Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 14:06:26 Player: delto Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (14) 70 Value Destroyed (689) 689 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9339 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 164/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Immobile (Siege) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Trap Scanner Enhanced Optical Array Advanced Target Analyzer Advanced ECM Suite Improved Core Shielding Improved Utility Shielding Improved Focal Shield Advanced Force Field Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Impulse Thruster Field Propulsion Array Q-thruster Advanced Particle Charger [Rating: 169] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Biometal Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Signal Interpreter Device Improved Trap Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 . 2 . 2 2 . . 2 2 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 6 | . . . 2 . 1 . . 1 . . 2 . . . . Utility 9 | . . 2 . . 1 . 2 1 . . . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 103 | 7 1 6 6 9 3 . 3 3 3 . 5 16 2 13 26 Power 14 | 1 . 1 . 1 . . 1 . 1 . . . . 2 7 Engine 4 | 1 . 1 . 1 . . . . . . . . . . 1 Core 1 | . . . . . . . 1 . . . . . . . . Reactor 9 | . . . . . . . . . 1 . . . . 2 6 Propulsion 34 | 2 . 1 2 4 1 . . 1 . . 3 8 . 4 8 Treads 3 | 1 . . 1 . . . . . . . . . . . 1 Leg 7 | . . . . . . . . . . . . 7 . . . Wheel 4 | 1 . 1 1 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 20 | . . . . 4 1 . . 1 . . 3 1 . 4 6 Utility 38 | 2 1 2 3 2 1 . 2 2 2 . 2 5 . 7 7 Device 21 | 1 1 1 1 . 1 . . 2 1 . 2 3 . 5 3 Storage 2 | 1 . . . . . . . . . . . . . . 1 Processor 3 | . . 1 . . . . . . 1 . . 1 . . . Hackware 4 | . . . . . . . 1 . . . . 1 . . 2 Protection 8 | . . . 2 2 . . 1 . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | 2 . 2 1 2 1 . . . . . . 3 2 . 4 Energy Gun 7 | . . 2 1 . 1 . . . . . . 1 . . 2 Energy Cannon 2 | . . . . . . . . . . . . 1 1 . . Ballistic Gun 5 | 2 . . . 1 . . . . . . . 1 . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . . . . . . . . . 1 Parts Lost 63 | . . . 7 4 . . . . . . 3 8 . 4 37 Power 12 | . . . 1 . . . . . . . . 2 . . 9 Propulsion 18 | . . . 2 . . . . . . . 2 1 . 2 11 Utility 26 | . . . 2 1 . . . . . . 1 5 . 2 15 Weapon 7 | . . . 2 3 . . . . . . . . . . 2 Highest Loss Streak 27 | . . . 7 1 . . . . . . 3 5 . 3 27 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 3 | 1 4 4 4 3 4 5 4 4 4 4 4 3 3 3 3 Power . | . 1 1 . . 1 1 . . . 1 1 . . . . Propulsion 1 | . . 1 . 1 1 2 2 2 3 3 2 . . 1 2 Utility 1 | . 2 1 2 1 1 2 1 1 . . 1 1 2 1 . Weapon . | . 1 . 1 . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 32 | . 3 6 . 3 1 1 3 2 . . 6 1 . 2 4 Power 8 | . 2 2 . . . . 1 . . . 2 . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 15 | . . 3 . 2 1 1 1 1 . . 3 . . 1 2 Weapon 7 | . 1 1 . 1 . . 1 1 . . . 1 . 1 . Tool/Special 2 | . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 79 | . 100 99 91 79 86 92 92 93 94 94 89 80 60 50 68 Engine 3 | . 14 11 6 6 7 7 5 . . . . . . . . Reactor 3 | . . . . . . . . . 4 5 5 2 . 3 10 Treads 2 | . 14 11 14 . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . 17 17 7 . Wheel 3 | . 14 11 17 6 . . . . . . . . . . . Flight 13 | . . . . 22 36 38 33 35 35 35 36 8 . 4 15 Device 17 | . 27 33 24 9 15 15 13 19 25 23 21 24 8 10 14 Processor 8 | . . 10 9 9 7 7 6 5 7 11 10 11 13 13 7 Hackware 5 | . . . . . . . 5 5 5 5 5 6 8 7 10 Protection 5 | . . . 2 18 15 15 20 14 5 5 5 . . . 7 Energy Gun 3 | . . 1 17 2 3 7 6 5 5 5 5 3 . . 1 Energy Cannon 1 | . . . . . . . . . . . . 2 8 . . Ballistic Gun 4 | . 28 20 . 3 . . . . . . . 1 . . . Peak Build Rating 169 | 9 9 15 21 29 36 36 45 59 65 65 87 107 88 133 169 Average Rating 70 | 5 9 12 18 23 34 36 42 57 63 65 79 96 86 78 141 On Entrance 47 | . 9 9 15 15 25 36 36 45 59 65 65 84 77 88 133 Avg Prop Armor Cover (%) 10 | 11 11 9 13 . . . . . . . . . 6 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 73 | 15 15 16 16 19 22 22 24 25 31 30 31 55 43 49 73 Greatest Support 126 | 20 20 20 40 24 25 25 25 31 31 31 46 126 96 96 80 Greatest Overweight (x) 3 | 1 1 1 . 3 . . . . . . . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 3 4 5 4 4 5 5 4 3 3 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 3 5 5 5 5 5 5 5 4 3 5 5 . Class Distribution -------------------- 30% | Hacker-Mutant 29% | Sprinter 16% | Mutant 12% | Skirmisher 11% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Gunner | -2/Research Hacker-Mutant | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Matter Collected 1124 | 195 109 191 70 98 . . . 17 92 . 74 67 . . 211 Remotely 300 | . 109 191 . . . . . . . . . . . . . Salvage Created 490 | 20 . 191 99 40 . . . 17 . . . 67 . . 56 Parts 30 | 3 . 13 2 4 . . . 1 . . . 4 . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Combat Hostiles Destroyed 12 | . . 5 3 1 . . . . . . . 2 . . 1 Guns 9 | . . 5 3 . . . . . . . . 1 . . . Cannons 1 | . . . . . . . . . . . . 1 . . . AOE 2 | . . . . 1 . . . . . . . . . . 1 Classes Destroyed 6 | 1 . 2 1 . . . . 1 . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Grunt 6 | . . 4 1 1 . . . . . . . . . . . Sentry 2 | . . 1 1 . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . 2 . . 1 Best Kill Streak 3 | 1 . 3 1 1 . . . 1 . . . 1 . . 1 Combat Bots Only 3 | . . 3 1 1 . . . . . . . 1 . . 1 Max Kills in Single Turn 1 | 1 . 1 1 1 . . . 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Hostile Shots Fired 854 | . . 35 77 53 . 1 20 . 18 . 12 68 . 63 507 Missed 367 | . . 10 18 22 . 1 9 . 13 . 6 16 . 41 231 Hits 487 | . . 25 59 31 . . 11 . 5 . 6 52 . 22 276 Projectile 487 | . . 25 59 31 . . 11 . 5 . 6 52 . 22 276 AOE 2 | . . . . . . . . . . . . . . . 2 Critical Strikes 31 | . . 2 5 2 . . . . . . 1 5 . 2 14 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 Part Disruptions 3 | . . . . . . . . . . . . 2 . . 1 Damage Taken 9247 | . . 296 909 502 . . 100 . 90 . 175 1314 . 987 4874 Core 2631 | . . 36 186 102 . . 29 . 13 . 16 240 . 388 1621 Absorbed by Shields 953 | . . . . 4 . . . . . . . . . . 949 Reduced by Siege Mode 60 | . . . . . . . . . . . . . . . 60 Redirected to Shielding 386 | . . . . 7 . . 24 . 19 . 27 . . . 309 Ignored by Resistances 342 | . . . . . . . . . . . . 50 . . 292 Core Remaining (%) 88 | 100 100 91 . 47 . 100 96 . . 98 98 81 . 73 . Volleys Fired 76 | 3 1 17 9 16 . . 2 6 2 . . 10 . . 10 Largest 2 | 2 2 2 2 1 . . 1 1 1 . . 2 . . 2 Hottest 207 | 40 40 40 130 63 . . 80 80 80 . . 207 . . 130 Shots Fired 118 | 6 2 34 18 16 . . 2 6 2 . . 21 . . 11 Gun 101 | 6 2 34 18 13 . . 2 6 2 . . 11 . . 7 Cannon 10 | . . . . . . . . . . . . 10 . . . Launcher 3 | . . . . 3 . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . 4 Kinetic 53 | 6 2 34 . 7 . . . . . . . . . . 4 Thermal 58 | . . . 18 6 . . 2 6 2 . . 21 . . 3 Explosive 3 | . . . . 3 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 2 . 6 9 9 . . 4 3 . . . 4 . . 6 Robot Miss Streak 6 | 3 2 5 6 4 . . 4 3 . . . 2 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 75 | 2 . 19 17 10 . . 2 6 . . . 12 . . 7 Core Hits 51 | 1 . 10 23 6 . . 3 3 . . . 4 . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . . . . . Burn 1 | . . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1783 | 40 . 258 252 214 . . 42 87 . . . 586 . . 304 Guns 1140 | 40 . 258 252 136 . . 42 87 . . . 243 . . 82 Cannons 239 | . . . . . . . . . . . . 239 . . . Explosions 200 | . . . . 78 . . . . . . . . . . 122 Melee . | . . . . . . . . . . . . . . . . Ramming 204 | . . . . . . . . . . . . 104 . . 100 Kinetic 434 | 40 . 258 . 54 . . . . . . . . . . 82 Thermal 1067 | . . . 252 82 . . 42 87 . . . 482 . . 122 Explosive 78 | . . . . 78 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . 2 11 . 5 13 Average Corruption 5 | . . . . . . . . . . . 2 9 . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . 6 . 1 6 Message Errors 4 | . . . . . . . . . . . . 2 . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 125 | . . . . 11 . . . . . . . 23 . . 91 Projectiles 20 | . . . . . . . . . . . . 20 . . . Explosions 102 | . . . . 11 . . . . . . . . . . 91 Melee 3 | . . . . . . . . . . . . 3 . . . Knockbacks 2 | . . . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . . 74 . . . . . . . . . . 212 Shots 3 | . . . . 2 . . . . . . . . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 25 | . . . 1 . . . . . . . . 24 . . . Kicked 24 | . . . . . . . . . . . . 24 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 549 | . . 17 90 . . . 31 26 165 36 307 549 . . 272 Average Temperature 131 | . . 9 32 . . . 25 14 76 20 174 166 . . 124 Received Heat Transfer 1054 | . . 189 333 204 . . 30 . 9 . . 45 . . 244 Effects 15 | . . . . . . . . . . . 4 8 . . 3 Shutdowns 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . . . . . . 1 1 . . 2 Interference 4 | . . . . . . . . . . . 3 . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . . . . . . 3 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . 1 . . . Heat Transferred 1325 | . . . 322 259 . . 100 200 . . . 444 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 123 | 5 . 62 87 123 51 35 18 5 . . 96 30 . 15 84 Initial 51 | . . . 17 2 51 35 18 . . . 27 29 . . 8 Average 16 | . . 32 30 36 45 35 6 . . . 71 5 . 6 11 Influence Increases 1103 | 5 . 137 120 253 20 . 21 5 75 . 119 54 . 30 264 Destroy 0b10 Robot/C 240 | . . 100 60 20 . . . . . . . 40 . . 20 Destroy 0b10 Robot/NC 10 | 5 . . . . . . . 5 . . . . . . . Destroy Leader 80 | . . 20 30 10 . . . . . . . 10 . . 10 Successful Hack 47 | . . . . 7 5 . 21 . . . 14 . . . . Disable Machine 45 | . . . . 15 . . . . . . . . . . 30 Destroy Structure 81 | . . 2 . 21 . . . . . . . 4 . . 54 Partial Spotted 165 | . . 15 . 45 15 . . . . . 45 . . . 45 Lose Combat Pursuer 435 | . . . 30 135 . . . . 75 . 60 . . 30 105 Influence Decreases 1058 | 5 . 95 155 147 82 16 56 5 20 11 107 110 . 15 234 Entered New Map 187 | . . . 25 5 62 16 17 . . 11 17 27 . . 7 Time Decay 596 | 5 . 95 60 112 20 . 39 5 20 . 60 59 . . 121 Lost Part 275 | . . . 70 30 . . . . . . 30 24 . 15 106 Squads Dispatched 18 | . . . 3 2 . 1 1 1 . . 1 1 . 1 7 Investigation 1 | . . . . . . . . 1 . . . . . . . Extermination 8 | . . . . . . . 1 . . . 1 1 . . 5 Reinforcement 8 | . . . 2 2 . 1 . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Distress Signals 4 | . 1 1 . . . . . . . . . . . . 2 Communications Jammed 12 | . . . . . . . . . . . . . . . 12 Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 167 | . 5 6 16 23 . 1 3 3 9 1 11 4 . 8 77 Peak Tracking Total 12 | . 3 5 12 10 . 1 2 2 6 1 7 2 . 5 11 Tactical Retreats 28 | . . . 1 5 . . . . 2 . 1 . . 3 16 ECM-based Alert Blocks 53 | . . . . . . . . . . . . . . 2 51 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Traps Triggered 7 | . . . . 2 . . . . . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Machines Disabled 4 | . 1 . . 1 . . . . . . . . . . 2 Max in Single Turn 1 | . 1 . . 1 . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Machines Accessed 13 | . . . . 4 1 . 2 1 1 . 1 . 1 . 2 Terminals 11 | . . . . 4 1 . 2 1 . . 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 21 | . . . . 7 1 . 3 3 1 . 2 . 1 . 3 Successful 12 | . . . . 3 1 . 2 . 1 . 2 . 1 . 2 Failed 9 | . . . . 4 . . 1 3 . . . . . . 1 Catastrophic 3 | . . . . . . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . . . . 3 . . 2 3 . . 1 . . . 1 Terminals 19 | . . . . 7 1 . 3 3 . . 2 . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . 2 1 . 1 . 1 . 1 . 1 . 1 Record 3 | . . . . 1 . . . . . . 1 . . . 1 Open Door 2 | . . . . 1 . . . . 1 . . . . . . Open DSF 3 | . . . . . 1 . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 1 . . 1 . . . 1 . . . . Terminals 3 | . . . . 1 . . 1 . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 2 | . . . . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 1 1 . . 1 . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Total Allies 1 | . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . Highest-Rated Group 26 | . . . . . . . 26 . . . . . . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Active Infowar (turns) 2163 | 15 179 255 121 . . . . . 81 9 132 317 313 174 567 Optics 1516 | . . . . . . . . . 43 9 132 317 313 174 528 Sensors 376 | . . 255 121 . . . . . . . . . . . . Terrain 722 | 15 179 255 94 . . . . . . . . 179 . . . Traps 1420 | . . . . . . . . . 81 9 103 317 313 174 423 Jamming 357 | . . . . . . . . . . . 3 3 . 64 287 ECM 556 | . . . . . . . . . . . . . . 23 533 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Turns Passed 2876 | 71 179 255 126 302 46 29 148 72 89 9 132 317 313 174 614 Spaces Moved 5012 | 55 169 180 74 627 160 112 557 239 361 42 474 403 75 137 1347 Core 31 | 8 . . . . . . . . . . . . . . 23 Treads 49 | 1 1 18 27 . . . . . . . . . . . 2 Legs 267 | . . . . . . . . . . . . 127 75 65 . Wheels 524 | 46 168 162 47 89 . . . . . . . . . . 12 Hover . | . . . . . . . . . . . . . . . . Flight 4141 | . . . . 538 160 112 557 239 361 42 474 276 . 72 1310 Fastest Speed 19 | 50 95 90 90 27 24 24 24 21 21 21 19 19 106 36 30 Average Speed 39 | 90 95 100 115 36 24 24 24 21 21 21 19 45 106 74 36 Slowest Speed 245 | 160 160 160 160 245 24 24 24 21 21 21 22 180 107 225 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . 4 . . 6 . 2 . 2 . . . 12 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 27 20 11 70 3 76 15 7 56 10 14 12 3 93 44 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . 3 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 46 | . . . . 21 . . . . . . . 3 . . 22 Melee . | . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . 3 . . . AOE 43 | . . . . 21 . . . . . . . . . . 22 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . 1 Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp Fac Res Res DSF Acc Total 5748 | 66 186 224 95 680 166 113 564 253 368 41 516 515 307 209 1445 Wait 352 | . 3 3 . 1 . . . . 1 . 22 39 228 38 17 Move 4947 | 54 168 179 73 619 159 111 544 238 356 41 469 403 74 136 1323 Hop 25 | . . . . 3 . . 6 . 2 . 2 . . . 12 Pick Up 81 | 2 8 7 5 8 3 1 5 3 1 . 10 6 3 6 13 Fast Attach 57 | 7 . 2 . 6 1 . . 1 2 . . 12 . 11 15 Attach 45 | . . 2 5 3 2 . 2 2 . . 3 5 1 4 16 Detach 14 | . . 2 . 2 . . . . . . . 3 . 3 4 Swap 11 | . 1 2 1 1 . . 1 . 1 . 2 1 1 . . Drop 75 | . 5 10 1 7 1 1 4 3 3 . 8 13 . 11 8 Fire 76 | 3 1 17 9 16 . . 2 6 2 . . 10 . . 10 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick 23 | . . . . . . . . . . . . 23 . . . Crush 1 | . . . 1 . . . . . . . . . . . . Escape Stasis 40 | . . . . 14 . . . . . . . . . . 26 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 122 | -10/Materials | Discovered new exit (range 12) 179 | -10/Materials | Discovered new exit (range 4) 187 | -10/Materials | Lost 5 allies 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Utility x2 494 | -9/Materials | Discovered new exit (range 12) 505 | -9/Materials | Identified exit to Materials 506 | -9/Materials | Entered another Materials area 506 | -8/Materials | Evolved 2 slots: Propulsion x2 541 | -8/Materials | Garrison activated, responded to threat 550 | -8/Materials | Build established: Skirmisher 619 | -8/Materials | Discovered new exit (range 10) 631 | -8/Materials | Identified exit to Storage 632 | -8/Materials | Entered Storage 658 | -8/Storage | Lost 7 parts (1p2n2u2w) 915 | -8/Storage | Core integrity fell below 50% 930 | -8/Storage | Discovered new exit (range 14) 934 | -8/Storage | Identified exit to Factory 934 | -8/Storage | Entered Factory 934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 980 | -7/Factory | Identified exit to DSF 980 | -7/Factory | Entered DSF 1004 | -7/DSF | Discovered new exit (range 16) 1007 | -7/DSF | Additional patrols routed to DSF 1008 | -7/DSF | Identified exit to Factory 1009 | -7/DSF | Entered Factory 1009 | -6/Factory | Evolved 2 slots: Utility x2 1031 | -6/Factory | Build established: Sprinter 1150 | -6/Factory | Discovered new exit (range 10) 1153 | -6/Factory | Identified exit to Factory 1157 | -6/Factory | Entered another Factory area 1157 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -5/Factory | Discovered new exit (range 15) 1228 | -5/Factory | Identified exit to Upper Caves 1229 | -5/Factory | Entered Upper Caves 1252 | -5/Upper Caves | Learned 4 Factory zone layouts 1273 | -5/Upper Caves | Encountered a Warlord checkpoint 1285 | -5/Upper Caves | Identified exit to Upper Caves 1306 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1318 | -5/Upper Caves | Entered another Upper Caves area 1320 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1325 | -5/Upper Caves | Discovered new exit (range 12) 1327 | -5/Upper Caves | Identified exit to Factory 1327 | -5/Upper Caves | Entered Factory 1327 | -4/Factory | Evolved 2 slots: Propulsion x2 1444 | -4/Factory | Discovered new exit (range 21) 1458 | -4/Factory | Identified exit to Research 1459 | -4/Factory | Entered Research 1459 | -3/Research | Evolved 2 slots: Utility x2 1489 | -3/Research | Lost 3 parts (2n1u) 1677 | -3/Research | Lost 5 parts (1p4u) 1685 | -3/Research | System corruption reached 10% 1755 | -3/Research | Discovered new exit (range 14) 1769 | -3/Research | Identified exit to Research 1776 | -3/Research | Entered another Research area 1776 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 2060 | -2/Research | Build established: Hacker-Gunner 2081 | -2/Research | Identified exit to DSF 2089 | -2/Research | Entered DSF 2137 | -2/DSF | Additional patrols routed to DSF 2238 | -2/DSF | Lost 3 parts (2n1u) 2253 | -2/DSF | Discovered new exit (range 16) 2262 | -2/DSF | Identified exit to Access 2263 | -2/DSF | Entered Access 2263 | -1/Access | Evolved 2 slots: Power x1, Utility x1 2391 | -1/Access | Build established: Hacker-Mutant 2432 | -1/Access | Spotted B-99 Colossus 2432 | -1/Access | Spotted B-99 Colossus 2486 | -1/Access | Lost 4 parts (2p1n1u) 2556 | -1/Access | Spotted B-99 Colossus 2791 | -1/Access | Energy Cycler disabled 2805 | -1/Access | System corruption reached 10% 2837 | -1/Access | Core integrity fell below 50% 2844 | -1/Access | Core integrity fell below 20% 2877 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02839_ Slug penetrates U-05 Engineer. 02840_ Penetrated by Slug. 02840_ U-05 Engineer lays Concrete. 02840_ Acquired Wheel. 02840_ Imp. System Shield destroyed. 02841_ U-05 Engineer lays Concrete. 02843_ Penetrated by Slug. 02843_ Critical hit (Burn: +37). 02843_ U-05 Engineer lays Concrete. 02846_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6N. 02846_ U-05 Engineer lays Concrete. 02850_ Wheel destroyed. 02852_ Adv. System Shield destroyed. 02858_ PU1H03LT2WZW