Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 21:07:03 Player: Cat Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1426) 1426 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 2922 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 0/400 Matter 141/300 Energy 140/265 System Corruption 4% Temperature Critical (682) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Particle Charger Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (5) ---- Improved Terrain Scanner Field Recycling Unit (0) Autogun Autogun Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Terrain Scanner Field Recycling Unit Autogun Autogun Scythe [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Trap Extractor Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Core Shielding Weapon Scythe Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 61 | 6 15 8 32 Power 8 | 1 1 2 4 Engine 7 | 1 1 1 4 Core 1 | . . 1 . Reactor . | . . . . Propulsion 20 | 2 9 2 7 Treads 4 | 2 1 . 1 Leg 6 | . . . 6 Wheel 6 | . 4 2 . Hover . | . . . . Flight 4 | . 4 . . Utility 11 | 1 1 1 8 Device 5 | . . 1 4 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware 2 | . . . 2 Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 22 | 2 4 3 13 Energy Gun 3 | 1 . . 2 Energy Cannon 7 | . . 1 6 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 2 | . . . 2 Launcher 6 | . 4 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 2 12 Power 5 | . 1 1 3 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 6 | . . 1 5 Highest Loss Streak 7 | . 1 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 96 98 88 Engine 10 | . 11 12 9 Treads 9 | . 25 . 3 Leg 6 | . . . 13 Wheel 4 | . . 17 1 Flight 2 | . 2 10 . Device 6 | . . 9 9 Storage 9 | . 14 14 5 Hackware 6 | . . . 14 Protection 5 | . 13 4 . Energy Gun 1 | . . . 3 Energy Cannon 4 | . . 8 5 Ballistic Gun 4 | . 13 . 2 Ballistic Cannon 2 | . . . 4 Launcher 7 | . 14 9 2 Slashing Weapon 5 | . . 8 7 Special Melee Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 28 | 12 14 25 28 Greatest Support 40 | 40 40 24 30 Greatest Overweight (x) 4 | . 1 2 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 8 | 2 8 8 8 Average Carried 5 | . 4 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | . 8 6 5 Class Distribution -------------------- 81% | Mutant 14% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1052 | 224 240 276 312 Remotely . | . . . . Salvage Created 1333 | . 251 337 745 Parts 105 | . 27 15 63 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 41 | . 9 5 27 Melee 4 | . . . 4 Guns 7 | . 2 . 5 Cannons 9 | . . 1 8 AOE 21 | . 7 4 10 Classes Destroyed 9 | . 6 1 2 Worker 1 | . 1 . . Builder 5 | . 1 1 3 Tunneler 2 | . 1 . 1 Recycler 3 | . . 3 . Operator 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 15 | . 3 . 12 Grunt 20 | . 6 5 9 Sentry 6 | . . . 6 Best Kill Streak 15 | . 5 5 15 Combat Bots Only 13 | . 3 2 13 Max Kills in Single Turn 4 | . 3 3 4 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 183 | . 21 6 156 Missed 50 | . 9 2 39 Damage Taken 2359 | . 263 193 1903 Core 520 | . 61 15 444 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 14 2 35 Regen/Repaired (Parts) 34 | . . . 34 Core Remaining (%) 84 | 100 . 69 . Volleys Fired 92 | . 16 6 70 Largest 3 | . 2 2 3 Hottest 225 | . 60 75 225 Shots Fired 138 | . 30 9 99 Gun 55 | . 15 . 40 Cannon 53 | . . 2 51 Launcher 30 | . 15 7 8 Special . | . . . . Kinetic 37 | . 15 . 22 Thermal 71 | . . 2 69 Explosive 30 | . 15 7 8 Electromagnetic . | . . . . Robot Hit Streak 9 | . 6 3 9 Robot Miss Streak 7 | . 3 2 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | . 16 6 65 Core Hits 71 | . 19 13 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Blast 1 | . . . 1 Sever 2 | . . . 2 Melee Attacks 11 | . . 1 10 Impact . | . . . . Slashing 11 | . . 1 10 Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4026 | . 848 569 2609 Guns 622 | . 102 . 520 Cannons 729 | . . 50 679 Explosions 2263 | . 743 459 1061 Melee 409 | . . 60 349 Ramming 3 | . 3 . . Kinetic 283 | . 102 . 181 Thermal 1590 | . . 85 1505 Explosive 1741 | . 743 424 574 Electromagnetic . | . . . . Impact . | . . . . Slashing 409 | . . 60 349 Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 4 | . . . 4 Matter Fused 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 194 | . 37 13 144 Projectiles . | . . . . Explosions 189 | . 37 13 139 Melee 5 | . . . 5 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 529 | . 145 108 276 Shots 14 | . 6 3 5 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 682 | . 6 72 682 Average Temperature 135 | . 3 29 148 Received Heat Transfer 660 | . 39 33 588 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2070 | . . 124 1946 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 572 | . 315 288 572 Initial 64 | . . 64 45 Average 175 | . 152 182 195 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 67 | 100 72 54 67 Level 1 27 | . 27 45 19 Level 2 5 | . . . 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 13 5 37 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 12 | . 1 6 5 Max in Single Turn 5 | . 1 5 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 2 1 5 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 2 1 13 Successful 11 | . 1 1 9 Failed 5 | . 1 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 1 . 6 Fabricators . | . . . . Repair Stations 5 | . 1 . 4 Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 1 5 Record 2 | . . . 2 Prototype ID Bank 2 | . . . 2 Open Door 1 | . . 1 . Dispatch Records 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2658 | 67 767 573 1251 Spaces Moved 1553 | 38 403 424 688 Core 18 | 4 . . 14 Treads 612 | 34 385 . 193 Legs 437 | . . . 437 Wheels 315 | . 3 268 44 Hover . | . . . . Flight 171 | . 15 156 . Fastest Speed 32 | 50 90 32 50 Average Speed 131 | 148 157 107 130 Slowest Speed 250 | 160 160 192 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 73 82 55 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 267 | . 108 47 112 Melee . | . . . . Projectile 10 | . . . 10 AOE 257 | . 108 47 102 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2014 | 49 500 528 937 Wait 221 | . 46 77 98 Move 1550 | 37 402 423 688 Hop . | . . . . Pick Up 47 | 6 16 6 19 Fast Attach 15 | . . 1 14 Attach 20 | 6 4 1 9 Detach . | . . . . Swap 26 | . 11 6 9 Drop 31 | . 4 7 20 Fire 92 | . 16 6 70 Melee 11 | . . 1 10 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 7) 753 | -10/Materials | Discovered new exit (range 14) 835 | -10/Materials | Entered Mines 987 | -10/Mines | Discovered new exit (range 15) 1009 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1398 | -10/Mines | Discovered new exit (range 8) 1408 | -10/Mines | Entered Materials 1408 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1698 | -9/Materials | Repaired Hvy. Particle Cannon 1997 | -9/Materials | Lost 3 parts (1p1n1w) 2021 | -9/Materials | Core integrity fell below 50% 2065 | -9/Materials | Lost 7 parts (1p1n2u3w) 2099 | -9/Materials | Discovered new exit (range 10) 2518 | -9/Materials | Core integrity fell below 20% 2554 | -9/Materials | Destroyed 13 combat bots 2608 | -9/Materials | First assault squad dispatched 2660 | -9/Materials | Core destroyed Last Messages --------------- lost. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired 6 matter. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. L-31 Rogue unfolds itself. G-34 Mercenary unfolds itself. I-25 Savior unfolds itself. G-34 Mercenary destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Power failure, Imp. Ion Engine shutdown. Overheating: Core damaged (-76). 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""" # # ! #################+##### | | # # # ##########???????????# # | | # ### ##################???# # | | ########## # ^ #???# # | | ??????# ##### # | | ??????# ^ """" + # | | ??????# ### ### """" ##+#+##### != # | | ???####+###+### """" # #?# =!= # | | ???# ## # #?# !!= # | | ???# """ # #""" #?########### | | ???# """"" # #""" = #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Significant Disruption Challenges ------------ None Game ------ Seed TargetGravityBeamcaster Manual? 0 Play Time 00:32:03 Cumulative 2.3 hours Start 2024.05.19 @ 20:36:49 End 2024.05.19 @ 21:07:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f961606b-5f8f-42cf-9314-cb0e3b354464