Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 13:00:27 Player: rapskalian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (2210) 2210 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4288 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 41/550 Matter 300/300 Energy 265/265 System Corruption 12% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Precision Beam Rifle Axe > --- INVENTORY (5) ---- Medium Storage Unit Heavy Laser High-powered Shotgun Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Active Sensor Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Axe > --- INVENTORY -------- Medium Storage Unit Precision Beam Rifle Missile Launcher Missile Launcher Missile Launcher [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Medium Matter Pod Device Seismic Detector Storage Medium Matter Pod Processor Core Analyzer Protection Light Armor Plating Weapon Shotgun Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 66 | 7 9 22 28 Power 9 | 1 . 3 5 Engine 9 | 1 . 3 5 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 6 7 5 Treads 3 | . 1 . 2 Leg 10 | 2 . 5 3 Wheel 5 | . 3 2 . Hover 2 | . 2 . . Flight . | . . . . Utility 14 | 2 1 2 9 Device 4 | 1 . . 3 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . . 1 5 Artifact . | . . . . Weapon 23 | 2 2 10 9 Energy Gun 9 | 1 2 2 4 Energy Cannon 1 | . . 1 . Ballistic Gun 8 | 1 . 5 2 Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 20 | . 1 5 14 Power 3 | . . 1 2 Propulsion 10 | . 1 3 6 Utility 3 | . . . 3 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Backups 7 | 3 9 9 4 Power . | . . 1 . Propulsion 1 | 2 3 1 . Utility . | . . 1 . Weapon 4 | 1 4 5 3 Tool/Special . | . . . . Unused Backups 26 | . 5 17 4 Power 1 | . . 1 . Propulsion 4 | . 4 . . Utility 7 | . . 5 2 Weapon 13 | . 1 10 2 Tool/Special 1 | . . 1 . Average Slot Usage (%) 89 | . 96 96 77 Engine 10 | . 14 10 8 Treads 4 | . 3 . 10 Leg 18 | . 2 23 19 Wheel 5 | . 8 8 . Hover 1 | . 9 . . Device 7 | . 14 4 7 Storage 7 | . 14 10 2 Protection 4 | . . 6 3 Energy Gun 11 | . 25 7 11 Energy Cannon 3 | . . 5 2 Ballistic Gun 11 | . 2 19 5 Slashing Weapon 2 | . . . 5 Peak Build Rating 54 | 7 12 18 54 Average Rating 23 | 5 10 13 42 On Entrance 9 | . 7 11 18 Naked Turns . | . . . . Heaviest Build 94 | 12 90 94 40 Greatest Support 42 | 20 32 42 33 Greatest Overweight (x) 12 | . 5 9 12 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 25 | 8 25 25 5 Average Capacity 8 | 7 12 10 5 Most Carried 24 | 5 19 24 5 Average Carried 7 | 3 9 9 4 Final Capacity 25 | 8 25 5 5 Final Carried 18 | 5 18 5 5 Class Distribution -------------------- 25% | Scavenger-Assassin 22% | Scavenger-Tank 20% | Mutant 16% | Scavenger-Gunner 6% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Assassin | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1907 | 282 114 789 722 Remotely . | . . . . Salvage Created 2383 | 117 339 1232 695 Parts 152 | 13 17 82 40 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 52 | . 4 31 17 Melee 2 | . . . 2 Guns 29 | . 4 20 5 Cannons 9 | . . 7 2 AOE 12 | . . 4 8 Classes Destroyed 15 | 3 3 4 5 Worker 10 | 1 1 6 2 Builder 1 | . . . 1 Tunneler 4 | 3 . 1 . Hauler 3 | . 1 1 1 Recycler 5 | 1 2 2 . Mechanic 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 6 | . . 6 . Grunt 31 | . 4 16 11 Brawler 1 | . . . 1 Duelist 2 | . . 2 . Sentry 8 | . . 7 1 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | 2 4 7 6 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 233 | . 10 89 134 Missed 58 | . 3 26 29 Hits 175 | . 7 63 105 Melee 4 | . . 4 . Projectile 171 | . 7 59 105 Critical Strikes 11 | . . 4 7 Damage Taken 3920 | . 100 973 2847 Core 687 | . . 178 509 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 112 | . . 112 . Core Remaining (%) 85 | 100 100 55 . Volleys Fired 152 | 12 16 78 46 Largest 3 | 2 2 3 3 Hottest 195 | 70 130 195 162 Shots Fired 377 | 24 32 213 108 Gun 304 | 24 32 181 67 Cannon 52 | . . 24 28 Launcher 21 | . . 8 13 Special . | . . . . Kinetic 181 | 12 4 123 42 Thermal 175 | 12 28 82 53 Explosive 21 | . . 8 13 Electromagnetic . | . . . . Robot Hit Streak 13 | 7 13 10 9 Robot Miss Streak 15 | 3 8 15 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 249 | 16 27 133 73 Core Hits 199 | 7 39 110 43 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 2 . 2 1 Burn 3 | 2 . . 1 Destroy 2 | . . 2 . Melee Attacks 44 | . . . 44 Impact . | . . . . Slashing 44 | . . . 44 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5747 | 171 363 2518 2695 Guns 2863 | 171 363 1590 739 Cannons 716 | . . 267 449 Explosions 1946 | . . 622 1324 Melee 175 | . . . 175 Ramming 47 | . . 39 8 Kinetic 1582 | 58 15 1057 452 Thermal 1997 | 113 348 800 736 Explosive 1946 | . . 622 1324 Electromagnetic . | . . . . Impact . | . . . . Slashing 175 | . . . 175 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 76 | . . 42 34 Projectiles 1 | . . . 1 Explosions 75 | . . 42 33 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 177 | . . 121 56 Shots 5 | . . 3 2 Rammed 2 | . . 1 1 Targets Rammed 11 | . . 9 2 Kicked 9 | . . 8 1 Crushed . | . . . . Highest Temperature 693 | 60 207 519 693 Average Temperature 129 | 23 85 87 226 Received Heat Transfer 1098 | . 57 330 711 Effects 38 | . . 3 35 Shutdowns 11 | . . 2 9 Energy Bleed 4 | . . . 4 Interference 6 | . . . 6 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . 1 1 Damage (major) 8 | . . . 8 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 3500 | 481 440 1136 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 59 | 100 100 47 50 Level 1 38 | . . 49 46 Level 2 2 | . . 2 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 424 | 5 75 408 424 Initial 169 | . . . 169 Average 158 | 1 15 204 187 Influence Increases 1918 | 25 132 985 776 Destroy 0b10 Robot/C 1040 | . 80 620 340 Destroy 0b10 Robot/NC 130 | 25 25 60 20 Destroy Leader 250 | . 12 156 82 Successful Hack 16 | . . 16 . Disable Machine 105 | . . 45 60 Destroy Structure 132 | . . 58 74 Lose Combat Pursuer 45 | . 15 30 . Active Sensor Use 200 | . . . 200 Influence Decreases 1759 | 25 132 583 1019 Entered New Map 233 | . . . 233 Time Decay 1186 | 25 132 533 496 Lost Part 190 | . . 50 140 Purge Threat 150 | . . . 150 Squads Dispatched 10 | . . 3 7 Investigation 5 | . . 2 3 Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses 2 | . . . 2 Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 8 41 25 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 3 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . . 7 2 Terminals 6 | . . 5 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . . 18 4 Successful 13 | . . 11 2 Failed 9 | . . 7 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 12 | . . 9 3 Fabricators . | . . . . Repair Stations 6 | . . 5 1 Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 6 | . . 4 2 Record 3 | . . 3 . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . . 5 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2209 | 10 630 654 915 A.S.S. 915 | . . . 915 Seismic 1294 | 10 630 654 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3883 | 169 630 1666 1418 Spaces Moved 2088 | 102 349 933 704 Core 10 | 3 . 1 6 Treads 96 | . 79 . 17 Legs 1520 | 99 38 702 681 Wheels 377 | . 147 230 . Hover 85 | . 85 . . Flight . | . . . . Fastest Speed 50 | 50 56 80 50 Average Speed 123 | 117 127 121 123 Slowest Speed 650 | 120 175 215 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 8 | . . . 8 Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 33 | 5 26 67 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 40 | . . . 40 Terrain Destroyed 143 | . . 54 89 Melee 40 | . . . 40 Projectile . | . . . . AOE 103 | . . 54 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3023 | 125 509 1296 1093 Wait 506 | . 90 202 214 Move 2085 | 101 348 932 704 Hop . | . . . . Pick Up 58 | 5 24 17 12 Fast Attach 44 | 7 6 12 19 Attach 11 | . 2 4 5 Detach 12 | . 1 2 9 Swap 36 | . 4 17 15 Drop 64 | . 18 23 23 Fire 152 | 12 16 78 46 Melee 44 | . . . 44 Ram 1 | . . 1 . Kick 9 | . . 8 1 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 777 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1099 | -9/Materials | Build established: Scavenger-Gunner 1373 | -9/Materials | Discovered new exit (range 16) 1753 | -9/Materials | Build established: Scavenger-Tank 1828 | -9/Materials | Repaired Shotgun 2430 | -9/Materials | Discovered new exit (range 15) 2466 | -9/Materials | Entered another Materials area 2466 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2472 | -8/Materials | Found Powered Armor 2704 | -8/Materials | Found Powered Armor 2707 | -8/Materials | Found Powered Armor 2748 | -8/Materials | Lost 5 parts (1p1n2u1w) 2776 | -8/Materials | Core integrity fell below 50% 2816 | -8/Materials | Lost 3 parts (2n1w) 2852 | -8/Materials | Found Powered Armor 2891 | -8/Materials | Found Prototype Device 2891 | -8/Materials | Identified Active Sensor Suite 3085 | -8/Materials | Build established: Scavenger-Assassin 3230 | -8/Materials | Core integrity fell below 20% 3884 | -8/Materials | Crushed by falling debris 3884 | -8/Materials | Crushed by falling debris 3884 | -8/Materials | System corruption reached 10% 3884 | -8/Materials | Self-destructed Last Messages --------------- 03649_ U-05 Engineer builds a Wall. 03849_ Dropped Prc. Beam Rifle. 03849_ Acquired Hpw. Shotgun. 03852_ Dropped Missile Launcher. 03852_ Acquired Prc. Beam Rifle. 03869_ U-05 Engineer builds a Wall. 03884_ The unstable cave ceiling collapses. 03884_ Crushed by falling debris. 03884_ Imp. Carbon-fiber Leg destroyed. 03884_ System corrupted by crushing effect (+2). 03884_ The unstable cave ceiling collapses. 03884_ Crushed by falling debris. 03884_ Adv. Treads destroyed. 03884_ System corrupted by crushing effect (+5). 03884_ Hvy. Laser destroyed. 03884_ System corrupted by crushing effect (+2). 03884_ Active Sensor Suite destroyed. 03884_ System corrupted by crushing effect (+1). 03884_ Aluminum Leg destroyed. 03884_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?? # """ #???????????????????????????????????? | | # """ #???????????????????????????????????? | | # ##??????????????????????????????????? | | # """ ##??????????????????????????????????? | | #! 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 2% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed SwarmBeamFocus Manual? 0 Play Time 00:53:39 Cumulative 18.2 hours Start 2025.10.05 @ 11:22:57 End 2025.10.06 @ 13:00:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95a3741c-ac5d-4b13-9141-920bcc77a6ab