Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.26 @ 14:58:44 Player: VikingFarmer Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1074) 1074 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5175 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Improved Utility Shielding Drone Bay > --- WEAPON ----------- Pulse Rifle Light Assault Rifle Rocket Launcher Rocket Launcher > --- INVENTORY -------- VTOL Module VTOL Module Light Assault Rifle [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . . . . 1 1 1 Utility 4 | . . . 2 . 1 . 1 Weapon 2 | . . . . 1 . 1 . Parts Attached 53 | 6 3 2 16 2 2 16 6 Power 8 | 1 1 1 2 1 . 2 . Engine 7 | 1 1 1 2 1 . 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 . . 8 1 1 4 2 Treads 1 | . . . . . . . 1 Leg 12 | 2 . . 6 1 1 2 . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 4 | . . . 2 . . 2 . Utility 13 | 1 1 . 4 . . 5 2 Device 6 | . . . 2 . . 4 . Storage 2 | 1 . . . . . . 1 Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 3 | . 1 . 1 . . 1 . Artifact . | . . . . . . . . Weapon 14 | 2 1 1 2 . 1 5 2 Energy Gun 2 | . . . . . . 1 1 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 7 | 2 . 1 1 . . 3 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . 1 . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . . . 4 2 1 20 3 Power 5 | . . . 1 1 . 3 . Propulsion 8 | . . . 1 . . 6 1 Utility 10 | . . . 2 1 1 5 1 Weapon 7 | . . . . . . 6 1 Highest Loss Streak 7 | . . . 3 1 1 7 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 71 | . 89 100 90 88 74 56 15 Engine 9 | . 14 14 9 16 7 7 . Leg 17 | . 28 28 20 18 23 14 . Device 4 | . . . 8 9 5 7 . Storage 8 | . 14 14 11 9 7 4 3 Processor 3 | . . . 4 9 7 4 4 Protection 7 | . 4 14 14 9 . 1 . Ballistic Gun 11 | . 15 25 16 9 7 2 . Launcher 5 | . 12 2 5 9 15 4 . Naked Turns 40 | . . . . . . 26 14 Heaviest Build 34 | 10 17 17 23 26 22 34 13 Greatest Support 62 | 20 20 20 30 32 47 62 27 Greatest Overweight (x) 3 | . . . 1 . . 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 6 Most Carried 8 | 4 5 8 8 7 5 7 2 Average Carried 4 | 1 3 6 5 6 4 4 . Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 3 4 8 7 6 5 1 . Class Distribution -------------------- 86% | Mutant 4% | Skirmisher 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Matter Collected 776 | 207 53 66 263 94 23 70 . Remotely . | . . . . . . . . Salvage Created 791 | . 84 12 383 163 29 120 . Parts 58 | . 7 3 32 8 1 7 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 30 | . 4 3 11 5 1 6 . Guns 7 | . 1 . 3 . 1 2 . AOE 23 | . 3 3 8 5 . 4 . Classes Destroyed 8 | . 3 . 3 1 . 1 . Worker 1 | . . . . 1 . . . Builder 3 | . . . 2 1 . . . Hauler 1 | . . . 1 . . . . Watcher 3 | . 1 . 1 1 . . . Swarmer 13 | . 2 3 3 . . 5 . Grunt 10 | . 2 . 5 3 . . . Duelist 1 | . . . . . . 1 . Sentry 6 | . . . 3 2 1 . . Best Kill Streak 9 | . 3 3 9 4 1 3 . Combat Bots Only 7 | . 2 3 7 3 1 3 . Max Kills in Single Turn 5 | . 2 2 5 1 1 3 . Gunslinging . | . . . . . . . . Exploded 4 | . 1 2 4 1 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Damage Taken 5129 | . 179 59 805 242 82 2044 1718 Core 2050 | . 7 21 143 45 10 756 1068 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 105 | . . . . . . 105 . Core Remaining (%) 75 | 100 . 88 64 91 98 11 . Volleys Fired 84 | . 9 2 27 19 3 21 3 Largest 3 | . 2 2 2 2 3 3 1 Hottest 86 | . 50 50 53 53 86 86 55 Shots Fired 149 | . 16 4 51 37 9 29 3 Gun 109 | . 9 2 46 19 3 27 3 Cannon . | . . . . . . . . Launcher 40 | . 7 2 5 18 6 2 . Special . | . . . . . . . . Kinetic 86 | . 9 2 46 19 3 7 . Thermal 20 | . . . . . . 20 . Explosive 40 | . 7 2 5 18 6 2 . Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 12 | . 4 3 11 11 4 12 3 Robot Miss Streak 4 | . 4 1 4 3 2 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 105 | . 8 3 38 27 5 21 3 Core Hits 79 | . 8 3 29 21 6 10 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2710 | . 373 239 734 710 101 517 36 Guns 787 | . 31 10 266 102 22 325 31 Cannons . | . . . . . . . . Explosions 1892 | . 342 221 450 608 79 192 . Melee . | . . . . . . . . Ramming 31 | . . 8 18 . . . 5 Kinetic 479 | . 31 10 266 102 22 48 . Thermal 277 | . . . . . . 277 . Explosive 1892 | . 342 221 450 608 79 192 . Electromagnetic 31 | . . . . . . . 31 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 1 1 . . . . 7 Average Corruption 1 | . 1 1 . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . 2 . . . . 2 Message Errors 1 | . . 1 . . . . . Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . . . 25 . Projectiles . | . . . . . . . . Explosions 25 | . . . . . . 25 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 112 | . 17 33 36 26 . . . Shots 4 | . 1 1 1 1 . . . Rammed 1 | . . . . . . . 1 Targets Rammed 7 | . . 3 3 . . . 1 Kicked 6 | . . 3 3 . . . . Crushed . | . . . . . . . . Highest Temperature 147 | . 75 40 60 147 18 40 . Average Temperature 34 | . 28 22 29 55 18 18 . Received Heat Transfer 1242 | . 42 . 276 99 24 384 417 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 592 | . . . . . . 592 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Peak Influence 401 | . 162 146 294 401 234 207 84 Initial 177 | . . 63 . 76 177 114 39 Average 113 | . 79 78 139 229 184 134 48 Maximum Alert Level 2 | . . . 1 2 1 1 . Low Security (%) 83 | 100 100 100 70 33 87 78 100 Level 1 15 | . . . 29 51 12 21 . Level 2 1 | . . . . 14 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . 1 1 1 . 1 Investigation 2 | . . . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Distress Signals 4 | . 1 . 2 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 11 3 15 13 1 23 11 Peak Tracking Total 8 | . 5 3 8 5 1 7 7 Tactical Retreats 6 | . . . 1 . . 3 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Traps Triggered 5 | . 1 . 1 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Machines Disabled 5 | . . . 1 3 . 1 . Max in Single Turn 1 | . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Machines Accessed 5 | . . 1 1 1 . 1 1 Terminals 4 | . . . 1 1 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . 1 2 3 . 1 1 Successful 7 | . . 1 2 2 . 1 1 Failed 1 | . . . . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . . . 2 3 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . 1 2 2 . 1 1 Record 2 | . . . . 1 . 1 . Open Door 1 | . . 1 . . . . . Alert Level 2 | . . . 1 1 . . . Zone Layout 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 3 | . . . . . . 3 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Turns Passed 2921 | 76 222 634 486 295 147 575 486 Spaces Moved 2286 | 55 159 515 308 193 110 523 423 Core 177 | 7 . . . . . 67 103 Treads 221 | . . . . . . . 221 Legs 1626 | 48 159 515 308 193 110 293 . Wheels . | . . . . . . . . Hover 99 | . . . . . . . 99 Flight 163 | . . . . . . 163 . Fastest Speed 32 | 50 120 120 120 120 123 32 40 Average Speed 113 | 111 120 120 122 124 123 95 110 Slowest Speed 200 | 120 120 120 190 125 123 200 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 30 96 26 19 4 16 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 252 | . 23 13 40 152 22 2 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 252 | . 23 13 40 152 22 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Total 2489 | 70 178 528 375 215 115 570 438 Wait 1 | 1 . . . . . . . Move 2271 | 54 158 514 307 192 109 514 423 Hop 4 | . . . . . . 4 . Pick Up 48 | 9 4 5 13 1 1 10 5 Fast Attach . | . . . . . . . . Attach 47 | 6 3 2 11 1 2 16 6 Detach 8 | . 2 . 2 . . 4 . Swap 6 | . . . 5 1 . . . Drop 13 | . 2 2 7 1 . 1 . Fire 84 | . 9 2 27 19 3 21 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . . 3 3 . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 14) 299 | -10/Materials | Entered Mines 310 | -10/Mines | Found the Drone Emporium 316 | -10/Mines | Found Prototype Device 318 | -10/Mines | Build established: Mutant 570 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 896 | -10/Mines | Discovered new exit (range 8) 912 | -10/Mines | Discovered new exit (range 5) 933 | -10/Mines | Entered Materials 933 | -9/Materials | Evolved 2 slots: Utility x2 1211 | -9/Materials | Destroyed 7 combat bots 1219 | -9/Materials | Lost 3 parts (1p1n1u) 1383 | -9/Materials | Discovered new exit (range 16) 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1638 | -8/Materials | Discovered new exit (range 16) 1714 | -8/Materials | Entered Factory 1714 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1836 | -7/Factory | Discovered new exit (range 12) 1840 | -7/Factory | Garrison activated, responded to threat 1861 | -7/Factory | Entered another Factory area 1861 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1971 | -6/Factory | Spotted B-75 Beast 2101 | -6/Factory | Lost 4 parts (1p1n1u1w) 2381 | -6/Factory | Lost 7 parts (2p2n2u1w) 2408 | -6/Factory | Discovered new exit (range 12) 2412 | -6/Factory | Core integrity fell below 50% 2434 | -6/Factory | Core integrity fell below 20% 2436 | -6/Factory | Entered another Factory area 2436 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2461 | -5/Factory | Lost 7 parts (2n2u3w) 2881 | -5/Factory | Spotted B-75 Beast 2891 | -5/Factory | Core integrity fell below 50% 2903 | -5/Factory | Core integrity fell below 20% 2922 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 02883_ K-01 Serf cleans the Fusion Modulator. 02886_ System corrupted: Component data lost. 02889_ K-01 Serf cleans the Fusion Modulator. 02890_ Fusion Modulator explodes. 02890_ T-07 Excavator destroyed. 02890_ U-05 Engineer destroyed. 02890_ K-01 Serf destroyed. 02890_ Fusion Modulator explodes. 02890_ Linear Gravjet destroyed. 02895_ Construction Platform disabled. 02897_ U-05 Engineer builds a Wall. 02898_ Penetrated by Slug. 02898_ R-10 Processor collects Wheel. 02900_ U-05 Engineer lays Concrete. 02901_ Slug penetrates Wall. 02901_ U-05 Engineer builds a Wall. 02901_ U-05 Engineer lays Concrete. 02913_ System corrupted: Matter fused (-6). 02914_ Slug penetrates Wall. 02920_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ???????????????????####?## ##??????????????????? | | ?????????????????###;;### #??????????????????? | | ????############## % #??????????????????? | | ????# + H #??????????????????? | | ????# # % @ ! #??????????????????? | | ##### """ ### #### #??????????????????? | | # !!! 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""" #?# #???????????????????????????? | | """"# !!! #?# #???????????????????????????? | | """"# """ ### #???????????????????????????? | | """"# """ + ???????????????????????????? | | """"# """ #?###???????????????????????????? | | """# #???????????????????????????????? | | """"# #???????????????????????????????? | | # #???????????????????????????????? | | ############+#############???????????????????????? | | ?????????????????????? | | ?????????????????????? | | ?????????????????????? | | ??????????????????????? | | ??????????????????????? | | ########## ######### !???????????????????????? | | ????????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ??????# #?????????????????????????????????? | | ?""??????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 325 Matter Stores 281 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 20 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSpreadBox Manual? 0 Play Time 00:43:17 Cumulative 13.2 hours Start 2024.01.26 @ 14:12:30 End 2024.01.26 @ 14:58:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02e9f9b8-e629-4a49-92da-a748cff4fe54