Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.27 @ 22:57:41 Player: Mr Goldstein Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8406) 8406 TOTAL SCORE: 17186 Bonus ------- Pacifist 7906 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 84/300 Energy 87/100 System Corruption 3% Temperature Cool (2) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- Xenon Bombardment Thruster > --- UTILITY (10) ----- Enhanced Optical Array Enhanced Optical Array Improved Terrain Scan Processor Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- VTOL Module Cooled Cesium-ion Thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Improved Terrain Scan Processor Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Datajack Improved Remote Datajack [Rating: 93] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Enhanced Optical Array Processor Enhanced Optical Array Hackware Improved System Shield Weapon Improved Datajack Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 2 . . . 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 9 | . . 2 . 2 . . . . . . 1 1 . . . 1 . . 1 . 1 Utility 8 | . . . . . . 1 . . . . 1 1 . . . 1 . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 34 | . 3 . . 6 . 1 . 1 . . 1 4 . 1 . 1 . 3 1 4 8 Power 6 | . 1 . . . . 1 . . . . . 1 . . . . . . . . 3 Engine 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 20 | . 2 . . 5 . . . . . . . 3 . . . . . 2 . 3 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . 2 . . 5 . . . . . . . 3 . . . . . 2 . 3 5 Utility 4 | . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . Device . | . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . Unidentified Prototypes 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . Parts Lost 17 | . . . . . 1 . . . . . . . . . . . . 3 1 2 10 Power 4 | . . . . . . . . . . . . . . . . . . 1 . 1 2 Propulsion 13 | . . . . . 1 . . . . . . . . . . . . 2 1 1 8 Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . 1 . . . . . . . . . . . . 3 1 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 43 | . 21 33 . 60 72 58 61 61 61 61 57 52 52 53 52 47 47 49 42 39 30 Engine 5 | . 7 11 . 9 9 12 15 15 15 15 13 5 5 5 5 5 5 4 . . . Core 1 | . . . . . . . . . . . . 5 5 5 5 5 5 5 4 4 . Flight 24 | . 14 22 . 49 54 38 38 38 38 38 33 29 29 29 29 26 26 26 23 19 13 Processor 9 | . . . . 2 9 7 7 7 7 7 10 11 11 11 11 10 10 12 14 13 12 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 4 Naked Turns 33 | . 33 . . . . . . . . . . . . . . . . . . . . Heaviest Build 20 | . 8 8 8 8 8 19 19 20 19 19 19 19 16 17 16 16 16 16 5 5 20 Greatest Support 65 | 3 8 8 8 24 24 20 20 20 20 20 20 32 26 26 26 26 26 28 28 29 65 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Average Carried 4 | . 2 5 5 4 5 5 5 4 5 5 5 5 5 4 5 4 5 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Class Distribution -------------------- 79% | Sprinter 20% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Matter Collected 256 | 140 . . . . . . . . 44 . . . . . . . . . . . 72 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Damage Taken 3441 | . 48 54 16 50 31 . . 18 . 21 15 . . 31 74 . . 259 30 295 2499 Core 1966 | . . 42 9 33 . . . . . 5 . . . . . . . 58 . 196 1623 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . . . 20 . . . Core Remaining (%) 96 | 100 100 . 87 . 94 . . . . 99 100 . . . 100 . . 94 100 86 . Volleys Fired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Largest 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hottest 7 | . . . . . . . . . . . . . . . . . . . 7 . . Shots Fired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Gun . | . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . . . . . 1 . . . . . 2 . 1 . . 1 . . Core Hits . | . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . 1 . . . . . 2 . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . . . . . 2 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4 | . . . . . . . . . . . . . . . . . . . 4 . . Guns . | . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . . . . . . . . . 4 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . 7 7 7 . . . . . 3 Average Corruption 3 | . . . . . . . . . . . . . 7 7 7 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . 1 1 . . . . . . 4 Message Errors 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . . 2 . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 207 | . . . . 72 207 25 34 69 96 62 9 5 2 2 . . . 3 . . 90 Average Temperature 37 | . . . . 36 121 11 18 25 48 29 4 3 2 2 . . . 3 . . 29 Received Heat Transfer 171 | . 21 18 . 27 . . . . . 6 6 . . . . . . 30 9 18 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Peak Influence 505 | . 60 46 17 21 13 5 1 119 . . 82 54 93 95 70 36 27 168 101 264 505 Initial 158 | . . 31 17 6 8 5 1 . . . 37 39 18 65 70 36 12 18 87 59 158 Average 141 | . 8 39 17 17 9 5 1 31 . . 57 41 60 80 70 36 18 88 95 127 302 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 1 2 Low Security (%) 71 | 100 100 100 100 100 100 100 100 100 . . 100 100 100 100 100 100 100 100 100 90 20 Level 1 18 | . . . . . . . . . . . . . . . . . . . . 10 50 Level 2 9 | . . . . . . . . . . . . . . . . . . . . . 28 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . . . 1 . . . 1 . 1 . . . 3 . 1 2 Investigation 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 6 | . 1 . . . . . . . . . . . . 1 . . . 2 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Distress Signals 6 | . 2 . . . . 1 . . . . 1 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 128 | . 13 1 4 2 3 4 5 7 . 2 4 1 4 3 1 1 3 14 1 22 33 Peak Tracking Total 14 | . 11 1 4 2 3 4 5 5 . 2 5 1 4 3 1 1 3 9 1 14 10 Tactical Retreats 12 | . 1 . . . . . . 1 . . . . . . . . . 1 . 1 8 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Traps Triggered 9 | . . . . . . 1 . . . . . 1 . . . 1 . 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Machines Accessed 11 | . . . . . 2 . . 2 . . . 1 . 1 . . . 1 1 . 3 Terminals 11 | . . . . . 2 . . 2 . . . 1 . 1 . . . 1 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 34 | . . . . . 11 . . 4 . . . 4 . 2 . . . 4 2 . 7 Successful 6 | . . . . . . . . 1 . . . . . 1 . . . . 1 . 3 Failed 28 | . . . . . 11 . . 3 . . . 4 . 1 . . . 4 1 . 4 Catastrophic 6 | . . . . . 3 . . 1 . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 18 | . . . . . 6 . . 2 . . . . . . . . . 4 . . 6 Terminals 34 | . . . . . 11 . . 4 . . . 4 . 2 . . . 4 2 . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Terminals 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Botnet 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 2 . . 2 . . . 1 . . . . . 1 1 . 3 Full Trace Events 4 | . . . . . 1 . . 1 . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . Non-combat 4 | . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 1 . . . . . 2 . 1 . . 1 . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . . . . find_dsf 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Total Allies 1 | . . . . . . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 46 | . . . . . . . . . . . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . Total Damage 46 | . . . . . . . . . . . . . . . . . 46 . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Turns Passed 1076 | 10 59 11 2 42 33 30 15 53 52 26 31 29 24 41 12 10 17 120 20 100 339 Spaces Moved 3600 | 21 113 34 6 138 161 82 65 199 216 105 128 97 104 147 51 30 72 396 71 392 972 Core 233 | 21 58 . . . . . . . . . . . . . . . . . . . 154 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3367 | . 55 34 6 138 161 82 65 199 216 105 128 97 104 147 51 30 72 396 71 392 818 Fastest Speed 17 | 50 32 32 32 20 20 23 23 23 23 23 23 17 23 23 23 23 23 23 24 23 24 Average Speed 26 | 50 43 32 32 21 20 23 23 23 23 23 23 22 23 23 23 23 23 23 24 23 33 Slowest Speed 150 | 50 150 32 32 23 23 23 23 23 23 23 23 23 23 23 23 23 23 26 24 27 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . 2 1 . 4 2 3 . 1 . . 2 . 1 . 1 . 2 9 1 18 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 30 8 5 14 41 4 67 9 44 24 6 2 95 3 86 2 72 18 5 20 39 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . 3 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Min Mat Sto Fac Was Fac Low Low Fac Fac Was Fac DSF Fac Was Fac Res Res Acc Total 3624 | 20 119 32 5 146 158 89 64 204 217 106 126 105 102 153 49 33 69 413 73 377 964 Wait 21 | . . . . . . 9 . 4 2 2 . . . 3 . . . . . . 1 Move 3463 | 20 108 31 5 129 156 76 64 196 215 104 123 97 101 146 48 30 68 380 69 361 936 Hop 53 | . 2 1 . 4 2 3 . 1 . . 2 . 1 . 1 . 1 6 1 12 16 Pick Up 12 | . 6 . . 5 . . . . . . . . . . . . . 1 . . . Fast Attach 20 | . 2 . . 2 . 1 . . . . 1 3 . . . . . 1 . 4 6 Attach 12 | . 1 . . 3 . . . 1 . . . . . 1 . 1 . 2 1 . 2 Detach 4 | . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . Swap 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Drop 7 | . . . . 2 . . . . . . . 4 . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee 4 | . . . . . . . . 1 . . . . . 2 . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . . 23 . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 11 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Evolved 2 slots: Propulsion x2 76 | -9/Materials | Discovered new exit (range 16) 81 | -9/Materials | Entered Mines 81 | -9/Mines | Discovered new exit (range 7) 83 | -9/Mines | Entered Materials 83 | -8/Materials | Evolved 2 slots: Propulsion x2 122 | -8/Materials | Discovered new exit (range 15) 125 | -8/Materials | Entered Storage 155 | -8/Storage | Discovered new exit (range 14) 158 | -8/Storage | Entered Factory 158 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 188 | -7/Factory | Sucked down chute 188 | -7/Factory | Entered Waste 194 | -7/Waste | Spotted C-40 Crusher 194 | -7/Waste | Spotted C-40 Crusher 194 | -7/Waste | Spotted C-40 Crusher 197 | -7/Waste | Spotted C-40 Crusher 197 | -7/Waste | Spotted C-40 Crusher 201 | -7/Waste | Discovered new exit (range 10) 203 | -7/Waste | Entered Factory 247 | -7/Factory | Discovered new exit (range 11) 256 | -7/Factory | Entered Lower Caves 259 | -7/Lower Caves | Learned location of 2 exits from Factory 271 | -7/Lower Caves | Learned location of Zion (-6) 305 | -7/Lower Caves | Discovered new exit (range 13) 308 | -7/Lower Caves | Entered another Lower Caves area 325 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 329 | -7/Lower Caves | Learned location of Extension (-5) 333 | -7/Lower Caves | Discovered new exit (range 5) 334 | -7/Lower Caves | Entered Factory 334 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 335 | -6/Factory | Identified exit to Factory 361 | -6/Factory | Build established: Sprinter 361 | -6/Factory | Discovered new exit (range 10) 365 | -6/Factory | Entered another Factory area 365 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 366 | -5/Factory | Identified exit to Upper Caves 394 | -5/Factory | Sucked down chute 394 | -5/Factory | Entered Waste 396 | -5/Waste | Spotted C-40 Crusher 399 | -5/Waste | Spotted C-40 Crusher 403 | -5/Waste | Spotted C-40 Crusher 403 | -5/Waste | Spotted C-40 Crusher 403 | -5/Waste | Spotted C-40 Crusher 409 | -5/Waste | EMP discharged 415 | -5/Waste | Spotted C-40 Crusher 416 | -5/Waste | Discovered new exit (range 12) 418 | -5/Waste | Entered Factory 459 | -5/Factory | Identified exit to DSF 459 | -5/Factory | Entered DSF 468 | -5/DSF | Discovered new exit (range 14) 471 | -5/DSF | Entered Factory 471 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 481 | -4/Factory | Sucked down chute 481 | -4/Factory | Entered Waste 482 | -4/Waste | Met a frightened Derelict 483 | -4/Waste | Spotted C-40 Crusher 490 | -4/Waste | Spotted C-40 Crusher 490 | -4/Waste | Spotted C-40 Crusher 492 | -4/Waste | Spotted C-40 Crusher 495 | -4/Waste | Discovered new exit (range 12) 498 | -4/Waste | Entered Factory 613 | -4/Factory | Discovered new exit (range 22) 618 | -4/Factory | Entered Research 618 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 633 | -3/Research | Lost 3 parts (1p2n) 637 | -3/Research | Discovered new exit (range 4) 638 | -3/Research | Entered another Research area 638 | -2/Research | Evolved 2 slots: Utility x2 732 | -2/Research | Spotted B-90 Cyclops 736 | -2/Research | Discovered new exit (range 5) 738 | -2/Research | Entered Access 738 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 776 | -1/Access | Spotted B-99 Colossus 916 | -1/Access | Lost 5 parts (2p3n) 990 | -1/Access | Core integrity fell below 50% 999 | -1/Access | Spotted B-99 Colossus 999 | -1/Access | Spotted B-99 Colossus 1013 | -1/Access | Search patrols dispatched 1029 | -1/Access | Lost 4 parts (4n) 1057 | -1/Access | Core integrity fell below 20% 1077 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 00957_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00960_ O-32 Director uses terminal to summon reinforcements. 00960_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 00960_ O-32 Director locks terminal. 00963_ System corrupted: Component data lost. 00988_ ALERT: Rogue bot located, Programmers report to Access Zone 6W. 00990_ Impulse Thruster Array destroyed. 00998_ Imp. Diametric Drive destroyed. 01002_ Penetrated by Slug. 01013_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 01030_ System corrupted: Matter fused (-7). 01067_ Acquired 14 matter. 01075_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##############????????????????????????????????? | | ???# #????????????????????????????????? | | ???# !! #????????????????????????????????? | | ???# !! #????????????????????????????????? | | ???# ! #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #?##########?????????????????????? | | ???# #?# #?????????????????????? | | ##########+;##;#### #?????????????????????? | | % s #?????????????????????? | | s H #?????????????????????? | | % +?????????????????????? | | #?????????????????????? | | ####+### #"##### s! %@ #?????????????????????? | | ? # ###???# s #?????????????????????? | | # #?????####s;####?????????????????????? | | " # #????????#s##????????????????????????? | | """ # #??????? ?????????????????????????? | | """ # #?????? ????????????????????????? | | " # #????? #???????????????????????? | | " #???? ????????????????????????? | | # #??? "" #???????????????????????? | | ###+#### #? "" ""#???????????????????????? | | # # """""" ""#???????????????????????? | | # ""?""" T"#???????????????????????? | | # "" ""#???????????????????????? | | +????"" ""#???????????????????????? | | ######## #????? ?????????????????????????? | | ???????# #????? ?????????????????????????? | | ???????# #?????######?????????????????????????? | | ??????? ???????????????????????????????????? | | ??????? ??????????????????????????????????? | | ??????? #?????????????????????????????????? | | ??????? #?????????????????????????????????? | | ?????? #?????????????????????????????????? | | ?????? #?????????????????????????????????? | | ?????? #?????????????????????????????????? | | ??????"""""""""#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 490 Matter Stores 240 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Evasion (%) 66 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeWeaponPlating Manual? 0 Play Time 00:26:29 Cumulative 155.1 hours Start 2023.04.27 @ 22:34:07 End 2023.04.27 @ 22:57:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 467 Rogue 467 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea26a820-068b-41f3-8232-7a5e52800123