Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 17:47:11 Player: tomobedlam Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (77) 385 Value Destroyed (1983) 1983 Prototype IDs (28) 560 Alien Tech Used (4) 800 Bonus (15807) 15807 TOTAL SCORE: 29035 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 365 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 223/300 Energy 175/220 System Corruption 0% Temperature Cool (18) Movement Flying (21) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Fission Core Light Fission Core > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Q-thruster Cooled Impulse Thruster > --- UTILITY (15) ----- Advanced Power Amplifier Medium Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Experimental Phase Shifter Improved Cloaking Device Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Micro Fission Core Advanced Matter Compressor (0) Advanced ECM Suite Terrabomb Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Experimental Phase Shifter Improved Cloaking Device Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Micro Fission Core Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Advanced Matter Compressor Advanced Weight Redist. System Advanced Visual Processing Unit Advanced ECM Suite Terrabomb SGEMP Prototype [Rating: 164] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Greatsword Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . 4 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . Utility 13 | . . . 1 . 1 . 1 . . . 2 . . . . 2 . . . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 173 | 6 12 4 9 5 22 9 17 . 2 . 13 . . 7 2 20 1 2 11 1 6 10 3 9 2 Power 27 | 1 1 . 3 1 4 . 2 . 1 . 3 . . 1 . 3 . . 2 . 1 1 . 3 . Engine 10 | 1 1 . 3 1 2 . . . . . 2 . . . . . . . . . . . . . . Core 15 | . . . . . 2 . 2 . 1 . 1 . . 1 . 2 . . 1 . 1 1 . 3 . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Propulsion 51 | 2 5 2 2 1 7 5 4 . . . 4 . . 1 . 7 . . 3 . . 3 1 3 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 45 | . 1 2 2 1 7 5 4 . . . 4 . . 1 . 7 . . 3 . . 3 1 3 1 Utility 65 | 1 1 . 2 . 5 2 7 . 1 . 6 . . 5 2 9 1 2 6 1 4 6 2 1 1 Device 45 | . 1 . 1 . 3 . 4 . 1 . 3 . . 5 2 6 1 2 3 1 4 5 2 1 . Storage 10 | 1 . . . . 2 2 . . . . 1 . . . . 1 . . 2 . . 1 . . . Processor 5 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . 1 Hackware 5 | . . . . . . . 1 . . . 1 . . . . 2 . . 1 . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 5 2 2 3 6 2 4 . . . . . . . . 1 . . . . 1 . . 2 . Energy Gun 7 | 1 4 1 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 1 1 2 1 1 . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 1 3 1 1 . . . . . . . . 1 . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . 1 . . . . 1 . . . . 2 . . 4 . 2 . . 6 . . 2 1 2 . Parts Lost 20 | . 2 2 . 2 7 . 3 . . . . . . 1 . . . . . . . 1 1 . 1 Power 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Propulsion 8 | . . 2 . . 3 . 1 . . . . . . . . . . . . . . . 1 . 1 Utility 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Weapon 6 | . 2 . . 2 1 . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 2 2 . 1 6 . 3 . . . . . . 1 . . . . . . . 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 100 95 84 90 92 92 92 92 87 88 88 86 88 88 89 89 86 89 89 91 91 91 91 Engine 3 | . 14 14 11 11 5 . . . . . 4 5 5 3 . . . . . . . . . . . Core 5 | . . . . . 3 9 7 7 7 7 5 5 5 5 11 9 10 10 9 10 8 9 8 8 8 Leg 3 | . 28 19 . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . 7 33 33 34 36 37 38 38 38 29 29 29 29 29 25 26 26 26 26 23 24 21 21 24 Device 13 | . 12 14 11 11 12 9 12 7 7 7 11 11 11 10 11 10 10 10 7 10 19 19 26 26 24 Storage 7 | . 14 14 11 11 10 18 8 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 9 | . . . 11 11 9 9 15 15 15 15 11 11 11 11 11 10 10 10 10 10 9 9 8 8 11 Hackware 10 | . . . . . . . 1 7 7 7 10 11 11 11 11 20 21 21 21 21 19 19 17 17 16 Energy Gun 4 | . 25 18 17 7 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 5 3 5 7 7 7 5 5 5 5 5 4 5 5 5 5 3 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 13 16 17 14 15 18 19 22 16 18 18 33 33 33 33 30 36 31 31 30 31 34 34 37 39 39 Greatest Support 41 | 20 20 20 15 15 26 20 25 25 25 25 34 34 34 36 36 39 34 34 37 37 37 39 38 41 41 Greatest Overweight (x) 2 | 2 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 9 10 8 Average Carried 8 | 1 7 7 5 7 6 7 7 8 7 8 8 10 10 9 9 9 10 10 9 10 9 9 8 9 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 6 8 8 8 8 8 8 8 8 10 10 10 9 10 10 10 10 10 10 10 10 9 10 6 Class Distribution -------------------- 35% | Hacker-Scout 20% | Mutant 19% | Hacker-Ninja 16% | Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Commander-Sprinter | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 3256 | 152 330 145 5 300 286 176 123 50 96 76 400 . . 130 50 320 24 36 135 . 204 5 34 179 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1679 | . 401 29 55 22 310 90 147 . . . 173 . . . . 40 . . . . 92 . 67 253 . Parts 137 | . 30 11 10 2 28 14 12 . . . 15 . . . . 1 . . . . 2 . 5 7 . Haulers Intercepted 7 | . 1 . 1 . 2 . . . . . . . . . . . . . . . 1 . . 2 . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . . . . 50 . . . . . . . . . . . Prevented 5 | . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 38 | . 7 6 4 4 7 4 4 . . . . . . . . . . . . . . . . 2 . Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Guns 9 | . 7 . . 2 . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . 6 4 2 7 4 2 . . . . . . . . . . . . . . . . 2 . Classes Destroyed 13 | . 3 1 . 1 2 4 . . . . . . . . . . . . . . . . . 2 . Worker 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Builder 8 | . . . . . 2 2 . . . . . . . . . . . . . . . . . 4 . Hauler 7 | . 1 . 1 . 2 . . . . . . . . . . . . . . . 1 . . 2 . Recycler 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Watcher 11 | . 3 . . . . . 2 . . . 2 . . . . 1 . . . . . . 2 1 . Swarmer 26 | . . 6 4 3 6 3 4 . . . . . . . . . . . . . . . . . . Grunt 9 | . 7 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 4 3 4 3 4 7 2 . . . 1 . . . . 1 . . . . 1 . 1 16 . Combat Bots Only 4 | . 4 3 4 3 4 4 2 . . . . . . . . . . . . . . . . 2 . Max Kills in Single Turn 16 | . 1 3 2 1 4 3 1 . . . 1 . . . . 1 . . . . 1 . 1 16 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 1 3 2 1 . . . . . . . . . . . . . . . . 2 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 3543 | . 476 493 111 126 544 109 378 . . 75 129 22 . 175 29 227 71 34 . 42 24 196 . 245 37 Core 763 | . 51 177 22 7 127 29 75 . . . . . . . . 72 17 22 . 42 . 79 . 43 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 407 | . . . . . . 10 . . . . . . . . . 220 . . . . 121 56 . . . Core Remaining (%) 82 | 100 . 8 . 92 . 71 . . . 89 . . . . 100 . . . . 78 . 93 . 97 100 Volleys Fired 114 | . 45 3 7 27 20 8 3 . . . . . . . . . . . . . . . . 1 . Largest 2 | . 2 2 2 2 1 1 1 . . . . . . . . . . . . . . . . 1 . Hottest 100 | . 100 80 100 80 36 36 36 . . . . . . . . . . . . . . . . . . Shots Fired 170 | . 86 6 14 32 20 8 3 . . . . . . . . . . . . . . . . 1 . Gun 145 | . 86 3 11 28 17 . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . 3 3 4 3 8 3 . . . . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . 19 . . 23 17 . . . . . . . . . . . . . . . . . . . . Thermal 87 | . 67 3 11 5 . . . . . . . . . . . . . . . . . . . 1 . Explosive 22 | . . 3 3 4 1 8 3 . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 19 . 3 2 6 4 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 7 | . 5 6 7 2 3 2 1 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 100 | . 52 . 7 2 18 4 7 . . . 4 . . . . 1 . . . . 1 . 3 1 . Core Hits 86 | . 22 5 6 5 13 10 7 . . . 2 . . . . . . . . . 1 . 1 14 . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 241 | . . . . 1 13 7 27 . . . 30 7 . 7 4 52 . . . 7 24 8 31 19 4 Impact 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Slashing 237 | . . . . 1 13 7 23 . . . 30 7 . 7 4 52 . . . 7 24 8 31 19 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 2 . 1 . . . 1 . . . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14988 | . 578 316 272 306 848 507 544 . . . 284 . . . . 56 . . . . 122 . 223 10932 . Guns 936 | . 578 . 75 36 247 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 12628 | . . 316 197 270 325 507 205 . . . . . . . . . . . . . . . . 10808 . Melee 1424 | . . . . . 276 . 339 . . . 284 . . . . 56 . . . . 122 . 223 124 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 401 | . 131 . . 23 247 . . . . . . . . . . . . . . . . . . . . Thermal 10847 | . 447 . 75 13 64 . . . . . . . . . . . . . . . . . . 10248 . Explosive 2215 | . . 316 197 270 160 507 205 . . . . . . . . . . . . . . . . 560 . Electromagnetic 101 | . . . . . 101 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1424 | . . . . . 276 . 339 . . . 284 . . . . 56 . . . . 122 . 223 124 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . . . . . . 1 1 1 1 1 1 1 . . . . . Average Corruption 1 | . . . . 4 . . . . . . . . . 1 1 1 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 13 | . . . . 4 . . . . . . . . . 2 2 2 . 1 1 1 . . . . . Message Errors 4 | . . . . 2 . . . . . . . . . . . . . 1 1 . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Discharges 3 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1482 | . . 29 14 7 18 55 . . . . 112 . . . . . . . . . . . 47 1200 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1305 | . . 29 14 7 . 55 . . . . . . . . . . . . . . . . . 1200 . Melee 177 | . . . . . 18 . . . . . 112 . . . . . . . . . . . 47 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . . 40 12 45 42 3 42 . . . . . . . . . . . . . . . . . . Shots 8 | . . 1 1 2 2 1 1 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 214 | . 5 . 145 78 6 6 4 3 4 24 4 . . 8 . 3 3 . . 214 . . . . . Average Temperature 12 | . 2 . 53 33 4 4 2 2 2 12 2 . . 6 . 2 3 . . 124 . . . . . Received Heat Transfer 651 | . 267 126 9 . 81 36 . . . 21 18 . . . . 18 9 12 . 9 . 9 . 36 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1959 | . 1480 . 222 37 100 . . . . . . . . . . . . . . . . . . 120 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 1558 | . 185 266 385 441 265 868 706 . . . 223 . . . . 183 . . . . 148 235 246 1558 873 Initial 841 | . . 18 95 150 171 111 385 . . . 37 . . . . . . . . . 30 83 132 138 841 Average 205 | . 72 233 221 305 185 437 501 . . . 116 . . . . 55 . . . . 70 141 176 475 859 Maximum Alert Level 4 | . . 1 1 2 1 3 3 . . . 1 . . . . . . . . . . 1 1 4 3 Low Security (%) 65 | 100 100 18 48 13 62 16 . . . . 75 . . . . 100 . . . . 100 85 65 42 . Level 1 23 | . . 81 51 76 37 44 36 . . . 25 . . . . . . . . . . 14 34 35 . Level 2 6 | . . . . 9 . 15 59 . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . 23 4 . . . . . . . . . . . . . . . . . 100 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 1 3 3 . . . 4 . . . . 2 . . . . 1 . . 3 . Investigation 6 | . . . . . . 1 2 . . . 2 . . . . . . . . . 1 . . . . Extermination 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 . Reinforcement 6 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 13 | . 1 . 1 . 1 1 1 . . . . . . 1 . 1 . . . . 1 2 . 3 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 207 | . 13 10 9 11 19 23 27 . . 3 8 2 . . 4 14 7 5 . 16 7 14 2 10 3 Peak Tracking Total 17 | . 4 4 5 3 6 7 7 . . 3 3 2 . . 7 9 8 5 . 17 6 12 1 6 3 Tactical Retreats 31 | . . . 1 2 2 . 9 . . 3 2 . . . . 3 . 2 . 1 2 . . 4 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 8 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogrammed 10 | . . . . . . 6 . . . . . . . . . . . . . . 4 . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . 1 . . . 2 . . 1 7 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 26 | . . . . . . 3 . . . . . . . . . . . . . . . 2 1 20 . Max in Single Turn 17 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 17 . Garrison Access 6 | . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 82 | . 2 . 1 2 3 6 9 . . . 11 . . 5 . 10 . 1 2 . 8 6 2 12 2 Terminals 51 | . 2 . 1 1 2 4 6 . . . 8 . . . . 6 . . . . 5 3 2 10 1 Fabricators 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . 1 . Garrison Access 8 | . . . . . . 1 2 . . . 1 . . . . 1 . . . . 1 . . 1 1 Total Hacks 210 | . 6 . 2 2 8 17 27 . . . 35 . . 9 . 25 . 1 2 . 25 13 4 30 4 Successful 138 | . 4 . 1 1 6 9 13 . . . 13 . . 9 . 21 . 1 2 . 20 10 2 24 2 Failed 72 | . 2 . 1 1 2 8 14 . . . 22 . . . . 4 . . . . 5 3 2 6 2 Catastrophic 10 | . . . . 1 . 1 1 . . . 4 . . . . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 4 . 2 1 1 3 7 . . . 17 . . 4 . 8 . . . . 10 5 3 10 . Terminals 145 | . 6 . 2 1 6 13 20 . . . 26 . . . . 13 . . . . 18 7 4 28 1 Fabricators 6 | . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . Repair Stations 19 | . . . . . . 2 . . . . 3 . . . . 5 . . . . 4 5 . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 10 | . . . . . 2 . . . . . . . . . . 4 . . . . 2 1 . 1 . Garrison Access 15 | . . . . . . 2 3 . . . 4 . . . . 1 . . . . 1 . . 1 3 Terminal Hacks 91 | . 4 . . 1 4 6 10 . . . 9 . . 9 . 7 . 1 2 . 12 4 1 20 1 Record 18 | . . . . . . . . . . . . . . 7 . 1 . . 2 . . . 1 7 . Part Schematic 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Open Door 8 | . . . . 1 . 1 . . . . . . . 2 . . . 1 . . . . . 2 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 6 | . 1 . . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . . Terminal Index 5 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 7 | . . . . . . . 2 . . . 2 . . . . 1 . . . . 1 . . 1 . Unreport Threat 4 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . Locate Traps 8 | . 1 . . . . 2 3 . . . . . . . . . . . . . 1 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 5 | . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . 1 . Recall Extermination 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Fabricator Hacks 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . . 2 . . . . 1 . . . . 4 . . . . 4 4 . . . Scan Component 9 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 3 . . . Repair 6 | . . . . . . 1 . . . . . . . . . 2 . . . . 2 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Analyze 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . 1 1 Seal Access 6 | . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . 1 1 Unauthorized Hacks 14 | . . . 1 . . . . . . . 1 . . . . 3 . . . . 3 2 1 3 . Terminals 11 | . . . 1 . . . . . . . 1 . . . . 3 . . . . 2 1 1 2 . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 1 . Operators 4 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . 1 1 2 5 5 . . . 10 . . . . 6 . . . . 6 4 2 5 2 Full Trace Events 5 | . . . . . . 1 2 . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . 5 . Parts Built 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . 36 . . . 106 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 6 . . . 6 . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . 1 . . . . . . . . . 2 . . . . 2 1 . . . Time 138 | . . . . . . 19 . . . . . . . . . 50 . . . . 30 39 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Machine Destruction 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 23 | . . . . 3 . 10 . . . . 1 . . . . 4 . . . . . 1 . 1 3 Largest Group 10 | . . . . 3 . 10 . . . . 1 1 . . . 4 . . . . . 1 . 1 3 Highest-Rated Group 374 | . . . . 40 . 173 . . . . 10 10 . . . 164 . . . . . 10 . 45 374 Highest-Rated Ally 131 | . . . . 16 . 29 . . . . 10 10 . . . 46 . . . . . 10 . 45 131 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 145 | . . . . 22 . 115 . . . . . . . . . 5 . . . . . . . . 3 Total Damage 1838 | . . . . 184 . 1439 . . . . . . . . . 96 . . . . . . . . 119 Kills 20 | . . . . 6 . 14 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 1 1 1 . 1 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 6885 | 52 748 170 179 359 312 242 471 8 303 124 544 62 61 457 155 1008 59 55 76 105 387 238 234 419 57 Spaces Moved 14234 | 35 411 131 373 832 423 482 1295 33 1223 515 1485 161 235 1156 529 1361 223 208 205 306 679 567 397 770 199 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 526 | 22 411 93 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13695 | . . 38 373 832 423 482 1295 33 1223 515 1485 161 235 1156 529 1361 223 208 205 306 679 567 397 770 199 Fastest Speed 21 | 50 120 107 32 32 28 26 24 24 24 24 24 25 25 25 25 24 25 25 25 25 25 21 25 22 21 Average Speed 29 | 109 120 117 33 33 34 26 24 24 24 24 24 25 25 25 25 24 25 25 25 25 25 24 25 24 21 Slowest Speed 190 | 150 120 190 34 34 112 29 25 24 24 24 25 25 25 25 25 26 25 25 25 25 25 25 99 26 22 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . 1 12 4 4 5 . . . . . 5 6 . 7 . . 1 . 1 2 1 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 3 47 26 27 88 31 60 30 9 82 65 36 33 44 95 61 42 51 40 62 61 23 62 9 64 8 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 4 | . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Known Exits Taken 24 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 4 . . . 2 5 . . 1 1 . 2 . 1 2 . . . . . . . Spaces Dug 178 | . . . . 6 4 2 16 . . . 21 7 . 4 4 49 . . . 7 23 6 13 12 4 Terrain Destroyed 940 | . . 33 28 22 22 75 27 . . . 21 7 . 4 4 49 . . . 7 23 6 13 595 4 Melee 172 | . . . . . 4 2 16 . . . 21 7 . 4 4 49 . . . 7 23 6 13 12 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 768 | . . 33 28 22 18 73 11 . . . . . . . . . . . . . . . . 583 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 16197 | 45 586 141 406 869 544 576 1395 32 1232 514 1601 167 231 1304 541 1914 225 209 228 319 845 647 467 955 204 Wait 1262 | 3 96 2 13 5 44 57 39 . 3 . 57 . 2 130 6 475 . . . 6 133 51 33 107 . Move 14111 | 34 410 130 370 807 414 473 1284 32 1222 514 1484 160 224 1146 528 1346 222 207 202 305 676 562 394 767 198 Hop 47 | . . . 1 12 4 4 5 . . . . . 5 3 . 7 . . 1 . 1 2 1 1 . Pick Up 98 | 2 14 1 5 6 14 9 9 . 2 . 7 . . 3 1 6 1 . 1 . 4 4 3 6 . Fast Attach 49 | 6 . . . 1 4 1 4 . . . 4 . . 5 . 3 . . 10 . 1 5 . 5 . Attach 45 | . 3 2 2 1 8 1 7 . . . 3 . . 1 . 2 . . . . 3 4 4 2 2 Detach 6 | . . . . . 2 . 1 . . . 1 . . . . . . . . . . 2 . . . Swap 84 | . 9 2 7 3 10 7 6 . 2 . 6 . . 1 2 15 1 2 3 1 2 2 . 3 . Drop 104 | . 9 1 1 6 11 9 10 . 3 . 9 . . 8 . 8 1 . 11 . 1 7 1 8 . Fire 114 | . 45 3 7 27 20 8 3 . . . . . . . . . . . . . . . . 1 . Melee 241 | . . . . 1 13 7 27 . . . 30 7 . 7 4 52 . . . 7 24 8 31 19 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . . . . . . . 36 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 15) 255 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Identified exit to Mines 801 | -10/Materials | Entered Mines 815 | -10/Mines | Learned Materials stockpile data 829 | -10/Mines | Discovered exit to Materials (range 7) 897 | -10/Mines | Assembled infested the area 919 | -10/Mines | Core integrity fell below 50% 931 | -10/Mines | Core integrity fell below 20% 971 | -10/Mines | Entered Materials 971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -9/Materials | Discovered new exit (range 11) 1149 | -9/Materials | Identified exit to Mines 1150 | -9/Materials | Entered Mines 1170 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1235 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1244 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1276 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1300 | -9/Mines | Discovered new exit (range 9) 1332 | -9/Mines | Learned location of Zion (-6) 1390 | -9/Mines | Excavation squad dispatched 1390 | -9/Mines | A large section of the Mines collapsed 1509 | -9/Mines | Identified exit to Materials 1509 | -9/Mines | Entered Materials 1509 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1618 | -8/Materials | Lost 6 parts (1p3n1u1w) 1652 | -8/Materials | Identified exit to Factory 1706 | -8/Materials | Identified exit to Storage 1821 | -8/Materials | Entered Storage 1890 | -8/Storage | Repaired Cesium-ion Thruster 1895 | -8/Storage | Build established: Sprinter 1921 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1975 | -8/Storage | Garrison activated, responded to threat 2051 | -8/Storage | Discovered exit to Factory (range 14) 2063 | -8/Storage | Entered Factory 2063 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2112 | -7/Factory | Identified exit to Lower Caves 2310 | -7/Factory | Lost 3 parts (1p1n1w) 2313 | -7/Factory | Discovered new exit (range 15) 2324 | -7/Factory | Identified exit to Factory 2443 | -7/Factory | Build established: Scout 2463 | -7/Factory | Search patrols dispatched 2477 | -7/Factory | Fabricated Cesium-ion Thruster? 2534 | -7/Factory | Entered Lower Caves 2539 | -7/Lower Caves | Learned Factory emergency access door positions 2540 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2542 | -7/Lower Caves | Identified exit to Zion 2542 | -7/Lower Caves | Entered Zion 2585 | -6/Zion | Learned location of Warlord (-5) 2731 | -6/Zion | Learned location of Testing (-3) 2756 | -6/Zion | Build established: Sprinter 2787 | -6/Zion | Learned location of Extension (-4) 2842 | -6/Zion | Discovered new exit (range 11) 2845 | -6/Zion | Identified exit to Proximity Caves 2845 | -6/Zion | Entered Proximity Caves 2889 | -5/Proximity Caves | Spotted B-75 Beast 2944 | -5/Proximity Caves | Learned Factory stockpile data 2958 | -5/Proximity Caves | Discovered new exit (range 8) 2969 | -5/Proximity Caves | Identified exit to Factory 2969 | -5/Proximity Caves | Entered Factory 2969 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3093 | -5/Factory | Spotted B-75 Beast 3200 | -5/Factory | Discovered new exit (range 13) 3268 | -5/Factory | Discovered new exit (range 16) 3269 | -5/Factory | Build established: Hacker-Scout 3300 | -5/Factory | Discovered new exit (range 8) 3357 | -5/Factory | Discovered new exit (range 4) 3358 | -5/Factory | Identified exit to Factory 3417 | -5/Factory | Fabricated Adv. Hacking Suite? 3512 | -5/Factory | Identified exit to Upper Caves 3513 | -5/Factory | Entered Upper Caves 3513 | -5/Upper Caves | Accompanied by 1 ally 3557 | -5/Upper Caves | Encountered a Warlord checkpoint 3572 | -5/Upper Caves | Discovered new exit (range 10) 3574 | -5/Upper Caves | Identified exit to Upper Caves 3575 | -5/Upper Caves | Entered another Upper Caves area 3591 | -5/Upper Caves | Discovered exit to Factory (range 16) 3597 | -5/Upper Caves | Learned Factory interactive machine intel 3628 | -5/Upper Caves | Discovered new exit (range 12) 3635 | -5/Upper Caves | Identified exit to Warlord 3636 | -5/Upper Caves | Entered Warlord 3722 | -5/Warlord | Visited the Vortex Lab 3728 | -5/Warlord | Warlord's base attacked by MAIN.C 3743 | -5/Warlord | Met Warlord 3967 | -5/Warlord | Found Prototype Hackware 3972 | -5/Warlord | Found Prototype Device 3972 | -5/Warlord | Identified Exp. Phase Shifter 3977 | -5/Warlord | Found Prototype Device 3977 | -5/Warlord | Identified System Purifier 3988 | -5/Warlord | Crushed by falling debris 4004 | -5/Warlord | Opened side exit 4078 | -5/Warlord | Warlord forces counterattacked 4089 | -5/Warlord | Discovered new exit (range 8) 4092 | -5/Warlord | Identified exit to Proximity Caves 4093 | -5/Warlord | Entered Proximity Caves 4095 | -4/Proximity Caves | Learned 4 Research zone layouts 4245 | -4/Proximity Caves | Discovered exit to Factory (range 10) 4248 | -4/Proximity Caves | Entered Factory 4248 | -4/Factory | Evolved 2 slots: Utility x2 4249 | -4/Factory | Identified exit to Extension 4250 | -4/Factory | Loaded intel: 54 interactive machine locations 4250 | -4/Factory | Identified System Mapper 4321 | -4/Factory | Repaired Greatsword 4351 | -4/Factory | Repaired Nuclear Pulse Array 4461 | -4/Factory | Identified exit to Upper Caves 4694 | -4/Factory | Allied Derelicts emerged from ambush trap array 5076 | -4/Factory | Discovered new exit (range 12) 5124 | -4/Factory | Discovered new exit (range 12) 5256 | -4/Factory | Entered Upper Caves 5312 | -4/Upper Caves | Discovered new exit (range 12) 5315 | -4/Upper Caves | Identified exit to Upper Caves 5315 | -4/Upper Caves | Entered another Upper Caves area 5317 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5323 | -4/Upper Caves | Discovered new exit (range 7) 5325 | -4/Upper Caves | Identified exit to Research 5369 | -4/Upper Caves | Discovered new exit (range 2) 5370 | -4/Upper Caves | Identified exit to Zhirov 5370 | -4/Upper Caves | Entered Zhirov 5370 | -4/Zhirov | Discovered new exit (range 3) 5375 | -4/Zhirov | Met Zhirov 5384 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5390 | -4/Zhirov | Found Alien Artifact 5390 | -4/Zhirov | Identified Integrated Dissipator 5390 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5397 | -4/Zhirov | Found Alien Artifact 5397 | -4/Zhirov | Identified Transdimensional Reconstructor 5397 | -4/Zhirov | Warped through subspace 5446 | -4/Zhirov | Identified exit to Proximity Caves 5446 | -4/Zhirov | Entered Proximity Caves 5535 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5549 | -3/Proximity Caves | Discovered exit to Research (range 13) 5551 | -3/Proximity Caves | Entered Research 5551 | -3/Research | Evolved 2 slots: Utility x2 5654 | -3/Research | Identified exit to Armory 5654 | -3/Research | Identified exit to Testing 5841 | -3/Research | Build established: Hacker-Ninja 5845 | -3/Research | Repaired Lgt. Fission Core 5861 | -3/Research | Repaired Greatsword 5883 | -3/Research | Found Gamma Bomb Array 5938 | -3/Research | Entered Testing 5945 | -3/Testing | Spotted PP-2PHEXMREDH 6011 | -3/Testing | Repaired Broken Nuclear Pulse Array 6036 | -3/Testing | Spotted PY-J2UZE2K893 6039 | -3/Testing | Discovered new exit (range 16) 6109 | -3/Testing | Identified exit to Research 6118 | -3/Testing | Spotted Striker 6118 | -3/Testing | Spotted Striker 6122 | -3/Testing | Spotted Alpha 7 6124 | -3/Testing | Stole the SGEMP Prototype 6176 | -3/Testing | Entered Research 6176 | -2/Research | Warlord forces began assault on 0b10 6176 | -2/Research | Evolved 2 slots: Utility x2 6177 | -2/Research | Identified exit to Quarantine 6223 | -2/Research | Spotted B-90 Cyclops 6286 | -2/Research | Research machine network offline 6410 | -2/Research | Entered Quarantine 6469 | -2/Quarantine | Found Alien Artifact 6482 | -2/Quarantine | Identified Subatomic Replicator 6482 | -2/Quarantine | Used Subatomic Replicator to replicate Lgt. Fission Core 6532 | -2/Quarantine | Identified exit to Access 6587 | -2/Quarantine | Found Alien Artifact 6728 | -2/Quarantine | Spotted Alpha 7 6733 | -2/Quarantine | Found Alien Launcher 6733 | -2/Quarantine | Identified Sigix Terminator 6735 | -2/Quarantine | Fired Sigix Terminator 6735 | -2/Quarantine | Destroyed Alpha 7 6780 | -2/Quarantine | Met incapacitated Sigix Warrior 6780 | -2/Quarantine | Lockdown squad dispatched 6781 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 6782 | -2/Quarantine | Unlocked Sigix quarantine chamber 6829 | -2/Quarantine | Entered Access 6829 | -1/Access | Spotted B-99 Colossus 6829 | -1/Access | Evolved 2 slots: Utility x2 6830 | -1/Access | Loaded intel: 125 machine locations 6830 | -1/Access | Loaded intel: 81 trap records 6830 | -1/Access | Identified exit to Surface 6830 | -1/Access | Discovered exit to Surface (range 77) 6830 | -1/Access | Identified exit to Command 6830 | -1/Access | Discovered exit to Command (range 135) 6830 | -1/Access | Delivered the SGEMP Prototype to Zhirov 6830 | -1/Access | Zhirov transferred Access data 6886 | *** | Destroyed 0B10! Last Messages --------------- 06830_ Slug penetrates Perun. 06830_ Slug penetrates Wall. 06830_ B-99 Colossus held in stasis. Zhirov: We've been waiting for you since learning that the SGEMP Prototype was stolen. Excellent job and thank you for your assistance! I'm transferring the most recent Access data I could find, and can help you out until things start getting too rough. Let's do this. 06833_ Slug penetrates Door. 06853_ Slug penetrates Wall. 06853_ Q-thruster destroyed. 06853_ Slug penetrates Wall. 06860_ Connecting with Garrison Access... >>Seal Access door sealed. 06884_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06885_ The Access Shell folds into the floor. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | # ############ ############ | | # ############ "" ############ | | +##+# ^ "" ^ ############ "" ############ | | # """ ############ """""" ### | | + ^T" ############ """""" ### | | # """ ############ "" ### ####### | | # ## "" ^ ############ "" ### ### | | # ## [ ############ ### ### | | # ## ############ ### ### | | # ########"################## ########## ### | | # ##### ############################ ## | | # H ## | | # ## | | # ##### ######### ""######### ## " | | # ################## ""############### "" | | # ################## ""############### "" | | # ################## T############### "" | | # ################## ""############### "" | | # ################## ""############### "" | | # ################## ""############### " | | ################ ###### + " | | ########## ####### ########### | | ########## ####### ###### | | ###### ########## ####### ###### | | #+########+########## ####### ###### | | ######### @" ####### ###### | | ######### "" ####### ###### | | ######### ####### ######## ## | | ######### ####### ######## ## | | " ######### ####### ######## ## | | """" #########""""""""""####### ######## ## | | """"" #########""""""""""####### ######## ## | | """"" #########""""""""""####### ## | | """" #########""""""""""#######+##+## ## | | " ######### #### # ## | | ######### BB BB #### # + | | ######### BB BB #### ####### | | ##################### #### ####### | | ##################### #### ####### | | ##################### #### ####### | | ##################### #### ####### | | ######################## ####### ####### | | ######################## ####### # # | | ######################## ################ | | ######################## | | ######################## ######### | | ######################## ######### # | | ######################## ^ ###########+### | | ################################+######## # | | ########################### ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 38 Energy Capacity 390 Matter Stores 366 Matter Capacity 450 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Phase Shifting 20 Evasion (%) 85 Offensive Hacking 44 Defensive Hacking 14 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Tactical Quantum Warhead | -2/Quarantine | Archive Exp. Coolant Injector | -2/Quarantine | Archive Exp. Terrain Scan Processor | -2/Quarantine | Archive Molecular Scythe | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Robot Schematics ------------------ H-77 Assassin | -3/Research | Hacked C-65 Expert | -2/Quarantine | Archive E-15 Imp | -2/Quarantine | Archive Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Sigix Terminator Achievements -------------- Can't Catch Me Cya! Dodgeball, But With Guns Hard Hitter It Was An Accident, I Swear Payload Armed Watch This! Challenges ------------ None Game ------ Seed ShadingNavigationWings Manual? 0 Play Time 04:21:40 Cumulative 72.7 hours Start 2022.03.24 @ 17:43:35 End 2022.03.25 @ 17:47:11 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 41 Adventurer 5 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ca1b1f8-6134-4833-a770-a8abaab264aa