 | -7/Zion | Declared Zion's savior 2969 | -7/Zion | Found CR-A16's Pointy Stick 2992 | -7/Zion | Discovered new exit (range 12) 3027 | -7/Zion | Entered Proximity Caves 3027 | -6/Proximity Caves | Accompanied by 7 allies 3034 | -6/Proximity Caves | Learned Factory interactive machine intel 3441 | -6/Proximity Caves | Lost 3 allies 3500 | -6/Proximity Caves | Lost 3 allies 3715 | -6/Proximity Caves | Build established: Mutant 3736 | -6/Proximity Caves | Discovered new exit (range 12) 3738 | -6/Proximity Caves | Found DCF Scrap (15 items) 3808 | -6/Proximity Caves | Identified Hacking Drone Bay 3843 | -6/Proximity Caves | Learned location of Extension (-4) 4082 | -6/Proximity Caves | Build established: Derelict-Mutant 4279 | -6/Proximity Caves | Entered Factory 4279 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4280 | -6/Factory | Identified exit to Factory 4281 | -6/Factory | Loaded intel: 54 interactive machine locations 4368 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4886 | -6/Factory | Garrison activated, responded to threat 4891 | -6/Factory | Cargo convoy interrupted 4940 | -6/Factory | Lost 8 parts (2p2n2u2w) 4994 | -6/Factory | Core integrity fell below 50% 5009 | -6/Factory | Core integrity fell below 20% 5009 | -6/Factory | Self-destructed Last Messages --------------- 04996_ U-05 Engineer destroyed. 04997_ Hvy. Pick destroyed. 04997_ CR-A16's Pointy Stick destroyed. 04997_ Flexi-carbon Leg destroyed. 04997_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 05001_ M-28 Smith repairs P-60 Hacker. 05003_ M-28 Smith repairs P-60 Hacker Gravmag System. 05003_ U-05 Engineer lays Concrete. 05004_ Penetrated by Slug. 05004_ U-05 Engineer lays Concrete. 05005_ M-28 Smith repairs P-60 Hacker Shock Rifle. 05005_ Slammed into G-50 Soldier. 05006_ U-05 Engineer lays Concrete. 05007_ Critical hit (Burn: +37). 05007_ M-28 Smith repairs P-60 Hacker Shock Rifle. 05008_ Chain reaction triggered in Lgt. Deuterium Engine. 05008_ M-28 Smith destroyed. 05008_ Med. Storage Unit destroyed. 05008_ Construction Platform disabled. 05008_ U-05 Engineer lays Concrete. 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Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Jackpot Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed EnergyTachyonDisintegrator Manual? 0 Play Time 00:44:30 Cumulative 53.0 hours Start 2026.02.11 @ 17:24:48 End 2026.02.11 @ 18:10:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3b84a80-2e7d-412a-a5e1-1286bc3292fd