Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 23:30:58 Player: morimori Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (4058) 4058 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 8326 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 201 Friendly Fire -89 Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 281/290 System Corruption 2% Temperature Cool (6) Movement Core (1100) Ox21 Location -7/Storage Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Precision Assault Rifle > --- INVENTORY (20) --- Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Cooling System Large Storage Unit High-capacity Battery (250) Structural Scanner Improved Sensor Array Hacking Suite System Shield Long-range Tractor Beam Mass Driver Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Transmission Jammer Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Cannon Mass Driver > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Cooling System Cooling System Large Storage Unit High-capacity Battery Structural Scanner Improved Sensor Array Hacking Suite Hacking Suite System Shield Long-range Tractor Beam Beamcaster Gauss Rifle Precision Assault Rifle Mass Driver Mini Grenade Launcher [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . 1 2 . Weapon . | . . . . . . . . Parts Attached 149 | 8 13 10 28 9 26 28 27 Power 16 | 1 3 1 6 2 1 1 1 Engine 14 | 1 3 1 6 1 . 1 1 Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 34 | 2 2 3 8 2 9 4 4 Treads . | . . . . . . . . Leg 19 | . . . . 2 9 4 4 Wheel 15 | 2 2 3 8 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 60 | 2 2 2 4 3 13 21 13 Device 39 | 1 . 1 2 2 10 13 10 Storage 4 | 1 1 . . . 1 1 . Processor 3 | . . . . . 2 1 . Hackware 3 | . . . . . . 2 1 Protection 11 | . 1 1 2 1 . 4 2 Artifact . | . . . . . . . . Weapon 39 | 3 6 4 10 2 3 2 9 Energy Gun 11 | 2 1 1 5 . . . 2 Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 7 | 1 3 1 . . . . 2 Ballistic Cannon 11 | . . 1 3 2 1 1 3 Launcher 8 | . 2 1 2 . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 Parts Lost 28 | . 1 4 3 3 . 3 14 Power 1 | . . . . . . . 1 Propulsion 13 | . 1 1 1 1 . 2 7 Utility 6 | . . 1 1 1 . 1 2 Weapon 8 | . . 2 1 1 . . 4 Highest Loss Streak 7 | . 1 2 2 3 . 3 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 98 99 99 94 Engine 7 | . 14 14 11 6 . 4 6 Core 2 | . . . . 4 8 2 . Leg 15 | . . . . 10 35 29 27 Wheel 15 | . 28 27 32 22 . . . Device 12 | . 11 1 10 11 17 14 12 Storage 10 | . 14 14 11 11 9 7 7 Processor 3 | . . . . . 8 7 7 Hackware 4 | . . . . . . 15 14 Protection 4 | . 2 11 11 9 . . . Energy Gun 6 | . 14 6 10 11 . . 2 Energy Cannon 3 | . . . . . 8 7 4 Ballistic Gun 3 | . 13 14 . . . . . Ballistic Cannon 6 | . . . 9 11 8 7 6 Naked Turns . | . . . . . . . . Heaviest Build 104 | 11 92 95 104 104 98 76 77 Greatest Support 70 | 26 26 26 38 38 64 70 68 Greatest Overweight (x) 4 | . 3 4 4 4 2 1 2 Average Overweight (x) 1 | . 2 3 2 3 . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 Average Capacity 21 | 7 20 25 25 25 16 19 20 Most Carried 25 | 8 25 25 25 25 25 20 20 Average Carried 20 | 5 17 24 24 24 15 19 18 Final Capacity 25 | 8 25 25 25 25 15 20 20 Final Carried 25 | 8 25 25 25 25 15 20 13 Class Distribution -------------------- 34% | Scavenger-Mutant 25% | Hacker-Skirmisher 23% | Mutant 10% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 3412 | 296 413 137 777 213 540 585 451 Remotely 411 | . . . . . . 306 105 Salvage Created 3779 | 163 562 150 1084 260 596 599 365 Parts 255 | 15 36 18 80 17 30 28 31 Haulers Intercepted 3 | . 2 . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 101 | . 15 5 32 11 14 12 12 Guns 26 | . 10 3 7 3 1 . 2 Cannons 59 | . . . 21 8 11 12 7 AOE 16 | . 5 2 4 . 2 . 3 Classes Destroyed 15 | 3 5 1 2 . 2 2 . Worker 5 | 2 . . . . 1 . 2 Builder 3 | . . . . . . 1 2 Tunneler 4 | 3 . 1 . . . . . Hauler 3 | . 2 . 1 . . . . Recycler 4 | 1 . . 2 . . 1 . Operator 1 | . 1 . . . . . . Watcher 12 | . 3 . 3 . 3 2 1 Swarmer 19 | . 6 3 6 4 . . . Grunt 52 | . 9 . 14 7 7 10 5 Brawler 1 | . . . . . 1 . . Duelist 5 | . . . 2 . . . 3 Protector 4 | . . . 2 . . . 2 Sentry 16 | . . 2 8 . 4 1 1 Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . . 1 1 Best Kill Streak 7 | 3 3 3 5 3 4 7 6 Combat Bots Only 6 | . 3 3 5 3 3 6 4 Max Kills in Single Turn 3 | 1 3 2 2 2 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 2 . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 611 | . 49 18 101 35 72 116 220 Missed 184 | . 14 3 30 13 23 26 75 Damage Taken 5986 | . 438 240 906 290 675 1277 2160 Core 1028 | . 46 29 129 12 110 162 540 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 168 | . 57 . 19 . 92 . . Core Remaining (%) 78 | 100 . 70 . 64 80 . . Volleys Fired 343 | 16 49 8 83 24 57 51 55 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 137 | 60 85 85 109 104 124 137 137 Shots Fired 620 | 32 90 16 150 47 101 85 99 Gun 261 | 32 86 12 71 24 6 . 30 Cannon 338 | . . 1 75 23 93 85 61 Launcher 21 | . 4 3 4 . 2 . 8 Special . | . . . . . . . . Kinetic 312 | 16 45 9 79 23 42 51 47 Thermal 287 | 16 41 4 67 24 57 34 44 Explosive 21 | . 4 3 4 . 2 . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 5 10 6 9 7 10 11 12 Robot Miss Streak 7 | 2 3 2 7 5 7 7 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 387 | 19 56 10 106 32 65 36 63 Core Hits 314 | 8 37 9 112 23 52 31 42 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 . 2 2 1 1 2 Burn 6 | . 1 . 2 2 1 . . Blast 3 | . . . . . . 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9679 | 181 855 274 2356 614 1654 1195 2550 Guns 2170 | 181 588 90 634 255 52 . 370 Cannons 5610 | . . 19 1299 359 1414 1181 1338 Explosions 1884 | . 267 165 422 . 188 . 842 Melee . | . . . . . . . . Ramming 15 | . . . 1 . . 14 . Kinetic 4421 | 58 206 79 1326 359 663 647 1083 Thermal 3359 | 123 382 30 607 255 803 534 625 Explosive 1884 | . 267 165 422 . 188 . 842 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 1 2 Average Corruption 1 | . . . . . 2 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . 6 7 5 Message Errors 5 | . . . . . 1 3 1 Matter Fused 3 | . . . . . 2 . 1 Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . . 3 1 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 110 | . 26 3 . 14 18 11 38 Projectiles 81 | . . . . 14 18 11 38 Explosions 29 | . 26 3 . . . . . Melee . | . . . . . . . . Knockbacks 90 | . . . 28 11 18 12 21 Impact . | . . . . . . . . Kinetic 80 | . . . 22 10 17 12 19 Secondary 10 | . . . 6 1 1 . 2 Self-Inflicted Damage 67 | . 6 39 22 . . . . Shots 3 | . 1 1 1 . . . . Rammed 1 | . . . 1 . . . . Targets Rammed 4 | . . . 1 . . 3 . Kicked 3 | . . . . . . 3 . Crushed . | . . . . . . . . Highest Temperature 329 | 40 329 151 159 98 249 307 311 Average Temperature 68 | 21 85 70 45 26 69 107 67 Received Heat Transfer 2307 | . 213 60 345 129 261 741 558 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 . 2 1 2 . . Heat Transferred 7142 | 275 979 74 1557 703 1685 1050 819 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Peak Influence 755 | 30 252 183 755 421 265 187 161 Initial 294 | . 19 69 . 294 8 81 68 Average 155 | 13 107 54 372 198 137 53 93 Maximum Alert Level 3 | . 1 . 3 2 1 . . Low Security (%) 77 | 100 94 100 21 57 89 100 100 Level 1 13 | . 5 . 41 30 10 . . Level 2 6 | . . . 25 12 . . . Level 3 2 | . . . 10 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . 4 1 . 5 2 Investigation 6 | . 1 . 2 1 . 2 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . 1 . . . . 2 . Assault 4 | . . . 2 . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 13 | . 2 1 4 . 4 . 2 Communications Jammed 18 | . . . . . . . 18 Distress Signals 18 | . . . . . . . 18 Times Spotted 179 | . 27 6 60 15 28 20 23 Peak Tracking Total 9 | . 4 3 6 6 9 4 8 Tactical Retreats 16 | . 2 . 5 3 4 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 9 | . 2 . 4 . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 3 | . 1 . . . 1 1 . Max in Single Turn 1 | . 1 . . . 1 1 . Garrison Access 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 57 | . 9 . 15 3 12 18 . Terminals 38 | . 6 . 12 1 10 9 . Fabricators 5 | . . . . . . 5 . Repair Stations 3 | . 1 . 1 . 1 . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 3 | . . . . . . 3 . Total Hacks 163 | . 26 . 42 5 46 44 . Successful 83 | . 11 . 19 4 23 26 . Failed 79 | . 15 . 23 1 22 18 . Catastrophic 11 | . 1 . 3 . 4 3 . Database Lockouts 1 | . . . . . 1 . . Manual 98 | . 17 . 25 3 26 27 . Terminals 121 | . 22 . 36 3 38 22 . Fabricators 16 | . . . . . . 16 . Repair Stations 9 | . 2 . 2 . 5 . . Recycling Units 6 | . 2 . 4 . . . . Scanalyzers 5 | . . . . . 3 2 . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 35 | . 5 . 9 4 11 6 . Part Schematic 2 | . . . . . 1 1 . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 12 | . 2 . 4 . 3 3 . Open Door 2 | . . . . 2 . . . Branch Access Points 4 | . 1 . 1 . 1 1 . Machine Index 1 | . . . . . . 1 . Terminal Index 3 | . 1 . 1 . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 2 | . 1 . . . 1 . . Zone Layout 5 | . . . 2 . 3 . . Fabricator Hacks 5 | . . . . . . 5 . Load Schematic 2 | . . . . . . 2 . Build 3 | . . . . . . 3 . Repair Station Hacks 8 | . 2 . 2 . 4 . . Scan Component 4 | . 1 . 1 . 2 . . Repair 4 | . 1 . 1 . 2 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 3 | . . . . . 2 1 . Insert Component 2 | . . . . . 1 1 . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . 3 . Seal Access 3 | . . . . . . 3 . Unauthorized Hacks 27 | . 3 . 7 . 6 11 . Terminals 22 | . 3 . 7 . 6 6 . Track 1 | . 1 . . . . . . Assimilate 10 | . . . 4 . 3 3 . Botnet 6 | . . . 2 . 2 2 . Disrupt 1 | . 1 . . . . . . Operators 4 | . 1 . 1 . 1 1 . Fabricators 5 | . . . . . . 5 . Prioritize 2 | . . . . . . 2 . Fabnet 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 49 | . 9 . 13 1 11 15 . Full Trace Events 5 | . . . 3 . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . Parts Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 120 | . . . . . . 120 . Total Part Build Rating 13 | . . . . . . 13 . Parts Repaired 4 | . 1 . 1 . 2 . . Time 128 | . 26 . 26 . 76 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 1 . 9 . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 10 | . . 3 2 1 1 1 2 Largest Group 3 | . . 3 3 2 1 1 2 Highest-Rated Group 62 | . . 40 40 41 10 26 62 Highest-Rated Ally 31 | . . 16 16 31 10 26 31 Total Orders 26 | . . . 6 6 11 3 . STAY 12 | . . . 3 3 4 2 . FOLLOW 10 | . . . 3 3 3 1 . EXPLORE 4 | . . . . . 4 . . Ally Attacks 91 | . . 7 40 17 18 . 9 Total Damage 857 | . . 86 351 211 81 . 128 Kills 14 | . . 2 9 1 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 5 | . . . . . 5 . . Drone Recoveries 2 | . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 11113 | 211 1487 995 2380 914 1634 2821 671 Spaces Moved 6211 | 155 791 677 1463 530 911 1453 231 Core 5 | 5 . . . . . . . Treads . | . . . . . . . . Legs 2595 | . . . . . 911 1453 231 Wheels 3611 | 150 791 677 1463 530 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 135 120 120 120 125 190 Average Speed 139 | 88 120 136 124 144 128 166 192 Slowest Speed 265 | 90 135 140 140 145 260 196 265 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 65 | 8 96 98 92 98 75 31 25 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 21 | . . . . . 6 13 2 Terrain Destroyed 173 | . 19 16 39 3 27 25 44 Melee . | . . . . . . . . Projectile 69 | . . . . 3 17 25 24 AOE 104 | . 19 16 39 . 10 . 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 8108 | 200 1247 740 1886 634 1275 1772 354 Wait 1197 | 5 354 28 253 55 262 206 34 Move 6204 | 154 790 676 1462 529 910 1452 231 Hop . | . . . . . . . . Pick Up 104 | 12 27 9 24 7 2 18 5 Fast Attach 21 | 7 1 . 7 3 3 . . Attach 37 | 1 2 4 6 1 7 5 11 Detach 4 | 1 . . 1 . 2 . . Swap 92 | . 10 6 16 5 16 23 16 Drop 102 | 4 14 9 33 10 16 14 2 Fire 343 | 16 49 8 83 24 57 51 55 Melee . | . . . . . . . . Ram 1 | . . . 1 . . . . Kick 3 | . . . . . . 3 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 527 | -10/Materials | Discovered new exit (range 13) 930 | -10/Materials | Identified exit to Mines 1124 | -10/Materials | Repaired Lgt. Assault Rifle 1260 | -10/Materials | Build established: Scavenger-Mutant 1344 | -10/Materials | Discovered new exit (range 10) 1648 | -10/Materials | Discovered new exit (range 8) 1699 | -10/Materials | Entered Mines 1726 | -10/Mines | Build established: Mutant 1794 | -10/Mines | Assembled infested the area 1993 | -10/Mines | Discovered new exit (range 12) 2048 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2344 | -10/Mines | Discovered new exit (range 4) 2374 | -10/Mines | Discovered new exit (range 6) 2384 | -10/Mines | Learned 4 Materials zone layouts 2694 | -10/Mines | Entered Materials 2694 | -9/Materials | Accompanied by 3 allies 2694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2753 | -9/Materials | Build established: Scavenger-Mutant 3186 | -9/Materials | Discovered new exit (range 13) 3449 | -9/Materials | Discovered new exit (range 5) 3657 | -9/Materials | Discovered new exit (range 17) 3700 | -9/Materials | Repaired Heat Sink 4294 | -9/Materials | First assault squad dispatched 4597 | -9/Materials | Discovered new exit (range 16) 5027 | -9/Materials | Identified exit to Mines 5074 | -9/Materials | Entered Mines 5074 | -9/Mines | Accompanied by 1 ally 5125 | -9/Mines | Lost 3 parts (1n1u1w) 5146 | -9/Mines | Learned Materials stockpile data 5181 | -9/Mines | Found the Drone Emporium 5191 | -9/Mines | Found Prototype Device 5216 | -9/Mines | Received a Mining Laser from a helpful Derelict 5479 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5480 | -9/Mines | Discovered new exit (range 5) 5511 | -9/Mines | Discovered new exit (range 15) 5525 | -9/Mines | Met a Derelict shopkeep closing up shop 5733 | -9/Mines | Discovered new exit (range 9) 5988 | -9/Mines | Entered Materials 5988 | -8/Materials | Accompanied by 1 ally 5988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5993 | -8/Materials | Identified Thief Drone Bay 6466 | -8/Materials | Repaired Imp. Aluminum Leg 6511 | -8/Materials | Repaired Mic. Nuclear Core 6542 | -8/Materials | Discovered new exit (range 14) 6666 | -8/Materials | Build established: Skirmisher 7086 | -8/Materials | Discovered new exit (range 10) 7279 | -8/Materials | Discovered new exit (range 7) 7565 | -8/Materials | Central database locked down 7621 | -8/Materials | Identified exit to Factory 7622 | -8/Materials | Entered Factory 7622 | -7/Factory | Evolved 2 slots: Utility x2 7669 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7886 | -7/Factory | Discovered new exit (range 13) 7901 | -7/Factory | Identified exit to Factory 7923 | -7/Factory | Build established: Hacker-Skirmisher 8333 | -7/Factory | Fabricated Mass Driver (x2) 9639 | -7/Factory | Identified exit to Storage 9639 | -7/Factory | Identified exit to Lower Caves 10103 | -7/Factory | Lost 3 parts (2n1u) 10443 | -7/Factory | Entered Storage 10743 | -7/Storage | Met a pair of Derelict thieves 10914 | -7/Storage | Lost 6 parts (1p2n2u1w) 11085 | -7/Storage | Core integrity fell below 50% 11099 | -7/Storage | Core integrity fell below 20% 11114 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 11106_ W-25 Informer distress signal jammed. 11107_ U-05 Engineer lays Concrete. 11107_ W-25 Informer distress signal jammed. 11107_ Identified Prc. Assault Rifle. 11108_ U-05 Engineer lays Concrete. 11108_ W-25 Informer distress signal jammed. 11109_ U-05 Engineer builds a Wall. 11109_ W-25 Informer distress signal jammed. 11109_ K-01 Serf collects debris. 11109_ Slug penetrates Wall. 11110_ K-01 Serf destroyed. 11110_ W-25 Informer distress signal jammed. 11112_ K-01 Serf collects debris. 11112_ R-06 Scavenger collects Lgt. Ion Engine. 11112_ W-25 Informer distress signal jammed. 11113_ K-01 Serf destroyed. 11113_ U-05 Engineer builds a Wall. 11113_ W-25 Informer distress signal jammed. 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T ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Mass Driver | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticHellfireReactor Manual? 0 Play Time 01:44:44 Cumulative 171.3 hours Start 2024.05.05 @ 21:11:38 End 2024.05.05 @ 23:30:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0692894-1409-40f6-b4bc-88631f723e8c